Father Urzaia Conflict
|
Perception: 1d20 + 8 ⇒ (19) + 8 = 27
Heal: 1d20 + 7 ⇒ (16) + 7 = 23
"Something is wrong here. Look at the knocker, dried blood. No older than a week, but it's been there for a couple days.
GM Worg
|
Demon's Bile
Demon’s bile is biological in nature, and if left in an open area unchecked, even a small amount of it can begin growing until, in 1d4 months, the substance takes up a 10-foot-by-10-foot area of filth. Demon’s bile that covers an area of that size or larger then begins growing in earnest, expanding at a rate of about 5 feet per day. Demon’s bile attracts vermin, and those that wallow in it (as well as some other creatures exposed to it) often grow in size, gain the fiendish template, or both. Additionally, demon’s bile that covers a 10-foot-by-10-foot area or greater has a 50% chance to spew forth fiendish vermin every 1d4 days. Any good-aligned damage, damage from cold iron weapons, or positive energy damage applied to any 5-foot
square of bile destroys it.
Anyone who ingests demon's bile is susceptible to the Demon's Bile disease.
Shall we use standard marching order to go inside the house, or would you like a different setup?
Kasumi the Vexatious
|
Happy with my place in line.
”The mystery also raises questions that are unlikely to have a benign answer,” frowns Kasumi. She moves next to the door and high-fives everyone on their way in with a hand wreathed in a warm, soothing glow.
Resistance on everyone, applied in marching order!
Mivvy Hetherington
|
Mivvy steps up and opens the door with the key, not touching the actual door at all, ”Thanks for the warning. Good work team.”
GM Worg
|
The door opens, and suddenly a blast of scorching hot blood sprays out from behind it! It was a trap!
Reflex Save Mivvy: 1d20 + 7 ⇒ (14) + 7 = 21
Reflex Save Father Urzaia: 1d20 + 4 ⇒ (14) + 4 = 18
Reflex Save Fen Vion: 1d20 + 4 ⇒ (18) + 4 = 22
... But the all three people who would have been hit manage to deftly jump out of the way of the trap.
I guess there goes all my good rolls for today.
The Living Room.
Scratches and dark stains cover nearly every surface in this spacious living room. To the east, paintings and other once fine objects give fuel to a fire roaring in the hearth. Bent, broken, and bloody cutlery juts at odd angles from the table in the center of the room. Books lie scattered in heaps next to broken shelves, and shards of shattered dishes spill forth from their cabinets. An open door to the west looks into the filthy kitchen, and stairs to the southwest lead up to the next floor. Tiny bloody footprints cover the stairs, heading in both directions.
Kasumi the Vexatious
|
Good timing on my Resistance!
”Anyone else getting the feeling that we might have some bad news for the townsfolk?” asks Kasumi, pulling her crossbow as she carefully steps over the line of steaming blood on the ground.
Mivvy Hetherington
|
Mivvy examines her hat and finds two small drops of blood, ”What kind of weasel...!”
She draws her rapier and steps into the house, looking for the trap setter.
perception: 1d20 + 4 ⇒ (19) + 4 = 23
Fen Vion
|
Fen uncoils more of his whip. "I agree, that is quite the trap though." Fen says cautiously following into the house.
"Something small did this?" Fen says seeing the feet.
General perception: 1d20 + 8 ⇒ (15) + 8 = 23
Father Urzaia Conflict
|
Urzaia pulls out the mysterious morningstar. "Does anyone know what might have made those tracks? They look too small for our missing apprentices."
Kasumi the Vexatious
|
Kasumi frowns. ”Unless one of them was a very young halfling or something.” She seems distracted for a moment. ”Unfortunately, I’ve yet to master hat-cleaning magic... or house-cleaning.”
Prakriti Neela Yaadu
|
"This is very unsettling. The blood leads up and down the stairs. We should hurry up there in case someone is hurt!" Riti heads towards the stairs, morningstar drawn.
