Strange Aeons Too?

Game Master Just a Mort

Strange Aeons map


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Is it ok for me to take Glimpse Beyond at first level? It seems very mechanically fitting.

I'm also willing to play a Kinetic Chirurgeon if we need more healing...


Strange Aeons Grp 2 |
Nikolaus de'Shade wrote:

Sure - sounds like fun! If you want to of course ;)

I'm wondering if you/other parent decided that your kid needs some professional help and are trying to get him in to see the mind doctors at Thrushmoor asylum. Unfortunately, being short of money, we can't pay the fees so we're working for the Count in exchange for him arranging for me to get treatment?

Ties in quite nicely with AP book 1 I feel! :D

Backstory is fine. Sorry, 13 posts when I wake up first thing in the morning is like needs some digesting. Sorry guys but I'm not exactly of your timezone though I am active in mine.


Strange Aeons Grp 2 |
Solicitor wrote:

I'm currently going through the original recruitment pages, the gameplay thread, and the player's guide and immediately my mind started drifting towards a fallen priest of Pharasma who can't take his eyes off the moon. He might be obsessed and a wee bit mad. Just a little. The type of person whose room is filled with inane drawings and scribblings, walls plastered with red lines that only manage to connect to dots inside his broken mind.

Yes. A cleric of Groetus. I'm not entirely sure if that fits the campaign though?

You get to meet a fellow cleric of Groetus later on the campaign but since Groetus is a rather fked up God(he's the uncaring janitor of the universe), don't expect him to be dispensing any advice, though your cleric powers will still work. Pathfinder wiki he's the type if the end comes, so be it.


Strange Aeons Grp 2 |

For your campaign traits you get them only once campaign starts but you can preselect them. Anyway the Prequel is more then half done as it is.


Strange Aeons Grp 2 |
Nikolaus de'Shade wrote:

If I recall correctly theres a big stone circle in Thrushmoor (I'm assuming we're local B) so a ley-line guardian would probably make plenty of sense! Are you thinking male or female witch?

Also Mort - drawbacks allowed or not? I'm thinking Caraid is probably attached to his drawing pencils or something similar so it would be nice to do the mechanics for that.

Can I also get some clarity on what exactly we're doing. This is a prologue to Strange Aeons right? With the intention that we will actually play the AP? So do/should we pick a campaign trait or is that all in our characters future?

Drawbacks aren't allowed. I don't allow them in my games.


oversized hobbit

Doesn't mean you can't roleplay a drawback if you want though. Piotr has his dead sister in his head, that has to be some kind of drawback. While as a player I love them cause they get me another trait, I understand since the gamemaster should try to work in the drawback at least a few times which means more work.


Strange Aeons Grp 2 |

It's too easy to choose a drawback that doesn't affect your character's role or even gameplay in general.

Like taking sleepy, then playing an elf wizard. I mean elves are immune to sleep effects and so you get a lazier then normal elf, but does it affect gameplay much? Nadda, so it just becomes get a trait free.

Warded against nature - how is that even a drawback? Likely the only animals following the party will be animal companions and familiars.


GM, did you see my earlier question about aging modifiers?


oversized hobbit

I get that as well, very easy to abuse. Most flaws in any rpg are like that as well. Still like them, but never expect them.


Strange Aeons Grp 2 |

Oh that. Sorry. Saw it but forgot to reply. Don't apply middle age modifiers even if you are middle aged. Don't like age modifiers either. Too easy for casters to cheese stats.


Okay, no problem.


Strange Aeons Grp 2 |

Also addition of authoritative spell feat not being allowed. Sorry for adding it in a hurry but I think it's better so that everyone knows about it.


Yeah - picking drawbacks is always a balance between not picking the ones that hose you (like Zealous) and not picking irrelevant ones (like Naive).

So we pick 2 traits now which have full effect and can indicate now which campaign trait we'll take at the start of the AP proper? Seems clear enough.

If I take 'Formerly Mind-Swapped' could it be something closer to having some sort of unknown mental connection with a yaddithian? Otherwise I have to explain how Caraid is a person of his own and not a very confused yaddithian... also I expect Mum would have noticed! Maybe a Harry Potter/Voldermort-esque mental link that neither are aware of but that bleeds things through none the less - hence all the strange beasts and the city that he keeps drawing?

