[RetroCon] Siege of the Diamond City - GM Thread (Inactive)

Game Master Nik B.

Map & Slides
Gameplay thread list
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Grand Lodge

Slides

Yeah, my table is chewing things up. Having three paladins, a pet class and multiple efficient ranged class, they are ending every combat encounter on Round 2.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

My table has a lot of DPR too. If anyone has a few demons they can loan me, I would pay top dollar.

Grand Lodge

Are we getting the numbers correct should we be adding the extras to provide an cummulative total ie we add 1 3 to the one to get 4 for the last phase or 4 to 3 to get 7 successes for th current phase


VC - Sydney, Australia

1.5 x wave number is the total. They provide an example following the instructions.

The average table is pulling 4-5 successes to date, but some are streaking ahead.

Grand Lodge

GM

I sent my seeker table to go investigate Thurl's Lodge. Figured that'd slow em down a bit. Just finally wrapping that one up now. That poor Coloxus is out of castings of quickened invisibility...

Dark Archive

Fury's Toll | MotD
The Man Behind the Curtain wrote:
I sent my seeker table to go investigate Thurl's Lodge. Figured that'd slow em down a bit. Just finally wrapping that one up now. That poor Coloxus is out of castings of quickened invisibility...

my seekers just started it. They are doing well, even short one.

At least for now.


VC - Sydney, Australia

To clarify the question around the required numbers, it gives ambiguous text on pg9
During the first cycle, the district needs one success to decrease the Threat Level. Every cycle thereafter, the number of successes required increases by 1.5 × the cycle number (rounded down)—three successes for the second cycle, four successes for the third cycle, six successes for the fourth cycle, and so on.

But then they provide an example
"For example, if a district achieves two successes during the first cycle, it only needs one additional success to achieve the three total successes needed to decrease the Threat Level during the second cycle"

So the pattern is 1/3/4/6/7, not 1/4/7/13/20.


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
The Demon horde has so far failed to get a beachhead into the city, being driven back over and over. They rally for one more attempt in their greatest numbers so far...!

Round 5 - we have 5 days of this act to go

Grand Lodge

Shifty wrote:

To clarify the question around the required numbers, it gives ambiguous text on pg9

During the first cycle, the district needs one success to decrease the Threat Level. Every cycle thereafter, the number of successes required increases by 1.5 × the cycle number (rounded down)—three successes for the second cycle, four successes for the third cycle, six successes for the fourth cycle, and so on.

But then they provide an example
"For example, if a district achieves two successes during the first cycle, it only needs one additional success to achieve the three total successes needed to decrease the Threat Level during the second cycle"

So the pattern is 1/3/4/6/7, not 1/4/7/13/20.

Sorry Shifty I stand corrected and offering a humble apology. It just seems to easy and I started double guessing things


VC - Sydney, Australia

Nah all good mate :)

I agree that the description is a bit vague in there, and a few of us have clearly been scratching our heads. I suspect we are just used to this scenario being really challenging in this part, but yeah in PbP that isn't bearing out. You can see those lead groups are running to over 500 odd posts, basically moving around twice the rate of the average table. That's going to happen in PbP.

:)


The Midnight Mirror

Holy cow, my table is at 250 posts. I can't imagine having gotten twice that in the same amount of time.


We're at 537 on page 11... but I think we're way ahead of everyone else, post-count wise.
Most tables are in the page 4-6 range, I think.


2 people marked this as a favorite.
VC - Sydney, Australia

To give you the feel of a PbP and how different the posting rates can be:

190
220
249
257
267
269
292
306
323
325
333
373
540

So really, most are pretty similar. There are a few a touch ahead, and then there's that one table. :p

(Only for academic purposes only, and not reflective of participation or a comment on playstyle)

Grand Lodge

GM

Reviewing my aid token distribution, and I completely missed handing out aid tokens on one of my successes when I was sick. Remedying that this evening. Every table will be getting an aid token from me.


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT

GM's you may now transition to ACT 3. There is no overseer announcement for your threads.

