GM Tyranius Reclaiming the Time-Lost tear (Inactive)

Game Master Tyranius

Tactical Map


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Dark Archive

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It is illuminated!

M'Shak slides down the cable just behind Shrec as the larger Vesk slides down a bit more before releasing and tumbling down the pile of scrap.

Shrec Fall damage: 2d6 ⇒ (4, 3) = 7

T'Kai is nearly pulled from the edge if Shrec hadn't released in time.

AoO vs 701 KAC 26: 1d20 + 14 ⇒ (4) + 14 = 18

701 rolls out safely as a pseudopod juts out where he was. Turning 701 fires a well placed shot. Unfortunately oozes are immune to crits.

The corona laser powers up once again.

Corona Artillery Laser vs 701 EAC 25: 1d20 + 17 - 4 ⇒ (16) + 17 - 4 = 29
Damage: 2d8 + 7 ⇒ (6, 1) + 7 = 14

The laser leaves intense scorch marks as it melts through the metallic exterior. The ooze slowly continues to chase it's meal.

Round 6
Shrec (SP 58/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7)
701 (SP 0/49; HP 39/53; RP 8/8)

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Ooze (-29)
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M'Shak (SP 28/35; HP 34/34; RP 7/7; Con weakened; 30 feet down cable)

Wayfinders

male Shirren
Consumables:
pistol 10/12, Starlight rds 0
Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

Once M'Shak makes it down, T'Kai will attempt to make his way down as well.

Dataphiles

Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

M'Shak continues her way down.

Athletics: 1d20 + 2 - 2 ⇒ (11) + 2 - 2 = 11
Acrobatics: 1d20 + 15 - 2 ⇒ (9) + 15 - 2 = 22

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

Talk about being stuck between a rock and a hard place, I need to find my way out of this mess. Clip's empty too...

701 raises his sniper rifle and points it to the ooze, but doesn't pull the trigger, instead he quickly draws a knife while dropping his and tries to catch the slimy foe unaware, if that's even possible.
Trick Attack (Bluff): 1d20 + 22 + 4 ⇒ (6) + 22 + 4 = 32
Attack vs KAC; Damage (S): 1d20 + 9 ⇒ (18) + 9 = 272d4 + 1d4 + 4 ⇒ (4, 4) + (1) + 4 = 13


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Shrec grabs his autotarget rifle, moves 30 feet forward and fires his rifle hit: 12 + 1d20 ⇒ 12 + (5) = 17 vs KAC dmg: 1d6 + 8 ⇒ (3) + 8 = 11 piercing
I don't know if I'm prone or in rough terrain, feel free to move me back as necessary. Left a Line as to where I was.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yup, you would have been prone due to taking damage from a fall.

M'Shak continues to climb down the cable, making it most of the way down, though he still has another 20 feet to go!

Shrec rolls to her feet and fires a shot that strikes a metallic plate. T'kai secures the cable and starts down himself. 701 manages to trick the ooze as his knife slashes across its form shedding a small panel free.

Shifting over the ssuedopod slaps out against 701's side.

Psuedopod vs 701 KAC 26: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 2d6 + 11 ⇒ (1, 4) + 11 = 16

Round 7
Shrec (SP 58/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7; 15 feet down cable)
701 (SP 0/49; HP 23/53; RP 8/8)

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Ooze (-37)
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M'Shak (SP 28/35; HP 34/34; RP 7/7; Con weakened; 60 feet down cable)

Dark Archive

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Bump.


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Shrec takes a full single move forward and fires at the creature hit: 12 + 1d20 ⇒ 12 + (18) = 30 vs KAC dmg: 1d6 + 8 ⇒ (5) + 8 = 13 Still don't know if this is rough terrain or not, I'd imagine the possibility.

Wayfinders

male Shirren
Consumables:
pistol 10/12, Starlight rds 0
Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

T'Kai continues his way down looking for what is attacking his teammates.

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

701 bends his left leg, as if about to start a sprint, but ends up making a knife swing from over his right shoulder. CLANG!

"Damoritosh dammit! Requesting more powerfire!

Trick Attack (Bluff): 1d20 + 22 + 4 ⇒ (20) + 22 + 4 = 46
Attack vs KAC; Damage (S): 1d20 + 9 ⇒ (1) + 9 = 102d4 + 1d4 + 4 ⇒ (3, 3) + (4) + 4 = 14 Such nice damage wasted =(

Dataphiles

Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

M'Shak continues to climb down ready to jump as soon as she's able to do it safely.

