Michael Johnson 66 |
Ihrin lounges forward to strike
[dice=Attack One]1d20+14
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=Holy]2d6[dice=Attack Two]1d20+9
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=Holy]2d6[dice=Wakizashi]1d20+12
[dice=Damage]1d6+6
[dice=Cold]1d6
[dice=Holy]2d6
Because Nero full withdrew into area 2 last round, he is 60 ft from Lady Ihrin at start of her turn, so she can charge and attack once; you can reroll a single charge attack if you like.
Alphonse Veritas, Oathkeeper |
Alphonse charges in, sparing only a brief glance at the desecration Nero has wrought, before bringing Foereaper down on the monster.
Holy Smite!: 1d20 + 20 + 2 + 2 + 5 - 4 ⇒ (4) + 20 + 2 + 2 + 5 - 4 = 29
Damage?: 2d4 + 22 + 24 + 2d6 ⇒ (2, 2) + 22 + 24 + (4, 1) = 55
Foereaper is currently a +3 Holy weapon due to Divine Bond.
Antichrist Nero |
Alphonse charges in, sparing only a brief glance at the desecration Nero has wrought, before bringing Foereaper down on the monster.
[dice=Holy Smite!]1d20+20+2+2+5-4
[dice=Damage?]2d4+22+24+2d6Foereaper is currently a +3 Holy weapon due to Divine Bond.
With supernatural grace, the monster deftly turns and parries the noble paladin's stroke! *CLANG!!*
Do you like my reimagining of the crucifixion, Sir Alphonse? Oh, by the way... so dreadfully sorry about my dragon raising the Veritas manor in Kent... He has a terrific temper, and is still smarting at your interruption of his fun on the feast day of Saint Valentine...
Johann Kaltgeboren- Dire Bat! |
Johann turns to a bat, and tries to fly up and above the ring!
fly check: 1d20 + 13 ⇒ (20) + 13 = 33
He soars above like a natural born flier, and gets 60 feet closer to the action.
Ihrin Ardlean Dracul |
Okay
Katana: 1d20 + 14 + 2 + 1 ⇒ (13) + 14 + 2 + 1 = 30
damage: 1d8 + 6 ⇒ (3) + 6 = 9
Fire: 1d6 ⇒ 4
Holy: 2d6 ⇒ (2, 3) = 5
Antichrist Nero |
Okay
[dice=Katana]1d20+14+2+1
[dice=damage]1d8+6
[dice=Fire]1d6
[dice=Holy]2d6
Lady Ihrin charges into the fountain chamber up to where Nero stands beside the altar in front of the basin and brings Tiger Fang down to strike at the lich's head, but Nero sidesteps the blade at the last second! *WHOOSH!*
Alphonse Veritas, Oathkeeper |
With supernatural grace, the monster deftly turns and parries the noble paladin's stroke! *CLANG!!*Do you like my reimagining of the crucifixion, Sir Alphonse? Oh, by the way... so dreadfully sorry about my dragon raising the Veritas manor in Kent... He has a terrific temper, and is still smarting at your interruption of his fun on the feast day of Saint Valentine...
Alphonse grits his teeth and tightens his grip on Foereaper, but maintains a tight grip on his emotions.
"Rest assured, Nero, all debts will be repaid in the eternal. You and the wyrm both will be brought to stand judgment, and have the rest of time itself to learn true regret for your sins."
Vlad II Dracul “The Dragon” |
Johann turns to a bat, and tries to fly up and above the ring!
[dice=fly check]d20+13
He soars above like a natural born flier, and gets 60 feet closer to the action.
Count Vlad II Dracul manages to raise his thorn-crowned, bloody head to smile at Dire Bat Johann as he soars into the chamber on giant bat wings...
Lord Perpireen tries not to notice his ally's repulsive metamorphosis...
Ah... croaks "The Dragon" of Wallachia, How I adore zee children of zee night...
Antichrist Nero |
ROUND 2, MYTHIC INITIATIVE 2ND TURN:
As Lady Ihrin Dracul, Sir Alphonse Veritas, Dire Bat Johann and Ogon Fox rush upon him in the fountain chamber, Nero Antichrist leers salaciously at the beautiful but lethal Daughter of the Dragon...
Yesss, sweet Agrippina... Come and embrace your beloved brother...
Not wanting to be surrounded and flanked, but unable to withdraw without provoking attacks of opportunity, the over-confident lich dashes recklessly eastward into the Chapel of Osiris...