GM Worg
|
Flat Footed Attack DC15: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d2 + 1 ⇒ (1) + 1 = 2
As Prakriti moved towards the stairs, a dagger flies out and lands in her back! 2 points of damage.
Fen Vion Initiative: 1d20 + 5 ⇒ (18) + 5 = 23
Rondolpho Keene Initiative: 1d20 + 6 ⇒ (5) + 6 = 11
Father Urzaia Conflict Initiative: 1d20 + 1 ⇒ (2) + 1 = 3
Mivvy Hetherington Initiative: 1d20 + 4 ⇒ (20) + 4 = 24
Kasumi the Vexatious Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Prakriti Initiative: 1d20 + 3 ⇒ (1) + 3 = 4
Garlmak: 1d20 + 2 ⇒ (10) + 2 = 12
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
???(-0,Fine)
Rondolpho Keene(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Prakriti(-2,Fine)
Father Urzaia Conflict(-0,Fine)
From under the table comes a wicked little laughter as an ugly abomination of a creature threw the dagger!
Mivvy and Fen may act.
GM Worg
|
Homunculus. Tiny Construct.
This vaguely humanoid creature is about the size of a cat but looks more like a toothy, winged devil.
1 Question at 16, 2 Questions at 21
GM Worg
|
Botting Mivvy: Mivvy moves up to the Homunculus under the table and thursts her rapier at it!
Melee Attack: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Miss.
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Homunculus(-4,Fine)
Rondolpho Keene(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Prakriti(-2,Fine)
Father Urzaia Conflict(-0,Fine)
The little monster draws another dagger and attacks Mivvy!
Homunculus Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Parry Riposte: 1d20 + 7 ⇒ (12) + 7 = 19
Opportune P&R Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
The homunculus thrusts its dagger, but Mivvy parries! Botting: she ripostes. The homunculus drops dead!
GM Worg
|
Combat Over!
Battlefield Conditions: Normal Light
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Homunculus(-14,Dead)
Rondolpho Keene(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Prakriti(-2,Fine)
Father Urzaia Conflict(-0,Fine)
On the homunculus you find 5 daggers.
Kasumi the Vexatious
|
Kasumi woops in delight as Mivvy's blade flashes off the tiny creature's and finds its way into its chest and straight out the other side.
"Anyone mind if I borrow these?" she asks, stooping to pick up the daggers.
Mivvy Hetherington
|
Mivvy looks down disdainfully at the little creation, "What is that?" She looks over to Rondolpho, "And who constructed it?"
Rondolpho Keene
|
Mivvy looks down disdainfully at the little creation, "What is that?" She looks over to Rondolpho, "And who constructed it?"
”I suspect we will find that answer, my dear, up those stairs. My opinion, a wizard did that. Best prepare for magical attacks,” Keene said with a wry grin.
Prakriti Neela Yaadu
|
With the homunculus dealt with, Riti continues to make her way up the stairs.
Father Urzaia Conflict
|
Urzaia hurries to catch up with Riti.
GM Worg
|
They are tiny daggers unfortunately.
You ascend the stairs. There is a door to the left, and a hallway to the right with two more doors on opposite sides.
Where to first, Pathfinders?
Father Urzaia Conflict
|
Urzaia nods and moves to the door, taking a look down the hall on his way.
Perception: 1d20 + 8 ⇒ (5) + 8 = 13
GM Worg
|
| 1 person marked this as a favorite. |
Father Urzaia Conflict activates the Caster Level 15 Heightened Fireball. The entire party must make a DC24 Reflex Save for half damage.
Damage: 15d6 ⇒ (1, 1, 6, 6, 4, 6, 3, 3, 1, 5, 1, 3, 4, 5, 3) = 52
Father Urzaia Conflict sees two doors down the hallway, then proceeds to the door in front of the party.