Athletics: 1d20 + 2 - 2 ⇒ (15) + 2 - 2 = 15

Dark Archive

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The entire area below is difficult terrain. So moved you back 15 feet Shrec.

M'Shak climbs down the remaining 20 feet safely as the android lands in the scrap. Shrec stomps through the debris in an attempt to reach 701 quickly. Her autotarget rifle pierces through the metallic plating and sticks into the ooze, though the metal does slow it down a little. DR.

T'Kai slides halfway down the cable as 701 feints, successfully tricking the ooze but manages to miss as he slips.

pseudopod vs 701 KAC 26: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 2d6 + 11 ⇒ (4, 4) + 11 = 19

701 pays for his mistake as a pseudopod swings own, smashing into his legs.

Round 8
Shrec (SP 58/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7; 45 feet down cable)
701 (SP 0/49; HP 4/53; RP 8/8)

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Ooze (-45)
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M'Shak (SP 28/35; HP 34/34; RP 7/7)

Dataphiles

Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

M'Shak uses her own armor to provoke some sort of glitch then moves and shoot at the ooze!

Trick Attack (computer): 1d20 + 13 + 4 ⇒ (17) + 13 + 4 = 34
Sonic Pistol vs EAC: 1d20 + 9 ⇒ (3) + 9 = 12
Damages (So): 1d8 + 2 + 3d8 ⇒ (7) + 2 + (1, 8, 2) = 20

The creature is off-target for the round


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Shrec moves forward as far as he can with the difficult terrain and then fires another shot at the ooze hit: 12 + 1d20 ⇒ 12 + (11) = 23 dmg: 1d6 + 8 ⇒ (5) + 8 = 13

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

Raising his knife almost to eye level, 701 enters a defensive stance before trying to tumble his way out of danger. "I'm not planning on dying yet... "legs, don't fail me now.

Acrobatics (Tumble): 1d20 + 12 ⇒ (8) + 12 = 20

Standard action = total defense (AC +4), then move.

Wayfinders

male Shirren
Consumables:
pistol 10/12, Starlight rds 0
Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

"701 see if you can get to me," yells out T'Kai before continuing to climb down.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

M'shak's sonic effect is too far away as it gets dissipated by the distance and reflecting off of the metallic plating. Shrec slowly moves forward, putting bullet after bullet into the ooze.

T'Kai climbs down, releasing with 5 feet to spare as he makes it to the ground safely.

701 remains defensive as he tumbles away provoking the ooze's wrath.

AoO vs 701 KAC 30: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 2d6 + 11 ⇒ (2, 2) + 11 = 15
Crit Damage: 2d6 + 11 ⇒ (5, 1) + 11 = 17

Wow! That was literally 8 points away from auto killing you.

The blow impales 701 onto a piece of scrap metal where his systems begin to power down.

You don't go below 0 HP. You are now Unconscious and Dying. At the end of each round (Starting next) you lose 1 RP. There are three ways to stabilize. (CRB Page 250-251)

1. Someone perform first aid DC 15 Medicine Check.
2. Any sort of healing
3. Spend RP = to 1/4 your max (Min 1). This will end the dying effect. You can spend additional RP to Stay in the fight by spending 1 additional RP. If you do you gain 1 HP and become conscious once again.

With 701 shorting on to his death the Ooze turns to it's next meal and fires at Shrec.

Corona Artillery Laser vs Shrec EAC 26: 1d20 + 17 - 4 ⇒ (12) + 17 - 4 = 25

Corona Artillery Laser vs Shrec EAC 26: 1d20 + 17 - 4 ⇒ (18) + 17 - 4 = 31
Damage: 2d8 + 7 ⇒ (1, 7) + 7 = 15

The laser sears through Shrec's thicker armor.

Round 9
Shrec (SP 43/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7; 75 feet down cable)
701 (SP 0/49; HP 0/53; RP 8/8; unconscious; prone; dying)

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Ooze (-53)
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M'Shak (SP 28/35; HP 34/34; RP 7/7; con weakened)

Wayfinders

male Shirren
Consumables:
pistol 10/12, Starlight rds 0
Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

T'Kai double moves towards 701.