Lady Ihrin, Dire Bat Johann, Sir Alphonse Veritas and Ogon Fox can attempt attacks of opportunity on Nero...
Ihrin Ardlean Dracul |
Katana: 1d20 + 14 + 2 + 1 ⇒ (13) + 14 + 2 + 1 = 30
Damage: 1d8 + 6 ⇒ (1) + 6 = 7
Fire: 1d6 ⇒ 6
holy: 2d6 ⇒ (1, 1) = 2
She takes a slash and smiles.
"That is hard to do brother when you keep running away like this? What do you not want to give your sister a hug?'
Vlad II Dracul “The Dragon” |
Count Vlad II Dracul turns his pale, bloody visage upon his daughter Ihrin and smiles with fatherly love and pride.
Eu mor, floare de primăvară. Te iubesc atit de mult. Împrăștiați acest monstru cu prietenii voștri valenți și răzbunați ne, draga mea.
A gout of crimson blood bursts from his lips, he hangs his thorn-crowned head, and dies.
Michael Johnson 66 |
[dice=Katana]1d20+14+2+1
[dice=Damage]1d8+6
[dice=Fire]1d6
[dice=holy]2d6She takes a slash and smiles.
"That is hard to do brother when you keep running away like this? What do you not want to give your sister a hug?'
Is that counting +2 for heroism and +2 for flanking with Dire Bat Johann?
The Ogon Fox |
No AoO from the Fox, as he is still paralyzed at this point. It is as a full-round action on his upcoming turn that he makes the save to be freed.
Johann Kaltgeboren- Dire Bat! |
Bite Attack AoO & damage: 1d20 + 20 + 2 + 2 + 1 ⇒ (20) + 20 + 2 + 2 + 1 = 452d6 + 12 + 2d6 ⇒ (4, 3) + 12 + (2, 1) = 22
crit confirm?: 1d20 + 20 + 2 + 2 + 1 ⇒ (4) + 20 + 2 + 2 + 1 = 292d6 + 12 + 2d6 ⇒ (2, 3) + 12 + (1, 3) = 21
Johann strikes as Nero runs.
[buff tracking] magic, good, silver, and cold iron. heroism. flanking. haste. protection from fire 60. resist fire 10.
Initiative Monkey |
BATTLE AGAINST THE ANTICHRIST, ROUND 2, FIGHT!! OOH OOH AH AH AHHH!!
NERO! (Hold person on Ogon Fox!)
LADY IHRIN! (Charges Nero with Tiger Fang!)
JOHANN! (Transforms into a giant bat and flies over the blade barrier!)
LORD PERPIREEN!
ALPHONSE!(Smite misses!)
NERO AGAIN! (Full withdrawal into Chapel of Osiris!)
OGON FOX!
MWIKALI!
EEEEEK!!!
Antichrist Nero |
[dice=Bite Attack AoO & damage]d20+20+2+2+1; 2d6+12+2d6
[dice=crit confirm?]d20+20+2+2+1; 2d6+12+2d6
Johann strikes as Nero runs.[buff tracking] magic, good, silver, and cold iron. heroism. flanking. haste. protection from fire 60. resist fire 10.
Indeed, Johann bites Nero as he flees! Roll damage, please.
Antichrist Nero |
[dice=Bite Attack AoO & damage]d20+20+2+2+1; 2d6+12+2d6
[dice=crit confirm?]d20+20+2+2+1; 2d6+12+2d6
Johann strikes as Nero runs.[buff tracking] magic, good, silver, and cold iron. heroism. flanking. haste. protection from fire 60. resist fire 10.
The Werebeast Johann of the Black Forest nips his fangs into the dead flesh, and tastes the sour blood of Nero Antichrist as the lich tries to flee from he and his companions!
YOUCH!!... I shall repay you for that, Schwartzwalder!
Down 22 hp! First blood goes to Johann!
Alphonse Veritas, Oathkeeper |
Alphonse tries to hook his scythe on the annoying dexterous lich.
AoO: 1d20 + 25 ⇒ (14) + 25 = 39
Damage: 2d4 + 46 + 2d6 ⇒ (2, 3) + 46 + (4, 5) = 60
Remove 2 from the atack roll if I'm not flanking with anyone right now, but I thought we had somebody behind him.
Antichrist Nero |
Alphonse tries to hook his scythe on the annoying dexterous lich.