Also - sleepy would be a good drawback if you applied the fluff text rather than the rules. Making them sleep 50% longer than everyone else in the group would actually have an impact, but not a catastrophic one...

@Mort: Sorry to be a bother - is Glimpse Beyond allowed or not? (See post at top of the page).


Strange Aeons Grp 2 |

Go ahead, if you want to use your trait for Prequel I suppose you can. Doesn't make much difference in the long run, I just sort of was trying to make it equitable in the sense of, hey, why can a) have the campaign trait for Prequel but I can't.

If you want to talk to a Yithian I could always have a nice yak with you. I know lots of yithians =D

We'll say your Yithian is mostly happy to sit around as an observer, but occasionally you get voices in your head.

Glimpse beyond is fine, but does not count as a campaign trait.


I'm going to take Sensitive Mind for my campaign trait. Still working out the other details, hopefully will have my character done a little later today.


|| Loot List || Male half-orc Bloodrager 1 / Inquisitor 6 / Fighter 1 <> AC: 20 // HP: 64/64

Wait, we're supposed to have two traits for the prequel, and then replace one of them when we start the AP proper?


Strange Aeons Grp 2 |

I think I said Prequel no campaign traits, but it got a little messed up along the way and all that.

I don't want to limit creativity, but on the other hand I want to try to keep things fair. Ill just rule you can have 2 traits but one of them must be swooped to a campaign trait(if it isn't done already) at the start of Strange Aeons.


Strange Aeons Grp 2 |

I've also been busier then usual after taking that half day off. All the assorted thingies that bite you when you get back to work.


Cool! Clarity is good.

So I take Trapfinder and Light Sleeper now and then when we begin book 1 proper, one of them will be exchanged for 'Formerly Mind Swapped'.

Alternatively we could all simply acquire one more trait at the start of the AP proper? It has to be a campaign trait unless you already have one in which case it can be chosen freely (subject to normal trait rules). Either way I'm good until AP begins! :)

Glimpse Beyond is a story feat so definitely not taking it as a trait! Just wanted to check you didn't mind having story feats in the game. I know they can be a bit awkward.


Strange Aeons Grp 2 |

I did one more trait before but I think with 6 players you don't need so many traits =)

I'll even help you with that story feat to get it to hit completion!

I'd say I'm a helpful GM, if in a slightly sadistic and skewed sense.


GM Mort wrote:

I'll even help you with that story feat to get it to hit completion!

I'd say I'm a helpful GM, if in a slightly sadistic and skewed sense.

Well given that I have to be driven insane or killed by a powerful outsider then completing it sounds right up your street! :P


Nik, is our family Varisian, Kellid, or otherwise? Trying to decide on an avatar and backsory.


I didn't go into any more detail than 'local', so its up to you as the elder generation really :P If you're being a cartomancer I guess we're Varisian, if not then... doesn't matter much does it?


Okay, think I'm actually going to take ley-line guardian. Not really feeling the Gambit shtick. :D


Female N Human (Varisian) Oracle 14 | HP: 104/104 | AC 26 (13 Tch, 23 Fl) | CMB: +9, CMD: 22 | F: +11, R: +12, W: +13 | Init: +1 | Perc: +2, SM: +20 | Appearance

Crunch is done except for traits, languages, and equipment. I'm short on time today but hopefully I'll be able to get to all of that tomorrow morning.


|HP: 164/164| AC: 24 | F: +18, R: +15, W: +21+ | Dec +22, Dip/Itm+20, Med +21, Perc +19, Rel +17, Lor/Occ/Soc +15 | Lvl 1: 3/3, 2: 3/3, 3: 3/3, 4: 3/3, 5: 1/3, 6: 1/2, Focus: 2/3 | HeP 2/3 | Active conditions:

Hey mum!

Tilescu it is... even if Caraid forgets about it and answers to 'hey you' most of the time!


So, what are we missing right now? We got a healer, two frontliners and two ranged damage dealers. An arcane toolbox?