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Shrec fires another bullet from where he is at then drop his gun behind him to pull out his melee weapon while moving in melee with the creature. Map was knocked off center probably when someone moved themselves, Creature was halfway off the map, fixed the map so the creature is at the edge and everyone is in the square they should be in.
hit: 12 + 1d20 ⇒ 12 + (12) = 24 dmg: 1d6 + 8 ⇒ (1) + 8 = 9

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

If 701 ended his previous movement:
Main System Shutdown, Reason Code 701x800000ff in 3 seconds.
Not yet, lsime's not down yet.
Main System Shutdown, Reason Code 701x800000ff in 2 seconds.
No, team's not safe yet.
Main System Shutdown, Reason Code 701x800000ff in 1 seconds.
Have, to, get, up.
Main System Shutdown, Reason Code 701x800000ff suspended.
Good, let's fix this.

3 RP to regain consciousness.

If 701 didn't complete his previous movement:
Main System Shutdown, Reason Code 701x800000ff in 3 seconds.
Not yet, lsime's not down yet.
Main System Shutdown, Reason Code 701x800000ff in 2 seconds.
No, team's not safe yet.
Main System Shutdown, Reason Code 701x800000ff in 1 seconds.
Have, to, get, up.
Main System Shutdown, Reason Code 701x800000ff suspended.
Good, let's... stay put?.

2 RP to stabilize.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

You definitely would not have been able to complete the movement 701. Though you have to spend the 2 this round to stabilize and the third the following round. It is set up so you can't do both in the same round unfortunately.

Shrec fires another round into the ooze. Though it hits it doesn't seem very effective. Dropping her rifle into the junk pile she dives into the fray with her doshko burning brightly. No AoO as the reaction was already used.

T'Kai begins to make his way towards 701 as the android's systems barely come back online.

Round 9
Shrec (SP 43/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7; 75 feet down cable)
701 (SP 0/49; HP 0/53; RP 6/8; prone; unconscious)
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Ooze (-57)
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M'Shak (SP 28/35; HP 34/34; RP 7/7; con weakened)

Dataphiles

Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

Again, M'Shak tries to distract the creature before shooting at it!

Trick Attack (computer): 1d20 + 13 + 4 ⇒ (9) + 13 + 4 = 26
Sonic Pistol vs EAC: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
Damages (So): 1d8 + 2 + 3d8 ⇒ (4) + 2 + (8, 3, 8) = 25

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

The sonic ringing causes the ooze to shudder as it begins to fall apart at the seams from M'Shak's pistol.

Pseudopod vs Shrec KAC 29: 1d20 + 14 - 4 ⇒ (3) + 14 - 4 = 13
Pseudopod vs Shrec KAC 29: 1d20 + 14 - 4 ⇒ (1) + 14 - 4 = 11

The ooze's pseudopod lashes out at Shrec, though the battle hardened Vesk easily avoids the blows.

Round 10
Shrec (SP 43/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7; 75 feet down cable)
701 (SP 0/49; HP 0/53; RP 6/8; prone; unconscious)

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Ooze (-82)
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M'Shak (SP 28/35; HP 34/34; RP 7/7; con weakened)

Wayfinders

male Shirren
Consumables:
pistol 10/12, Starlight rds 0
Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

The shirren moves over to 701 drawing in power he reaches out and heals 701. Mystic Cure 1: 1d8 + 4 ⇒ (3) + 4 = 7


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Shrec will swing at the creature with his fist for now. He might try his flame weapon if this doesn't go well. hit unarmed: 1d20 + 12 ⇒ (13) + 12 = 25 vs KAC dmg: 1d3 + 18 ⇒ (2) + 18 = 20 Blunt

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

M'Shak and 701 are up.

Dataphiles

Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

M'Shak tries again to distract the creature with some noise from her own armor.

Trick Attack (computer): 1d20 + 13 + 4 ⇒ (14) + 13 + 4 = 31
Sonic Pistol vs EAC: 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13
Damages (So): 1d8 + 2 + 3d8 ⇒ (2) + 2 + (2, 7, 8) = 21

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

701 is up.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

M'Shak's sonic pistol dissipates as the surrounding junk absorbs the sound. Shrec batters her fists against the ooze, tearing bits free at every corner.

T'kai slides over, able to heal 701's injuries as the shirren resets a few circuit boards.

701 stands up shakily and grabs his pistol from the ground.

The ooze pushes back away from Shrec and fires a corona laser at Shrec.

Corona Laser vs Shrec EAC 26: 1d20 + 17 ⇒ (8) + 17 = 25

Shrec dives to the side, narrowly missing the laser as it reflects to the ceiling.