[dice=AoO]1d20+25
[dice=Damage]2d4+46+2d6Remove 2 from the atack roll if I'm not flanking with anyone right now, but I thought we had somebody behind him.
Foereaper hooks Nero and smites the fiend! AAAAHHH!! DAMN YOU, DU VERITAS!! AAARRRRGH!!
82 total damage!
Mwikali |
Mwikali will move until she can blast with the Ankh of the Saint Moses the Black
Scorching ray Ranged Touch: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 10d8 ⇒ (3, 5, 2, 2, 6, 8, 1, 3, 2, 8) = 40
Antichrist Nero |
[dice=Spell Penetration]1d20+12
No I would need a natural 20 just to hit 32
The Antichrist seems unharmed by the scorching ray from the ankh of Saint Moses the Black...
Even if you could destroy this material body... My spirit would possess another! You'll never find my phylactery, fools! HAHAHAHAHAAA!!
Michael Johnson 66 |
As the Mighty Ones pursue their evil enemy east into the Chapel of Osiris (area 3), they behold another of the Antichrist's macabre "decorations"... In place of the idol of Osiris (which the party looted months earlier), a bloodstained iron maiden hangs by an iron chain from an iron ring affixed to the thirty-foot-high ceiling...
Johann Kaltgeboren- Dire Bat! |
Bat Johann flies forward, squeaking in horror when he sees an old companion. His resolve set, he flies quickly at Nero. With his great hasted speed, his is able to fly around Nero and get behind him, hopefully setting up flanks for his friends.
Bite Attack 1 & damage: 1d20 + 20 + 2 + 1 ⇒ (17) + 20 + 2 + 1 = 402d6 + 12 + 2d6 ⇒ (5, 6) + 12 + (5, 1) = 29
[buff tracking] magic, good, silver, and cold iron. heroism. haste. protection from fire 60. resist fire 10.
Antichrist Nero |
Bat Johann flies forward, squeaking in horror when he sees an old companion. His resolve set, he flies quickly at Nero. With his great hasted speed, his is able to fly around Nero and get behind him, hopefully setting up flanks for his friends.
[dice=Bite Attack 1 & damage]d20+20+2+1; 2d6+12+2d6
[buff tracking] magic, good, silver, and cold iron. heroism. haste. protection from fire 60. resist fire 10.
83 total damage on Nero now.
AAAAAAGH!!
Alphonse Veritas, Oathkeeper |
The Antichrist seems unharmed by the scorching ray from the ankh of Saint Moses the Black...
Even if you could destroy this material body... My spirit would possess another! You'll never find my phylactery, fools! HAHAHAHAHAAA!!
Note: this takes place after everyone else has taken heir actions this round; I want to go last for max effect.
"I trust in the skills of my compatriots to solve that problem. If it comes to the worst, know that I will always be here to stop you when you rise again, and when I eventually pass, the task will fall to my newly minted Order. No matter your tricks there is no escape from justice." the last word booms as he charges forward, and a corona of light bursts forth, emboldening his companions' spirits.
Activating Powerful Justice; everyone within 10 feet of me (so everyone engaged in melee with Nero) gains the ability to pseudo-Smite as a Swift action. This gives you an extra +12 bonus to damage (+24 on the first successful strike), but you don't gain the other usual Smite benefits.
Granting myself the +2 attack and AC from Blessing.
Charge attack: 1d20 + 29 ⇒ (2) + 29 = 31
Damage: 2d4 + 34 + 2d6 ⇒ (1, 2) + 34 + (4, 6) = 47
Antichrist Nero |
Antichrist Nero wrote:The Antichrist seems unharmed by the scorching ray from the ankh of Saint Moses the Black...
Even if you could destroy this material body... My spirit would possess another! You'll never find my phylactery, fools! HAHAHAHAHAAA!!
Note: this takes place after everyone else has taken heir actions this round; I want to go last for max effect.
"I trust in the skills of my compatriots to solve that problem. If it comes to the worst, know that I will always be here to stop you when you rise again, and when I eventually pass, the task will fall to my newly minted Order. No matter your tricks there is no escape from justice." the last word booms as he charges forward, and a corona of light bursts forth, emboldening his companions' spirits.
Activating Powerful Justice; everyone within 10 feet of me (so everyone engaged in melee with Nero) gains the ability to pseudo-Smite as a Swift action. This gives you an extra +12 bonus to damage (+24 on the first successful strike), but you don't gain the other usual Smite benefits.
