[RetroCon] Siege of the Diamond City - GM Thread (Inactive)

Game Master Nik B.

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V2 Secret Rolls | Escaping Grave | Spell Templates | Hall of the Flesh Eaters |
Redelia wrote:
Lacking anything definite in the guide or any clear statements by campaign leadership, I'm going to step in here in my role as conference organizer/PbP VL and say that it is too late for the player to withdraw without a chronicle sheet. They would get a sheet with partial credit. We're somewhere near halfway through the special, so that partial credit would be 1 EXP, 1 PP, and half gold.

The player is currently being botted until Act II, to give them time to determine if their busy RL stuff lets up and allows them to return for the rest of the special. I’ll let them know the result if they are unable to return. Thanks!


Thanks Redelia :)

Dark Archive

Academy of Secrets | Shades of Ice

GMs, please try and remove the seeker GMs as active players from your campaign. It is quite cluttering to have an additional 10 campaigns on one's campaign screen (as I am sure Redelia and Shifty can also empathize with).


Yeah our campaign screens are crazy sauce every multi :)

Grand Lodge

GM

I went into the boards and manually hid all of the campaigns that weren't mine or the GM thread.


GM Silbeg, Thanks for the aid token! It helped save the rogue that got critted by a fiendish wasp while it had smite good active! Never seen a single crit drop someone at level 5. Also Sister Ayako got to go flying!

Grand Lodge

The Harrowing Maps and Handouts

The Pathfinders Supplies mention as an option: "regaining a spell of 2nd level or lower (as if he had used a pearl of power)". So spontaneous casters are out of luck?


18/23/28 - 15/17/19

I interpreted that to mean a pearl of power (or similar effect). I felt that they would have said "prepared spell" if they really meant it to be bizarrely weighted against spontaneous casters.

Dark Archive

Human (Minnesotan) Rules Lawyer 4, GM 5!
GM Sedoriku wrote:
GM Silbeg, Thanks for the aid token! It helped save the rogue that got critted by a fiendish wasp while it had smite good active! Never seen a single crit drop someone at level 5. Also Sister Ayako got to go flying!

Glad to hear it, and passed word of this on to my table!

Dark Archive

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Academy of Secrets | Shades of Ice
GM Erich wrote:
The Pathfinders Supplies mention as an option: "regaining a spell of 2nd level or lower (as if he had used a pearl of power)". So spontaneous casters are out of luck?

I allowed it, as it made sense.

Runestones are a thing.


V2 Secret Rolls | Escaping Grave | Spell Templates | Hall of the Flesh Eaters |

Act 3 Prep Confusion!

I'm running tier 3-4. Do we use the map on page 31? It seems small. I can sortove see how it would work, just making sure I'm going to run it right.

I'd assume the middle ballista thing would be the huge siege weapon manned by the 4 artillery operators and thus the operators would be the primary target for any demon attackers. Ideally, some of the pathfinders would step up to protect the operators.

I'd also have 2 large sized ballista in the spots to each side that can be used by players to shoot incoming demons if they so choose.

I don't see any reason why an enemy would not just rush the middle opening though, other than if the 'ladder' option was rolled. Thoughts?


The Midnight Mirror

I created smaller copies of the ballista to place on either side of the big one. I have the waves come from one side or the other, which sometimes causes the PCs to have to rush back and forth.


It isn't the grandest map, but yes, placing down the two 'Large ballista' on their locations indicated on the map has it making a bit more sense about the enemy rushing a location - because there are now three 'targets'.

Remember though, this map is on top of a wall, so if you take it that the 'fence' is the crenelations on the wall and the 5' space in front of them is actually just open air it probably works.


The Midnight Mirror

Yes, that is exactly how I envisioned it ... the enemy come from either the left or the right except when "ladder" is rolled, and the PCs have to defend the three ballistae.


V2 Secret Rolls | Escaping Grave | Spell Templates | Hall of the Flesh Eaters |
Shifty wrote:
Remember though, this map is on top of a wall, so if you take it that the 'fence' is the crenelations on the wall and the 5' space in front of them is actually just open air it probably works.

Hrmm... that is an interesting thought. I think I have a way to handle it now. Thanks for all your help!


Okay with the end of Act 2 coming up, I had a few questions. First, do the items granted by Pathfinder's aid extend into act 3? At the 5-6 tier all demons so far have had cold iron OR good DR, and, given every martial in the party had or picked up a cold iron weapon, the oils of align weapon have gone unused (we had to use the aid for lesser restoration when everyone else was a full health).

