Year of Our Lord 1437 Pathfinder RAW PVP Combined Tables 1 & 2

Game Master Michael Johnson 66

In Fairytale Earth circa The Year of Our Lord 1437, the Crusaders of the Catacombs and the Desert Jackals join forces as a larger party to confront Antichrist Nero in his dungeon below the Roman Catacombs and stop him from hastening the Apocalypse!


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Ihrin Ardlean Dracul wrote:

Ihrin leaps into action and strikes

[dice=Tiger Fang]1d20+16
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=Holy]1d6

The demon dodges Ihrin's stroke...


MWIKALI & KIKU! THEN HEZROU DEMONS! THEN SIR ALPHONSE! EEEK!!


ROUND 1, after Mwikali:

Already smarting and dripping black ichor from Dire Bat Johann's bite and Ogon Fox's flying dragon kick and flurry of blows, the lead hezrou demon savagely croaks in pain and fury, and unleashes a barrage of attacks on Ogon Fox... Bite 1d20 + 17 ⇒ (18) + 17 = 35 deals 4d4 + 8 ⇒ (3, 2, 3, 4) + 8 = 20 damage plus grab 1d20 + 23 ⇒ (10) + 23 = 33 fails to grapple Fox... claw 1d20 + 17 ⇒ (4) + 17 = 21 deals 1d8 + 8 ⇒ (5) + 8 = 13 damage to Fox plus grab 1d20 + 23 ⇒ (1) + 23 = 24 also fails to grapple the wily Fox... second claw 1d20 + 17 ⇒ (18) + 17 = 35 deals 1d8 + 8 ⇒ (4) + 8 = 12 damage to Fox, plus grab 1d20 + 23 ⇒ (19) + 23 = 42 succeeds in grappling Fox! That's a total of 45 damage to Fox, who is now grappled by the foul, slimy fiend, and must succeed on a DC 24 Fortitude save each round of being grappled to avoid becoming nauseated! The first hezrou sinks its nasty fangs and claws into Ogon Fox, and the second claw attack seizes the agile kitsune in a one-armed hug, pulling him close and coating him with a nauseatingly foul ooze!


The second hezrou demon shuffles back five feet, just out of reach of Dire Bat Johann's fangs, and croaks rhythmically, vanishing in a puff of foul, sulfurous smoke, and reappearing atop the heap of rubble and the fallen nalfeshnee's corpse, near Sir Alphonse... *POOF!*...*POOF!*


MWIKALI & KIKU! THEN SIR ALPHONSE! THEN ROUND 2!! EEEEEK!!


#2 teleports into position 10 feet east of the collapsed column, atop the corpse of the nalfeshnee, and only a 5-foot step out of Alphonse's reach...


Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

Mwikali will aim at one of the Hezrou.

She casts Web Bolt Reflex DC23 or get effected by the web spell localized on it

Caster level Check: 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31


Mwikali wrote:

Mwikali will aim at one of the Hezrou.

She casts Web Bolt Reflex DC23 or get effected by the web spell localized on it

Reflex 1d20 + 3 ⇒ (4) + 3 = 7 fails! Womp-womp-womp...

Mwikali's bolt of webs strikes the demon and entangles it!

GRIBBIT!?

Abyssal:
WEBS!?


SIR ALPHONSE! THEN ROUND 2!! EEEEEK!!


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 10/10 | HP 168/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

DC 24 Fortitude save: 1d20 + 12 ⇒ (13) + 12 = 25
For the moment, the Fox resists the hezrou's sickening ichor.
Not nauseated, but 123 hp reduced to 78!


At the same moment when the Mighty Ones are discovering that the Pope is the Antichrist disguised as Eugenius, a rider from the far east arrives quietly in Rome.

Hisao of the Yellow Reed had ridden many li on his coal black Mongolian steed Shadow Chaser to visit his old adventuring companion Sir Alphonse Veritas. They were both Lusty Fools, and had sworn an oath to fight the Antichrist wherever he might reappear.

The tricky old gnome Rumplestiltskin had told the renegade ninja master that their old foe had resurfaced in Rome as the Pope, and Hisao knew his friend the Englishman would certainly be at the front of the line. He heard Sir Alphonse was adventuring with a new band called the Mighty Ones. Among these Mighty Ones was said to be the famous Bear and Fox, shapeshifting warriors that fought as brothers in arms. Hisao had also heard there was a Lord of the Fey named Perpireen McGibel traveling with the Englishman, as well as an African witch named Mwikali and the Daughter of the Dragon, Ihrin Ardlean Dracul.