Granting myself the +2 attack and AC from Blessing.
[dice=Charge attack]1d20+29
[dice=Damage]2d4+34+2d6
The Antichrist narrowly dodges the deadly, smiting arc of Foereaper... *Gasp!* That was too close... I'd better stop playing around with this paladin...
Ihrin Ardlean Dracul |
Ihrin steps up to get into position and strike the Lich.
Tiger Fang: 1d20 + 14 + 2 + 1 ⇒ (16) + 14 + 2 + 1 = 33
Damage: 1d8 + 6 + 24 ⇒ (4) + 6 + 24 = 34
Fire: 1d6 ⇒ 6
Holy: 2d6 ⇒ (4, 5) = 9
Sneak Attack: 6d6 ⇒ (1, 4, 5, 3, 5, 1) = 19
And if successful Neros' movement is halved and he can't take 5 foot steps for a round
Antichrist Nero |
Ihrin steps up to get into position and strike the Lich.
[dice=Tiger Fang]1d20+14 +2+1
[dice=Damage]1d8+6+24
[dice=Fire]1d6
[dice=Holy]2d6
[dice=Sneak Attack]6d6And if successful Neros' movement is halved and he can't take 5 foot steps for a round
Flanking Nero with Dire Bat Johann, Lady Ihrin slices deeply into the lich, eliciting a satisfying scream of pain! AAAAAAAHHH!!!
115 total damage!!
The Ogon Fox |
The Fox dashes in to smite the lich.
unarmed smite: 1d20 + 19 + 1 + 2 ⇒ (2) + 19 + 1 + 2 = 24
But he can't catch the antichrist.
Antichrist Nero |
The Fox dashes in to smite the lich.
[dice=unarmed smite]d20+19+1+2
But he can't catch the antichrist.
The undead monster is quick and agile, and sidesteps Fox's strike!
Woe to you, Oh Earth and Sea! For the Devil sends the Beast with wrath, because he knows the time is short... Let him who hath understanding reckon The Number of the Beast... For it is a human number... Its number is six hundred and sixty six!
Storm Dragon |
The Ogon Fox wrote:The Fox dashes in to smite the lich.
[dice=unarmed smite]d20+19+1+2
But he can't catch the antichrist.
The undead monster is quick and agile, and sidesteps Fox's strike!
Woe to you, Oh Earth and Sea! For the Devil sends the Beast with wrath, because he knows the time is short... Let him who hath understanding reckon The Number of the Beast... For it is a human number... Its number is six hundred and sixty six!
Is that the number of his AC or something? Nyuck nyuck.
Michael Johnson 66 |
Antichrist Nero wrote:Is that the number of his AC or something? Nyuck nyuck.The Ogon Fox wrote:The Fox dashes in to smite the lich.
[dice=unarmed smite]d20+19+1+2
But he can't catch the antichrist.
The undead monster is quick and agile, and sidesteps Fox's strike!
Woe to you, Oh Earth and Sea! For the Devil sends the Beast with wrath, because he knows the time is short... Let him who hath understanding reckon The Number of the Beast... For it is a human number... Its number is six hundred and sixty six!
LOL! His AC is gross, but not that gross...
Mwikali |
AS she rounds the corner Mwikali and her magic duplicates will call out to Nero in her native tongue and pull forth needle and thread. As she does she begins to phantomly sew together something as she does a needle and thread appears before Neros' face and she begins to sew his mouth shut.
Sinister Stitching!:At 12th level, once per day for every 4 witch levels she has, a tatterdemalion can conjure enchanted threads to hinder a creature she can see (Fort negates).
The tatterdemalion can choose to either sew shut the target’s eyes (blinding it) or mouth (preventing speech, bite attacks, breath weapons, verbal components, command words, and the like). The target can end the effect with a successful Strength check (DC = 15 + 1/2 the tatterdemalion’s witch level) as a standard action, or by slashing the stitches with a magic slashing weapon as a full-round action that provokes attacks of opportunity. Either way, the victim takes 1d4 points of bleed damage and either is dazzled (for stitched eyes) or takes a –2 penalty on bite attack and damage rolls and a 20% chance of spell failure with verbal components (for a stitched mouth). Either residual effect lasts 1 minute per witch level.
Any creature can safely remove the enchanted threads with a minute of work and a successful DC 25 Healcheck.
Fort DC27