DM NomadSage's Emerald Spire

Game Master nomadicc


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Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • The Keg, not his normal jovial self, stares at the dead "king" with undisguised fury.

    "Lemme know when we can kill 'I'm, I got sumthin' lined up for him."

    Prepare to cast disrupting weapons on Mikos and Rodi s soon as hostitilies appear imminent.

    spell does additional 1d4 positive damage for 1 minute to 2 weapons


    The skeleton seems unperturbed by your jocular banter. "Adventurers, then? I leave the room from time to time, but am trapped in this place... in this state. I need an arcane magic-user, a wizard or sorcerer, to break free. Are any of you such a spell caster?"

    Perception DC 15:
    You notice it doesn't seem like the skeleton on the throne is actually speaking. The voice comes from somewhere behind it.


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    perception: 1d20 + 5 ⇒ (8) + 5 = 13

    "Dont know that we can help you with that. What would you do if you got free?"


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    "Nope!" Rodi pipes up.

    Perception: 1d20 + 7 ⇒ (3) + 7 = 10


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Perception: 1d20 + 8 ⇒ (6) + 8 = 14

    "Sounds like a bad idea. Let's destroy 'im and be done with it."


    The skeleton replies to Mikos, "I will be free of this cursed place. Free of this forced servitude."


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    "Servitude to the 'urg?" Mikos shrugs. "Are any of those weapons magic, Ben?" he whispers to his companion.

    Grand Lodge

    Male Dwarf Wizard (Conjurer) 3; HP 33/33; AC 15; Fort +8; Ref +6; Will +8; Perc +6 (+8 Init)

    Perception: 1d20 + 5 ⇒ (8) + 5 = 13

    "Sorry, no magic here."

    "No idea."


    "Servitude to Klarkosh. With a magic-user, I can be delivered from this unlife. If none of you are such, do you know of any?"


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    "Honestly, I think a cleric would be better at ending your undead state. I think Keg here would volunteer to help." Mikos goads the whiny skeleton.


    He's not really whining...

    After a pause, the skeleton rejoins with menace, "Perhaps he can serve Klarkosh in my place."

    The skeleton stands, brandishing its sword. Two more skeletons emerge from the edges of the backdrop.

    Initiative: 1d20 + 6 ⇒ (12) + 6 = 18

    Please roll Perception for initiative and post actions if you beat the above! (Keg can use his readied cast to go first)


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    Perception: 1d20 + 7 ⇒ (4) + 7 = 11


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    perception: 1d20 + 5 ⇒ (17) + 5 = 22

    the goading worked! Draw falchion and wait for Keg to buff me.


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • No need to wait, the Keg infuses the 2.melee warriors' weapons with positive energy.


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    Mikos draws his falchion which glows with positive energy and awaits the skeletons'advance.

    Grand Lodge

    Male Dwarf Wizard (Conjurer) 3; HP 33/33; AC 15; Fort +8; Ref +6; Will +8; Perc +6 (+8 Init)

    Perception: 1d20 + 5 ⇒ (2) + 5 = 7


    Round One: The Keg, Mikos, Skeletons, Rodi, Ben

    The three skeletons advance to the door. Another skeleton, dressed in robes much like the one on the throne, moves from behind the curtain and into the center of the room. It holds aloft a symbol in its hand and chants a spell. A powerful sonic clap thuds in the midst of your group.

    Sound burst sonic damage: 2d10 ⇒ (2, 2) = 4
    Each of you roll a Fort save DC 15!

    Mikos readied attack? Actions from everyone else.


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    Fort: 1d20 + 5 ⇒ (14) + 5 = 19

    strike: 1d20 + 6 ⇒ (17) + 6 = 23
    slash: 1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12 and burn: 1d4 ⇒ 1


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Fort Save: 1d20 + 9 ⇒ (8) + 9 = 17

    The Keg raises his shield and then fires an disrupting undead ray from his club at the New Addition.

