Year of Our Lord 1437 Pathfinder RAW PVP Combined Tables 1 & 2

Game Master Michael Johnson 66

In Fairytale Earth circa The Year of Our Lord 1437, the Crusaders of the Catacombs and the Desert Jackals join forces as a larger party to confront Antichrist Nero in his dungeon below the Roman Catacombs and stop him from hastening the Apocalypse!


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Could I ask, did anyone take
The skin of Pusinboots the Cat Lord;
I think lord P would very much want this item.


I believe we turned it over to some of the priests in the hopes of getting him Resurrected from the grisly trophy.


Christion Priests or Druids?
[Sorry I have not been around, Lord P may have nicked it back]


M Human unchained monk 8/paladin 6
GM_Panic wrote:

Christion Priests or Druids?

[Sorry I have not been around, Lord P may have nicked it back]

It wouldn't have been too difficult for Lord P to stealthily nick it...

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Don't mess with pusinboots skin unless you want Johann to start PvP. He was one of Johann's best buddies.

Seriously! Though, if in game Johann didn't see you do anything, then I would have no recourse against you.


M Human unchained monk 8/paladin 6

A possible compromise: Pusinboots is resurrected before Lord Perpireen can filch his hide, but he agrees to pass through Lord Perpireen's gate to the Fablehavens of the First World...


M Human unchained monk 8/paladin 6

I always enjoy rolling damage for dragon breath weapons! LOL... Of course, with the party well warded against acid, none of you are likely to take any of the damage. :)

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

(I am now the student in class telling on his friends)

I am pretty sure I am the only one who drank an acid resistance potion, despite me going through the effort of buying them and distributing them to everyone.

However, Alphonse did put resist energy 20 on people.

I don't think Johann will take damage here but everyone else will unless their evasion kicks in.

Question: did the cone hit everyone? Do you have a map for the battle?


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:

(I am now the student in class telling on his friends)

I am pretty sure I am the only one who drank an acid resistance potion, despite me going through the effort of buying them and distributing them to everyone.

However, Alphonse did put resist energy 20 on people.

I don't think Johann will take damage here but everyone else will unless their evasion kicks in.

Question: did the cone hit everyone? Do you have a map for the battle?

Thanks for helping keep the game legit, Johann. We all like a fair challenge.

The cone is 60-ft-long, with a terminus 60-ft-wide, so I'm sure Grünerraver could catch everyone, even if he has to provoke some AoOs moving into a better position.

I will try to link a photo of battle map tonight.


Alphonse is also immune to acid currently, but yes I don't think anybody but Johann drank a Protection from Energy potion, though Alphonse put Resist on everyone (they don't stack, which is why I suggested not buying them at all).

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

There is a BIG difference between protection from energy and resist energy, especially when standing in a dragon's breath weapon.


Correct, but it's not MY fault nobody drank the Protection potions; just explaining why nobody touched the Resist ones. =)


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]
Michael Johnson 66 wrote:
A possible compromise: Pusinboots is resurrected before Lord Perpireen can filch his hide, but he agrees to pass through Lord Perpireen's gate to the Fablehavens of the First World...

That is 100% fair GM, ill take that deal.

Puss is in fairyland

Do we get a Ref save for half from the Dragon spit?


M Human unchained monk 8/paladin 6
Lord Perpireen McGibel wrote:
Michael Johnson 66 wrote:
A possible compromise: Pusinboots is resurrected before Lord Perpireen can filch his hide, but he agrees to pass through Lord Perpireen's gate to the Fablehavens of the First World...

That is 100% fair GM, ill take that deal.

Puss is in fairyland

Do we get a Ref save for half from the Dragon spit?

Yes, DC 28


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism
Johann Kaltgeboren wrote:
I am pretty sure I am the only one who drank an acid resistance potion, despite me going through the effort of buying them and distributing them to everyone.

Looking at my posts I see I neglected to actually say it in a gameplay post, but after MJ's post saying we had three rounds to work with I edited my alias profile and status line to reflect using the CL 10 potion of protection from acid that I had been carrying, as well as noting the acid resist 20 from Alphonse. I did not drink a potion of resist acid, because of Alphonse's spell.

Also, just a note for everyone--don't forget this line from protection from energy about its interaction with resist energy:

Quote:
Protection from energy overlaps (and does not stack with) resist energy. If a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted.

So until your protection from acid pool of damage is used up, the resist acid doesn't have an effect.


M Human unchained monk 8/paladin 6

In the 3 rounds everyone had to prepare, though only Johann actually stated his potion quaffing, since the PbP medium, in my opinion, requires the GM to give the PCs the benefit of the doubt more often than not, I just assumed that everyone saw Johann gulping down his potions and followed suit. But Johann is correct, no one else stated that they were drinking potions. Final ruling: I will let it fly that we assume everyone had time to drink at least a potion of protection before Grünerraver showed up.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

You are a much more forgiving deity overlord than I am!