Though Hisao was bound to a contract of service to the Sultan of the Turks, and would be unable to join the Mighty Ones in their fight against Nero Antichrist, still he could render assistance to his old friend Alphonse by bringing powerful magical gifts the ninja had stolen to the paladin's new companions.


M Human fighter 4/monk 4/expert 2

Let's go ahead and start round 2. Alphonse can take his round 1 actions when he gets the chance. Go ahead, Johann...

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 224/224 HP; Init +8; Perception +21; Darkvision 90, Low Light, Blindsense 20; [AC 30][Touch 19][FF 28]; [Fort 19][Reflex 16][Will 13],[CMD:43, vs grapple 45],[Minutes of Minor Aspect 17/17], [Hours of Major Aspect 17/17]

Johann bites whoever is closest in a full round attack.

Bite PA Attack 1 & damage: 1d20 + 18 ⇒ (5) + 18 = 232d6 + 21 + 1d6 ⇒ (1, 4) + 21 + (2) = 28
Bite PA Attack 2 & damage: 1d20 + 18 - 5 ⇒ (12) + 18 - 5 = 252d6 + 21 + 1d6 ⇒ (2, 2) + 21 + (4) = 29
Bite PA Attack 3 & damage: 1d20 + 18 - 10 ⇒ (15) + 18 - 10 = 232d6 + 21 + 1d6 ⇒ (1, 5) + 21 + (3) = 30

[good, cold iron, silver]


Johann Kaltgeboren- Dire Bat! wrote:

Johann bites whoever is closest in a full round attack.

[dice=Bite PA Attack 1 & damage]d20+18; 2d6+21+d6
[dice=Bite PA Attack 2 & damage]d20+18-5; 2d6+21+d6
[dice=Bite PA Attack 3 & damage]d20+18-10; 2d6+21+d6

[good, cold iron, silver]

AC 25; with flank bonus from Fox, all three bites hit hezrou #1...

The hezrou with snout smashed and bleeding from Fox's flying kick, now flanked by Fox and Bat, roars in dismay and pain as Bat lands three powerful bites on the demon's thick neck, right shoulder, and right forearm...

126 total damage on #1 already! WTG, Johann and Ogon Fox!


AGAINST THE HEZROU DEMONS! ROUND 2! FIGHT! EEEEEK!!

LORD PERPIREEN!
DIRE BAT JOHANN! (Bites hezrou #1 thrice!)
LADY IHRIN!
MWIKALI & KIKU!
OGON FOX!
HEZROU DEMONS (2)!
SIR ALPHONSE!

OOH OOH AH AH AAAHHH!!!


Leaving Shadow Chaser untied at a marble fountain outside the Vatican where she can drink, the renegade ninja master checks his handy haversack to make certain the "borrowed" magic items for the Englishman and his new adventuring companions were all still secure...

Hisao had acquired three of the magical gifts from the Tomb of Temujin, the Great Khan:

For Alphonse, he brought Temujin's headband, which granted its wearing great leadership and charisma. Headband of alluring charisma +4

For the Ogon Fox, he brought Temujin's bracers, which magically moved the arms of the wearer to block incoming attacks. Bracers of armor +6

The third item "acquired" from the Tomb of Ghengis Khan was for Johann: Temujin's belt, which granted the wearer magical physical prowess. Belt of physical might +4

Graverobbing had proven lucrative over the past year, but Hisao frequently burnt expensive incense and offered boiled peanuts up to Sun Wukong, The Monkey King, to protect the ninja from vengeful spirits of the dead whose tombs he robbed...