    Damage: 1d6 + 3 ⇒ (2) + 3 = 5; Fort Save

    Grand Lodge

    Male Dwarf Wizard (Conjurer) 3; HP 33/33; AC 15; Fort +8; Ref +6; Will +8; Perc +6 (+8 Init)

    Fort DC 15: 1d20 + 7 ⇒ (8) + 7 = 15

    Ben begins summoning aid.

    Summon Construct is 3 actions. At this level I will summon...a...animated broom. Yay!

    HP 24/28


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    Rodi takes a guarded step forward and attacks!
    Rapier: 1d20 + 6 ⇒ (4) + 6 = 10 for 1d6 + 3 ⇒ (2) + 3 = 5 piercing damage!
    Rapier: 1d20 + 6 - 5 ⇒ (15) + 6 - 5 = 16 for 1d6 + 3 ⇒ (6) + 3 = 9 piercing damage!


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Dont forget disruption!

    Rodi extra damage: 1d4 ⇒ 1
    Rodi extra damage: 1d4 ⇒ 3


    Rodi Ref save: 1d20 + 8 ⇒ (9) + 8 = 17 ... looks like everyone made it, so that's half damage (2) and no other effects from the spell.

    Round Two: The Keg, Mikos, Skeletons, Rodi, Ben

    Mikos chops down the lead skeleton with a powerful swing, slicing right through bone and armor to shatter the undead thing's core. Rodi steps in and stabs at the next in line. His rapier is barely effective against the bones, but the disruption blessing causes some damage.

    Ben casts a long ritual spell, summoning an animated broom into the fight. (I placed the token next to you, but you can move it to where it would otherwise appear)

    The Keg hits the undead priest with a disrupting ray, burning at its decayed robes and bones.

    Gorloth Fort save: 1d20 + 11 ⇒ (1) + 11 = 12

    The skeletons slash at Rodi with their curved blades.

    Skeleton A scimitar vs Rodi: 1d20 + 6 ⇒ (13) + 6 = 19; Damage: 1d6 + 2 ⇒ (6) + 2 = 8
    Skeleton A scimitar vs Rodi: 1d20 + 6 - 5 ⇒ (7) + 6 - 5 = 8; Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
    Skeleton B scimitar vs Rodi: 1d20 + 6 ⇒ (15) + 6 = 21; Damage: 1d6 + 2 ⇒ (1) + 2 = 3
    Skeleton B scimitar vs Rodi: 1d20 + 6 - 5 ⇒ (14) + 6 - 5 = 15; Damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4

    Gorloth chants another unholy spell, pointing back at the Keg who feels life-draining energy wash over him.

    Harm: 2d8 ⇒ (3, 1) = 4 (Basic Fort save, DC 15)

    Actions?


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Fort Save: 1d20 + 9 ⇒ (9) + 9 = 18

    He critically failed so is also enfeebled for 1 round.

    Disrupt again: 1d6 + 3 ⇒ (1) + 3 = 4

    And raise shield.


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    "Coming through," Mikos warns as he slips past Rodi and the front line to bring the fight to Gorloth!

    strike: 1d20 + 6 ⇒ (19) + 6 = 25
    slash: 1d10 + 2 + 1 ⇒ (5) + 2 + 1 = 8 and burn: 1d4 ⇒ 4

    strike: 1d20 + 6 ⇒ (13) + 6 = 19
    slash: 1d10 + 2 + 1 ⇒ (1) + 2 + 1 = 4 and burn: 1d4 ⇒ 3

    Grand Lodge

    Male Dwarf Wizard (Conjurer) 3; HP 33/33; AC 15; Fort +8; Ref +6; Will +8; Perc +6 (+8 Init)

    The broom attacks.

    Attack: 1d20 + 6 ⇒ (16) + 6 = 22
    Damage: 1d4 ⇒ 2

    Ben casts electrical arc.

