[SFS, Campaign Mode] GM Blake's Against the Aeon Throne

Game Master Blake's Tiger

Maps & Handouts | Capaign Notes | Loot


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AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

I'm working overnight tonight and tomorrow night, so I'll get Steve's death-by-hobgar swarm posted tomorrow afternoon sometime. :)


Goblin | SP 21/21; HP 20/20 | RP 4/4 | EAC 15; KAC 17 | Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +6
Oonopidae:
HP 30/30 | EAC 14; KAC 16 | Fort +1; Ref +5; Will +1 | Perc: +6

O-o /scared!

Acquisitives

Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

Meta-gaming here, but if we had a couple minutes and no one's come yet, maybe we escape into the jungle?


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Some extra work has used up my day, apologies.


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Late in asking, but for my reference in doing maps, is anyone color blind? You can PM me if you don't want to state it here.

The biggest difference, for me, is that I have been avoiding green, so up to 6 indicators (red, yellow, blue, and then dashed versions) vs. the full range of colors.


Male CG Human Outlaw Envoy 3 | SP 181/18 HP 22/22 RP 3/5 | EAC 12 KAC 13| Fort +1; Ref +4; Will +3 | Init: +5 | Perc: +6, SM: +6+1d6 | Speed 30ft | Active conditions: None.
Inspiring Boost since Rest:

Not me. I'm good.


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

All colors fine for me.
I think.
No problem adapting to anyone.

Acquisitives

Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

Not color blind here. But very considerate to ask!!!

Acquisitives

Male CN human (outlaw) operative 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 16; KAC 17 | Fort +1; Ref +7; Will +3 | Init: +10| Perc: +8 SM: +8 | Speed 40ft | Active conditions: none
Skills:
Acrobat +12, Bluff +11, Computers +9, Culture +8, Diplom +8, Disguise +11, Medicine +8, Pilot +12, Sleight of Hand +12, Stealth +12, Survival +2

Should have mentioned. I have no color-blindness issues, though I have immediate family who do. It can indeed be an issue in various games, so I appreciate you asking.


Female Shobhad Bounty Hunter Soldier 3| SP 27/27, HP 27/27 | EAC 15, KAC 19 | Fort +4(6), Ref +4(6), Will +4(6) | Init +3 | Perc +7 | Sense Motive +1 | RP 4/4 | Grenade 1/1

No color blindness here - thanks for checking though.


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AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Some fun news: Books 2 and 3 will get to count for OSP, so chance at player boons. :)

Book 1 doesn't count since it started before OSP was initiated.


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Knowing the morale instructions for this encounter, I can only shake my head in bewilderment.

Acquisitives

Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

FYI, I have work obligations tomorrow that may make it impossible for me to post. Please bot me, as necessary.


Goblin | SP 21/21; HP 20/20 | RP 4/4 | EAC 15; KAC 17 | Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +6
Oonopidae:
HP 30/30 | EAC 14; KAC 16 | Fort +1; Ref +5; Will +1 | Perc: +6
Antenor wrote:
"Well that escalated quickly."

Doesn't everything when goblins are involved? :)


Male CG Human Outlaw Envoy 3 | SP 181/18 HP 22/22 RP 3/5 | EAC 12 KAC 13| Fort +1; Ref +4; Will +3 | Init: +5 | Perc: +6, SM: +6+1d6 | Speed 30ft | Active conditions: None.
Inspiring Boost since Rest:

True. They don't bother me at all in Starfinder.... but PF2 makes me feel like a Grognard.


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=
Antenor of Akiton wrote:
True. They don't bother me at all in Starfinder.... but PF2 makes me feel like a Grognard.

I'm right there with you.


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

Goblins are a playable race in PF2? Or just the "enemy"?


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Male CG Human Outlaw Envoy 3 | SP 181/18 HP 22/22 RP 3/5 | EAC 12 KAC 13| Fort +1; Ref +4; Will +3 | Init: +5 | Perc: +6, SM: +6+1d6 | Speed 30ft | Active conditions: None.
Inspiring Boost since Rest:

Core in PF2 :-(

Acquisitives

Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

I have mixed feelings on the goblins in PF2.