Active Effects:
PfE (2mins), Corruption Resistance (good) (1 hour)
Tiefling Paladin6/Bloodrager1| HP 65/65| Resist 5 Cold/Elec/Fire l AC 20* T 12 FF 19 | Ft +8 Rf +4* Wi +6* | Init +1 | Perc +11 l CMD 22* l Suicidal 1/1 l Smite 2/2 l LoH 5/5 l Rage 6/6 l DB 1/1 l

I don't know what class Caraid is going for. I doubt he's a half-orc rogue =P

Arcane toolbox would be good. I don't think it'd be a bad idea if you went for some sort of elemental blasty person either. We're not going to have much in the way of AoE.
You could also be a sneaker. You wouldn't even need disable device or trapfinding. Might be nice for those archetypes that get rid of the feature.
A nature toolbox could be in order. Druids that do druid stuff. We got nothing in terms of nature, and I think it's pretty thematically appropriate since we're going to be fighting unnatural stuff.
A buff person (haha) as in a person who buffs the party could be useful too. My archetype restricts me from helping others much, so I can't contribute like a normal paladin.


|HP: 164/164| AC: 24 | F: +18, R: +15, W: +21+ | Dec +22, Dip/Itm+20, Med +21, Perc +19, Rel +17, Lor/Occ/Soc +15 | Lvl 1: 3/3, 2: 3/3, 3: 3/3, 4: 3/3, 5: 1/3, 6: 1/2, Focus: 2/3 | HeP 2/3 | Active conditions:

Caraid is updated now. :)

I can't do it yet, but I can certainly move into AoE blasting on a pretty regular basis at mid-levels (if I take Void at 7th - which would be thematic!)

Toolbox sounds like the way to go - this many PC's we'd love a nice happy bard to sing songs and make us all feel better! :D


Check. Perhaps a priest of Sarenrae might do the trick. Will sink my teeth into it tomorrow when I have a lil' more time :)


Strange Aeons Grp 2 |

Braniac, put your back story on your character page. Also inspecting sheet now...


Strange Aeons Grp 2 |

Caraid your init is too high. You don't have the +2 trait bonus. Rozalia - your sheet looks good to go.


Female N Human (Varisian) Oracle 14 | HP: 104/104 | AC 26 (13 Tch, 23 Fl) | CMB: +9, CMD: 22 | F: +11, R: +12, W: +13 | Init: +1 | Perc: +2, SM: +20 | Appearance

I will finish up my sheet and write the backstory tomorrow morning.


Strange Aeons Grp 2 |

Dirty optimizer speaking but if you want bardic performance on a cleric chassis, there's always evangelist archetype.


Strange Aeons Grp 2 |

Tomorrow I'm on vacation until Sunday evening. That being said I'll likely get no posts out tomorrow since we're catching the 9.30 am ferry.


|HP: 164/164| AC: 24 | F: +18, R: +15, W: +21+ | Dec +22, Dip/Itm+20, Med +21, Perc +19, Rel +17, Lor/Occ/Soc +15 | Lvl 1: 3/3, 2: 3/3, 3: 3/3, 4: 3/3, 5: 1/3, 6: 1/2, Focus: 2/3 | HeP 2/3 | Active conditions:
GM Mort wrote:
Caraid your init is too high. You don't have the +2 trait bonus. Rozalia - your sheet looks good to go.

Fixing now! :)

I'll tweak my backstory once I've had a chance to read mums.


|| Loot List || Male half-orc Bloodrager 1 / Inquisitor 6 / Fighter 1 <> AC: 20 // HP: 64/64

Enjoy the vacations Mort ;)


Strange Aeons Grp 2 |

Thanks. I think I need a vacation. Sun, Sand and da Sea!


Female N Human (Varisian) Oracle 14 | HP: 104/104 | AC 26 (13 Tch, 23 Fl) | CMB: +9, CMD: 22 | F: +11, R: +12, W: +13 | Init: +1 | Perc: +2, SM: +20 | Appearance

Roz's background is posted in her profile now. Still have a few details to finish up but otherwise ready to go. I chose The Mother as her second trait.


Aw, enjoy! We got sand and sea here in Holland, but sun? What is this mythical thing you speak of?

Also, I've settled on a cleric (theologian) of Sarenrae with the Fire domain - Str 14 | Dex 10 | Con 14 | Int 10 | Wis 16 | Cha 14 - and Spell Focus Evocation and Spell Specialization (Burning Hands). Took the trait that lets me reroll 1s on Channel Energy attempts to heal. Will leave the second trait open for a campaign trait - was thinking of taking Sensitive Mind.

