WOIN O.L.D. Game (Inactive)

Game Master Daniel Stewart


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DM:

Ah, I didn't think the Origin counted as a career and had one more after Sailor !
Darn , had plans to become a dread pirate , accosting the Rinthungi shipping up and down the coast!

Oh well, best laid plans and all that.

Cool. I'll get my alias up.

First though...Sex, odd=male, even=female: 1d100 ⇒ 62


Daniel,
In the character creation guidlines in the srd, it states that :

Select Aim, Feint, or Focus (free universal exploits) plus one other exploit of your choice for which you qualify.

Does this mean we can choose another exploit from our careers or must choose another universal exploit?

Liberty's Edge

No, you get an extra at the end of your 5th career, I believe...

Quote:
5. Select Aim or Feint (free universal exploits) plus one other exploit of your choice for which you qualify.

I would read that from any of your careers, as long as you qualify.


Ok thanks

Liberty's Edge

ALright we are just waiting for Cwethan to finish up her character then we can start. Please make your alias and dot in gameplay to show me you are ready to go. Any questions please post in the discussion tab unless it is about character generation.


Rolling Health:
4d6 + 3d6 ⇒ (6, 4, 2, 6) + (2, 1, 4) = 25


Rolling Money:
2d6 + 2d6 ⇒ (5, 3) + (3, 1) = 12 x 20 = 240

Liberty's Edge

Money systems for each of the 3 lands are pretty standard, only the names of the coins and their actual, physical appearance differs. The main currency is silver-based with copper and gold coins.

Rinthungi
copper pfennig
silver schilling
gold mark

Ankhu
copper fals
silver dinar
gold dirham

Darini
copper farthing
silver pence
gold crown

exchange is the same in all areas as well:
4 copper = 1 silver
20 silver = 1 gold

Large amounts of money can usually be arranged through usury notes. These early banks lend and store money for a small fee, and can issue 'notes' from one branch to another for large transactions. These notes can be surrendered to a Usurer in the same territory for the full price, and in another land for anywhere between 1-5% off the total (a fee kept by the Usurer)

All starting money is in copper, and the prices in the book are in silver.

Liberty's Edge

Ok, so where is everyone in their character creation? Who still needs some help and what do you need? I want to try and get everyone done so we can start, so if you are stuck or need some advice, just let me know.


Finishing up my profile, just need to do gear I think...

Owner - Gator Games & Hobby

Sorry! Very busy weekend :-/

Last two careers:

Ruffian
Years: 1d6 ⇒ 6
brawling, dodging
Street Tough

Ruffian
Years: 1d6 ⇒ 5
brawling, concentration
Opportunist Stomp

Dagmar's apprenticeship came to an abrupt end one day when the Inquisitors came for her master. Ever since then she's returned to the streets, hoping to stay one step ahead of them with the help of hard fists and wary eyes.

Liberty's Edge

Cwethan:

Not a problem Just need you to roll a d6 for the end of your 4th career to see if you go to prison (criminal careers have a 1 in 6 chance of getting caught and sent to prison)


I just need some help finishing the character sheet :-(


Got the pdf...alot better than the srd!
Going to verify everything and read up on magic , gear etc...

Liberty's Edge

What do you need help with Helikon?


Help with how to fill in the character sheet. ;-)
Could you quickly fill it out so that I can copy it.

Owner - Gator Games & Hobby

Prison?: 1d6 ⇒ 1

Oh my...

Liberty's Edge

Cwethan:

Sorry for the delay...so it looks like your last career will be in prison.

Prisoner (2d6 years)
Your life of crime ended you up in prison where you served time; or perhaps you were a political prisoner or a prisoner-ofwar. It was a tough environment and you spent most of your time just trying to survive, although you did make one or two lifelong contacts.

Prerequisites: none.

Attributes: STR +1, END +1, INT +1, REP +1

Skill Choices: intimidation, survival, [subterfuge], [unarmed fighting], knives

Prison Tough. You are mentally and physically toughened. Each time you take this exploit you gain a permanent +1 bonus to all three of your Defense scores. You may repeat this exploit.

Shiv. You are easily able to improvise weapons using your surroundings—glasses, rocks, and so on. You always count as carrying a knife or club. You may also use the brawling skill with knives and clubs.

Let to once again fend for yourself on the streets, you soon fall in with a band of thieves. Things seem to go well for you, and you keep your magical talents mostly hidden and do the bidding of your crime boss. You slowly climb the ranks of the gang until you are working directly for the boss, but then you are betrayed. Another member of the group, feeling that she should be in your position of power, rats you out to the city guard. In what can only be described as a complete surprise, you are captured and sent away to prison. Your next few years you languish in Oostsen Prison on the edge of the northern forest.

Liberty's Edge

How is everyone doing?? Anyone stuck or need some help?? If everyone is ready we can start this Friday (Tomorrow). How does that sound?

Owner - Gator Games & Hobby

GM:
Years: 2d6 ⇒ (5, 2) = 7
I'll go for Deception and Brawling and I'll take Prison Tough.
This weekend's going to be a little slow for me since I'm marrying off my younger brother in a couple days, and am very much in the circle of last minute craziness, but I'll get Dagmar postable at least (even if I might not have eeeeverything finalized)

Liberty's Edge

Cwethan: Not a problem we will start out slow I think to give everyone a chance to see each other's characters and try out some "skills" lol


Here's my sylvan elf... mostly done, need to add fluff and read up on Magic...


AM done!

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