[PBP Gameday VII] [PACG] Assault on Absalom by Box Runner Nalshene (VC Cartmanbeck) [Tier 2] (Inactive)

Game Master cartmanbeck

Turn Order:
Olenjack/Yewstance
Oloch/agent_eclipse
Erasmus/KyleWorg
Flenta/dinketry

Yewstance's Party Cards Available Sheet

This table currently has a Reinforcements card:
Reinforcements


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Grand Lodge

<VC Cartmanbeck, PFS# 44004> Female Gnome Sorcerer 16/Oracle 1 | Important links: PFSACG Pregens

Choose one of these, Erasmus:

Gameday VII Adventure Card Game Rewards
Season of Tapestry’s Tides Reward #1
Unconventional Firepower: You may add one weapon that has the Firearm trait and one item that has the Ammunition trait from the Gunslinger Class Deck to your box. These cards must have an adventure deck number equal to or lower than your current tier. Each time you advance a tier, you may exchange one of these cards with another card of the same type from the Gunslinger Class Deck, following the same restrictions.

Season of Tapestry’s Tides Reward #2
Burgeoning Captain: At the beginning of a scenario that uses the Skull & Shackles Base Set, you may cross out this reward to gain the skill Survival: Wisdom +2 on your checks attempted while you are on a ship and on your checks attempted against a ship until the end of the scenario.

Season of Tapestry’s Tides Reward #3
Sea Legs: When you would fail a combat check against a bane that has the Aquatic trait, you may cross out this reward to reroll the dice and add 1d6; take the new result.

Grand Lodge

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<VC Cartmanbeck, PFS# 44004> Female Gnome Sorcerer 16/Oracle 1 | Important links: PFSACG Pregens

It looks like we missed lots of rolls for boons as we were going through. Here are all the ones missed, let's see who gets one!

Flenta B: 1d20 ⇒ 16
Oloch B: 1d20 ⇒ 4
Olenjack B: 1d20 ⇒ 9
GM B: 1d20 ⇒ 5

Flenta C1: 1d20 ⇒ 4
Oloch C1: 1d20 ⇒ 16
Olenjack C1: 1d20 ⇒ 15
Erasmus C1: 1d20 ⇒ 13
GM C1: 1d20 ⇒ 12

Olenjack C2: 1d20 ⇒ 4
GM C2: 1d20 ⇒ 2

Oloch D: 1d20 ⇒ 1 Oloch gets a boon! Please choose from the list above!
Olenjack D: 1d20 ⇒ 15

Silver Crusade

Deck Handler

For her bonus cards, Flenta chooses Blessing, Weapon, Weapon.

Are you drawing those cards for us, BR?

Dark Archive

Erasmus Deck Cohort:
Veldira:
Gain 1d4+The Scenario Adventure Number to rolls for the following: Wisdom, Wisdom:Divine, Wisdom:Perception.
|Rerolls Used: 0/1

For Erasmus's, looking at the following.
Bonus: Blessing, Blessing, Weapon.
Boon: Unconventional Firepower.
First Choice Upgrade: Item B 1d1000 ⇒ 200
Second Choice Upgrade: Item B 1d1000 ⇒ 601

Actually pooled out with a lot of pretty good upgrades from this so I am just fixing up some of the starting things.

Grand Lodge

<VC Cartmanbeck, PFS# 44004> Female Gnome Sorcerer 16/Oracle 1 | Important links: PFSACG Pregens

Yep I'll draw them. Here we go:

Blessing of the Ancients:

Blessing B
Traits: Divine Basic
To Acquire: Divine 3
Discard this card to add 1 die to any check. Discard this card to examine the top card of your location, then you may explore your location. After you play this card, if the top card of the blessings discard pile has the Basic trait, recharge this card instead of discarding it.

Kopis:

Weapon B
Traits: Knife Ranged Slashing Basic
To Acquire: Dexterity Ranged 5
For your combat check, reveal this card to use your Dexterity or Ranged skill + 1d4; you may additionally recharge this card to add 1 to your check for each die rolled. When playing another weapon, you may discard this card to add 1d4 to your combat check.