Second, can you achieve more than one success a table at the mid tiers? The wording makes it sound like it's only for the first three crusaders healed, and the mecahanic of adding 1 to the dice rolls for what is arriving, makes it so that the Pathfinders will quickly only be fighting the champions.

Third, do any of the other mid tier tables have a good suggestion of a map that I could use? Or even better a not copyrighted one? I'd be willing to get a PDF of a good flip map, but I don't know what would be good to pick up.


Pathfinders Aid is only available in Act 2.
Page 8 - Subtiers 5–6 and 8–9: The Pathfinders may receive aid 2 times between scenes in Act 2.

The three crusaders are the first ones they see, there are hundreds of crusaders in the fight, and once they have done the first three they can look for more (pg 34 Wounded Crusaders) and the enemies keep coming in waves.
They should be having to deal with waves until we call time.

:)


Worth noting that the aid tokens are only good in Act II as well.

Grand Lodge

GM

In act III it's time for all you guys to aid my guys =P. Keep those ballistae firing!


The aid itself is only for act II but I was looking at the items it can give.

Sub-teir 5-6 wrote:
each PC may choose to receive one of the following: 2d8+5 points of magical healing, an oil of align weapon (good), or the effects of a lesser restoration spell.

Emphasis mine

Almost every other benefit is instantaneous, but the oil (and Bane Ammunition from sub-tier 10-11+) is just the item. I was wondering if those carry over if the Pathfinder hasn't used them or should they disappear?

Okay, so if the pathfinders heal 6, 9, 12, and so on pathfinders, they
garner a success for each one, right?


V2 Secret Rolls | Escaping Grave | Spell Templates | Hall of the Flesh Eaters |

In subtier 1-4 it says the players get to keep their weapons or ammunition gained from the supply run for the rest of the scenario. I would think that applies to your oils as well.


Just to clarify...

Act III begins tomorrow?

Don't want to have it happen mid event, so will string them long for a bit if it does! =)


Correct.

We will roll over in about 12 hours.


So, are we supposed to apply non-proficiency penalties to folks using the light ballista?


The Midnight Mirror

I have notes from running this at Paizocon originally that we were not to apply non-proficiency penalty, since it wasn't possible for PCs to have it, but I see that didn't get into the final document so I'm not sure what the intent is now.


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I think the intent is for people to consider using the ballista as an 'attractive choice', even though there is a bit of a time sink in loading/readying, so let's NOT apply the non-proficiency penalty.

The rules in Pathfinder for siege engines aren't all that amazing either, so I'm running with 'what looks more cinematic?'.


We're on Day 31 of 47, so tracking pretty well towards the end.

I'll be interested to see how quickly these groups can trigger the effects. They were really productive during act 2 (even run at 6:1 minute/day ratio), but now the encounters ramp up after each victory on the treadmill of doom.

I'm tracking that we will complete the scenario on 28 Feb.

Grand Lodge

| Dead Suns AP |

Sub-tiers with ballistas:

My players had these questions and this is how I answered them. I'm happy to accept any critiques or Overseer definition. If not, hopefully they help others.

Q: Are Siege Weapons a Weapon? (For various feats and class abilities)
A: I'm going with yes! They are weapons. I think that's totally fair to use Holy Strike and other abilities on.

Q: Do Firing Into Melee modifiers apply? Does Point Blank Shot apply?
A: Absolutely. I would think that Point Blank Shot is very important. (I would imagine aiming a ballista into melee combat is even harder than an arrow or bullet!)


According to the siege engine section in Ultimate combat, all siege weapons are exotic weapons. So weapons indeed.

I'd assume firing into melee penalties apply, as those are for ranged weapons in general.

As to feats, you are not allowed to apply critical feats to a crit from a siege weapon.
Whether other feats are allowed is not immediately obvious.


Hey, Shifty, a question on how you're going to handle the various 'effects' from a table announcement standpoint.

In my case, the siege weapons.

My table is very close to firing the heavy ballista... and was pondering how to describe it to them...

Then realized it might seem weird, if I describe them shooting the siege towers (or other demonic siege weaponry)... then some time later, the event organizer announced the same thing (or heaven forbid, describes it hitting something else)

If there is no announcement for these, then it's not an issue!

Just trying to keep my narrative flow consistent =)

EM


Things like 'agile' seem so innocuous in a monster description... until you realize its a mythic template.