From the Imperial Palace in the Forbidden City, he had stolen the original manuscript of Art of War, in Sun Tzu's own hand, for Lord Perpireen (no other gift seemed suitable for a lord the size of a child's doll). Tome of Clear Thought +3

The mysterious Sister of Dracula, Lady Ihrin, he brought the Cape of Flying Bat Master, who had been a famous martial arts master in early 13th century China, and one of the Seven Freaks of the South (called the Seven Heroes of the South to their faces). Flying Bat Master had been blind as a bat, but his keen hearing and kung fu skills more than made up for his lack of sight. He had been the unspoken leader of the Seven Freaks, and his aerial kung fu which targeted vulnerable pressure points to destroy his enemies was widely feared throughout China. These Song Dynasty patriots had fought against corrupt Song officials and Jurchin invaders from the North. Flying Bat Master's cape seemed an appropriate gift for the Daughter of the Dragon. Cloak of the bat and resistance +3

For the African Witch Mwikali, Hisao had stolen the fabled Crown of the Yellow Emperor, China's mythical first ruler, from the vaults of the Forbidden City. Headband of Mental Superiority +4

Sneaking unseen like a ghost into the Church of Saint Peter, Hisao thought to himself, Now, if only I can deliver these gifts safely to Englishman and friends... Sun Wukong, guide me!... This Roman Priest-King must surely ward castle with many dangerous traps and guardians...


LORD P!
LADY IHRIN!
MWIKALI!
OGON FOX!

EEEEEEP!!


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

Ihrin will strike using her full attack regimen on the first one.

Tiger Fang: 1d20 + 16 ⇒ (6) + 16 = 22
Damage: 1d8 + 6 ⇒ (4) + 6 = 10
Fire: 1d6 ⇒ 5
Holy: 1d6 ⇒ 3
Sneak Attack: 6d6 ⇒ (2, 2, 5, 1, 4, 4) = 18

Tiger Fang: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d8 + 6 ⇒ (3) + 6 = 9
Fire: 1d6 ⇒ 3
holy: 1d6 ⇒ 2
Sneak: 6d6 ⇒ (3, 3, 2, 3, 4, 5) = 20

Ice Tusk: 1d20 + 16 ⇒ (20) + 16 = 36
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Frost: 1d6 ⇒ 6
holy: 1d6 ⇒ 3
Sneak: 6d6 ⇒ (3, 2, 2, 6, 3, 6) = 22


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

Crit COnfirmation: 1d20 + 16 ⇒ (5) + 16 = 21
Also gonna use my Sneaks to Disorient (-2 to all attacks, -6 to attacks v.Ihrin)


Ihrin Ardlean Dracul wrote:

Ihrin will strike using her full attack regimen on the first one.

[dice=Tiger Fang]1d20+16
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=Holy]1d6
[dice=Sneak Attack]6d6

[dice=Tiger Fang]1d20+11
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=holy]1d6
[dice=Sneak]6d6

[dice=Ice Tusk]1d20+16
[dice=Damage]1d6+3
[dice=Frost]1d6
[dice=holy]1d6
[dice=Sneak]6d6

Ihrin lands a cut on the wounded hezrou with Ice Tusk, drawing more vile ichor from its flesh... GGRRRAAAARRRGGHH!!!


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 10/10 | HP 168/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

Poof! The Fox becomes insubstantial, misty, and translucent, entering gaseous form! Gaseous Fox flies a very short distance away (5ft step using the 10ft fly speed).

An old SKR post clarified that they didn't think they should have to state explicitly that a gaseous creature can't be grappled. I can still be attacked (my AC is the same). I have DR 10/magic now, but I'd guess the attacks of a demon like this count as magic.

Concentration check to use this spell-like ability: 1d20 + 9 + 3 ⇒ (14) + 9 + 3 = 26
The DC is 13 + the Hezrou's CMB, so that looks like a fail.

The Fox tries to put a strange ki power to use, but the ability fizzles, his concentration disrupted by the huge demon tearing at him with claws and teeth!

Ki pool now 3/6.


HP: 116/172 (147)| AC: 24 FF: 24 Touch: 11 CMD: 27| Init: +0|Fort +20, Ref +13, Will +18|Hero Points: 1/1|Immune:Fear, Charm, Disease (20 ft. Aura Immune Fear/10 ft. +4Charm)

You don't need a Concentration check to use an SLA, so you're good to go.

Alphonse round 1. just gonna use something I know is likely to fail so we probably won't need to retcon anything:

Alphonse casts Damnation.

"BEGONE, fiends!"

Caster Level check: 1d20 + 10 ⇒ (15) + 10 = 25

If that gets past their SR, they take damage equal to 1d8 per the highest level [Evil] spell or Spell-like Ability they have, Will DC 18 for half damage. It's a 30 ft. radius burst, so unfortunately if anybody in our party has an [Evil] spell prepared they also take damage...so hopefully nobody does.


Alphonse Veritas, Oathkeeper wrote:

You don't need a Concentration check to use an SLA, so you're good to go.

