We B4 Goblins (Inactive)

Game Master DoubleGold

Map is up


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”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

Chuffy pulls out his sharpened rock and stabs.

Sleight of Hand: 1d20 + 7 ⇒ (8) + 7 = 15

to hit: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d3 - 1 ⇒ (2) - 1 = 1


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10
DoubleGold wrote:

She throws a rock at OG3-Pregen. She hits you in the shoulder, and it hurts but doesn't do any damage, as it only hurts for a few seconds and only leaves a small mark. The human woman with a Jester hat gives you the finger. Boo, you don't have any money. Leave.

You should probably kill her. No really kill her. Though getting a surprise attack on her would require a sleight of hand check DC 15

... I'm not sure that's exactly how the standard rules work, but then again Reta can't read....

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

UGLY DULLTOOTH! NO HIT MOGMURCH! Mogmurch chunks a rock at the lady.

thrown rock: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d3 - 2 ⇒ (1) - 2 = -1

thrown rock. confirm: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d3 - 2 ⇒ (3) - 2 = 1


DungeonMaster

oouch she say as she is hit and then pelveted with a small stone
init: 0 + 1d20 ⇒ 0 + (6) = 6 Maggie 1 of 10 dmg on her
init: 3 + 1d20 ⇒ 3 + (11) = 14 OG4
init: 2 + 1d20 ⇒ 2 + (1) = 3 Reta
init: 3 + 1d20 ⇒ 3 + (20) = 23 Chuffy
All heroes are up

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

DIE, BAD LADY!

thrown rock: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 1d3 - 2 ⇒ (1) - 2 = -1


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

Chuffy strikes again.
To hit: 1d20 + 0 ⇒ (15) + 0 = 15
damage: 1d3 - 1 ⇒ (3) - 1 = 2


DungeonMaster

Og3 hits her with a stone a large one but it just bounces off the top of her head, she felt it, but it didn't hurt. Meanwhile Chuffy strikes her across the arm.


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10

intimidate (small size): 1d20 - 2 - 4 ⇒ (4) - 2 - 4 = -2

"WHO!" or is it 'BOO'? Me never remember.


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

Poog continues to try to hit the enemy!!
club : 1d20 - 1 ⇒ (12) - 1 = 111d4 - 2 ⇒ (2) - 2 = 0


DungeonMaster

She is not intimidated and not hurt by the club hit: 1d20 ⇒ 15 vs Reta with a dagger. dmg: 1d4 ⇒ 1
All heroes are up 3 of 10 dmg on Maggie

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

Mogmurch goes to club on Maggie with the others.

club, flanking: 1d20 + 1 ⇒ (9) + 1 = 10
damage: 1d4 - 2 ⇒ (1) - 2 = -1


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

Chuffy strikes again.

to hit: 1d20 + 0 ⇒ (3) + 0 = 3
damage: 1d3 - 1 ⇒ (1) - 1 = 0


DungeonMaster

botting Reta, club hit: 2 + 1d20 ⇒ 2 + (14) = 16 dmg: 1d4 ⇒ 3
You other two miss, as she dodges OG3s attack. and Chuffy doesn't even come close.
She attacks back hit: 1d20 ⇒ 3 miss
All heroes are up 6 of 10 dmg on her

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

EAT CLUB, NASTY! Mogmurch swings a club again.

club, flanking: 1d20 + 1 ⇒ (12) + 1 = 13
damage: 1d4 - 2 ⇒ (2) - 2 = 0


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

"HIT, HIT, HIT!"

to hit: 1d20 + 0 ⇒ (4) + 0 = 4
damage: 1d3 - 1 ⇒ (2) - 1 = 1


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10

Reta goes through her pockets looking for a weapon.

"HERE!" she commands putting a fistful of creepy crawly cave bugs on the cart. "HOLD THESE! ME GOT FIRE TWIG SOMEWHERE! BURN DOWN WAGON-THINGIE!"