Galvanic Chakram +1:

Weapon 1
Traits: Knife Ranged Slashing Electricity Magic Elite
To Acquire: Dexterity Ranged 8
For your combat check, reveal this card to use your Dexterity or Ranged Skill + 1d8+1; you may additionally discard this card to add 1d6. If proficient with weapons, discard this card to ignore a non-villain monster's power that occurs before you act. If proficient with weapons, you may discard this card to add 1d4+1 and the Electricity and Ranged trait to your combat check.

Blessing of Abadar:

Blessing B
Traits: Divine Abadar
To Acquire: Dexterity Disable 6 OR Divine 5
Discard this card to add 1 die to any check. Discard this card to add 2 dice to any check to defeat a barrier. Discard this card to explore your location. After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.

Blessing of Bastet:

Blessing B
Traits: Divine Bastet Gambling
To Acquire: Divine 6 OR Stealth Disable Craft 8
Recharge this card to allow a character at your location to reroll 1 die on his check, or bury it to reroll all the dice; that character takes the new result. Discard this card to examine the top card of your location. If it is a bane, encounter that bane and the bane may not be evaded; otherwise, you may encounter the card. After you play this card, if it matches the top card of the blessings discard pile, you may search your deck for a non-blessing card that has the Gambling trait and draw it.

Chakram:

Weapon B
Traits: Knife Ranged Slashing Elite
To Acquire: Dexterity Ranged 6
For your combat check, reveal this card to use your Dexterity or Ranged skill + 1d8. If proficient with weapons, discard this card to ignore a non-villain monster's power that occurs before you act. When playing another weapon, you may discard this card to add 1d4 to your combat check.

Grand Lodge

Deck Handler

I will do triple Blessing.


Deck Handler // Searching For: Item 5 > Ally 5 > Weapon 5 > Ally 5 > (Spell 5)

Note that, by succesfully completing an Adventure, we all also get a die bump.

======

9-00CD: Storming the Gates - Olenjack Rewards

Olenjack is not playing for Tier Progression.

Huh, when I asked the BR chat earlier, Mork suggested that picking 3 different card types for the scenario reward was the intent. I'm not complaining, though, though I hope my table didn't mind.
For the Scenario Reward, Olenjack will draw Blessing, Blessing, Weapon to help out the rest of the team's stated preferences.

For Olenjack's Card Feat (Adventure Reward), he will check off:
"Spell [X] 1"

Olenjack earns a die bump, and now has 2 available.

Olenjack's Deck Upgrade preferences are as follows...

  • Ally 1: Replace Burglar with Majordomo (Ultimate Equipment). Ally 1: 1d1000 ⇒ 806
  • Weapon B: Replace Blowgun with Shuriken +1 (Ultimate Equipment). Weapon B: 1d1000 ⇒ 743
  • Blessing B: Replace Blessing of the Quartermaster 2 with Blessing of Wadjet (Ultimate Equipment). Blessing B: 1d1000 ⇒ 672

    Olenjack will fill his empty spell slot with...

  • Spell B, Basic: Call Potion (Ultimate Equipment).

  • Grand Lodge

    <VC Cartmanbeck, PFS# 44004> Female Gnome Sorcerer 16/Oracle 1 | Important links: PFSACG Pregens

    Blessing of the Ancients:

    Blessing B
    Traits: Divine Basic
    To Acquire: Divine 3
    Discard this card to add 1 die to any check. Discard this card to examine the top card of your location, then you may explore your location. After you play this card, if the top card of the blessings discard pile has the Basic trait, recharge this card instead of discarding it.

    Blessing of the Elements:

    Blessing B
    Traits: Basic
    To Acquire: Strength Dexterity Constitution Intelligence Wisdom Charisma 6
    Discard this card to add 1 die to any check. Recharge this card to add 1 die to any check that invokes the Acid, Cold, Electricity, Fire, or Poison trait. Discard this card to explore your location.