Alphonse round 1. just gonna use something I know is likely to fail so we probably won't need to retcon anything:

Alphonse casts Damnation.

"BEGONE, fiends!"

If that gets past their SR, they take damage equal to 1d8 per the highest level [Evil] spell or Spell-like Ability they have, Will DC 18 for half damage. It's a 30 ft. radius burst, so unfortunately if anybody in our party has an [Evil] spell prepared they also take damage...so hopefully nobody does.

That punches the demons' SR... Highest level SLA is 7th level, so 7d8 ⇒ (6, 7, 5, 7, 3, 3, 7) = 38 damage, #1's Will 1d20 + 9 ⇒ (15) + 9 = 24 succeeds, so he takes half... #2's Will 1d20 + 9 ⇒ (12) + 9 = 21 also succeeds, so it also takes half damage...

The hezrou demons croak in rage and pain as Sir Alphonse wracks them with damnation... GGRRRAAAARRRGGHHH!!!


The wounded hezrou, seeing its death at hand, attempts to evacuate...

Concentration check to cast defensively 1d20 + 15 ⇒ (19) + 15 = 34 succeeds, greater teleport is cast...

*POOF!!* The wounded hezrou demon vanishes in a puff of sulfurous smoke!

The other hezrou lunges at the hated paladin who wields the dreaded Foereaper... Biting the holy knight 1d20 + 17 ⇒ (7) + 17 = 24 and dealing 4d4 + 8 ⇒ (1, 4, 4, 1) + 8 = 18 damage... clawing at Alphonse 1d20 + 17 ⇒ (16) + 17 = 33 for 1d8 + 8 ⇒ (1) + 8 = 9 damage... and clawing again 1d20 + 17 ⇒ (14) + 17 = 31 for 1d8 + 8 ⇒ (8) + 8 = 16 more damage...

The remaining hezrou's attempts to grab the noble paladin are foiled by his magical ring of freedom of movement! GRRAAAGHH!! SLIPPERY MEAT!!


M Human fighter 4/monk 4/expert 2

I believe everyone has acted for ROUND 1, and Johann, Ogon Fox, and the demons have all gone in ROUND 2...


Slipping invisibly through a crowd of crimson-robed cardinals and armored Vatican paladins, Hisao the renegade ninja master finds the dark stairwell that leads down into the Roman Catacombs from the Church of Saint Peter, its grate opened...

He notes that two rich-looking noblemen are pacing anxiously nearby and arguing in whispered tongues unknown to the Japanese ninja (these are King of Aragon, Catalina, etc, and Cosimo D'Medici)... Resisting the urge to cut their purses, he activates his ghost-face killer gi outfit, becoming ethereal, and sinks down undetected into the Catacombs...

Oh great Monkey King Sun Wukong! Lead me to Englishman Alphonse and his new friends, I pray! I will offer up the tastiest peanuts and sweetest sake next time I find your shrine!

The ethereal ninja drifts past the fountain of sacramental wine flowing from the rose quartz Christ's wounds, into the looted chapel of Osiris...


HP: 116/172 (147)| AC: 24 FF: 24 Touch: 11 CMD: 27| Init: +0|Fort +20, Ref +13, Will +18|Hero Points: 1/1|Immune:Fear, Charm, Disease (20 ft. Aura Immune Fear/10 ft. +4Charm)

Alphonse looks at the remaining demon.

"You would have been better served fleeing the fight, like your more prudent friend." Alphonse informs the Hezrou, holy light wreathing him and undoing the damage wrought by the frenzied demon.

Lay on Hands: 7d6 + 15 ⇒ (3, 4, 5, 2, 4, 4, 6) + 15 = 43

Ha. Exact amount.

He then swipes at the lone fiend with Foereaper.

Foereaper 1: 1d20 + 16 ⇒ (14) + 16 = 30
Damage?: 2d4 + 21 ⇒ (4, 3) + 21 = 28

Foereaper 2: 1d20 + 11 ⇒ (11) + 11 = 22
Damage?: 2d4 + 21 ⇒ (3, 2) + 21 = 26

Foereaper 3: 1d20 + 6 ⇒ (19) + 6 = 25
Damage?: 2d4 + 21 ⇒ (1, 1) + 21 = 23

Confirm?: 1d20 + 6 ⇒ (16) + 6 = 22
Crit Damage?: 6d4 + 63 ⇒ (4, 1, 1, 4, 2, 3) + 63 = 78


Alphonse Veritas, Oathkeeper wrote:

Alphonse looks at the remaining demon.