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

Poog continues to try to hit the enemy but he misses!

club : 1d20 - 1 ⇒ (7) - 1 = 61d4 - 2 ⇒ (3) - 2 = 1


DungeonMaster

After taking a beating she doublemoves away, provoking from Noral, here mule hidden around the corner comes charging at you. All heroes are up


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

Chuffy strikes mule.

to hit: 1d20 + 0 ⇒ (5) + 0 = 5
damage: 1d3 - 1 ⇒ (3) - 1 = 2


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10

Reta looks about for these heroes she keeps hearing about.

"POOG! YOU GOT MATCH?"

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

DONKEY GOOD FOR EATING!

club: 1d20 - 1 ⇒ (4) - 1 = 3
damage: 1d4 - 2 ⇒ (3) - 2 = 1


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

Poog continues to try to hit the enemy!!

club : 1d20 - 1 ⇒ (7) - 1 = 61d4 - 2 ⇒ (4) - 2 = 2


DungeonMaster

All the heroes miss, Reta does manage to set the wagon on fire, maggie runs forward, she plans to put it out.
hooves attack: -3 + 1d20 ⇒ -3 + (9) = 6 attack: -3 + 1d20 ⇒ -3 + (7) = 4
Maggie drinks a cure light wounds potion after moving 30 feet. healing: 1d8 ⇒ 2
All heroes are up


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

This will be a long fight. And you thought that we will end this in 10 days.

"MULE, HIT HIT!"

to hit: 1d20 + 0 ⇒ (8) + 0 = 8
damage: 1d3 - 1 ⇒ (1) - 1 = 0


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10

Reta concludes that who ever these heroes are they are too afraid to interfere with the goblins mugging this poor merchant woman.

She blows on the fire hoping to get the ravening blood-beast tied to the wagon to notice the fire and take flight before the alchemist's chemicals explode.


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

Shouting and cursing Poog continues to try to hit the enemy!!

club : 1d20 - 1 ⇒ (13) - 1 = 121d4 - 2 ⇒ (4) - 2 = 2


DungeonMaster

Reta blows on the fire, but it is too large, it causes the fire to spread and catch maggie on fire. dmg: 1d6 ⇒ 1 5 of 10 damage on maggie. 2 dmg on the mule, which is actually classified as a pony in the module. These rolls will make the game take forever
Noral hits the Mule
Maggie puts out the fire on her and the wagon
The mule tries to attack hit: -3 + 1d20 ⇒ -3 + (13) = 10 but misseshit: -3 + 1d20 ⇒ -3 + (8) = 5
All heroes are up


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

”Aaahghh!!!“

Shouting and cursing Poog continues to try to hit the enemy!!

club : 1d20 - 1 ⇒ (4) - 1 = 31d4 - 2 ⇒ (4) - 2 = 2

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

Mogmurch takes out one of his prized gourds and throws it at Maggie, hopefully catching the mule as well. BURN, BAD LADY!!

1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 ⇒ 1


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

DIE, DIE

to hit : 1d20 + 0 ⇒ (3) + 0 = 3
damage: 1d3 - 1 ⇒ (3) - 1 = 2


DungeonMaster

Og3 burns maggie and the mule. The other goblins prove to be ineffective mule kick: 2d20 ⇒ (9, 16) = 25 -3 to each attack
maggie dagger: 1d20 ⇒ 11 on Chuffy
And they all miss All heroes are up 6 dmg on Maggie and 3 dmg on the Pony

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

Mogmurch uses his superior intellect and gets in a position to help. GET OVER THERE DUM DUMS. RETA KILL THE LADY.

club aid another for Reta: 1d20 - 1 ⇒ (14) - 1 = 13
Someone flank and let Reta hit this thing.


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

This is frustrating. I can not roll over 8.