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:
You are a much more forgiving deity overlord than I am!

Lol I'm a little tougher if it's tabletop. Pbp is hard to adjudicate fairly, because some people might not have as much time as others to check in, so I try to be more lenient.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

I'm kind of the opposite. I figure, PBP are the elite role playing gamers out there, and should be at the top of their game, especially since the format gives them plenty of time to consider their moves carefully. Therefore I am rarely forgiving of mistakes of omission, but I am more forgiving when it comes to them forgetting the storyline, because things go so slow. :D


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:
I'm kind of the opposite. I figure, PBP are the elite role playing gamers out there, and should be at the top of their game, especially since the format gives them plenty of time to consider their moves carefully. Therefore I am rarely forgiving of mistakes of omission, but I am more forgiving when it comes to them forgetting the storyline, because things go so slow. :D

Hmm, I see your point.


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

R1 1d20 + 25 ⇒ (5) + 25 = 30 Vs DC 28
R1 1d20 + 25 ⇒ (13) + 25 = 38 Vs DC 28
R1 1d20 + 25 ⇒ (20) + 25 = 45 Vs DC 28


Can I get a quick recap on everything we (the characters) know or suspect that Gruneraver has done? It will help me determine whether Alphonse would reluctantly stand aside, or resolutely refuse to let him get away without a fight.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Well I know for sure he nearly burned down the entire Black Forest. Think of all those melted gummy bears.


M Human unchained monk 8/paladin 6

He took part in Nero's St Valentine's Day Dragon Holocaust by gassing Paris, but it was Wormwood that burnt much of the Black Forest--Grünerraver actually stopped the red dragon from burning the whole forest down (easy to get confused).

But, he has ruled as a tyrant over the Black Forest for the past couple hundred years, pillaging and killing as he pleased.

He has eaten dozens of German and French maidens.

He enjoys killing dryad's trees and watching the captive dryads waste away in a human-sized birdcage in his lair.

While he has done some good things (fought off Wormwood when he tried to burn the Black Forest and protect Lord Perpireen that one time against Vaba Yaga's daughter), he has mostly been an evil terror.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

I'm guessing we all would view his fight with Wormwood as a territorial dispute between dragons rather than a valiant defense of the Black Forest's denizens.

That said, it does raise the practical question of whether we're inviting greater destruction by removing the biggest barrier in the way of Wormwood burning the Black Forest (but we're also doing that if he goes to the fey realms, so it's too late for that!). It just doesn't do anything for the case of Grünerraver being repentant. =)


M Human unchained monk 8/paladin 6

Grünerraver was evil to the core, albeit lawful evil, and occasionally behaved in a friendly manner when he was bored and desired amiable conversation or a game of chance. His realignment would have required decades of psychotherapy lol...


M Human unchained monk 8/paladin 6

So now you are 14th level and have an excess of treasure. I'd advise you to spend the wealth to upgrade your gear in Nuremberg, the biggest nearby city in the Black Forest region.

With OP gear bought in Nuremberg with Grünerraver's hoard, the party should have a decent chance to survive a foray into Wormwood's lair...


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

lord P takes no loot other than the body.


M Human unchained monk 8/paladin 6

Find a master taxidermist and turn him into a fearsome statue in the Fey World that guards Lord Perpireen's manor house and has the same dragon fear aura that Grünerraver had in life...


M Human unchained monk 8/paladin 6

Lord Perpireen can actually sell off the meat and organs to make enough of a profit to pay the master taxidermist (probably a 10th level alchemist) to stuff Grünerraver lol


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Sounds Like a Plan but he was thinking of giving it to some Druids so they can reincarnate him as a rabbit. But stuffed is just as good.


Johann Kaltgeboren thank you, I worry the Lord P is a bit OTT gets a pass way to often. This time he lost his Prize. Loot, welath and power are not what he is after. But to save and keep things of mythic and magic insode the great dreaming of the fey.

Outside of that he does not do much for the party. So I like your take on him. Viewing Lord P is a trickster a Fey not to be trusted. A fey who seems to give evil a pass.

Fey minds are not mortal ones, what they view as valuable is not what mortals do. To them, dreams wicked and dreams good are the same.

Arrr, but think of all that evil entering the imagination of mortals by way of the fey lands, Just think of all the nightmares to come for children.

Hehe, The Brothers Grim are going to love this.

But then again...

"If we shadows have offended, think but this and all is mended, that you have but slumber’d here, while these visions did appear. And this weak and idle theme, no more yielding but a dream."


M Human unchained monk 8/paladin 6

I must admit, I've used Lord Perpireen to pull off some tricky Fey shenanigans as an NPC a time or two in my other campaigns now lol...

