[PFS] Siege of the Diamond City - GM Ewok (Inactive)

Game Master EwokBanshee

Maps


51 to 100 of 157 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Silver Crusade

Female Human Paladin 2/Warpriest 2 of Erastil|HP 31/32|AC 20 17 (T 16 13, FF 17 14)|CMB +4 CMD 20 (FF 14)|F:+8 R:+4 W:+10|Init +3|Perc +5|Bless 1/4 LoH 0/2 Ferv 2/4 Smite 0/1|Active: Shield of Faith, Smite

Yes, the holy strike warpriest blessing. 3 rounds left!

The Concordance

M Half-Orc Alchemist 3 | HP 21| AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +7, R: +10, W: +5 | Init: +4 | Perc: +7, SM: +1 | Speed 30ft | Active conditions: None. | BOMB: 8-Day 2d6+3 dc 14
GM Ewok wrote:
Conney, do your bombs just do Fire Damage? Or is the 2d6 fire damage and the bonus damage is something else?

Yep, just fire damage. Its 2d6 for base + INT modifier, and in this clase point blank shot bonus.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

I... really wish there was a musket in there. Oh well!

Grand Lodge

| Dead Suns AP |

Right? That's society for ya. I wish they let you use the ballistas. But those are only trusted to more experienced Pathfinders.

Also, let's go with light crossbows. So it's in your third range increment.

Grand Lodge

| Dead Suns AP |

What a beautiful ambush you guys have set up. Those poor mages are not going to be happy.

FYI: I will be out of commission for the next 48 hours, so I'm going to try to get a back-up GM to step in and keep us moving. So if you see someone else pop in tonight or tomorrow, that is why! I'll be back Sunday night with a post either way.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Good luck with whatever!

Grand Lodge

| Dead Suns AP |

Many many thanks to the excellent Blake's Tiger! I am very grateful.

By my count, we have four Aid tokens we haven't used! Here's a reminder of what they do!

Aid Another: A seeker performs the aid another action for a single PC.
Allied Offensive: A seeker strikes a creature at the same time as the single PC, increasing the damage dealt by one attack by 1d8 points.
Burst of Healing: A seeker heals all PCs of 1d6 points of damage.
Spellcasting Synergy: A seeker casts a spell at the same time, increasing the save DC of a single PC’s spell by 1.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Welcome back!

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Hey Yajima, quick question-- are you gearing up to become a Champion of Irori? Just happened to be skimming prestige classes today and went, "that sounds familiar..."

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience
Lady Vulpina wrote:
Hey Yajima, quick question-- are you gearing up to become a Champion of Irori? Just happened to be skimming prestige classes today and went, "that sounds familiar..."

Yep, that is entirely the concept and PrC I'm going for. Planning on taking vow of poverty (plus some others) when I get there.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19
Yajima Katsuki wrote:
Lady Vulpina wrote:
Hey Yajima, quick question-- are you gearing up to become a Champion of Irori? Just happened to be skimming prestige classes today and went, "that sounds familiar..."
Yep, that is entirely the concept and PrC I'm going for. Planning on taking vow of poverty (plus some others) when I get there.

Nice! As Prestige Classes go, it definitely seems pretty solid.

Grand Lodge

LG Male Half-elf Bard 9/Paladin (oath of vengeance) 5 | HP 107/107 | AC 36 / 21 T / 32 FF | CMD 35 | Perception +24, Low-Light Vision; Sense Motive +30 | Init +9 | Cond.: Images (5), Smite, Hero., Height. Aware. | Bardic Performance 18/26 | Bard Spells 1: 6/7, 2: 4/6, 3: 2/4 | Paladin Spells 1: 2/3 | Smite Evil 0/3 | Lay on Hands 8/10 | Fort +20, Reflex +22, Will +21; +1 vs extraordinary abilities of reptilian subtype humanoids, +2 vs. enchantments, +4 vs. bardic performance, language-dependent, sonic Immune sleep, disease, fear | Resist Fire 10

GM Ewok,
Can you edit your campaign to deselect Slim as an active player at your table, please?
Thanks.
Larry
aka Slim Shady
aka GM Lorenzo

Grand Lodge

| Dead Suns AP |

Interesting, I unchecked your character already... Looks like I needed to uncheck you as a player. Should be better now.

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience
Lady Vulpina wrote:
Yajima Katsuki wrote:
Lady Vulpina wrote:
Hey Yajima, quick question-- are you gearing up to become a Champion of Irori? Just happened to be skimming prestige classes today and went, "that sounds familiar..."
Yep, that is entirely the concept and PrC I'm going for. Planning on taking vow of poverty (plus some others) when I get there.
Nice! As Prestige Classes go, it definitely seems pretty solid.

I think with windstep master giving me air walk and having the ability to smite evil and chaos, vow of poverty for the extra ki should be an ok tradeoff for no items.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

I haven't seen so many consecutive bad Sense Motive rolls since I saw the Star Wars prequels!

Grand Lodge

| Dead Suns AP |

Yes, that is some pretty terrible rolling! Also, so true.