There’s set overseer announcements once the tiers hit their success thresholds (the texts that puts the effects into play) other than that it is overseer silence :)

Low tier is 12 successes to trigger


Is that the 'Pathinders fire a volley of siege weapons from the ramparts' message?

That only gets sent to the High Tier tables, yes?

So I'm free to describe whatever I want at the lower table?

Want to hit one of those darn siege towers, just to describe it! =)

Though, now that I think on it, the blast that takes out the crusaders in round 2 couldn't come from those could it?

So must be other siege engines to shoot at... equally demonic sounding!

Perhaps some payback.

Egads, Aerondor, your guys have fired the heavy ballista twice already?
My team's clearly slacking =)


V2 Secret Rolls | Escaping Grave | Spell Templates | Hall of the Flesh Eaters |

Max roll on time between waves really helps for extra ballista shots. My players also decided to not immediately jump on the huge ballista round 2 and are fighting the #6 enemy so it isn’t dead yet. :(

But they are great posters so should get cruising along soon!


I rolled a 1, so got the dretches, and they intercepted them before I could get them close enough to nauseate the siege crew. =)

Lantern Lodge

Sign up sheet Dragon.

Well, the first round was in round three, which is the first round of read combat. Then they had a d4 turn up at a 4, so five rounds before the next wave turned up. The first wave was quickly taken out with a color spray.


EM±GM wrote:

Is that the 'Pathinders fire a volley of siege weapons from the ramparts' message?

That only gets sent to the High Tier tables, yes?

It goes to all tables, but only matters to the high tables :)

As that is all that is said by the Overseer, you can add 'colour commentary' as it wont be contradicted.


Well that sucks, narratively speaking.


This is what we have immensely talented and visionary GM's for :)

As I say, you can describe what you want - the Overseer posts don't really contradict that.


Hmm too bad you can't add 'another' to that. As in 'Pathfinders fire another volley of seige weapons from the ramparts' It makes sense actually, the low tier tables have been constantly firing up until now, its just the first time that it hits any targets to matter to everyone else.


It would be a neverending spam through the chat though - especially as it would need to happen 12 times before it applied the effect :)


Shifty wrote:
It would be a neverending spam through the chat though - especially as it would need to happen 12 times before it applied the effect :)

Naw I mean just for the one (two if the low tier tables somehow pull of posting miracles) times it would normally be announced... Though in retrospect it doesn't really help anything. Blah, don't know hat I was thinking there.


On a completely different note would one of the back-up GM's be able to handle my table for Friday Saturday (Japan Standard Time UTC+9) this week? It's looking to be a very busy two days.


V2 Secret Rolls | Escaping Grave | Spell Templates | Hall of the Flesh Eaters |
GM Aerondor wrote:
Well, the first round was in round three, which is the first round of read combat. Then they had a d4 turn up at a 4, so five rounds before the next wave turned up. The first wave was quickly taken out with a color spray.

I too rolled 5 rounds between stages, so once I jump my group up to the next encounter I'll have 2 successes logged. Half-way to 12!!! WE CAN DO THIS, DIE DEMONS DIE!!!


GM Sedoriku wrote:

On a completely different note would one of the back-up GM's be able to handle my table for Friday Saturday (Japan Standard Time UTC+9) this week? It's looking to be a very busy two days.

/Summoning GMs


AtAT | PFS2 1-02 | url= | SFS 1-25 | url=
Shifty wrote:
GM Sedoriku wrote:

On a completely different note would one of the back-up GM's be able to handle my table for Friday Saturday (Japan Standard Time UTC+9) this week? It's looking to be a very busy two days.

/Summoning GMs

I'm currently covering Silberg. PJP, Chadius, are you available?


I have an all day seminar on Saturday EST so I'll be super busy.

Grand Lodge

Yeti

I would be happy to cover you.

Grand Lodge

GM
GM Blake wrote:
Shifty wrote:
GM Sedoriku wrote:

On a completely different note would one of the back-up GM's be able to handle my table for Friday Saturday (Japan Standard Time UTC+9) this week? It's looking to be a very busy two days.

/Summoning GMs
I'm currently covering Silberg. PJP, Chadius, are you available?

You're covering the seeker table? Brave soul... My guys started fighting their epic target. You presiding over a Balor fight?


I have Sedorikus table in hand.

My PbP games just ended so Im all good

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