That really is my character in a nutshell. Am currently debating whether to go for the battered-and-beaten mother who lost her child or a criminal who found religion who is being chased by the ghosts of those he killed in his former life. I've decided that I don't want to play an already crazy character - the crazy has to be earned/developed xD


Strange Aeons Grp 2 |

Ok on The Mother as second trait. Write up your backstories, but I won't be able to progress plot since I will be no where near a computer in about 12 hours time.


|| Loot List || Male half-orc Bloodrager 1 / Inquisitor 6 / Fighter 1 <> AC: 20 // HP: 64/64

Guys, any idea how you see your characters in the group? Combat dynamics and/or otherwise?

Just want to have an idea on how we can think about organizing ourselves as a team ;)

(In his background, Garrosh as a Ragathiel inspired story, and even though he is built as an archer, it will begin 'showing' from 2nd level onward as an Inquisitor).


Strange Aeons Grp 2 |

Sorry if I seem a bit abrupt, handling stuff in RL before I can go on vacation so I'm a bit short of time and... Eh. If you started reading up on my personality type I tend to trend towards giving factual answers without frills attached.


Ha, you'd fit right in where I'm from :)

@Garrosh: a beefy AoE nuker who can, when memorizing spells, flip to a pure support caster in a jiffy. Medium armor+shield, D8 hitdice and good saves make clerics pretty durable. Sadly, INT 10 and the cleric chassis means I'll be rocking a rather depressing amount of skill points. However, CHA 14 and WIS 16 means I can pick up perception, sense motive and diplomacy and be an alright face.

Personality has yet to be determined, but whatever way I go the cleric will be a focused and driven individual who - like the domain pick suggests - can be fiery and explosive.

The Exchange

Complain about the new boards here!

Anyway, I'm back from my vacation. I think the nicest thing I liked about it was that there was no one telling me like, "Oh you can't do this, it's too dangerous," or "Oh you're doing it wrong!"

So it was pretty much do whatever you want, trusting solely on your own judgement. It does wonders for your self confidence let me tell you.

I mean I slipped down a slope, let the kayak slip under the kelong because I was busy gossiping with my colleagues on the kelong, but at the end of the day it was ya, you slipped down a slope, pick yourself up and truck on and if you end up under a kelong, pole yourself out of it.

Me Kayaking

Labun Kelong

Kingfisher I saw on a morning walk

The snorkeling part the visibility was quite poor so I didn't see anything except drifting seaweed, and two small grey shapes that swam off in a hurry since I was splashing too much. I suspect there were jellyfish in the water since I'd get an occasional stinging feeling now and then. But being able to swim freestyle continously without ever having to come up for air was strangely liberating.

And since there was no WiFi there, I took it as an opportunity to put my phone aside and just enjoy here and now.


Active Effects:
PfE (2mins), Corruption Resistance (good) (1 hour)
Tiefling Paladin6/Bloodrager1| HP 65/65| Resist 5 Cold/Elec/Fire l AC 20* T 12 FF 19 | Ft +8 Rf +4* Wi +6* | Init +1 | Perc +11 l CMD 22* l Suicidal 1/1 l Smite 2/2 l LoH 5/5 l Rage 6/6 l DB 1/1 l

Looks very nice. Makes me miss the greenery here. I enjoyed looking at the trees and colours.

I've never been snorkeling, but it's always made me feel uneasy. I'd feel safer in proper scuba gear.


Strange Aeons Grp 2 |

I've got a bit of a daredevil in me. Besides my colleagues were also the happy adventurish sort, so they didn't care too much either. One of them even swam in the sea without goggles. (He says goggles are too restrictive)

Snorkeling what I was worried about was about if the mask started dripping then I needed to take it out, readjust and put it back on. My tread water skills are pretty much non existent, you see.

To go scuba diving you need to have certain certification(at least in parts of the lawful world). I suppose maybe there may be some dive operators that might allow you to scuba dive without certification but whether it's a good idea to do it or not is a different story.

Getting the scuba diving certification is quite expensive both in terms of time and money.


Strange Aeons Grp 2 |

Scuba Diving certification


oversized hobbit

Sounds like you had a lot of fun. Successful vacation then! Canoeing is about the one outdoor activity I can get behind... it involves sitting on your butt, which I 100% endorse. :)


Strange Aeons Grp 2 |

Yeah but your upper body gets to work =P Also picked up a blister from overdoing things on my first try but it's not a serious one so I ain't bothering.

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