GM Silbeg's 5-00 Siege of the Diamond City (14-15) (Inactive)

Game Master Silbeg

Next update by 08:00 CST 5 February 2019 (UDT-6)


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Grand Lodge

LG Male Half-elf Bard 9/Paladin (oath of vengeance) 5 | HP 107/107 | AC 36 / 21 T / 32 FF | CMD 35 | Perception +24, Low-Light Vision; Sense Motive +30 | Init +9 | Cond.: Images (5), Smite, Hero., Height. Aware. | Bardic Performance 18/26 | Bard Spells 1: 6/7, 2: 4/6, 3: 2/4 | Paladin Spells 1: 2/3 | Smite Evil 0/3 | Lay on Hands 8/10 | Fort +20, Reflex +22, Will +21; +1 vs extraordinary abilities of reptilian subtype humanoids, +2 vs. enchantments, +4 vs. bardic performance, language-dependent, sonic Immune sleep, disease, fear | Resist Fire 10

Slim continues to spin his rap about spitting out the demons. "Time to put these fiends down, friends!"

Clicking the heels of his boots of speed again, Slim races forward to center himself on his companions and casts haste on his allies within 50 feet of himself. (Everybody but Obsidean?)

Aura of Courage: Allies within 10ft of Slim gain a +4 morale bonus on saves vs fear effects.

Smite Evil vs Blue Maralith

Haste

Inspire Courage +2

Discordant Voice: Melee - Allies within 30 feet of Slim deal an extra 1d6 points of sonic damage with successful weapon attacks. (Stacks with other energy damage a weapon might deal.) Ranged - Projectile weapons bestow this extra damage on their ammunition, but the extra damage is dealt only if the projectile hits a target within 30 feet of Slim.

Discordant Voice:
By singing out a precise tone, you cause discordant vibrations to run through allies’ weapons.
Prerequisites: Bardic performance class feature, Perform (oratory or sing) 10 ranks.
Benefit: Whenever you are using bardic performance to create a spell-like or supernatural effect, allies within 30 feet of you deal an extra 1d6 points of sonic damage with successful weapon attacks. This damage stacks with other energy damage a weapon might deal. Projectile weapons bestow this extra damage on their ammunition, but the extra damage is dealt only if the projectile hits a target within 30 feet of you.

Saving finale, if Slim or anyone else fails a saving throw:
Slim will cease his performance and cast saving finale as an immediate action. If Slim makes his save, he will do the same thing for anyone else failing a saving throw. He has Lingering Performance, so the effects of his bardic performance will continue for two more rounds.


T female N viper familiar (emissary) | HP: 80 | AC: 23 (15 t, 20 f) | CMB +15 CMD 22 | F +9; R +8; W +8; improved evasion; SR 19 | Init: +3 | Perc: +22 (low-light vision, scent) SM: +8 | speed 20, climb 20, swim 20 | Spells: Conditions:

Donna double moves forward and thinks "T-Rex and Glitterdust" would make a great band name.

The Exchange

Female Kitsune Bard14 HP 101/101 AC:30/TC:16/FF:26 Perc +7 F +10 R +17 W +15 CMD 28 Init +8 BP Rounds 25/36

"Oh what the hell, why not?" Ayako muses.

CL to Overcome SR: 1d20 + 16 ⇒ (10) + 16 = 26

"Tch. Demons." she laments, as the translucent wall fails to ring the maralith's ears.

Tried to pop a ring wall of sound on her, but I don't think that check beats her SR. Looking up whether it fails or manifests to no effect on her. Probably won't make a difference.

Dark Archive

Fury's Toll | MotD

I am back... sorry about the delay, been recovering most of the day

Slim moves forward, calling upon the divine to aid him in this battle. Donna also slithers forward, perhaps feeling a kinship to the serpentine demon?

Ayako attempts to ring the demon in a wall of sound, but the demon's abyssal might shucks off the magic.

