A Debt demands Repayment (Inactive)

Game Master Shari


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Changing tactics, Doumane attacks Tannis low on her leg cutting through muscle, tendon, and artery. Immediately Tannis crumples to the ground as she succumbs to her grievous injuries. She gasps for breath as her body shuts down from the loss of blood. In mere moments, her body stills and her lifeless eyes stare up at the night sky.

Both Urrkh and Doumane breathe heavily from the exertion of running and fighting and this is all they can hear as they stand in the middle of the side street they had entered. It seems as if the sound of their battle and Tannis' death has gone unnoticed, at least for now.


AC 21, FF 18, Tch 14 | HP 25/25 | perc +8, init +3

Urrkh slaps Doumane on the shoulder in solidarity for a fight well fought, then quickly goes through the woman's pockets and effects.


Doumane hisses at Urrkh, "Quickly, we can't linger. Gods know how many other thugs are following us! We have to get clear and get lost in the streets."

Once we are sure there is no one following us, I'll talk to Urrkh about splitting up. Unless the GM wants us to keep hanging out together?


AC 21, FF 18, Tch 14 | HP 25/25 | perc +8, init +3

Urrkh followed Doumane into the empty nighttime streets. "Can't we just go home? It's pretty hard to get lost in empty streets. Did you get what you wanted?" As far as the half-orc was concerned, the evening had been pretty much a bust.


Urrkh's quickly turns Tannis' pockets inside out and collects the items he finds; a very nice falchion, two potions, and a feather token with a picture of a bird engraved on it. He also relieves her of her belt pouch which jingles with coins. He sees the glint of a chain around her neck and when he pulls it out from under her armor, he's rewarded with delicate looking opal pendant that seems very out of place to be worn by someone like Tannis.

Doumane strains his ears to hear any sounds of approaching footsteps as they prepare to move away from where the body lay in the street.

perception: 1d20 + 8 ⇒ (15) + 8 = 23

He's unsure whether the fact that he hears nothing is reason to relax or be alarmed.

I thought this was a one-off adventure for Urrkh and Doumane.


'How I wish I could you everything, Urrkh. Telling anyone would be a relief.'

'All that i wanted." Doumane says, shrugging, "We scoped out the place, tested the defenses and even removed a few of the Dragomir's guards. Word will be on the street and it is another black mark against their name. Consider it prep work for the real deal."

The halfling slaps Urrkh's shoulder, "I'd advise you to keep a low profile for a few days. We upset some powerful people tonight and my employers are not...the kindest of people. Maybe stay someplace other then home for a day or two?"


AC 21, FF 18, Tch 14 | HP 25/25 | perc +8, init +3

The half-orc nods. Keeping the falchion for himself, he turns the rest of the loot over to Doumane. After all, he'd received a more-than-generous price for the job, and it would be easier to buy more grenados with coins than with necklaces.

"Thanks for the fun, Tiny Man," he says. "Let me know if you got any more work in the future." He grinned a toothy grin, then disappeared down the nearest alley.

Thanks for the fun!!


Doumane watches Urrkh disappear down the alley as he contemplates his next move.

?: 1d20 + 11 ⇒ (15) + 11 = 26
Doumane perception: 1d20 + 8 ⇒ (18) + 8 = 26

Just as Doumane thinks he hears a scuff to his right, Dru moves out of the shadows from the opposite direction to where Urrkh disappeared. She looks from Doumane to Tannis' body and back at Doumane. "Looks like you finally turned the tide in your favor. I guess your friend did his job after all. So you don't need my help here...how about at the warehouse?"


Doumane watches Urrkh vanish into the darkness with some relief. At least he hadn't gotten the half-orc killed. It was time he follwoed suit and-

His plans and musings are broken off as Dru materializes out of the shadows behind him. The rouge turns and looks at the woman and a moment of unvarnished hate crosses the halfling's face, which he slowly swallows.

