PbP GD VII Assault on Absalom CORE Tier 1-2 (Inactive)

Game Master eddv

Let's Assault us Some Absalom, gang
Maps


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Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Check-in here.

Your information should already be in the spreadsheet so just come say hi.

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

Telos reporting! He's currently in a session 1 game that I think is winding down. It might cut it close though.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Hi! Vulf here!

I will be traveling from 9/30 through 10/9, but have botting instructions and expect to get, at least, short posts in nearly once per day during that time.

Also, in the interest of full disclosure, I have played this scenario previously at Tier 3-4.

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

Hello! Jangalee here. Lots of familiar faces at this table, which is fun. Jangalee will get my 8-99C credit, so should be level 2 by the time this game starts.

I have also played this before, in high tier.


Tiger HP 3/16 NL: | AC 15 T13 F12 | F +4 R +6 W +3 | Speed 40ft | Power attack: bite +2/1d6+3, 2 claws +2/1d4+3 | Init +3 | Active conditions:

And here's my friend Panja.

Grand Lodge

Male NG Elf Wizard 4 |
Memorized Spells:
L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
Memorized Spells:
Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

Xusis checking in.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Good to see some familiar faces.

Telos, you havent exploded in any sewers since last time have you?

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

No, but I did walk headlong into a gelatinous cube, and became a dwarf's paralyzed backpack for a short time. This arrogant halfling seems to get into a lot of trouble.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Map has been updated to be an actual slide show - go ahead and sign in, fill in the Perception and Initiative things and add your tokens at the bottom in some semblance of a marching order.

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

Full disclosure, Telos' prior session1 game has not *quite* ended, but I see the GM is attempting to speed it up to end on time. Assuming we're simply RP'ing until the special formally begins, I'm likely okay here.

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

Would you like a separate initiative line for my animal companion?

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

The special doesn't formally start until 10/1 (Monday). As long as you're done by then you should be fine.

Grand Lodge

Free | Male CG Dwarf CORE Barbarian 2 | HP 27/27 | AC 18, T 12, FF 16 | CMD 17 | F +6 R +2 W +2; +2 vs. Poison, Spells & SLA | Init +2 |  Per +7, SM +2, Darkvision 60ft, stonecunning | Speed 30 ft | Rage 9/9 | Active Conditions: None | Re-Roll (+1) 1/1

Well apparently I lost track of things. Thank you Jangalee for the heads up.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Yeah Jangalee go ahead and use a separate line.

It might take some corralling but it should be fine.

As always, expect I will manipulate the init order just a bit to make for cleaner segments.

Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

As the GM for that game that Telos is in, I'll make sure we're done by Monday.

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

I'll add a line for him. Panja has the defend trick, so if he beats Jangalee in initiative, he will automatically defend Jangalee until he receives another command.

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none
Red Ivan wrote:
As the GM for that game that Telos is in, I'll make sure we're done by Monday.

Appreciate it (and now to go post there because I'm behind!)

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

@ GM Eddv -Given the limitations of PbP format, can we assume that Vulf will always ask for Torag's blessing (that is, cast guidance) on each acting PC for these skill check portions whenever they are attempted out of combat?

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Sure thing Vulf, where appropriate.

Dark Archive

Vault Map

***Token #3***

Passing Aid Token to: GM Eddv
Current Boosts: Allied Offensive (boosted by Sorcerer Hudor Nero), Knowledge (Engineering - Hard) (boosted by Chou Wei the ratfolk tinkerer)

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

I am going on a trip for my anniversary this weekend so starting tonight I am going to be unreliable at best til Sunday evening at the earliest.

I will be handing you off to EM+GM for that period


That'd be me!

Catching up...

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

Thanks EM!


Bonekeep Slides

***Token #2***

Passing Aid Token to: GM Eddv
Current Boosts: Knowledge (Easy)

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

And I am back! Big thank you to EM GM for the coverage!


=)

buenno! (Dropped you a pm)

If you could mark me inactive, so it clears up my campaign tab a bit, I'd appreciate it!

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

While I am thinking of it, have either of these two faction goals for Vulf been satisfied yet in this scenario?

- Defeat an outsider that has the evil subtype or an undead creature whose CR is at least equal to your character level.

