[PFS] [Retrocon] GM Rinaldo's Siege of the Diamond City (CORE Subtier 3-4) (Inactive)

Game Master The Great Rinaldo!

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VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
The Society’s finest have dealt a great blow to the demonic generals.

As the Pathfinders defeat the beast, it explodes in a mighty blast of unholy fire 200' across. Multiple Seekers have perished, but the significance of the loss is keenly felt by the Horde as one of their generals falls.

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

The site was down a lot longer then 2-4 hours, or it was down multiple times(Edit, it's down multiple times since I got the same message when I tried to post this). Anyways....

Thran moves up next to Urktar and taps him once more with a wand trying to get him back into fighting form.
ClW Urktar: 1d8 + 1 ⇒ (3) + 1 = 4

"If you take care of those demons I'll do the lifting and pulling here"

Or maybe load the balista this round since your already next to it and along with Hudor so we get another round of loading out of it? Also, this special seems unfair to not 6 person parties with amount of actions you need

Silver Crusade

Human Female Paladin of Shelyn 5 | hp 47/48 | AC 21 T 11 FF 20 | CMD 19 | F +10 R +6 W +8 | Spd 30' | Init +1 | Diplo +10, HAnim +10, KnNob +5, KnPla +6, KnRel +5, Perc -2, Ride +6, SensM -2 | smite 1/2 | lay hands 3/6 | wand clw 24/50 |
Shifty wrote:

OVERSEER ANNOUNCEMENT

The Society’s finest have dealt a great blow to the demonic generals.

As the Pathfinders defeat the beast, it explodes in a mighty blast of unholy fire 200' across. Multiple Seekers have perished, but the significance of the loss is keenly felt by the Horde as one of their generals falls.

"Oh wow! I wish we could have been down there!"

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

"Fine, Bert, we'll be all strategimical again..."
Urktar moves forward, pulling out his longspear as he moves. As his standard action, he readies to attack, setting his spear against the charge.
"Come and get some, you stupid goats!"

Readied Attack, with reach:
longspear power attack: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
cold iron piercing dmg: 2d8 + 7 + 7 + 6 + 6 ⇒ (4, 7) + 7 + 7 + 6 + 6 = 37

Attack of Opportunity, due to reach:
longspear raging power attack: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
cold iron piercing dmg: 1d8 + 7 + 6 ⇒ (8) + 7 + 6 = 21

Current status:
Current AC: 16/ 12 T / 16 FF
Falchion, 18/23 HP
Current HP 33/45 (18/53 raging)
Rage: 7/12 rounds remaining
CLW Wand: 6 charges used


The Midnight Mirror

I have actions from Hudor, Thran, and Urktar. Apollyanna posted, but didn't actually post an action. Since Paizo was up and down like a yo-yo all weekend, I'll give a little longer this morning to hear from Apollyanna and Zaldur before botting

Grand Lodge

male human cleric lvl 7 ac21 ff 18 to 13 hp 66/66 ini +8 cmd+21 bmc+8 fort +8 ref +5 will +8 per +16,acrob +13 sense motive +6

Zaldurr moves near Uktar and use his wand of healing to restore it
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Current status:
Current AC: 16/ 12 T / 16 FF
Falchion, 18/23 HP
Current HP 40/45
Rage: 7/12 rounds remaining
CLW Wand: 6 charges used


The Midnight Mirror

Botting Apollyanna with a double move in the direction of the bad guys.

Thran and Zaldur provide healing to Urktar as everyone moves toward the demons. Hudor tries to assist the ballista crew, but without a fourth person, they can't balance the load correctly.

Despite seeing Urktar's spear set, one of the schirs leans down and charges at the half-orc! Urktar's spear runs nearly through the demon, but despite this it keeps coming. Urktar shakes the spear, and the demon dies just as it reaches him. Readied attack didn't quite do the job, but the AoO finished it off.

Seeing this, the other demon moves up with more caution. Double move to 10' from Urktar.