"You would have been better served fleeing the fight, like your more prudent friend." Alphonse informs the Hezrou, holy light wreathing him and undoing the damage wrought by the frenzied demon.

[dice=Lay on Hands]7d6+15

Ha. Exact amount.

He then swipes at the lone fiend with Foereaper.

[dice=Foereaper 1]1d20+16
[dice=Damage?]2d4+21

[dice=Foereaper 2]1d20+11
[dice=Damage?]2d4+21

[dice=Foereaper 3]1d20+6
[dice=Damage?]2d4+21

[dice=Confirm?]1d20+6
[dice=Crit Damage?]6d4+63

That's 2 hits on AC 25 for 51 total damage to hezrou #2...

Sir Alphonse begins to mow down the remaining hezrou with strong strokes of Foereaper, landing two solid blows... UGH!! AAARRGG!!


AGAINST THE HEZROU DEMONS! ROUND 2! FIGHT! EEEEEK!!

LORD PERPIREEN!
DIRE BAT JOHANN! (Bites hezrou #1 thrice!)
LADY IHRIN!
MWIKALI & KIKU!
OGON FOX! (Botches his gaseous form ki power!)
HEZROU DEMONS (2)! (#1 greater teleports away, freeing Ogon Fox!)
SIR ALPHONSE! (Strikes #2 twice!)

OOH OOH AH AH AAAHHH!!!


LORD P! LADY IHRIN! MWIKALI! THEN ROUND 3!! EEEEEK!!


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

Ihrin shifts to attack the Hezrou that was attack Alphonse.

Tiger Fang: 1d20 + 16 ⇒ (13) + 16 = 29
Damage: 1d8 + 6 ⇒ (8) + 6 = 14
Fire: 1d6 ⇒ 6
Holy: 1d6 ⇒ 3
Sneak Attack: 6d6 ⇒ (5, 3, 5, 2, 1, 1) = 17

Tiger Fang: 1d20 + 11 ⇒ (18) + 11 = 29
Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Fire: 1d6 ⇒ 5
Holy: 1d6 ⇒ 5
Sneak Attack: 6d6 ⇒ (3, 6, 4, 6, 4, 4) = 27

Ice Tusk: 1d20 + 16 ⇒ (5) + 16 = 21
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Cold: 1d6 ⇒ 1
Holy: 1d6 ⇒ 2
Sneak Attack: 6d6 ⇒ (5, 1, 3, 6, 4, 4) = 23

Dibilitating strike will be the -2 to AC and -6 AC for me to hit


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

Crit COnfirm for the second hit: 1d20 + 16 ⇒ (1) + 16 = 17


Ihrin Ardlean Dracul wrote:

Ihrin shifts to attack the Hezrou that was attack Alphonse.

[dice=Tiger Fang]1d20+16
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=Holy]1d6
[dice=Sneak Attack]6d6

[dice=Tiger Fang]1d20+11
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=Holy]1d6
[dice=Sneak Attack]6d6

[dice=Ice Tusk]1d20+16
[dice=Damage]1d6+3
[dice=Cold]1d6
[dice=Holy]1d6
[dice=Sneak Attack]6d6

Dibilitating strike will be the -2 to AC and -6 AC for me to hit

First two strike, no crit, dealing a total of 73 damage (fire damage soaked by resistance)... Hezrou #2 has taken 124 damage total so far...

The remaining hezrou croaks in agony as Ihrin splits open its oozing, mottled hide with two swift strokes of Tiger Fang, and the fiend barely dodges Ice Tusk... GGGRRRROOOAAAAKKK!!! It stumbles, spilling black ichor all over the pile of rubble it is standing on...


Dropping down through the limestone between the layers of the ancient Catacombs and scouting each level swiftly and invisibly, the ethereal ninja master shakes his head at the terrible atrocities he sees displayed in the Antichrist's maze of the malevolent, and wonders at the fearsome guardians Nero restocked the Catacombs with...

Finally, he came upon the familiar Englishman, an armored knight with his brightly glowing scythe Foereaper, and his new company, finishing off a couple of greater demons. A dead boar headed demon the size of an elephant lay half buried under the rubble of the thunderous collapse he'd faintly sensed while scouting, and a froglike demon as big as an ogre was just now succumbing to the prowess of Sir Alphonse and his mighty companions!