    Damage: 1d4 + 4 ⇒ (3) + 4 = 7
    Ref 15

    Animated Broom:

    Perception +3; darkvision
    Skills Athletics +5
    Str +0, Dex +1, Con +0, Int -5, Wis +0, Cha -5
    AC 16 (14 when broken); construct armor, Fort +3, Ref +6, Will +3
    HP 6; Hardness 2; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
    Construct Armor Like normal objects, an animated broom has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated broom is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 14.
    Speed 15 feet
    Melee Single Action bristles +6 (agile, magical, finesse), Damage 1d4 bludgeoning plus dust
    Dust A creature hit by an animated broom’s bristles must succeed at a DC 15 Fortitude save or spend its next action coughing. Even if hit by multiple dust attacks, the creature has to spend only 1 action coughing to clear the dust out. A creature that doesn’t breathe is immune to this effect.


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    Rodi stabs!

    Stab with Rapier: 1d20 + 6 ⇒ (8) + 6 = 14 for 1d6 + 3 ⇒ (3) + 3 = 6 damage!
    Stab with Rapier: 1d20 + 6 - 5 ⇒ (20) + 6 - 5 = 21 for 1d6 + 3 ⇒ (3) + 3 = 6 damage! x2 =12 damage!
    Stab with Rapier: 1d20 + 6 - 10 ⇒ (3) + 6 - 10 = -1 for 1d6 + 3 ⇒ (2) + 3 = 5 damage!


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    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Again with extra damage: 1d4 ⇒ 1
    Again with extra damage: 1d4 ⇒ 3


    Round Three: The Keg, Mikos, Skeletons, Rodi, Ben

    Rodi stabs the next skeleton, landing a perfect strike. It shatters into a spray of bones. Ben completes his summoning, sending the animated broom after the third skeleton. It hits, causing some damage, but Ben finishes it off with an electric jolt.

    The Keg targets Gorloth again, though it resists the spell more effectively this time.

    Gorloth Fort save: 1d20 + 11 ⇒ (9) + 11 = 20

    Mikos rounds the cluster in the doorway and closes on Gorloth. He hacks into the skeletal priest with a good attack, but Gorloth deflects the second attack, using its scimitar to parry.

    Gorloth's eyes flare menacingly. It immediately retaliates on Mikos, slashing its blade swiftly.

    Gorloth scimitar vs Mikos: 1d20 + 14 - 1 ⇒ (4) + 14 - 1 = 17; Damage: 1d6 + 8 - 1 ⇒ (6) + 8 - 1 = 13
    Gorloth scimitar vs Mikos: 1d20 + 14 - 1 - 5 ⇒ (14) + 14 - 1 - 5 = 22; Damage: 1d6 + 8 - 1 + 1 ⇒ (5) + 8 - 1 + 1 = 13
    Gorloth scimitar vs Mikos: 1d20 + 14 - 1 - 10 ⇒ (16) + 14 - 1 - 10 = 19; Damage: 1d6 + 8 - 1 + 2 ⇒ (1) + 8 - 1 + 2 = 10

    Actions?


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    ouch. That was enfeebled, too. Plan is to take cover behind Keg once he moves up and use lunge attack


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    Rodi double-strides up to Gorloth into flanking position.

    Attack with rapier!: 1d20 + 6 ⇒ (9) + 6 = 15 for 1d6 + 3 ⇒ (3) + 3 = 6 plus 1d4 ⇒ 4 Keg extra! And sneak attack if it hits! 1d6 ⇒ 4 extra damage!