Obsidean, Candi, Elric is/are up.
Universal Adjustments:
Universal Conditions:

Sibilant Twins round 2-3:


  • => Candi [4 STR Damage]
  • => Elric
  • x Red
  • => Obsidean
  • x Ayako
  • x Donna
  • x Slim

* Waiting for clarification
=> = Active
X = Already Acted
U = Unconscious 
S = Surprised 
D = Delay
R = Readied
P Partial Action

Easier just to keep track here, and know that her raging HP exist
Ayako: 101/101
Candi: 161/161 (4 STR damage)
Donna: 78/80
Elric: 137/137
Obsidian: 301/301 (165 NL)
Slim: 107/107
TR1: 134/173
TR3: 134/173 (sickened; unconscious 5 rounds)
TR4: 173/173 (sickened)

Enemies:
Red: -154


Round to progress by: 2019-02-19 1200 CST (UDT-6)

Thank you, GM Blake, for so ably covering for me!

Grand Lodge

LG Male Half-elf Bard 9/Paladin (oath of vengeance) 5 | HP 107/107 | AC 36 / 21 T / 32 FF | CMD 35 | Perception +24, Low-Light Vision; Sense Motive +30 | Init +9 | Cond.: Images (5), Smite, Hero., Height. Aware. | Bardic Performance 18/26 | Bard Spells 1: 6/7, 2: 4/6, 3: 2/4 | Paladin Spells 1: 2/3 | Smite Evil 0/3 | Lay on Hands 8/10 | Fort +20, Reflex +22, Will +21; +1 vs extraordinary abilities of reptilian subtype humanoids, +2 vs. enchantments, +4 vs. bardic performance, language-dependent, sonic Immune sleep, disease, fear | Resist Fire 10

(Is the wall of sound still there, posing a hazard to the rest of us?)

The Exchange

Female Kitsune Bard14 HP 101/101 AC:30/TC:16/FF:26 Perc +7 F +10 R +17 W +15 CMD 28 Init +8 BP Rounds 25/36

According to my research yes. It is the yellow circle.

Liberty's Edge

M Female CG Half-Orc Bloodrager (Arcane) 14 | HP: 217/217 | AC: 34 (12 t, 31 f) | CMB +28 CMD 38 | F +27 (+2 poison or drugs (+4 alcohol) R +17 W +17 (+2 mind-affecting, +4 enchantment) (all saves: +1 insight vs. enchantment and evocation); DR 3/- | Init: +15 |P: +22 (dv (60 ft) SM: +4 | Speed 80/Fly 90 | Spells: BSkin, SInvis, SSkin (115/150), MVest, LBub, plus | Active: Blood-boil, Bguard | rage 9/42 | Sp 1:1/4, 2:3/3, 3:0/1, 4:0/1

Welcome back, and thanks to GM Blake for keeping us on the straight and narrow while you were away.

Move action Leaving the dead demon behind, Candi sprints around the rampaging dinosaurs and slips between two of them in order to reach the remaining marilith.

OK guys, no stepping on Candi now!

Willing to accept sonic damage from wall of sound if that’s an issue.

Swift action Candi activates arcane strike

Standard action She plants her feet and takes a mighty swing at snake lady demon.

Greatsword to hit: Non-raging to hit + bonus from raging + haste + inspire courage – power attack-str dmg
Greatsword damage (as +5 weapon): large greatsword damage + non-raging static + bonus from rage + bonus from tikbalang form + power attack + arcane strike-str dmg+inspire courage

Greatsword to hit: 1d20 + 24 + 5 + 1 + 2 - 4 - 2 ⇒ (5) + 24 + 5 + 1 + 2 - 4 - 2 = 31
Greatsword damage: 3d6 + 10 + 7 + 3 + 12 + 3 - 2 + 2 ⇒ (1, 4, 2) + 10 + 7 + 3 + 12 + 3 - 2 + 2 = 42
Sonic damage: 1d6 ⇒ 5