Everyone is up for round 5! Only one target this time.

Grand Lodge

male human cleric lvl 7 ac21 ff 18 to 13 hp 66/66 ini +8 cmd+21 bmc+8 fort +8 ref +5 will +8 per +16,acrob +13 sense motive +6

Zaldur takes a small step and attack schir
free action drop wand, move action take long spear, standar attack schir
cold iron longspear+power attack: 1d20 + 8 ⇒ (11) + 8 = 19
damage: 1d8 + 9 ⇒ (4) + 9 = 13

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Thran throws his strength into pulling back the lever that operates the winch that powers the coil that is used to fire the ballista

Full round loading

Silver Crusade

Human Female Paladin of Shelyn 5 | hp 47/48 | AC 21 T 11 FF 20 | CMD 19 | F +10 R +6 W +8 | Spd 30' | Init +1 | Diplo +10, HAnim +10, KnNob +5, KnPla +6, KnRel +5, Perc -2, Ride +6, SensM -2 | smite 1/2 | lay hands 3/6 | wand clw 24/50 |
GM Rinaldo wrote:
Botting Apollyanna with a double move in the direction of the bad guys.

Actually I had Apollyanna take a single move to get to wherever it was that you found her after everyone somehow got to their feet and across the board after a couple of those three rounds of healing. This round: double move.

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Hudor continues to help get the big ballista to get loaded for its next attack.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar then let's out a huge angry snarl of satisfaction, then rages and attacks the other goathead.

longspear raging power attack: 1d20 + 9 + 2 - 2 ⇒ (7) + 9 + 2 - 2 = 16
cold iron piercing dmg: 1d8 + 7 + 3 + 6 ⇒ (8) + 7 + 3 + 6 = 24

Current status:
Current AC: 14/10T/14FF raging
Falchion, 18/23 HP
Current HP 48/53 raging
Rage: 6/12 rounds remaining
CLW Wand: 6 charges used


The Midnight Mirror

Thran and Hudor work with the ballista crew to get the next bolt loaded, while Apollyanna continues to run over.

The schir dodges Urktar, but Zaldur just manages to land a blow.

Suddenly faced with a paladin, the schir turns its attention to Apollyanna.
Halberd: 1d20 + 10 ⇒ (6) + 10 = 16
Gore: 1d20 + 3 ⇒ (4) + 3 = 7
Shelyn's favorite stands tall as the demon fails to even scratch her armor.

Everyone is up! The ballista is now at 1/5!

Grand Lodge

male human cleric lvl 7 ac21 ff 18 to 13 hp 66/66 ini +8 cmd+21 bmc+8 fort +8 ref +5 will +8 per +16,acrob +13 sense motive +6

cold iron spear+power attack: 1d20 + 7 ⇒ (8) + 7 = 15

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

"C'mon, Pokey! Stop being so...pokey," Urktar says, admonishing his longspear.

longspear raging power attack: 1d20 + 9 + 2 - 2 ⇒ (5) + 9 + 2 - 2 = 14
cold iron piercing dmg: 1d8 + 7 + 3 + 6 ⇒ (4) + 7 + 3 + 6 = 20

With each miss, Urktar's rage only grows...

Current status:
Current AC: 14/10T/14FF raging
Falchion, 18/23 HP
Current HP 48/53 raging
Rage: 5/12 rounds remaining
CLW Wand: 6 charges used

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"..must..pull....rope..."

Full round loading

Silver Crusade

Human Female Paladin of Shelyn 5 | hp 47/48 | AC 21 T 11 FF 20 | CMD 19 | F +10 R +6 W +8 | Spd 30' | Init +1 | Diplo +10, HAnim +10, KnNob +5, KnPla +6, KnRel +5, Perc -2, Ride +6, SensM -2 | smite 1/2 | lay hands 3/6 | wand clw 24/50 |

"SHELYN CHARMING SLICE!"

cold iron longsword v red: 1d20 + 9 ⇒ (10) + 9 = 19 damage: 1d8 + 3 ⇒ (3) + 3 = 6

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Hudor continues to assist in loading the ballista.