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

I mean no offense of course, just kind wondering why IC we put up with you since you don't actually do anything...


IC?


M Human unchained monk 8/paladin 6

In character


M Human unchained monk 8/paladin 6

If everyone is okay with it, we can proceed with Lord Perpireen being kind of a trickster that provokes occasional pvp, if it's fun for everyone.


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

IC! Doooowww of course!.

As for him and PvP, I really do not like PvP but players want to see him as more of a foe than friend, then I up for it,

Also kind of pleased GM you have used him in other games.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

i would never want to do real pvp but getting into player arguments in character is acceptable in my book as long as people don't get personal


M Human unchained monk 8/paladin 6

I agree, Johann. It makes the story more believable, honestly.


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Yes always IC, and I am more than happy with your PC making him accountable for his action through the lens of your PCs beliefs.


M Human unchained monk 8/paladin 6

I see Fox has already leveled up, good job, Keante. I'll give the rest of you some more time to level up to 14th and time to divide and spend treasure, too.


M Human unchained monk 8/paladin 6

Remember to add a hero point for leveling up.


M Human unchained monk 8/paladin 6

Some of you old school gamers might remember the Deities & Demigods cycloledia for 1st edition AD&D. I am currently working on a 1st edition Pathfinder transcription of that content for use in my Fairytale Earth campaign.

I will post a link to it when I'm finished. The format basically translates the old AD&D stat blocks into 1st edition Pathfinder deity information blocks (alignment, clerics' alignments, worshippers alignments, worshippers, symbol, favored weapon, home plane) followed by a broad description of the deity and its cult.

So far I have completed Celtic, Mesopotamian, and North American pantheon.

I plan to include Central American, Chinese, Egyptian, Finnish, Greek/Roman, Japanese, Norse, and Vedic Indian pantheon, but I'm struggling with whether to include the classic D&D nonhuman deities like Corellon Larethian, Moradin, Garl Glittergold, Vaprak the Destroyer, etc. What do you all think? Should Fairytale Earth have those TSR/Wizards of the Coast deities, or no? They didn't exist until game designers made them up. Then again, the Lovecraft Great Old Ones are included, so why not?

I will be creating the Judeo-Christian and Islamic pantheon from scratch, of course, as TSR didn't dare back in the day lol...

Yahweh/Allah as Greater God head of the pantheon, Virgin Mary, Jesus Christ, Mohammed, and all the saints and prophets as demigods/demigoddesses.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

very controversial of you!

I have no opinion on those nonhuman deities as I don't know them at all, except to say do what is the most fun for you.


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:

very controversial of you!

I have no opinion on those nonhuman deities as I don't know them at all, except to say do what is the most fun for you.

Inclusion of the Abrahamic Monotheistic religions is sure to provoke some emotional responses in the religious. But no offense is intended. I consider myself a believer of sorts, but I can remove my personal spiritual beliefs from affecting my portrayal of these divinities in an objective manner useful to RPGs.

I know that in some nations, the authorities might decide to decapitate me for printing game statistics for Mohammed, for instance, but I'm safely cloistered in US suburbia lol...


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Ok So I work as a VFX Supervisor/Manager and I am so stocked right now.
I have spent the last 2 years working on the HBO/BBC show His Dark Materials. Which has just been nominated for

*** 5 BAFTA's ***

*PHOTOGRAPHY & LIGHTING: FICTION
*COSTUME DESIGN
*SOUND
*TITLES & GRAPHIC IDENTITY
*SPECIAL, VISUAL & GRAPHIC EFFECTS

www.bafta.org/television/awards/tv-2020

The whole VFX team is so stooked


M Human unchained monk 8/paladin 6
GM_Panic wrote:

Ok So I work as a VFX Supervisor/Manager and I am so stocked right now.

I have spent the last 2 years working on the HBO/BBC show His Dark Materials. Which has just been nominated for

*** 5 BAFTA's ***

*PHOTOGRAPHY & LIGHTING: FICTION
*COSTUME DESIGN
*SOUND
*TITLES & GRAPHIC IDENTITY
*SPECIAL, VISUAL & GRAPHIC EFFECTS

www.bafta.org/television/awards/tv-2020

The whole VFX team is so stooked

Awesome! I've been watching His Dark Materials, and you guys have been doing a stellar job! Killing it! Most fun binge watch I've had since The Mandalorian.


M Human unchained monk 8/paladin 6

Thanks for taking time to level up during all the excitement you must be feeling from your career, Johnny Panic! ;)


As a high level alchemist/wizard archmage, Nicolas Flamel can and is willing to greater teleport the party to wherever they need to go to buy whatever they need to buy, and in fact, might already have knowledge or even possession of whatever magic items you want to purchase. The market in Paris is among the best for variety and availability of even major magic items.

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