"Having an enjoyable time watching?" Doumane says, "Don't you people ever sleep? How is good old Jarvyce doing?"


Dru regards Doumane with mild amusement, "I just go where I'm told. If I happen to get a show in the process, it's a small perk."

?: 1d20 + 6 ⇒ (12) + 6 = 18
Doumane sense motive: 1d20 + 6 ⇒ (2) + 6 = 8

She crosses her arms, "I would rather be sleeping but when Jarvyce gives orders, I follow. He said that you were in trouble and that I should go help. He seems to have taken a special interest in you."

She looks up and down the street, "So, what are you going to do now? Wherever you go, I've been instructed to escort you there."


Doumane swallows his anger, at having a minder. At least when Jarvyrce was only watching he could only react but with Dru standing here.....his choices were limited.

'Well, I was going to go to sleep."[/b[ Doumane says, shrugging, [b]"But since I have a guest...." Doumane then, taking a big risk, holds out the music box. "Think the boss will mind if I take this for a personal keepsake? A memento of a hard won victory. He doesn't seem to care for knickknacks."

Fingers crossed....


Dru shrugs, seemingly unphased by Doumane's hostility, "If you want to sleep then I'll escort you home. I'm not here to babysit you. Just get you safely to where you need to go so that you can continue being of use to Jarvyce."

She hand waves at the rogue's request to keep the items he snatched from the warehouse. "You weren't there under Jarvyce's orders so why would he take what you got? If he had sent you there, it would be a different story."

She takes a few steps in the direction of Doumane's place, "So, home then?"


Doumane shrugs, suddenly very tired.

"Home it is then. I, unlike you, am not solely powered by devotion to Jarcyce. If we hit the warehouse again tomarrow, I'll need some sleep. Let's head back and you can tuck me in."

Home it is


Dru snorts, "It's cute that you equate self-preservation with devotion. I also find it interesting that you think everything will still be at that warehouse tomorrow."

She picks up the pace, seemingly wanting this assignment to be over. "Let's go then. The sooner I get you home means the sooner I can go back to bed."

The walk, or more like march, is made in relative silence as the pair weaves their way to Doumane's home. She follows him to the door, "Jarvyce wanted me to take a look around inside to make sure there's no threat. Do you have an issues with that?"

I assume that Doumane will have a problem with that but we'll see :)


Doumane frowns, "So you do want to tuck me into my bed? Why search my room, doesn't your boss see everything anyway? What could you possibly find that Jarvyce would miss? It has been a long day, I've fought, killed and bled in the darkest of night. And we might do it again tomorrow. How we forget the search and go to bed."

The halfling says this last part gruffly, standing in his doorway. 'Find your own way home, Dru. Good night." and slams it in her face.


Doumane perception: 1d20 + 8 ⇒ (9) + 8 = 17

Doumane rants at Dru. For just a moment, he thinks he sees a flash of fear in her eyes as he refuses her entry. The fact that it disappears almost instantly makes him wonder if his tired mind and body is playing tricks on him.

She begins to protest and raises her hand to block the door but she's slower than the halfling and the door slams making her jerk back her hand to keep it from getting caught. Through the door she says, "You should learn not to shoot the messenger, Doumane. I just follow orders."

Doumane leans against his door and releases a long sigh. He waits and strains his ears to hear whether Dru was still on his doorstep.

Doumane perception: 1d20 + 8 ⇒ (18) + 8 = 26

Fairly confident that he is actually alone, or as alone as one can be with an imposing tiefling spying on you, the rogue slowly moves away from the door.

Staying put and sleeping? Or going out? If going out, where to?


For a long moment Doumane stands in silence, enjoying being alone and resting slightly against the wall. How much he would love to sink into bed and sleep...but there is no rest for the weary.

To the dim, unlit room Doumane says loudly, "Jarvyrce, I'm going to church. Feel free to show up, if you want."

And with that he opens the door and heads to the Church of Abadar, wondering if there will be any sign of life at this hour.

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