Chuffy makes a step aside and stabs the mule.

to hit: 1d20 + 0 ⇒ (3) + 0 = 3
damage: 1d3 - 1 ⇒ (1) - 1 = 0


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

”I am out of breath!!!“

Shouting and cursing Poog continues to try to hit the enemy!!

club : 1d20 - 1 ⇒ (3) - 1 = 21d4 - 2 ⇒ (4) - 2 = 2


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10
OG3-PreGen wrote:

Mogmurch uses his superior intellect and gets in a position to help. GET OVER THERE DUM DUMS. RETA KILL THE LADY.

Someone flank and let Reta hit this thing.

"BOYS." Reta glowers "CAN'T DO ANYTHING RIGHT!"

She sweeps all of her bugs back into her apron pocket.

Double move.


DungeonMaster

her attacks: 3d20 ⇒ (7, 14, 8) = 29 -0 to each against the highest ac person, they all miss.
mule attacks: 6d20 ⇒ (1, 5, 17, 13, 16, 19) = 71 -3 to each. against the highest ac person, full round attacks. They all miss, oh wait, one hit. Chuffy, on round 3 you will take dmg: 1d3 ⇒ 3
This is frustrating and irritating. So I rolled the next three attacks. We will call this next round, round 1 for the sake of knowing when you will be hit.
All heroes roll attacks for the next three rounds obviously some damage on Chuffy is prevented if the pony dies before round 3


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10

Or he can just withdraw and go home on round 2. ;p

club v Jingly Lady: 1d20 + 2 ⇒ (4) + 2 = 6 damage: 1d4 ⇒ 4
club v Jingly Lady: 1d20 + 2 ⇒ (11) + 2 = 13 damage: 1d4 ⇒ 1
club v Jingly Lady: 1d20 + 2 ⇒ (4) + 2 = 6 damage: 1d4 ⇒ 3

At the end of which time Reta says in her most put-upon shriek: "ME BORED! LADY NO LIKE GETTING MUGGED FOR SOME REASON! WANNA GO HOME AND TORTURE TOAD... AND MAYBE POOG SOME MORE!"


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

club : 1d20 - 1 ⇒ (10) - 1 = 91d4 - 2 ⇒ (2) - 2 = 0

club : 1d20 - 1 ⇒ (3) - 1 = 21d4 - 2 ⇒ (3) - 2 = 1

club : 1d20 - 1 ⇒ (8) - 1 = 71d4 - 2 ⇒ (4) - 2 = 2


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

On mule.

to hit: 1d20 + 0 ⇒ (9) + 0 = 9
damage: 1d3 - 1 ⇒ (2) - 1 = 1

to hit: 1d20 + 0 ⇒ (8) + 0 = 8
damage: 1d3 - 1 ⇒ (3) - 1 = 2

to hit: 1d20 + 0 ⇒ (14) + 0 = 14
damage: 1d3 - 1 ⇒ (2) - 1 = 1

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

Swinging against the lady with a favorable position across Reta.

club, flanking: 1d20 + 1 ⇒ (4) + 1 = 5
damage: 1d4 - 2 ⇒ (3) - 2 = 1

club, flanking: 1d20 + 1 ⇒ (7) + 1 = 8
damage: 1d4 - 2 ⇒ (1) - 2 = -1

club, flanking: 1d20 + 1 ⇒ (12) + 1 = 13
damage: 1d4 - 2 ⇒ (2) - 2 = 0


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

I did post last post in hurry. I can hit mule with 3 darts. If you allow this then all my attacks will be +4. Chuffy will make a step back an then he will start to trow darts.


DungeonMaster

Reta swings at the lady three times but only hits her once.
Chuffy lands three darts on the mule doing 4 damage. 7 damage on Maggie, 7 damage on the pony.
Then the pony knocks out chuffy, who is now at 0 HP chuffy needs to stabilize or heal

attack: 9d20 ⇒ (14, 14, 1, 17, 12, 10, 20, 5, 13) = 106 Pony, her, Pony, her, Pony her. To give you the biggest chance of winning this, they will target the highest AC/HP person, which is 0G3-Pregen. Round 1, they all miss. Round 2, the pony hits you for dmg: 1d3 ⇒ 3. Round 3 confirm crit: 1d20 - 3 ⇒ (5) - 3 = 2 and on round three you will taek dmg: 1d3 ⇒ 1