Dark Archive

M Male N Chelish Human Wissard (Thassilonian Specialist Sloth) 15 | HP: 152/137 | AC: 16 (12 tch, 14 Fl) | CMB: +8 CMD: 17 (Freedom of movement) | F: +19, R: +16, W: +18 (Beyond Morality/Mind Blanc/Life Bubble) | Init: +7 | Perc: +18(See Invis/See in Darkness/Blindsight 40)SM: +2 | Speed 30, Fly 40 | Spells: 1: 6/9 2:4/9 3: 5/8 4: 3/8 5: 5/8 6: 4/7 7: 3/5 8: 1/4 | Active conditions: MA, EE, DV, SI, AB, Heroism, Overland Flight, Mind Blanc, LB, AMA | Coin Reroll (+5) 0/1 Arcane Bond 0/1

Well lets take another bite:

T-Rex 1: 1d20 + 22 + 2 ⇒ (14) + 22 + 2 = 38 for damage: 4d6 + 26 + 2 + 18 ⇒ (2, 4, 1, 5) + 26 + 2 + 18 = 58 and sonic: 1d6 ⇒ 5 and grapple: 1d20 + 34 + 2 ⇒ (6) + 34 + 2 = 42

T-Rex 2: 1d20 + 22 + 2 - 2 ⇒ (19) + 22 + 2 - 2 = 41 for damage: 4d6 + 26 + 2 - 2 ⇒ (1, 6, 4, 6) + 26 + 2 - 2 = 43 and sonic: 1d6 ⇒ 3 and grapple: 1d20 + 34 + 2 - 2 ⇒ (13) + 34 + 2 - 2 = 47

Confirm T-Rex 2: 1d20 + 22 + 2 - 2 ⇒ (15) + 22 + 2 - 2 = 37 for damage: 4d6 + 26 + 2 - 2 ⇒ (4, 1, 1, 2) + 26 + 2 - 2 = 34 and a 2d6 bleed

Elric himself flies 40ft straight up.

The Concordance

M Male N Tiefling Kinetecist 15 | HP: 301/301 | AC: 22 (15 tch, 16 Fl) | CMB: +13 CMD: 29 | F: +26, R: +20, W: +14 | Init: +8 | Perc: +19 (Darkvision 60) SM: +1 | Speed 20 | Active conditions: Sickened | Non-Lethal: 165 | DR 15/Adamantine | Resist 7 cold, acid, fire, elec | Internal Buffer 0/2 | 55% negation of crits/snk attks | Burn: 11 (max 15)

Obsidian just stands and watches his allies battle the demon. His expression shows slight amusement.

I see no need in joining the fray.

Grand Lodge

LG Male Half-elf Bard 9/Paladin (oath of vengeance) 5 | HP 107/107 | AC 36 / 21 T / 32 FF | CMD 35 | Perception +24, Low-Light Vision; Sense Motive +30 | Init +9 | Cond.: Images (5), Smite, Hero., Height. Aware. | Bardic Performance 18/26 | Bard Spells 1: 6/7, 2: 4/6, 3: 2/4 | Paladin Spells 1: 2/3 | Smite Evil 0/3 | Lay on Hands 8/10 | Fort +20, Reflex +22, Will +21; +1 vs extraordinary abilities of reptilian subtype humanoids, +2 vs. enchantments, +4 vs. bardic performance, language-dependent, sonic Immune sleep, disease, fear | Resist Fire 10

(Reminder, Slim cast haste on the party, 50ft radius, everybody but Obsidean.)

Dark Archive

Fury's Toll | MotD

Haste is not a 50' radius...

Between Candi and the dinos, the demon falls. Candi's attack, which passes through the wall, causes her sonic damage: 2d6 + 14 ⇒ (2, 4) + 14 = 20 damage.

Luckily, the mariliths are not so charged with evil power that they explode, unlike the balor.

I am told to wrap up current encounters, but not to start new ones. I'll sort of leave it up to you all, but expect that we may not finish the final fight.