Once they were at ease, he revealed his presence, becoming corporeal on the Material Plane once more, and speaking in English with a heavy Japanese accent...

Salutations, honorable Sir Alphonse! It is I, your old friend from the far island of Honshu, Hisao! How have you been!? It has been too long, my friend...

Bowing respectfully to Alphonse and each of the others, he greets the Mighty Ones with gladness and excitement.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Johann turns back to his humanoid self.

"STOP RIGHT THERE! Not a step closer. We've already been attacked by every sort of devil and demon in the books and I am sure there is a shapeshifting version in there somewhere too."

sense motive on this dude: 1d20 + 7 ⇒ (2) + 7 = 9

Johann can't get a read on him.


Johann Kaltgeboren wrote:

Johann turns back to his humanoid self.

"STOP RIGHT THERE! Not a step closer. We've already been attacked by every sort of devil and demon in the books and I am sure there is a shapeshifting version in there somewhere too."

[dice=sense motive on this dude]d20+7

Johann can't get a read on him.

The mysterious Asian freezes, and raises his hands, palms forward, smiling. He replies to Johann in broken English: A thousand pardons, honorable Johann Sensei of Black Woods... I have hear of your bravery, and your strength... I also hear you are shapeshifter yourself... Unfortunately, this not one of my powers... I can become invisible, even insubstantial as smoke... But this is my true form, Johann Sensei... I am old friend of Englishman, Sir Alphonse... The ninja bows again.


HP: 116/172 (147)| AC: 24 FF: 24 Touch: 11 CMD: 27| Init: +0|Fort +20, Ref +13, Will +18|Hero Points: 1/1|Immune:Fear, Charm, Disease (20 ft. Aura Immune Fear/10 ft. +4Charm)

Alphonse smiles and steps in, clasping hands with Hisao.

"Hisao, old friend! I'd wondered what had become of you after our original escapades! Glad to see you're doing well! But what are you doing here?"


Alphonse Veritas, Oathkeeper wrote:

Alphonse smiles and steps in, clasping hands with Hisao.

"Hisao, old friend! I'd wondered what had become of you after our original escapades! Glad to see you're doing well! But what are you doing here?"

Hisao beams at his old friend Alphonse and answers: I come bearing gifts to aid you and your new friends in your quest against the Antichrist Nero! I wish I could join your quest, my old friend... I truly do... But I am bound in service to your enemy, Ottoman Emperor Mehmed II... I am sorry, friend Alphonse... But I am bound by powerful curse... Hisao looks pained as he admits his service to the Ottoman Sultan, a maharaja rakshasa masquerading as a human... Bringing these gifts to you, says Hisao as he removes six items from his handy haversack, is least I can do...

He hands one gift to each of the Mighty Ones: Temujin's bracers of armor +6 to Ogon Fox; Temujin's belt of physical might +4 (Strength and Dexterity) to Johann; Temujin's headband of alluring charisma +4 to Sir Alphonse; Sun Tzu's Art of War, tome of clear thought +4 to Lord Perpireen; Flying Bat Master's Cape, cloak of the bat and resistance +3 to Lady Ihrin; and Crown of the Yellow Emporer, headband of mental superiority +4 (associated skills Diplomacy and Sense Motive) to Mwikali.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

"AH, an OLD FRIEND?" booms Johann. "Well, I can't turn down a present." He examines the belt. It is surely of a fine workmanship.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 10/10 | HP 168/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

The Ogon Fox bows deeply to Hisao, in turn. He accepts Temujin's bracers of armor +6. Placing one on each arm, he looks over the beautiful items appreciatively.

"Thank you, Hisao," he says with another bow, deeper and longer than the last.


Having distributed the magical gifts, Hisao bows to each of the heroes again, before saying: Your adventures might eventually lead you into conflict with Sultan of Ottoman Turks... If so, be very careful, Mighty Ones... Murad II is not what he appears to be... He is not human, but a powerful shapeshifting monster... I have seen his true shape... It is like a man, but its head has three faces: one like panther, one like hawk, and one like serpent... Hands are backwards... Powerful sorcerer... Many monsters serve Sultan Murad II, both in his court and in catacombs under Constantinople... For what is worth, there is secret trapdoor in floor of Royal Palace, that leads down into catacombs below...