All heroes are up the next three rounds


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

”I not Will up give!“

club : 1d20 - 1 ⇒ (14) - 1 = 131d4 - 2 ⇒ (4) - 2 = 2

club : 1d20 - 1 ⇒ (18) - 1 = 171d4 - 2 ⇒ (2) - 2 = 0

club : 1d20 - 1 ⇒ (8) - 1 = 71d4 - 2 ⇒ (1) - 2 = -1


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

Stab.: 1d20 + 1 ⇒ (8) + 1 = 9
stabilize: 1d20 + 1 ⇒ (5) + 1 = 6
STabilize: 1d20 + 1 ⇒ (16) + 1 = 17


Female Goblin Fighter 4 | hp 38 | AC 21, T 14, FF 18 | CMD 16 | F +6, R +4, W +2 (+1 vs fear) | Init +3 | Spd 30' | Intim +2, Perc +8, Ride +10, SensM +1, Stlth +10
DoubleGold wrote:

chuffy needs to stabilize or heal

All heroes are up the next three rounds

Metaphorically speaking that is.

"SCREW YOU GUYS! I'M GOING HOME!"

You know if Chuffy is at 0 hp he can still do stuff (except stabilize because he's not dying yet).

Oh, and another thing, about minimum damage.


”CRIMSI” feale CG goblin ranger 1 RP 2/2; | HP 16/16 | Hero points 1 | AC 17; TAC 15; | Fort +2; Ref +6; Will +4; | Perc +4;| Speed 25ft | Active conditions: None

Oh Chuffy can lick frog before 0HP.

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None
Reta Bigbad - End Girl wrote:
DoubleGold wrote:

chuffy needs to stabilize or heal

All heroes are up the next three rounds

Metaphorically speaking that is.

"SCREW YOU GUYS! I'M GOING HOME!"

You know if Chuffy is at 0 hp he can still do stuff (except stabilize because he's not dying yet).

Oh, and another thing, about minimum damage.

Minimum damage would probably have knocked out Maggie by now. GM, what do you say?


DungeonMaster

I was unaware of the minimum damage rules. They must have changed that from 3.5. In 3.5, you really can do zero damage
Heroes manage to kill Maggie and her Pony. You're not there yet, but if you add all the zeros and -1s that did hit, it adds up, you probably should be at least close by now.

Treasure
Treasure: Maggie’s wagon is filled with all sorts of things,
including colorful scraps of cloth, empty bottles, a barrel
of seawater, a small keg of grain alcohol, labels, two pots
of glue, a well-used makeup kit, a small mirror, a stuffed
raven, a makeshift alchemy lab, 7 torches, a potion of spider
climb, and five more bottles of “Magical Maggie’s Miracle
Medicine” (see page 6). A successful DC 15 Perception check
uncovers a hidden compartment beneath the wagon seat,
which contains a potion of jump, a wand of cure light wounds
(15 charges), an elixir of fire breath, and a small silk bag
containing eight baby teeth and a crudely drawn crayon
picture of a blonde half-elf woman and a smaller half-elf
girl, adorned with hearts. You also find a Map with a large X, the Paddlefoot farm. What would you like to do now? Eat the girl and the mule after you cook them and get a long rest? That is probably what a goblin would do.


Ember | HP 57/57 (fast healing 1) | NOW: AC 26 t 20 ff 21 | AC 22 t 20 ff 17 | F +7, R +12, W +10 | | Init +5 | Perc +10, darkvision 60 ft | 60 ft fly | B. Perf. 19/19 | Spells 1st 6/6 2nd 4/4 | Active cond.: Mage Armor

”Cook and eat good idea from some neighbors... let’s get! Then follow map. Where up and where down? We go X!!“

Survival to find the way : 1d20 + 1 ⇒ (6) + 1 = 7

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