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • The Keg moves up, raises his shield and swings his warhammer. (I said club earlier, but I swapped that for warhammer last time we were in town)

    To hit: 1d20 + 6 ⇒ (2) + 6 = 8
    Damage: 1d8 + 2 ⇒ (6) + 2 = 8


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    Bloodied and feeling a bit more cautious after the beatdown, Mikos ducks behind Keg and lunges over the shield to attack!

    lunge: 1d20 + 6 ⇒ (3) + 6 = 9
    slash: 1d10 + 2 + 1 ⇒ (2) + 2 + 1 = 5 and burn: 1d4 ⇒ 4

    lunge: 1d20 + 6 ⇒ (6) + 6 = 12
    slash: 1d10 + 2 + 1 ⇒ (2) + 2 + 1 = 5 and burn: 1d4 ⇒ 2

    Grand Lodge

    Male Dwarf Wizard (Conjurer) 3; HP 33/33; AC 15; Fort +8; Ref +6; Will +8; Perc +6 (+8 Init)

    Ben's broom moves up to defend Mikos while he zaps the main villain.

    Attack: 1d20 + 6 ⇒ (16) + 6 = 22
    Damage: 1d4 ⇒ 2

    Damage: 1d4 + 4 ⇒ (2) + 4 = 6
    Ref 15

    Animated Broom:

    Perception +3; darkvision
    Skills Athletics +5
    Str +0, Dex +1, Con +0, Int -5, Wis +0, Cha -5
    AC 16 (14 when broken); construct armor, Fort +3, Ref +6, Will +3
    HP 6; Hardness 2; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
    Construct Armor Like normal objects, an animated broom has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated broom is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 14.
    Speed 15 feet
    Melee Single Action bristles +6 (agile, magical, finesse), Damage 1d4 bludgeoning plus dust
    Dust A creature hit by an animated broom’s bristles must succeed at a DC 15 Fortitude save or spend its next action coughing. Even if hit by multiple dust attacks, the creature has to spend only 1 action coughing to clear the dust out. A creature that doesn’t breathe is immune to this effect.


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Nudge GM

    Grand Lodge

    Male Dwarf Wizard (Conjurer) 3; HP 33/33; AC 15; Fort +8; Ref +6; Will +8; Perc +6 (+8 Init)

    Work update killed my laptop, only phone now. Please bot until Sat.


    Ouch! Sorry to hear that. Good luck getting your computer back in order. My apologies for the (longer than expected) break!

    Round Four: The Keg, Mikos, Skeletons, Rodi, Ben

    Rodi and the Keg flank the skeletal priest while Mikos backs out and makes lunging attacks from behind the Keg. The undead parries Rodi's rapier thrust, deftly sidestep's the Keg's hammer swing, then ducks and deflects Mikos's attacks.

    Ben's animated broom sweeps up and smashes Gorloth from the side. With uncanny awareness, Gorloth somehow completely dodges Ben's shocking bolt as well!

    Gorloth Reflex save: 1d20 + 7 ⇒ (20) + 7 = 27

    Gorloth never stops moving, slashing its scimitar at Keg next. Its eyes flare with angry light as it makes three awkward and ineffective attacks, showing none of the previously displayed skill.

    Gorloth scimitar vs Keg: 1d20 + 14 ⇒ (1) + 14 = 15; Damage: 1d6 + 4 ⇒ (3) + 4 = 7 ... whiff!
    Gorloth scimitar vs Keg: 1d20 + 14 - 5 ⇒ (2) + 14 - 5 = 11; Damage: 1d6 + 4 ⇒ (3) + 4 = 7... whiff!!
    Gorloth scimitar vs Keg: 1d20 + 14 - 10 ⇒ (8) + 14 - 10 = 12; Damage: 1d6 + 4 ⇒ (5) + 4 = 9... whiff!!!

    Actions?

    @Mikos: I realized while typing this that I overtuned the damage badly. His damage modifier should be +4, not +8, so you get 8 hp retconned back!