GMs should read the box text at the beginning of each encounter to prepare PCs ready for their mission. Each level range is broken down as follows:
• Low Levels (Subtiers 1–2 and 3–4): The Teeth of Nerosyan.
• Mid Levels (Subtiers 5–6 and 7–8): In Defense of the Weak.
• High Levels (Subtiers 10–11, 12–13, and 14–15): From
Mendev’s Heart.


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
The Society’s finest have dealt a great blow to the demonic generals.

As the Pathfinders defeat the beast, it explodes in a mighty blast of unholy fire 200' across. Multiple Seekers have perished, but the significance of the loss is keenly felt by the Horde as one of their generals falls.

Grand Lodge

Has someone failed their reflex save while wearing a necklace of fireballs


VC - Sydney, Australia
GM Jeff cook wrote:
Has someone failed their reflex save while wearing a necklace of fireballs

Those Balors really go out with a bang! :p


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
Pathfinders fire a large volley of siege weapons from the ramparts!


VC - Sydney, Australia

Just under 12 hours from now I will be wrapping us up, please plan accordingly :)


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
The Society’s finest have dealt a great blow to the demonic generals.

The host of Demons seems to have lost coordination as they engage along the battle lines, with the Generals mostly cut down and the siege engines still firing, the horde starts falling apart.

The demons go into retreat or are cut down by the crusaders and Pathfinders who swarm those foolish enough to stay. With the host in retreat, the defenders also start recovering the injured and slain.

The dust settles as surviving Pathfinders find their way back to the Starrise Citadel. Dozens lie wounded, some bearing injuries that may prove fatal. Smoke chokes the air as crusaders continue to douse still-burning buildings whose flames are now mercifully under control.

Venture-Captain Jorsal silently walks up and down the lines of Pathfinders. He rarely speaks, only giving an understanding nod or a comforting smile. The arrival of a squad of battered crusaders from the center of the city breaks the grim moment. At their head rides a stern woman bedecked in shining full plate engraved with intricate gold filigree. Her weapon is coated in what must be demonic ichor, and several of her helmet’s once beautiful blue plumes are charred. This can only be Queen Galfrey, crusader queen of Mendev and leader of Nerosyan.

She brings her entourage to a halt and addresses the assembled Pathfinders. “Words cannot express the gratitude of Mendev. What your Society has done here today goes well beyond what duty required. I have learned that this attack was just one of many in a coordinated assault against all of Mendev, and that our wardstones have failed us, disabled by some demonic treachery. Our city only stands thanks to the efforts of those such as yourselves. I have spoken with Venture- Captain Jorsal, and Mendev shall do whatever it can to aid you in reaching the Sky Citadel of Jormurdun—so long as doing so does not interfere with the new war".

“Now, I must depart for the city of Kenabres to inspect the damage done there. Woefully, it did not have the benefit of the Pathfinder Society’s assistance when it was assaulted, and all reports indicate the city is now completely ruined.” She pauses, worry visible on her face before concluding, “Thank you, all of you for your efforts here today.” Without another word, Queen Galfrey and her entourage turn and leave. The remaining Pathfinder survivors stand united, under the still-brilliant light of the Starrise Spire.

Unable to breach the walls of the city with their primary army, the demons have broken into a full retreat. The crusaders are ready to strike back against the demons. Congratulations Pathfinders on your overwhelming victory!

Table GMs - please feel free to close out any dialogue and allow the players to resolve any outstanding business, and close off in your own time. Thank you for GMing!

Players, thank you for your participation, I hope you all had a ball and take away some memories (fond or harrowing) and see you next time!


VC - Sydney, Australia

Closing down this thread in the next 24 hours.


The Midnight Mirror

Still waiting on one of my boon-winning players to provide his email so I can post my report.

Grand Lodge

Stepped in late to the fill in. who gets the reporting details and should my players be getting a roll for a boon


VC - Sydney, Australia

Hi Jeff, thanks for helping out :)

Event number: 686,721

Boon rolls: each player (including each GM) rolls 1d20, 19 or 20 wins a boon. Each boon winner rolls 1d4 to see which boon. GMs need to include an email address for each boon winner in their reporting.

Reporting: HERE

:)

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