- Rescue a named NPC who is a divine spellcaster with a good-aligned deity or a named outsider with the good subtype. Alternatively, collaborate with the NPC to overcome an obstacle directly related to the PCs’ success conditions, such as defeating a foe; summoned outsiders do not contribute to this goal, but called ones do if not coerced into service.

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

You will get the first if you defeat this encounter....otherwise no not yet.

The Exchange

Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

FYI: I'm going to be away this weekend, Saturday 11/10 and Sunday 11/11. I will not have reliable access to internet and the ability to post. Bot as necessary. I will return and resume posting Sunday evening (US/Pacific time).


Blooming Catastrophe Return to Grave

Passing

*** TOKEN #1 ***
Passing Aid Token to: GM Eddy
Current Boosts: Provide Knowledge (Easy)

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

So you have unlocked TWO of the faction boons from this sheet.

I am gonna try to get a blank up but I believe between what you cleared and what the house cleared all of the options are available to you.

If you pre-know which you want even better.

Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

You want us to tell you which boons we want so you can cross them off on the sheets for us?

Scarab Sages

Leafy Leshy Cavalier Ire of the Storm Campaign

Yeah basically

Liberty's Edge

M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

OK, I'm going to take the spellslinger and 2nd level character boons.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

I will take Maestro of Manumission (2nd level PC) and Anointed Champion (+2 to planes/good).

Liberty's Edge

Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

I would like Tempest Guardian (Grand Lodge) and Maestro of Manumission (Liberty's Edge), please.

Grand Lodge

Male NG Elf Wizard 4 |
Memorized Spells:
L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
Memorized Spells:
Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

I have no idea what boons are available.

And thanks for running. This was a very great session. I had a lot of fun playing it!

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Since I'm cruising by, I can answer that:

Boon choices - choose 2:

  • Wise Quarter Warden (Dark Archive): Several librarians of the Forae Logos owe you their lives, and scholars across Absalom are willing to assist you. You gain a +2 bonus on all skill checks while adventuring in the Arcanamirium, Blakros Museum, and Forae Logos. While in a city of at least 5,000 people, you can check the box that precedes this boon to acquire one single-use magic item or wand worth no more than 100 gp × your level. You may acquire a partially charged wand with this boon. The item has a resale value of 0 gp.
  • The Coins Custodian (The Exchange): You ensured that greed would not lay Absalom low in its time of need. While in a city of at least 5,000 people, you can check the box that precedes this boon to borrow any one magic item worth no more than 2,500 gp × your level for the duration of the adventure. The item cannot use charges or be otherwise expendable.
  • Tempest Guardian (Grand Lodge): You led the Muckruckers to victory in reclaiming Fort Tempest, which also salvaged some of the fort’s besmirched reputation. The militia makes you an honorary Muckrucker, teaching you or a protégé some of their favorite tricks. You can check the box that precedes this boon when making a new Pathfinder Society character to grant your new character one of the following as a bonus trait: fast-talker, resilient, or suspicious. Alternatively, you can gain the trait.
  • Maestro of Manumission (Liberty’s Edge): You oversaw the manumission of hundreds of Absalom’s slaves, which might mark the end of slavery in the city and recruit new talent to the Society. You can check this box when creating a new character to begin that character at 2nd level with 3 XP, 1,500 gp, and 6 Prestige Points.
  • Eldritch Artillerist (Scarab Sages): You revived an ancient guardian construct that was able to channel arcane energy in a previously unseen way—and you parse how to replicate it. You can check the box that precedes this boon when building a new character to grant that character access to the spellslinger archetype from Pathfinder RPG Ultimate Combat as if it appeared on the Additional Resources page.
  • Anointed Champion (Silver Crusade): Scion Lady Xerashir of House Shamyyid has marked you a friend of the good-aligned planes, and you gain a +2 bonus on all skill checks while adventuring on such planes or when interacting with a creature with the good subtype. You can check the box that precedes this boon when expending Prestige Points for a spellcasting service to reduce the Prestige Point cost by 25% (rounding the discount up, minimum cost 1, a maximum discount of 35%).
  • Noble Heir (Sovereign Court): You rallied several of Absalom’s noble houses, all of which distinguished themselves during the siege. All four are eager to recruit new talent into their hierarchy, and they have each invited you to become a lord or lady bearing their respective family name. Choose the al-Hadir, Arpador, Caperina, or Tullian family. You are a lord or lady of that family whose noble status is recognized in most realms. You also gain a signet ring and one bejeweled bauble for each character level you have. You can pry the gem out of a bauble to use in place of an expensive material component requiring gemstone dust, and each bauble’s gem is worth 100 gp.
  • Silver Crusade

    Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

    Thank you all for a fun game. I look forward to sharing a table with each of you in the future.