    Blessing of the Elements:

    Blessing B
    Traits: Basic
    To Acquire: Strength Dexterity Constitution Intelligence Wisdom Charisma 6
    Discard this card to add 1 die to any check. Recharge this card to add 1 die to any check that invokes the Acid, Cold, Electricity, Fire, or Poison trait. Discard this card to explore your location.

    Blessing of Maat:

    Blessing 2
    Traits: Divine Maat
    To Acquire: Divine 6 OR Constitution Fortitude 10
    Discard this card after any check is rolled to add or subtract up to 3 from the result. Recharge this card to reduce damage dealt to you by 2. Discard this card to exchange all dice that would be rolled on a non-combat check with d8s. After you play this card, if it matches the top card of the blessings discard pile, you may discard any number of cards to allow a character at your location to recharge that same number of random cards from his discard pile.

    Blessing of the Ancients:

    Blessing B
    Traits: Divine Basic
    To Acquire: Divine 3
    Discard this card to add 1 die to any check. Discard this card to examine the top card of your location, then you may explore your location. After you play this card, if the top card of the blessings discard pile has the Basic trait, recharge this card instead of discarding it.

    Javelin of Lightning:

    Weapon 2
    Traits: Spear Ranged Piercing Magic Elite
    To Acquire: Dexterity Ranged 10
    For your combat check, bury this card to use your Dexterity or Ranged skill + 2d6+1; you may additionally banish this card to add another 4d6+2 and the Electricity trait. After playing this card, you may succeed at an Arcane or Divine 14 check to recharge this card instead of banishing or burying it.

    Final list of upgrade options:
    Unwrapped Harmony (Ally 2)
    Tomb Raider (Ally B)
    Burglar's Buckler (Armor 1)
    Filter Hood (Armor B)
    Blessing of Thoth (Blessing 1)
    Blessing of the Elements (Blessing B)
    Blessing of Maat (Blessing 2)
    Ancients x3 (Blessing B)
    Elements x2 (Blessing B)
    Ababar (Blessing B)
    Bastet (Blessing B)
    Flash Freeze (Item B)
    Ring of the Godless (Item B)
    Frost Staff (Item B)
    Immolate (Spell B)
    Fire Lance (Weapon B)
    Chakram (Weapon B)
    Kopis (Weapon B)
    Whip (Weapon B)
    Galvanic Chakram +1 (Weapon 1)
    Javelin of Lightning (Weapon 2)

    Silver Crusade

    Deck Handler

    Weapon 2: 1d1000 ⇒ 614
    Ally 2: 1d1000 ⇒ 4
    Blessing 2: 1d1000 ⇒ 318


    Deck Handler // Searching For: Item 5 > Ally 5 > Weapon 5 > Ally 5 > (Spell 5)

    I'll pass on my previously-stated Ally 1 preference, so that someone who actually wants an Ally 2 can take it!

    Grand Lodge

    Deck Handler

    Blessing 2: 1d1000 ⇒ 192
    Weapon 2: 1d1000 ⇒ 875
    Blessing 1: 1d1000 ⇒ 178
    Weapon 1: 1d1000 ⇒ 175

    Dark Archive

    Erasmus Deck Cohort:
    Veldira:
    Gain 1d4+The Scenario Adventure Number to rolls for the following: Wisdom, Wisdom:Divine, Wisdom:Perception.
    |Rerolls Used: 0/1

    Weapon 1: 1d1000 ⇒ 435
    Blessing 2: 1d1000 ⇒ 901

    Silver Crusade

    Deck Handler

    It looks like, in the interests of equality, that Flenta would get the Ally 2, Oloch would get the Weapon 2, and Erasmus would get the Blessing 2 as our first upgrades. Does that sound right?


    Deck Handler // Searching For: Item 5 > Ally 5 > Weapon 5 > Ally 5 > (Spell 5)

    Sounds right to me!

    Grand Lodge

    1 person marked this as a favorite.
    <VC Cartmanbeck, PFS# 44004> Female Gnome Sorcerer 16/Oracle 1 | Important links: PFSACG Pregens

    Chronicles can be found HERE

    Thanks for playing, everyone!

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