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    Woohoo, retro hitpoints! That was a round of attack suckage. Let's see how this one goes.

    lunge: 1d20 + 6 ⇒ (16) + 6 = 22
    slash: 1d10 + 2 + 1 ⇒ (2) + 2 + 1 = 5and burn: 1d4 ⇒ 3

    lunge: 1d20 + 6 - 5 ⇒ (3) + 6 - 5 = 4
    slash: 1d10 + 2 + 1 ⇒ (3) + 2 + 1 = 6and burn: 1d4 ⇒ 1

    lunge: 1d20 + 6 - 5 ⇒ (8) + 6 - 5 = 9
    slash: 1d10 + 2 + 1 ⇒ (4) + 2 + 1 = 7and burn: 1d4 ⇒ 1


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    Rodi takes a guarded step to get back in flank with the Keg!
    Attack!: 1d20 + 6 ⇒ (3) + 6 = 9 for 1d6 + 4 ⇒ (6) + 4 = 10 plus 1d6 ⇒ 6 sneak and 1d4 ⇒ 1 magic Keg damage!
    Attack!: 1d20 + 6 - 5 ⇒ (14) + 6 - 5 = 15 for 1d6 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 5 sneak and 1d4 ⇒ 1 magic Keg damage!


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Swingin' da hammer!

    To hit: 1d20 + 6 ⇒ (6) + 6 = 12
    To hit: 1d20 + 6 - 5 ⇒ (9) + 6 - 5 = 10

    Raise Shield!


    Round Five

    Mikos, Rodi and the Keg continue to surround, flank and attack, but the undead priest remains difficult to hit. Only Mikos connects once, and the glancing blow only causes damage through the disruption magic.

    Ben's animated broom remains effective, however, slamming Gorloth again on the head. Ben completes a long incantation and launches three force missiles into the undead.

    Animated Broom vs Gorloth: 1d20 + 6 ⇒ (17) + 6 = 23; Damage: 1d4 ⇒ 3
    Magic missile (3): 3d4 + 3 ⇒ (4, 4, 2) + 3 = 13

    Gorloth fights on, trying to take down the Keg with three swift cuts. It moves to break the flank for a moment.

    Gorloth scimitar vs Keg: 1d20 + 14 ⇒ (13) + 14 = 27; Damage: 1d6 + 4 ⇒ (3) + 4 = 7
    Gorloth scimitar vs Keg: 1d20 + 14 - 5 ⇒ (4) + 14 - 5 = 13; Damage: 1d6 + 4 ⇒ (5) + 4 = 9
    Gorloth scimitar vs Keg: 1d20 + 14 - 10 ⇒ (16) + 14 - 10 = 20; Damage: 1d6 + 4 ⇒ (3) + 4 = 7

    Actions?


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • The Keg blocks both blows, reducing damage to himself and the shield (4 total each]

    HP: 28/32
    Shield HP: 16/20

    He returns to action with the warhammah!

    To hit: 1d20 + 6 ⇒ (11) + 6 = 17
    Damage: 1d8 + 2 ⇒ (1) + 2 = 3

    Raise Shield and guarded step back to the flank for Rodi.

    Grand Lodge

    Male Dwarf Wizard (Conjurer) 3; HP 33/33; AC 15; Fort +8; Ref +6; Will +8; Perc +6 (+8 Init)

    The broom disappears with Ben's concentration.

    "I have only grease remaining."

    He uses the grease on his foe.

    DC 18 Ref save or go prone, I'll grease up the 4 squares including Gargamel and the three against the wall so Mikos and Keg can still flank.


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    Not sure where grease and Keg are ending up so attack from where I stand.

    "I don't think that this blade is doing much. I need a broom." Mikos grunts.

    strike: 1d20 + 6 ⇒ (2) + 6 = 8
    slash: 1d10 + 2 + 1 ⇒ (8) + 2 + 1 = 11 and burn: 1d4 ⇒ 2

    exacting strike: 1d20 + 6 ⇒ (20) + 6 = 26
    slash: 1d10 + 2 + 1 ⇒ (10) + 2 + 1 = 13 and burn: 1d4 ⇒ 2
    Crit slash: 1d10 + 2 + 1 ⇒ (2) + 2 + 1 = 5 and burn: 1d4 ⇒ 2

    strike: 1d20 + 6 - 5 ⇒ (5) + 6 - 5 = 6
    slash: 1d10 + 2 + 1 ⇒ (10) + 2 + 1 = 13 and burn: 1d4 ⇒ 1


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    Rodi grunts and keeps attacking the flanked foe!