Having played since Red Box days, I'm definitely a 'Grognard.'

At the same time, my friends and I ran through We Be Goblins and had a fantastic time. I really like PF's portrayal of goblins. If they remain few in number, I'm sure it will be fun.


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

If dwarves still have racial bonuses vs goblins that can help!


Goblin | SP 21/21; HP 20/20 | RP 4/4 | EAC 15; KAC 17 | Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +6
Oonopidae:
HP 30/30 | EAC 14; KAC 16 | Fort +1; Ref +5; Will +1 | Perc: +6

Haha every time you guys yell Steeeevvvvveeee all I hear is Carl Winslows voice yelling at Steve Eurkel from Family Matters.


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AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

If I was just walking into PFS with goblins available, I wouldn't blink.

For me, it's that they've been the scourge of civilized society for the entirity of the setting and then *poof* they're accepted in taverns (in limited numbers).

I'll be off-kilter if I'm the only human with 5 goblins.


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

FYI: I will be having same-day surgery on 4/9 and unlikely to post that day (at least not coherently).

Acquisitives

2 people marked this as a favorite.
Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

Best of luck! Please don't post unless you're deliriously handing out magic items!


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

Be safe!!!


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=
Haro Phane wrote:
Best of luck! Please don't post unless you're deliriously handing out magic items!

Not sure how useful a fksnninf sinteref barrle axe would be. ;)

Acquisitives

Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

Haha. Is it +3?


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

+3? Where you think you are? PF1!? ;)


Male CG Human Outlaw Envoy 3 | SP 181/18 HP 22/22 RP 3/5 | EAC 12 KAC 13| Fort +1; Ref +4; Will +3 | Init: +5 | Perc: +6, SM: +6+1d6 | Speed 30ft | Active conditions: None.
Inspiring Boost since Rest:

Hey everyone. I'll be on international travel April 20-27. I'm guessing that my activity will be one post every 48 hours for that week. It's not outside the realm of possibility that I'm totally offline.

By all means feel free to bot my character until I return.


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

Safe travels!


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Level up! (for those keeping track, yes, I am advancing you 25 XP from the next encounter)

See Gameplay post for details on what to change now vs. after a full day's rest.


Male CG Human Outlaw Envoy 3 | SP 181/18 HP 22/22 RP 3/5 | EAC 12 KAC 13| Fort +1; Ref +4; Will +3 | Init: +5 | Perc: +6, SM: +6+1d6 | Speed 30ft | Active conditions: None.
Inspiring Boost since Rest:

Huzzah! That was tough!


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Well, you didn't have the opportunity to prepare/get in formation before the fight, the terrain was advantageous to them, and the Azlanti were rolling hot while most of your weapons seem to have contracted a fusion-virus from Steve's lasers. ;)


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

- Leveling Up -
So, for Del:
• BAB & Saves go up (but not Skill points etc.?)
• Max SP, HP go up, but you do not gain the extra.
• But w. "Breather" SP are at new max
• You gain all your class features: so Del takes his Mechanic trick, and gets "Overcharge"
For "U.":
• BAB & Saves go up (but not Skill points etc.?)
• Max HP goes up, but you do not gain the extra (so 10% is 2 HP recovered with Del's rest)


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Skill points, too. They're static. Spells known but not more slots for the day.


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

Okay, thanks! )))
Will update the skill points too.

Acquisitives

Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

Awesome! I've definitely been feeling under-powered at level 1 as a Mystic. I'm not sure I get much more at level 2, though (not even another spell per day). But +1 BAB looks nice.

I'll get working on that.


Female Shobhad Bounty Hunter Soldier 3| SP 27/27, HP 27/27 | EAC 15, KAC 19 | Fort +4(6), Ref +4(6), Will +4(6) | Init +3 | Perc +7 | Sense Motive +1 | RP 4/4 | Grenade 1/1

Woohoo! I'll get Lors leveled up tonight :-)


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

I gave Del 1 point in Culture (all the rest is just upping what he had, and not putting a 2nd in piloting).
And for the language you learn w. that point, I put Azlanti.
Is that okay for you?
My idea is to RP it that he will be learning little by little as we go...