Round 11
Shrec (SP 43/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7)
701 (SP 0/49; HP 7/53; RP 6/8)

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Ooze (-97)
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M'Shak (SP 28/35; HP 34/34; RP 7/7; con weakened)

Wayfinders

male Shirren
Consumables:
pistol 10/12, Starlight rds 0
Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

T'Kai turns his attention to the creature as he starts to spellcast. Three glowing orbs appear near the shirren as he points to the blob and the three orbs fly off at it.

Spell Resistance?: 1d20 + 6 ⇒ (19) + 6 = 25
Shooting Star damage: 3d4 + 3 ⇒ (3, 4, 3) + 3 = 13

Full round cast Shooting Stars (Magic Missile)

Dataphiles

Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

Again, M'Shak tries to distract the creature while shooting at it.

Trick Attack (computer): 1d20 + 13 + 4 ⇒ (1) + 13 + 4 = 18
Sonic Pistol vs EAC: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Damages (So): 1d8 + 2 + 3d8 ⇒ (2) + 2 + (7, 3, 1) = 15


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Shrec moves forward to do another punch hit: 12 + 1d20 ⇒ 12 + (17) = 29 vs KAC
dmg: 1d3 + 18 ⇒ (3) + 18 = 21

Second Seekers (Luwazi Elsebo)

Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

Sorry for disappearing, barely got out of bed and got slammed with an impromptu business trip, so I was left without any means to connect. Also, thanks for botting my android =)

The android plugs a mk 2 healing serum then tries to move back once again, hopefully this time he'll make it.
Mk2 Serum: 3d8 ⇒ (4, 3, 2) = 9 The dice are punishing my AWOLness.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Save your spell T'Kai as Shrec amd M'Shak kill it.

The ooze shudders as it falls apart, sinking back into the massive pile of scrap.

DC 24 Perception:
Hidden among the debris door to the south is a hidden airlock door. Can be opened with an Engineering check.

Player Status:

Shrec (SP 43/72; HP 62/62; RP 8/8)
T'Kai (SP 41/48; HP 42/42; RP 7/7)
701 (SP 0/49; HP 16/53; RP 6/8)
M'Shak (SP 28/35; HP 34/34; RP 7/7; con weakened)

Wayfinders

male Shirren
Consumables:
pistol 10/12, Starlight rds 0
Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

Perception: 1d20 + 15 ⇒ (4) + 15 = 19

T'Kai cast another mystic heal on 701.Mystic Heal for 701: 1d8 + 4 ⇒ (3) + 4 = 7
Doesn't look like Restoration, Lesser will help M'Shak.

Dataphiles

Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

Perception: 1d20 + 11 ⇒ (16) + 11 = 27

Look! an hidden airlock door. Says M'Shak while looking around.

She moves and starts moving out the debris to have a good access to the door and then, she gets her tools and tries to open it.

Engineering: 1d20 + 13 + 4 ⇒ (18) + 13 + 4 = 35

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Taking a look over the ooze you are able to recover a few weapons that were kitbashed into the slime:

  • corona artillery laser
  • red star plasma rifle
  • static arc rifle

    In addition you believe with a bit of work you might be able to harvest some of its sticky resin to make five stickybomb grenades II. Engineering or Life Science check to complete the harvest.

    M'Shak opens the door to the south as the android heaves piles of scrap out of the way and finds little more than an empty airlock that releases more of the strange radiation.

    Player Status:

    Shrec (SP 43/72; HP 62/62; RP 8/8)
    T'Kai (SP 41/48; HP 42/42; RP 7/7)
    701 (SP 0/49; HP 23/53; RP 6/8)
    M'Shak (SP 28/35; HP 34/34; RP 7/7; con weakened)

  • Wayfinders

    male Shirren
    Consumables:
    pistol 10/12, Starlight rds 0
    Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

    T'kai looks over the goo and tries to ball some up. Life Science: 1d20 + 13 ⇒ (11) + 13 = 24


    Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

    Shrec recovers his gun, reloads the two shots he used and waits for others. Shall we rest or keep moving?

    Wayfinders

    male Shirren
    Consumables:
    pistol 10/12, Starlight rds 0
    Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

    "I'm good, but I think others might need to rest a bit," states the shirren looking up from his task.

    Second Seekers (Luwazi Elsebo)

    Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

    My vote goes to take a 10-minute break, need some SP as buffer there.
    "T'kai, let me see if I can't assist you with that? Engineering: 1d20 + 12 ⇒ (16) + 12 = 28

    Perception: 1d20 + 8 ⇒ (14) + 8 = 22
    After going through the door, 701 tries to look around the empty airlock, before suggesting a rest in this area.
    "Now, if you allow me to catch my breath, I can certainly give you some pointers on how to react when caught unaware, like I just was. Talking to either recruit or improve the chances or survival is my day job, after all. First, let's stick together, we don't want to make too much noise."