The shelves in this storeroom have been ripped off the wall and lie in a heap on the floor, along with their now-wrecked former contents—bloody linens, a broken broom, and other ruined household supplies. Past the storeroom is a tidy washroom that appears oddly untouched by the surrounding messy chaos.
Entering the washroom causes the mirror to fall off the wall, revealing a nasty, scrawled message written in blood in a childlike hand: “You know nothing! You ruined everything! Your friends hate you! I HATE YOU!”
Kasumi the Vexatious
|
| 1 person marked this as a favorite. |
Thankfully, Kasumi was using Silent Image, and is actually downstairs seeing if there's a kettle she can put on.
"Oh tailstains, that's... that's really something. Anyone else wishing we'd brought a blood mage? I feel like this house alone could fuel some pretty fancy castings," she says, examining the writing. "Spelled correctly despite the terrible handwriting, so I know it wasn't my kitling."
GM Worg
|
Aside from that, there is little else in this room.
You have two doors to explore, and a room downstairs to explore also.
Where to, Pathfinders?
Kasumi the Vexatious
|
"Might as well go in order," says Kasumi with a shrug, heading toward the door on the opposite end of the hallway closest to where they originally came from.
Aid Another Perception: 1d20 ⇒ 10
Father Urzaia Conflict
|
Urzaia goes with Kasumi to check the room on the right.
Perception: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
GM Worg
|
This small room contains a simple bed, desk, and chair. Thick webs cover the west end of the room, where the bed sits—and two humanoid forms appear trapped within. Sticky, purplish-black strands cling to the desk and chair on the east side of the room, except in one spot where the strange filaments have left a clear space around a small piece of metal.
A Giant Spider is in the room, guarding its prey.
Fen Vion Initiative: 1d20 + 5 ⇒ (17) + 5 = 22
Rondolpho Keene Initiative: 1d20 + 6 ⇒ (3) + 6 = 9
Father Urzaia Conflict Initiative: 1d20 + 1 ⇒ (9) + 1 = 10
Mivvy Hetherington Initiative: 1d20 + 4 ⇒ (20) + 4 = 24
Kasumi the Vexatious Initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Prakriti Initiative: 1d20 + 3 ⇒ (2) + 3 = 5
Giant Spider: 1d20 + 3 ⇒ (5) + 3 = 8
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Father Urzaia Conflict(-0,Fine)
Rondolpho Keene(-0,Fine)
Giant Spider(-0,Fine)
Prakriti(-2,Fine)
Kasumi the Vexatious(-0,Fine)
Rondolpho Keene
|
Keene moves up to Fen’s square and for the first time today, Keene uses his splintered spear ability, and conjures a wooden spear, sending it flying through the air toward the spider.
Ranged attack 1d20 + 4 ⇒ (14) + 4 = 18
Damage 1d6 + 3 ⇒ (5) + 3 = 8
Could someone move me on the map?
Father Urzaia Conflict
|
Urzaia steps up to the spider and swings the mysterious morningstar.
Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
Father Urzaia Conflict
|
Unfortunately that's a wall Keene. A double move can get you in the room.
Rondolpho Keene
|
Unfortunately that's a wall Keene. A double move can get you in the room.
Darn it. Thought it was a door. Would you double move me then, please? I’ll try to attack next round then.
Mivvy Hetherington
|
Mivvy moves into the room, rapier at the ready, ”Let me at it!”
judicious use of the 5ft step should let her into the action.
GM Worg
|
Round 1: FIGHT!
Battlefield Conditions: Normal Light
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Father Urzaia Conflict(-0,Fine)
Rondolpho Keene(-0,Fine)
Giant Spider(-12,Fine)
Prakriti(-2,Fine)
Kasumi the Vexatious(-0,Fine)
Fiendish Giant Spider.
A spider the size of a man crawls silently from the depths of its funnel-shaped web.
1 Question at 16, 2 Questions at 21.
The spider makes its counter attack against Father!
Attack: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 ⇒ 5
And thoroughly misses.