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

"Rakshasha" Ihrin says as she sheaths her blades and stands to look at the Hezrou.

'Fought one before. Freed slaves, slew Arabs"She takes the offered cloak and thanks the master in his native tongue.


Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

"Fowl creature indeed, but if he shows his wrath I will be ready, as will the powers Mother Africa gives me to fight them to free my people" She says looking at the man, having been to Japan and learned the language does not speak it.


HP: 116/172 (147)| AC: 24 FF: 24 Touch: 11 CMD: 27| Init: +0|Fort +20, Ref +13, Will +18|Hero Points: 1/1|Immune:Fear, Charm, Disease (20 ft. Aura Immune Fear/10 ft. +4Charm)

"Is there anything we can do to help you now, Hisao? Surely you do not wish to be bound to such a creature?"


Alphonse Veritas, Oathkeeper wrote:
"Is there anything we can do to help you now, Hisao? Surely you do not wish to be bound to such a creature?"

Hisao looks hopefully at his old friend, and replies, When you have completed your current quest to destroy Antichrist for good... Perhaps you could come to Constantinople and slay the Sultan? That would free me from the spell he placed on me when he caught me trying to rob his treasury...


Hisao looks pained for a moment, inhaling sharply and grimacing. He bends at the waist, not in a bow this time, but with hands on knees as if catching his breath after sprinting.

He curses under his breath in Japanese, then straightens up, his face pale and glistening with sweat.

No matter how I struggle or plot to throw off this yoke... The magic geas compels me to obey. This secret mission to bring these gifts to the honorable Mighty Ones causes me growing discomfort... I must return now. Use gifts wisely, and may your gods protect you... always... Hisao bows deeply, and then, with a kanji formation of interlocking fingers, he vanishes once more into shadow...


M Human fighter 4/monk 4/expert 2

Armed with new magical gifts delivered by Sir Alphonse's old friend Hisao, the Mighty Ones press on in search of the keyhole of the copper key, revealed to the heroes via divinations to lie somewhere on the sixth level of the Catacombs...

Exploring the recess to the east of the collapsed pillar that buried the great corpse of the nalfeshnee Gravegobbler (and nearly buried Cobra Johann as well), the valiant Mighty Ones find a dead end where a more ancient collapse occurred at some time in the past.

Turning around, they venture west, from whence the two hezrou demons came to also lose a battle against the Mighty Ones, where a rough-hewn limestone stair winds and spirals down into deeper caverns...


M Human fighter 4/monk 4/expert 2

Please remind me: How are you dealing with the unconscious bodies of Dukes of Gloucester and Burgundy? Stuff them in a bag of holding and open the bag to refresh the air every ten minutes? Or bind them and leave them somewhere?


M Human fighter 4/monk 4/expert 2

LEVEL SIX OF THE ROMAN CATACOMBS

The rough-hewn stairs descend to the sixth level of the Catacombs, or perhaps more properly, the First Level of the Underworld, a vast subterranean realm of caverns great and small, linked by leagues of nighted tunnels and underground rivers, and said to contain entire underground seas in some locations...

This sixth level of Catacombs under the Vatican is but a microcosm of the sprawling subterranean extent of the Underworld under the Italian peninsula... It is rumored by dwarves, dark elves, orcs, and goblinkind that have dealings with the upper world to sprawl and riddle the Alps, stretching north under Europe and the British Isles, and yet even under the Mediterranean and Atlantic Seas, where strange realms indeed flourish or decay far under the world of men...

There is an awful sense of passing from one world into another: a deep, sunless world inhabited by monstrous aberrations, bound titans of the ancient world, shades of the dead, and mysteries unknown to mankind...


M Human fighter 4/monk 4/expert 2

Area 35:

As the adventurers descend the rough-hewn stairs to the deepest Catacombs, they descry primitive cave art on the walls of the stairwell, suggesting eons of time... Hunters hunting mammoth monsters that have been extinct for millennia now...

Area 36:

The stairs terminate in a cavern lit by a roaring wall of fire to the south, straight ahead...

To the party's left looms a frosty wall of solid but transparent ice. The firelight from the south is reflected in the mirror-like surface of this icy barrier...

One can barely make out figures or objects on the other side of the ice wall...

Area #37 is a cavern sealed off by a 5-ft-thick wall of ice, magically sustained and permanent. Likewise, area #38 is also a cavern, sealed by permanent walls of fire...

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