The Midnight Mirror

While Zaldur and Urktar jab over the demon's left and right shoulder, Apollyanna shows how it is done with a slash of her sword.

Hudor and Thran assist the ballista team, and have the bolt loaded into place.

Halberd: 1d20 + 10 ⇒ (8) + 10 = 18
Gore: 1d20 + 3 ⇒ (9) + 3 = 12
The demon howls at Apollyanna and strikes again, but the well-armored paladin ignores it.

Everyone is up! Ballista is at 2/5.


The Midnight Mirror

Zaldur, your token has moved but you didn't mention any movement. That would have provoked an Attack of Opportunity. Do you want to put yourself back, or take the AoO? Also, in the future if you move, please mention it as I don't always check the map during small encounters like this where it's just alternating punches.

Grand Lodge

male human cleric lvl 7 ac21 ff 18 to 13 hp 66/66 ini +8 cmd+21 bmc+8 fort +8 ref +5 will +8 per +16,acrob +13 sense motive +6

i stay back

Silver Crusade

Human Female Paladin of Shelyn 5 | hp 47/48 | AC 21 T 11 FF 20 | CMD 19 | F +10 R +6 W +8 | Spd 30' | Init +1 | Diplo +10, HAnim +10, KnNob +5, KnPla +6, KnRel +5, Perc -2, Ride +6, SensM -2 | smite 1/2 | lay hands 3/6 | wand clw 24/50 |

"LANCE-CLEAVING FLASH!"

cold iron longsword v red: 1d20 + 9 ⇒ (11) + 9 = 20 damage: 1d8 + 3 ⇒ (4) + 3 = 7

Grand Lodge

male human cleric lvl 7 ac21 ff 18 to 13 hp 66/66 ini +8 cmd+21 bmc+8 fort +8 ref +5 will +8 per +16,acrob +13 sense motive +6

cold iron longspear: 1d20 + 7 ⇒ (8) + 7 = 15

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

The vein on his temple virtually bursting with each rapid pulsing of his racing heart, his face a beet-red rictus of anger and rage, Urktar stabs again at the goat-headed demon. "Why...won't..you...DIE ALREADY!"

longspear raging power attack: 1d20 + 9 + 2 - 2 ⇒ (12) + 9 + 2 - 2 = 21
cold iron piercing dmg: 1d8 + 7 + 3 + 6 ⇒ (3) + 7 + 3 + 6 = 19

Current status:
Current AC: 14/10T/14FF raging
Falchion, 18/23 HP
Current HP 48/53 raging
Rage: 4/12 rounds remaining
CLW Wand: 6 charges used


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
Pathfinders fire a large volley of siege weapons from the ramparts!

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

"..must...pull...rope...further..'

Thran struggles to help with getting the ballista fire capable

full round loading

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Sweating from the exhaustion of working on the large ballista, he digs deep and continues to help with setting it up.


The Midnight Mirror

Apollyanna and Urktar slash and stab, and the schir goes down!

GM Screen:
1d4 + 1 ⇒ (4) + 1 = 51d6 + 2 ⇒ (4) + 2 = 6

You have 5 full rounds before the next wave arrives. In that time, as long as at least 2 people dedicate to the ballista, it will fire once and start reloading. Place yourselves wherever you want to be on the map, and let me know of any healing or spells you cast. If someone spends a round, you can also load the right side ballista and have it ready.

Grand Lodge

male human cleric lvl 7 ac21 ff 18 to 13 hp 66/66 ini +8 cmd+21 bmc+8 fort +8 ref +5 will +8 per +16,acrob +13 sense motive +6

round 1:clw: 1d8 + 1 ⇒ (7) + 1 = 8
round 2:clw: 1d8 + 1 ⇒ (4) + 1 = 5
round 3:clw: 1d8 + 1 ⇒ (2) + 1 = 3
round 4: help on ballista
round 5: help on ballista

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Polly, reload this smaller ballista and stand guard here on the Eastern Front. I'll take the West.