By the way, this group is doing pretty great at racking up the successes! You are above average, looking at the GM list. (Probably due to the pincushions you keep making out of your enemies!)

Also, this scenario is definitely prior to the scaling skill checks. Hence, the high DCs we've been seeing.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

I will be expecting a medal and a generous stipend ;)

Grand Lodge

| Dead Suns AP |

1 token remaining.

Basically, in game, it’s an experienced pathfinder riding by and tossing over a bit of low level help.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

We’re just failing once so we don’t make the other groups look bad ;)

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

This might be an optimistic question, but: any chance to buy things before Act 2? I’m not low on bullets yet... but I’d like to avoid that situation.

If not, no worries, I’ll make it work c:

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience

Act 2? And here I thought we were almost done lol.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Right?? Poor Vulpina isn’t gonna have a chance to sit and rest.

Grand Lodge

| Dead Suns AP |

Fun fact: The overseer GM is estimating we only have 16 days left in the special.

Also, you are correct. The ballistas can only fire at their set rate (1 every 5 rounds and 1 every round) no matter how many people you shove on them. And, surprisingly enough, Harpo cannot control a ballista.

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience

Are we moving fast enough to finish the special in time?

Grand Lodge

| Dead Suns AP |

Oh, definitely! During Act 2 our group was moving at breakneck speed. During Act 3 it's more of a "Survive till the timer finishes or the Seekers and ballistas kill the big baddies" situation. So we just need to keep that ballista firing!

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Whether we get a medal for this or not, Vulpina’s going to claim she got one. :P

Dark Archive

1 person marked this as a favorite.
LG M Dwarf Paladin (Tortured Crusader) 4 - HP 36/36 - AC 22, T 11, FF 21 - F+6*, R+2*, W+6* - Init: +1 - Perc +9 (DV, SC), SM +9 - Smite Evil 1/2 - Lay on Hands (2d6+4) 3/4 - Active Conditions: Nil

If we want to get all gamey about this, the best people for the smaller siege weapons are obviously those with the highest Dex + BAB.

Alrik +4
Conney +6
Denaria +6
Lady Vulpina +8
Wenjeff +8
Yajima +6

Alrik is probably best guarding the line.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

So ideally, myself and Wenjeff. Can you get Point-Blank Shot bonuses with a ballista, I wonder?

Although if Precise Shot matters, Denaria should take my place.

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience
Alrik Darkson wrote:

If we want to get all gamey about this, the best people for the smaller siege weapons are obviously those with the highest Dex + BAB.

Alrik +4
Conney +6
Denaria +6
Lady Vulpina +8
Wenjeff +8
Yajima +6

Alrik is probably best guarding the line.

Yajima will definitely switch with you if asked, but his first instinct would be fight the demons head-on.

Silver Crusade

Female Human Paladin 2/Warpriest 2 of Erastil|HP 31/32|AC 20 17 (T 16 13, FF 17 14)|CMB +4 CMD 20 (FF 14)|F:+8 R:+4 W:+10|Init +3|Perc +5|Bless 1/4 LoH 0/2 Ferv 2/4 Smite 0/1|Active: Shield of Faith, Smite

GM, would the ballista count as a "weapon" for the purpose of my holy strike blessing?

Holy Strike (minor): At 1st level, you can touch one weapon and bless it with the power of purity and goodness. For 1 minute, this weapon glows green, white, or yellow-gold and deals an additional 1d6 points of damage against evil creatures. During this time, it’s treated as good for the purposes of overcoming damage reduction. This additional damage doesn’t stack with the additional damage from the holy weapon special ability.

Grand Lodge

| Dead Suns AP |

After diving into the siege weapon rules (Half of whom are overwritten by this scenario's rules...) I'm going to go with yes! They are weapons. I think that's totally fair to use Holy Strike on.

And I would also so that Point Blank Shot is very important. (I would imagine aiming a ballista into melee combat is even harder than an arrow or bullet!)

Sorry about not saying those up front, those are excellent questions that I'll pass on my answers to the GM team.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Good to know! (I'm assuming you mean Precise Shot from context clues.)

In that case, Denaria and Wenjeff would be our best ballista handlers. Vulpina's second-best, unless someone else has Precise Shot that I'm missing. Denaria and Wenjeff, if either of you want to take Vulpina's place, she's happy to switch to something with a bang to it :P

Silver Crusade

Female Human Paladin 2/Warpriest 2 of Erastil|HP 31/32|AC 20 17 (T 16 13, FF 17 14)|CMB +4 CMD 20 (FF 14)|F:+8 R:+4 W:+10|Init +3|Perc +5|Bless 1/4 LoH 0/2 Ferv 2/4 Smite 0/1|Active: Shield of Faith, Smite

If I am reading the siege rules correctly, Wenjeff and I can actually do more damage firing our bows every round (rather than the balista every other round).

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Ah, I see now-- I was reading this:

Quote:
To load and fire a siege weapon takes a full-round action, and the character must be adjacent to the weapon.

But that's actually not what I'm meant to be looking at (it's an "in general" term. You're correct in highlighting this bit:

Quote:
The Large siege engines are meant to engage nearby threats, and the PCs can employ them against enemies on the ramparts. These siege engines require 1 round to reload and can be fired as a standard action.