    Rapier!: 1d20 + 6 ⇒ (10) + 6 = 16 for 1d6 + 4 ⇒ (3) + 4 = 7 piercing plus 1d4 ⇒ 3 Keg damage and 1d6 ⇒ 2 sneak attack damage!
    Rapier!: 1d20 + 6 - 5 ⇒ (10) + 6 - 5 = 11 for 1d6 + 4 ⇒ (1) + 4 = 5 piercing plus 1d4 ⇒ 1 Keg damage and 1d6 ⇒ 6 sneak attack damage!
    Rapier!: 1d20 + 6 - 10 ⇒ (5) + 6 - 10 = 1 for 1d6 + 4 ⇒ (3) + 4 = 7 piercing plus 1d4 ⇒ 2 Keg damage and 1d6 ⇒ 3 sneak attack damage!


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • Wait, can I block 2 blows in one round? Need to check that. EDIT: Nope, 1 reaction per round. Shield block costs a reaction

    Keg 23/32
    Shield: 18/20


    Round Six

    The Keg deflects one strike with his shield, but takes a cut on the second. Gorloth parries his warhammer attack. Rodi stabs and stabs and stabs his rapier but cannot land a hit on the nimble foe.

    Mikos swings, missing high, and then chops down hard into the skeletal priest's shoulder. The bones resist but the powerful hit still causes significant damage, augmented by the disruption.

    Ben casts again, conjuring a greasy film across the floor beneath Gorloth. The undead priest tries to keep balance but its bony feet provide no grip. Despite its great agility, it unceremoniously falls to the ground.

    Gorloth Reflex save: 1d20 + 7 ⇒ (2) + 7 = 9

    Gorloth carefully stands then moves slowly out of the greased area. "Your foolish tricks will not save you!" it hisses.

    Gorloth Reflex save: 1d20 + 7 ⇒ (16) + 7 = 23
    Stand, step, step...

    Map updated. Actions?


    M Human (Rostlander) Fighter 3; AC 21/TAC 20, HP 41; spot +8

    Mikos takes advantage of the Bone King's move to attack.

    AoO: 1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14
    slash: 1d10 + 2 + 1 ⇒ (5) + 2 + 1 = 8 and burn: 1d4 ⇒ 1

    Then follows once Ben dismisses the grease. Lunging at the creep while Keg and Rhodi set up a flank.

    strike: 1d20 + 6 ⇒ (14) + 6 = 20
    slash: 1d10 + 2 + 1 ⇒ (6) + 2 + 1 = 9 and burn: 1d4 ⇒ 2

    strike: 1d20 + 6 - 5 ⇒ (19) + 6 - 5 = 20
    slash: 1d10 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5 and burn: 1d4 ⇒ 4


    Gnome Rog2; HP 38/38; AC 19; F+7, R+9, W+8, Perc +8 (+9 vs traps)

    Rodi drops his rapier and draws his kukri. He takes a guarded step SW and strikes!

    Kukri!: 1d20 + 6 ⇒ (14) + 6 = 20 for 1d6 + 4 ⇒ (2) + 4 = 6 slashing damage plus 1d4 ⇒ 3 Keg damage!


    Male Dwarf Cleric of Cayden Cailen (HP: 43/43, AC: 19 (21 w/shield); F: 10 / R: 5 / W: 10; Perception: +8)
    Resources:
  • Hero Pts: 1
  • Channels: 2/2
  • Spells: 1st: disrupting weapons, heal x2
  • 2nd: restoration, sound burst
  • Wand of Heal: 1/1 day
  • The Keg follows going around Mikos and raises his shield before swinging the HAMAH!

    To hit: 1d20 + 6 ⇒ (15) + 6 = 21
    Damage: 1d8 + 2 ⇒ (2) + 2 = 4

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