    Thank you, GM Eddv, for running this table! I particularly appreciate your efforts to keep up the pace.

    Thank you also, Overseer Dennis, for all the work you did to bring this special together. I am sure there was a lot going on behind the scenes, but from this side it all looked flawless.

    Grand Lodge

    Male NG Elf Wizard 4 |
    Memorized Spells:
    L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
    AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
    Memorized Spells:
    Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

    Thank you!

    I will take Tempest Guardian (Grand Lodge) and Maestro of Manumission (Liberty's Edge) please. I have yet to GM a Core game and I really don't want to start another Core PC at L1.

    The Exchange

    Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

    Wow, these boons are good!

    I choose:
    - Maestro of Manumission (Liberty’s Edge)
    - Eldritch Artillerist (Scarab Sages)

    Liberty's Edge

    M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

    The opportunity to play a gun user in core is a little too unique to pass up.

    Scarab Sages

    Leafy Leshy Cavalier Ire of the Storm Campaign

    Oh while I am thinking about it lets do boon rolls!

    Wins on 19 and 20

    boon: 1d20 ⇒ 20

    Oh good for me then.

    Silver Crusade

    Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

    Boon?: 1d20 ⇒ 16

    Grand Lodge

    Male NG Elf Wizard 4 |
    Memorized Spells:
    L2:Mirror Image, Scorching Ray (x2), Web, (DC 16)
    AC 13 (17 Mage Armor) T 13/FF 10 | CMB +0 CMD 14 | HP 30(30) | Init +9 | Fort +4 Ref +5 Will +5 | Perception +8 | Speed 30 ft. | Light
    Memorized Spells:
    Cantrips: Detect Magic, Light, Ray of Frost, Read Magic L1: Burning Hands, Color Spray, Enlarge Person, Grease

    Let's see if I continue my streak of not winning a boon.

    Boon: 1d20 ⇒ 13

    Silver Crusade

    Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
    Vulf Sorgrim wrote:
    I will take Maestro of Manumission (2nd level PC) and Anointed Champion (+2 to planes/good).

    If it is not too late, I'd like to make a switch to my chosen boon. I would prefer Vulf receive Tempest Guardian than Anointed Champion.

    The Exchange

    Male Halfling Air Elemental Sorcerer 10 | HP 42/42 | AC 23 T 17 FF 20 resist electricity 10 | CMB +3 CMD 18 | F+4 R+7 W+9; +2 vs. Fear | Init+9 | Perc+3 SM+1 | Speed 20' | Elemental Ray 8/8 | Elemental Blast 1/1 | Spells 1st 8/8; 2nd 6/7; 3rd 7/7; 4th 6/6; 5th 4/4 | Extend (rod; up to 6th) 3/3 | Active conditions: none

    Boon plz?: 1d20 ⇒ 3

    Liberty's Edge

    Male human druid 2 | hp 19/19 | AC 16 T12 F14 | F +4 R +3 W +6 | Speed 30ft (20ft in armor) | MW Scythe +5/2d4+4 | Sling +3 1d4+3 | Init +2 | Percep +6, SM +7 | Active conditions:

    Boon: 1d20 ⇒ 3

    Eddv, don't forget to roll a d4 to determine which boon you get!

    Liberty's Edge

    M Human (kellid) Ranger 1 | HP 7/12 | AC 18 T 12 FF 16 | Ft +3 Rf +4 Wi +1 | Init +2 | Perc +5

    let me see that booooon: 1d20 ⇒ 5

    Scarab Sages

    Leafy Leshy Cavalier Ire of the Storm Campaign

    Boon Number: 1d4 ⇒ 3

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