Acquisitives

Male CN human (outlaw) operative 3 | SP 18/18 HP 22/22 | RP 4/4 | EAC 16; KAC 17 | Fort +1; Ref +7; Will +3 | Init: +10| Perc: +8 SM: +8 | Speed 40ft | Active conditions: none
Skills:
Acrobat +12, Bluff +11, Computers +9, Culture +8, Diplom +8, Disguise +11, Medicine +8, Pilot +12, Sleight of Hand +12, Stealth +12, Survival +2
Delbert "Del" Yarnell wrote:

I gave Del 1 point in Culture (all the rest is just upping what he had, and not putting a 2nd in piloting).

And for the language you learn w. that point, I put Azlanti.
Is that okay for you?
My idea is to RP it that he will be learning little by little as we go...

Rril also gained a point in Culture and also plans to add Azlanti.


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AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Yes. That's a good plan. The AP agrees with you.

Quote:
The PCs should quickly realize that speaking and reading Azlanti is especially useful in the Against the Aeon Throne Adventure Path. If none of the PCs speak Azlanti at the start of the campaign, the GM should remind them that investing a skill rank in Culture—such as a skill rank gained when advancing from 1st level to 2nd level—allows a PC to gain fluency in a new language. Aibretta has recorded a few intercepted Azlanti broadcasts and a few downloaded files from Azlanti datapads. She eagerly shares these with the PCs, allowing them to pick up the language quickly.

If you want to make your RP look smart, make several number/person/gender/tense errors in your Azlanti until we finish Book 1. :)


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

Okay!
Thanks Aibretta...


Goblin | SP 21/21; HP 20/20 | RP 4/4 | EAC 15; KAC 17 | Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +6
Oonopidae:
HP 30/30 | EAC 14; KAC 16 | Fort +1; Ref +5; Will +1 | Perc: +6

I took the repair drone ability to repair for 25% instead of 10%, though Steve will still need the time to create Oonopidae back at the shop anyways. :P


Male CG Human Outlaw Envoy 3 | SP 181/18 HP 22/22 RP 3/5 | EAC 12 KAC 13| Fort +1; Ref +4; Will +3 | Init: +5 | Perc: +6, SM: +6+1d6 | Speed 30ft | Active conditions: None.
Inspiring Boost since Rest:

Hey everyone. I'll be away on vacation for the next week. I thought I'd have the ability to squeak in a post per day, but now I'm not so sure. By all means bot Antenor!


LN Male Human | Mechanic (Drone) lvl 2 | 12/12 SP | 7/16 HP | 3/5 RP | Init +0 | Perc +5 | SM +0 | EAC 10 | KAC 11 | vs. CM 19 | Move: 40 ft | | F +3 | R +3 | W +0 | AbadarCorp Contractor

Enjoy your time off!


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AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Steve is the best.


AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

To give you a preview: Aibretta and a couple other engineers will improve your ship to Tier 2. This will give you 20 Build Points to add or upgrade things on your ship.


Goblin | SP 21/21; HP 20/20 | RP 4/4 | EAC 15; KAC 17 | Fort +4; Ref +6; Will +1 | Init: +3 | Perc: +6
Oonopidae:
HP 30/30 | EAC 14; KAC 16 | Fort +1; Ref +5; Will +1 | Perc: +6
GM Blake wrote:
Steve is the best.

Shucks thanks!

Acquisitives

Human Icon Mystic 3| SP 18/18 HP 22/22 RP 5/5 | EAC 13 KAC 15; | F +1; R +1; W +7 | Init +0 | Perc +10 | Pike (tactical): +5 (1d8+3 P)

Hey all,

Crazy work situation to start the week after a busy weekend. I'll catch up by tomorrow, though.


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AtAT | PFS2 1-03 | url= | SFS 1-25 | url=

Boon for Haro; apologies to everyone else. As my least time critical table (not that you're not important), I'm going to beg a day off. I've been working the worst of the evening shifts three days in a row and ending on the worst location to work the worst evening shift tonight, and I could use an hour to myself before heading in to work.

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