Urtkar steps over to the huge Ballista.

"Thran, i'll take over loading this big bastard for a bit while you heal me up, then I'll stand guard to the West. And if either you or Hudor have any good buff spells remaining, now's the time to use them on somebody..."

Round one, move to big ballista.
Round 2, 3 & 4: load the big ballista (and get healed and/or buffed)
round 5: move to West ballista and ready to shoot first evil bugger that come into line of fire...

Current status:
Fatigued for 1 more round
Current AC: 15/ 11T / 15 FF
Falchion, 18/23 HP
Current HP 40/45 (pending 1 or 2 CLW from Thran using wand)
Rage: 4/12 rounds remaining
CLW Wand: 6 charges used (1 or 2 more?)

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

round 1: load balista
round 2: use wand to heal Urktar: clw: 1d8 + 1 ⇒ (2) + 1 = 3
round 3: use wand to heal Urktar: clw: 1d8 + 1 ⇒ (8) + 1 = 9
round 4: cast resistance on Urktar (only "buff" spell I have) Pending Hudor's actions otherwise I'll possibly spend another round loading the balista
round 5: take over loading balista from Urktar so he can move away

Silver Crusade

Human Female Paladin of Shelyn 5 | hp 47/48 | AC 21 T 11 FF 20 | CMD 19 | F +10 R +6 W +8 | Spd 30' | Init +1 | Diplo +10, HAnim +10, KnNob +5, KnPla +6, KnRel +5, Perc -2, Ride +6, SensM -2 | smite 1/2 | lay hands 3/6 | wand clw 24/50 |

Apollyanna uses all of her turns womanning the big ballista.


The Midnight Mirror

Apollyanna: You can't work the ballista from in front of it. You need to be on the left or right side. I've moved you next to Hudor since the two of you both indicated doing nothing but assist with it.

Did anyone load the eastern (right side) small ballista? If you want to fire one of them you need to be in one of the squares behind it or next to the rear wheel, so that you are near the lever.

I'll give a little time to make sure everyone is where they want to be before bringing the next encounter in.

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Zaldur, why don't you reload the small ballista to the right (East) and keep an eye out over there. We have plenty of folks working the big ballista...

Grand Lodge

male human cleric lvl 7 ac21 ff 18 to 13 hp 66/66 ini +8 cmd+21 bmc+8 fort +8 ref +5 will +8 per +16,acrob +13 sense motive +6

ill reload east ballista and wait for new enemies


The Midnight Mirror

I have just been informed that the Overseer is about to call time on this act, so I'm not going to start a new encounter. We will wait for the announcement.


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
The Society’s finest have dealt a great blow to the demonic generals.

The host of Demons seems to have lost coordination as they engage along the battle lines, with the Generals mostly cut down and the siege engines still firing, the horde starts falling apart.

The demons go into retreat or are cut down by the crusaders and Pathfinders who swarm those foolish enough to stay. With the host in retreat, the defenders also start recovering the injured and slain.

The dust settles as surviving Pathfinders find their way back to the Starrise Citadel. Dozens lie wounded, some bearing injuries that may prove fatal. Smoke chokes the air as crusaders continue to douse still-burning buildings whose flames are now mercifully under control.

Venture-Captain Jorsal silently walks up and down the lines of Pathfinders. He rarely speaks, only giving an understanding nod or a comforting smile. The arrival of a squad of battered crusaders from the center of the city breaks the grim moment. At their head rides a stern woman bedecked in shining full plate engraved with intricate gold filigree. Her weapon is coated in what must be demonic ichor, and several of her helmet’s once beautiful blue plumes are charred. This can only be Queen Galfrey, crusader queen of Mendev and leader of Nerosyan.