In that case, your potential 4d8+20 and Wenjeff's... holy crap, is that gonna be 8d6 + 16?? is probably better than... let's see, 4d6 + 5 at best, probably?

I'll stay on the ballista ;D my damage output is meant to supplement with wakizashi crits, but it's not cold iron, so I've had to rely mostly on my gun this module, which isn't optimized.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

That being said, Gravity Bow on a ballista might be... beautifully dangerous.

Grand Lodge

| Dead Suns AP |

Just in case the spoiler doesn't work again...

Spoilers!
From the rusted, diseased, blade you contract gray pox! A frightening disease that causes weakness, gray splotches on the skin, and eventual catatonia. Nothing seems to be affecting you...yet. And... won't during this adventure.

Gray Pox: save Fort DC 15; onset 1 day; frequency 1/day; effect 1d6 Str damage; cure 2 consecutive saves.

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience

I'm unfamiliar with what happens when you have a disease at the end of a scenario.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

I believe you usually have to resolve it.

Also, can someone move me to the right side of the left ballista? I mentioned moving on my previous post and completely forgot to actually reflect that.

Grand Lodge

| Dead Suns AP |

I moved you, Vulpina!

As for diseases, this is a commonly misunderstood condition! Many people believe that they have to be resolved before the end of the scenario. They don't! Now, Remove Disease only costs 1 Prestige, so people rarely let it get that far.

Season 10 PFS Guide wrote:


At the end of a scenario, a PC might have been afflicted with any number of possible afflictions, such as blindness, curse, deafness, a disease, or a poison. Verify that the player recorded any such conditions in the notes section on his Chronicle sheet and initial next to what he wrote (see below). It is important that conditions be written legibly so the player and subsequent GMs can understand them.

Note: Any affliction that would result in an unplayable character must be resolved at the table once the game ends as explained in Chapter 4 of this document. If the character cannot resolve an affliction that would render her unplayable, mark the character as dead.

Dark Archive

LG M Dwarf Paladin (Tortured Crusader) 4 - HP 36/36 - AC 22, T 11, FF 21 - F+6*, R+2*, W+6* - Init: +1 - Perc +9 (DV, SC), SM +9 - Smite Evil 1/2 - Lay on Hands (2d6+4) 3/4 - Active Conditions: Nil

Has that changed in the newest version? Im sure I remember it as being you need to resolve it at the end of the scenario.

Gray Pox does 1d6 STR damage per day - that could legitimately result in an unplayable character so presumably that is something we would need to resolve at the end of the scenario.

Grand Lodge

| Dead Suns AP |

I think it may have changed in Guide 9. Or at least that was the first time I looked up the ruling for myself.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

So who's sending cards and flowers to Vulpina's estate today? :P

Grand Lodge

| Dead Suns AP |

Alright, I have to investigate how much health those peasant conscripts actually have... they might have been one-hit killed by that fireball. :(

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Do we get to keep any aid tokens from the first act? I seem to remember there may have been some healing available to us maybe. Unless I’m thinking of the temple.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

A'ight, did a bit more research:
We got 5 Seeker Aid Tokens last act.
3 were used to get Alrik's Sense Motive from a 20 to a 26.

Assuming they're still valid, we should have 2 left.

Seeker Aid Tokens can be exchanged for 1d6 party healing.

Is it any particular type of action to use them?

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience

If it's a free action, I might need one for the healing and maybe the other to boost my AC from aid another if we dont need it for something else.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

To be completely honest, I was considering using both for healing-- get a nice 2d6 all around. That said, an AC boost would be nice in your current situation. Either direction risks possible death for party members, so I'm hesitant to push too hard for either option.

Liberty's Edge

Male LG Human Monk (Windstep Master) 4/ Paladin (Tortured Crusader) 2/ Champion of Irori 6 | HP 110/110 | AC 27 T 24 FF 23 | CMB +18, CMD 42 | F: +17, R: +15, W: +17 | Init: +3 | Perc: +22, SM: +16 | Speed 50ft | Lay on Hands 11/11 || Ki Pool 20/21 || Smite Evil/Chaos 1/4 | | Active conditions: Deflect Arrows, Deific Obedience

Well, lets just use one for a healing right now and I won't plan around the second one for my post. (Assuming the healing is a free action) plus I have second chance still waiting to activate if I drop to -12hp to prevent death.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

As long as it’s not a Standard, I can probably spare it on my turn.

Sovereign Court

Female Kitsune CN Kitsune Mysterious Stranger 1/Picaroon 3 | AC 18 (19 vs. adj.), T 15 (16 vs. adj.), FF 13 | 28/28 hp | Fort +3, Ref +8, Will 0;| Init +6 | Percep +3 | CMD 19

Ha! Forgot half the party can Lay On Hands themselves. Have I mentioned I love this party and would enjoy adventuring with you all again? I feel like we’re ready for anything.

51 to 100 of 157 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [PFS] Siege of the Diamond City - GM Ewok Discussion All Messageboards

Want to post a reply? Sign in.