    After blabbing his mouth for nearly nine minutes, 701 ends his rallying speech with "Now that you know what others before you have done wrong, and where to step up, don't forget the single two most important things on the job. Number 1, smile! Number 2, LOOK ALIVE PEOPLE!"

    Look Alive (+2 morale to Initiative and Perception):
    When you spend a Resolve Point to regain Stamina Points after a 10-minute rest, all allies who stay within 60 feet of you throughout the rest gain a +2 morale bonus to Perception and initiative checks for the next hour or until the next 10-minute rest to recover Stamina Points, whichever comes first.


    Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

    If you are taking a 10 minute break then so will I, if possible. The only thing I'm worried about is the radiation, how long can we be exposed to it, one hour, two hours? Is is possible to take a break while radiation continues to affect us?
    Alright, we are alive and ready, thanks 701

    Second Seekers (Luwazi Elsebo)

    Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

    If we don't want to take the break, just ignore my post until it happens xD

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    The ooze shudders but T'Kai is able to harvest enough of the goo to make five stickybomb grenades II!

    Finding the empty airlock the group sits down to rest and cover as they bandage their wounds. The radiation seems strange as it seems to wear away at your bodies at a much slower rate.

    What next?

    Player Status:

    Shrec (SP 72/72; HP 62/62; RP 7/8)
    T'Kai (SP 41/48; HP 42/42; RP 7/7)
    701 (SP 49/49; HP 23/53; RP 5/8)
    M'Shak (SP 28/35; HP 34/34; RP 7/7; con weakened)

    Wayfinders

    male Shirren
    Consumables:
    pistol 10/12, Starlight rds 0
    Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

    "Who wants a grenade? What are those," asks T'kai looking at the south end of the airlock room.

    T'kai does a sweep of the airlock and the rubble piles with detect magic.

    "I guess we climb back up?"

    Second Seekers (Luwazi Elsebo)

    Male LG android icon envoy (starfinder forerunner) 6/operative 1/soldier 1 | SP 35/49 HP 23/53 | RP 5/8 | EAC 25; KAC 26 | Fort +4; Ref +11; Will +10 | Init: +13 | Perc: +8, SM: +10 | Speed 40ft | Field Fix 1/1 | Active conditions: None.

    "Uhh.. sure, we can try climbing back up, I just hope I don't find another one of those oozes."
    701 stares for a second too long at the height in front of him, only to begin looking for the climbing cable.

    Is the cable within reach?
    Roll for something: 1d20 ⇒ 13Acrobatics +12=25; or Athletics +6=19


    Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

    athletics: 14 + 1d20 ⇒ 14 + (12) = 26
    athletics: 14 + 1d20 ⇒ 14 + (3) = 17 it will probably take more than one check to climb back up
    athletics: 14 + 1d20 ⇒ 14 + (18) = 32 a third check if needed.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    With the cable within reach the group slowly makes their way back up to the landing. With the doorway open Shrec pulls each of her companions up over the ledge to safety.

    You are all successfully back up on the first floor.

    A short set of stairs to the north and another set to the south flank this long hall. Each set of stairs terminates at double doors, although the doors to the north swing audibly on neglected hinges. At the west end of the hall stands a massive metal storage locker. Debris and trash are scattered across the hall.

    Wayfinders

    male Shirren
    Consumables:
    pistol 10/12, Starlight rds 0
    Mystic Spacefarer Star Shaman Mystic 12 | SP 120/120 HP 78/78 | RP 13/13 EAC 32; KAC 33 | Fort +9; Ref +9; Will +14 | Init: +6 | Perc: +26, SM: +15 | 1st 5/7, 2nd 5/6, 3rd 2/4, 4th 2/3|GM re-roll 0/1

    T'kai's antenna twitch a bit as he telepathically sends out a message."It appears the door to our right is ajar. Shall we investigate that way?"

    Dataphiles

    Android Ace Pilot Operative 8 EAC25 - KAC25 | SP56/56 HP52/52 RP10/10 | Init +9 | Perc +15 SM +13| F +3, R +12, W +7

    Yes, lets investigate that way.

    Says M'shak who moves farther to see what's next.

    Perception: 1d20 + 11 - 2 ⇒ (5) + 11 - 2 = 14

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