She brings her entourage to a halt and addresses the assembled Pathfinders. “Words cannot express the gratitude of Mendev. What your Society has done here today goes well beyond what duty required. I have learned that this attack was just one of many in a coordinated assault against all of Mendev, and that our wardstones have failed us, disabled by some demonic treachery. Our city only stands thanks to the efforts of those such as yourselves. I have spoken with Venture- Captain Jorsal, and Mendev shall do whatever it can to aid you in reaching the Sky Citadel of Jormurdun—so long as doing so does not interfere with the new war".

“Now, I must depart for the city of Kenabres to inspect the damage done there. Woefully, it did not have the benefit of the Pathfinder Society’s assistance when it was assaulted, and all reports indicate the city is now completely ruined.” She pauses, worry visible on her face before concluding, “Thank you, all of you for your efforts here today.” Without another word, Queen Galfrey and her entourage turn and leave. The remaining Pathfinder survivors stand united, under the still-brilliant light of the Starrise Spire.

Unable to breach the walls of the city with their primary army, the demons have broken into a full retreat. The crusaders are ready to strike back against the demons. Congratulations Pathfinders on your overwhelming victory!

Table GMs - please feel free to close out any dialogue and allow the players to resolve any outstanding business, and close off in your own time. Thank you for GMing!

Players, thank you for your participation, I hope you all had a ball and take away some memories (fond or harrowing) and see you next time!

Silver Crusade

Human Female Paladin of Shelyn 5 | hp 47/48 | AC 21 T 11 FF 20 | CMD 19 | F +10 R +6 W +8 | Spd 30' | Init +1 | Diplo +10, HAnim +10, KnNob +5, KnPla +6, KnRel +5, Perc -2, Ride +6, SensM -2 | smite 1/2 | lay hands 3/6 | wand clw 24/50 |

"Darn! I didn't even get to smite anyone." Apollyanna pouts.

Grand Lodge

Half-Orc Bard 5 (hp; 15/38 | AC: 12 | T: 10 | FF: 12 | Fort: +3 | Ref: +5 | Will: +5 | Init: +2 | Perception: +3 | Darkvision 60ft.) Perform 14/19

Covered in blood and gore Thran looks at the rest of the party

"Well done everyone, we made it to fight another day"

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Surprisingly clean, "That we did."

Silver Crusade

Half-Orc, Barbarian 5/Fighter 1 | HP: /63 (41/75 raging) | AC: 23-1/ 13-1 Tch/ 23-1 FF | CMB: +12 (+14), CMD: 24 | F: +9, R: +4, W: +3 (+14/+7/+6 while raging) | Init: +4 | Perc: +9, SM: +0 Speed 30| Rage: 5/14 | Active Conditions: Re-roll USED, Trap Sense+1, Improved Uncanny Dodge, Inspired,Blessed, Fatigued

Urktar sags to the ground, and begins to tend to the wounded: his falchion.
He coos soothingly to it, then looks up with tears running down his cheeks. "Anybody know how to Mend my poor Black Death?"
He pauses a moment and schlurps up the snot running out of his nostrils. "What's that, Bert?" Urktar's mood visibly brightens. "Hey, Zaldur, could you help a brother pathfinder agent out?"

With a cleric in the group who could just prepare Mending orison the next day, is it safe to assume our damaged weapons can be repaired?


The Midnight Mirror

Since it wasn't a magic weapon and it wasn't destroyed, that's not a problem at all.

Silver Crusade

Human Female Paladin of Shelyn 5 | hp 47/48 | AC 21 T 11 FF 20 | CMD 19 | F +10 R +6 W +8 | Spd 30' | Init +1 | Diplo +10, HAnim +10, KnNob +5, KnPla +6, KnRel +5, Perc -2, Ride +6, SensM -2 | smite 1/2 | lay hands 3/6 | wand clw 24/50 |

"Merry Crystalhue to all, and to all a good knight." ;)

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