Grand Lodge

LG Male Half-elf Bard 9/Paladin (oath of vengeance) 5 | HP 107/107 | AC 36 / 21 T / 32 FF | CMD 35 | Perception +24, Low-Light Vision; Sense Motive +30 | Init +9 | Cond.: Images (5), Smite, Hero., Height. Aware. | Bardic Performance 18/26 | Bard Spells 1: 6/7, 2: 4/6, 3: 2/4 | Paladin Spells 1: 2/3 | Smite Evil 0/3 | Lay on Hands 8/10 | Fort +20, Reflex +22, Will +21; +1 vs extraordinary abilities of reptilian subtype humanoids, +2 vs. enchantments, +4 vs. bardic performance, language-dependent, sonic Immune sleep, disease, fear | Resist Fire 10

Mea culpa, confused 'range' with 'targets'.

The Exchange

Female Kitsune Bard14 HP 101/101 AC:30/TC:16/FF:26 Perc +7 F +10 R +17 W +15 CMD 28 Init +8 BP Rounds 25/36

Much as I would like to have a shemazian under my belt, I can be content with the balor.

Liberty's Edge

M Female CG Half-Orc Bloodrager (Arcane) 14 | HP: 217/217 | AC: 34 (12 t, 31 f) | CMB +28 CMD 38 | F +27 (+2 poison or drugs (+4 alcohol) R +17 W +17 (+2 mind-affecting, +4 enchantment) (all saves: +1 insight vs. enchantment and evocation); DR 3/- | Init: +15 |P: +22 (dv (60 ft) SM: +4 | Speed 80/Fly 90 | Spells: BSkin, SInvis, SSkin (115/150), MVest, LBub, plus | Active: Blood-boil, Bguard | rage 9/42 | Sp 1:1/4, 2:3/3, 3:0/1, 4:0/1

I'm also fine with calling it at this point.


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
Pathfinders fire a large volley of siege weapons from the ramparts!

Liberty's Edge

M Female CG Half-Orc Bloodrager (Arcane) 14 | HP: 217/217 | AC: 34 (12 t, 31 f) | CMB +28 CMD 38 | F +27 (+2 poison or drugs (+4 alcohol) R +17 W +17 (+2 mind-affecting, +4 enchantment) (all saves: +1 insight vs. enchantment and evocation); DR 3/- | Init: +15 |P: +22 (dv (60 ft) SM: +4 | Speed 80/Fly 90 | Spells: BSkin, SInvis, SSkin (115/150), MVest, LBub, plus | Active: Blood-boil, Bguard | rage 9/42 | Sp 1:1/4, 2:3/3, 3:0/1, 4:0/1

Candi gives a big toothy grin, her tusks flecked with demon gore, as the bolts and catapult shot strike the ranks of the leaderless demon horde.

Looks like a bad day to be on Team Abyss.


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
The Society’s finest have dealt a great blow to the demonic generals.

The host of Demons seems to have lost coordination as they engage along the battle lines, with the Generals mostly cut down and the siege engines still firing, the horde starts falling apart.

The demons go into retreat or are cut down by the crusaders and Pathfinders who swarm those foolish enough to stay. With the host in retreat, the defenders also start recovering the injured and slain.

The dust settles as surviving Pathfinders find their way back to the Starrise Citadel. Dozens lie wounded, some bearing injuries that may prove fatal. Smoke chokes the air as crusaders continue to douse still-burning buildings whose flames are now mercifully under control.

Venture-Captain Jorsal silently walks up and down the lines of Pathfinders. He rarely speaks, only giving an understanding nod or a comforting smile. The arrival of a squad of battered crusaders from the center of the city breaks the grim moment. At their head rides a stern woman bedecked in shining full plate engraved with intricate gold filigree. Her weapon is coated in what must be demonic ichor, and several of her helmet’s once beautiful blue plumes are charred. This can only be Queen Galfrey, crusader queen of Mendev and leader of Nerosyan.

She brings her entourage to a halt and addresses the assembled Pathfinders. “Words cannot express the gratitude of Mendev. What your Society has done here today goes well beyond what duty required. I have learned that this attack was just one of many in a coordinated assault against all of Mendev, and that our wardstones have failed us, disabled by some demonic treachery. Our city only stands thanks to the efforts of those such as yourselves. I have spoken with Venture- Captain Jorsal, and Mendev shall do whatever it can to aid you in reaching the Sky Citadel of Jormurdun—so long as doing so does not interfere with the new war".

“Now, I must depart for the city of Kenabres to inspect the damage done there. Woefully, it did not have the benefit of the Pathfinder Society’s assistance when it was assaulted, and all reports indicate the city is now completely ruined.” She pauses, worry visible on her face before concluding, “Thank you, all of you for your efforts here today.” Without another word, Queen Galfrey and her entourage turn and leave. The remaining Pathfinder survivors stand united, under the still-brilliant light of the Starrise Spire.

Unable to breach the walls of the city with their primary army, the demons have broken into a full retreat. The crusaders are ready to strike back against the demons. Congratulations Pathfinders on your overwhelming victory!

Table GMs - please feel free to close out any dialogue and allow the players to resolve any outstanding business, and close off in your own time. Thank you for GMing!

Players, thank you for your participation, I hope you all had a ball and take away some memories (fond or harrowing) and see you next time!

Liberty's Edge

M Female CG Half-Orc Bloodrager (Arcane) 14 | HP: 217/217 | AC: 34 (12 t, 31 f) | CMB +28 CMD 38 | F +27 (+2 poison or drugs (+4 alcohol) R +17 W +17 (+2 mind-affecting, +4 enchantment) (all saves: +1 insight vs. enchantment and evocation); DR 3/- | Init: +15 |P: +22 (dv (60 ft) SM: +4 | Speed 80/Fly 90 | Spells: BSkin, SInvis, SSkin (115/150), MVest, LBub, plus | Active: Blood-boil, Bguard | rage 9/42 | Sp 1:1/4, 2:3/3, 3:0/1, 4:0/1

Candi looks about at her comrades in arms and distributes a large stack of drink vouchers.

You're all welcome at Club Candi anytime. Drinks are on the house as well as hot oil foot rubs.

She looks more serious.

But now I must away to Tumbledown to aid and comfort the no doubt distressed and suffering courtesans that ply their trade there. As a Paladin of Calistria, I shall always stay true to my sacred vows.


T female N viper familiar (emissary) | HP: 80 | AC: 23 (15 t, 20 f) | CMB +15 CMD 22 | F +9; R +8; W +8; improved evasion; SR 19 | Init: +3 | Perc: +22 (low-light vision, scent) SM: +8 | speed 20, climb 20, swim 20 | Spells: Conditions:

Donna waves her tail and hisses a good bye before disappearing into the cleavage of Candi's breastplate.

The Exchange

Female Kitsune Bard14 HP 101/101 AC:30/TC:16/FF:26 Perc +7 F +10 R +17 W +15 CMD 28 Init +8 BP Rounds 25/36

"Oh that sounds lovely." Ayako lifts one foot and frowns. "Although the resurrection seems to have fixed most everything already. Let me know if reimbursement is necessary, I'm sure the Trade Prince can be convinced to loosen some strings."

Grand Lodge

LG Male Half-elf Bard 9/Paladin (oath of vengeance) 5 | HP 107/107 | AC 36 / 21 T / 32 FF | CMD 35 | Perception +24, Low-Light Vision; Sense Motive +30 | Init +9 | Cond.: Images (5), Smite, Hero., Height. Aware. | Bardic Performance 18/26 | Bard Spells 1: 6/7, 2: 4/6, 3: 2/4 | Paladin Spells 1: 2/3 | Smite Evil 0/3 | Lay on Hands 8/10 | Fort +20, Reflex +22, Will +21; +1 vs extraordinary abilities of reptilian subtype humanoids, +2 vs. enchantments, +4 vs. bardic performance, language-dependent, sonic Immune sleep, disease, fear | Resist Fire 10

"Happy trails, y'all. Hope to see some of you again, somewhere along the Open Road."

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