[Table Shieldwall] Daughters of Fury (Inactive)

Game Master Nathan Hartshorn

Map

Secret GM Knowledge:
Anthys - 5
Berato - 7
Elaril - 2
Marcus - 5
Vindlér - 4


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After some discussion you have a plan that sounds workable. While the majority wait on the porch Elaril and Berato set up. Soon, duplicates of you scramble out of the house and rush down the road. The screeching of the giant eagle grows louder and you make out its form as it dives on its 'prey'. Moments before it touches the illusion Torag's blessing fills its mind, causing it to brake sharply and land. It looks around, seemingly confused, before bowing in your direction then flying off to the west. Combat avoided!

SECRET ROLLS!:
<41: 1d100 ⇒ 9
1d100 ⇒ 4
<21: 1d100 ⇒ 38

You begin your day of travel in earnest, moving towards the next homestead on your map. With all of the crazy animals you've been experiencing keeping an eye out is the least amount of precaution you can take. It pays off with dividends when a lowing is heard coming from the south, revealing a maddened Auroch lowering its head and about to charge!

Initiatives:
Elaril: 1d20 + 12 ⇒ (8) + 12 = 20
Marcus: 1d20 + 4 ⇒ (1) + 4 = 5
Vindlér: 1d20 + 6 ⇒ (19) + 6 = 25
Berato: 1d20 + 1 ⇒ (13) + 1 = 14
Anthys: 1d20 + 2 ⇒ (16) + 2 = 18
Vegazi: 1d20 + 2 ⇒ (12) + 2 = 14
Auroch: 1d20 ⇒ 4

DC 15 Perception:
Looking around and thinking back on it, you've been followed by that red-tailed hawk you've seen out of the corner of your eye for a while now. And the rustling in the undergrowth hasn't necessarily stopped since you started moving.

Order 1st round
Vindlér, Elaril, Anthys, Vegazi, Berato, Marcus
Auroch

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Perception: 1d20 + 13 ⇒ (12) + 13 = 25

Before the auroch charges the group, Vindler points out the red-tailed hawk and the rustling of the undergrowth that has followed them all morning. "Could be the source of our unfriendly animal encounters," he suggests. "Perhaps after we deal with this one, we see what we can see about them, eh?"

For the moment, however, the auroch poses an immediate threat, so Vindler raises his shield in defense, hoping to give Berato a chance to deal with the auroch as he had with the eagle.

Total defense with shield wall = AC27

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Perception: 1d20 + 6 ⇒ (4) + 6 = 10
"Good eyes Vindlér... we'll deal with them soon enough."
Anthys falls into a familiar formation with Vindlér.
Total Defense with Shield Wall = AC 33, or 34 from Heart of the Streets if adjacent to 2+ allies.

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Berato casts the same spell on the auroch hoping top relieve him of his enchantment!

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Perception, Scion: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15

Marcus will form up next to Berato, and ready an action to aid his AC if he is attacked by the Auroch in the course of casting his spell.

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

Elaril moves into formation and readies a Ear Piercing Scream if Berato's spell fails.


Berato's spell brings the Auroch to lose its maddened gaze. It shakes, flicking its tail and begins wandering off. Combat over! The hawk, realizing that you've noticed it, has turned South and started flying away.

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys points to the undergrowth and approaches, sword and shield ready, hopefully with Vindlér and Marcus by his side. He looks for any hidden foe or any tracks.
Perception: 1d20 + 6 ⇒ (11) + 6 = 17 +2 from Scion if Marcus or Berato is adjacent.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Vindler follows alongside Anthys. "The hawk has fled to the south," he says, "But let's see if its master has sent other minions ahead to track us." He presses his hand to his chest to call on Abadar's guidance, then looks hard into the undergrowth.

Using Touch of Law, then making a Perception check for a total of a 24 Perception check to see if anyone is hiding in the bushes.


The underbrush has been disturbed as though by a large animal. Anthys and Vindlér discover some cloven hoof prints as well as tufts of hair. Survival from here will be able to follow the tracks that have been left.

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Survival, Scion, Guidance: 1d20 + 5 + 2 + 1 ⇒ (8) + 5 + 2 + 1 = 16

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

"Vegazi, can you help us follow these tracks?"
Is she a ranger? Or just a wilderness-oriented fighter. Either way, probably has a pretty good Survival.
Anthys will Aid Another on the best tracker.
Survival to Aid Another, Scion: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

I don't know what Vegazi's skills look like, but with the Track inquisitor ability and Guidance, my Survival is effectively a +9, which I think makes me the best tracker in our group. Hooray!

Vindler quickly spots the hoof tracks and begins tracing them through the undergrowth after looking to his deity for guidance.

No material components for Guidance, so I should be good to cast that on myself.

Survival, Track, Guidance, Aid (Anthys): 1d20 + 7 + 2 + 1 + 2 ⇒ (11) + 7 + 2 + 1 + 2 = 23


Vegazi nods and helps out where she can.

Survival aid: 1d20 + 7 ⇒ (18) + 7 = 25

With your entire party helping along it is easy to pick up the subtle clues left by whatever was watching you. You follow the trail for a couple of hours, keeping a wary eye out for ambush. Eventually you find yourselves on a well used game trail.

DC 25 Perception:
Something is strange about the nearby foliage. It is shaking and vibrating as though something small were hovering just above it.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Perception: 1d20 + 13 ⇒ (15) + 13 = 28

As Vindler comes to the edge of the game trail, he looks ahead and suddenly thrusts out an arm in front of his companions, signaling for them to stop where they are. Without a word, he draws out a wand and passes it over his eyes.

Used wand of See Invisibility.

If wand reveals something invisible:
Vindler whispers to his companions, "An invisible creature. Hovering above that bush. Use the wand."

If wand does not reveal an invisible creature:
Vindler signals toward the bush. He whispers, "Seems like something is hovering just above the bush there, but I don't see what it is. Let's move up, but stay on your guard."


Didn't have time to respond after setting up the map yesterday...

Vindlér sees an imp hovering above the branches making rude gestures as it watches you.

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys nudges Elaril.
"Can you make it visible?

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Upon hearing Vindler's discovery, Berato casts communal delay poison on Elaril, Marcus, Vindler and Anthys.

"You need not fear its sting anymore; Vindler: you should seize it with your gauntlets and pin it down for Anthys!!"

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

oops my bad. Assuming Vindlers instructions are precise enough....

Elaril casts Glitterdust in the area over the bushes....


Will!: 1d20 + 4 ⇒ (7) + 4 = 11

The imp screeches as it is revealed and blinded by the spell.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

"Attack!" Vindler leads the charge as Elaril's spell brings the imp into full visibility and also removes its sight. He rushes ahead and leaps to seize the infernal creature around its skinny little neck.

Grapple: 1d20 + 5 ⇒ (18) + 5 = 23

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys draws the MW Consecrated Silver Warhammer and smashes it across the imp's head.
Attack, Scion, PA: 1d20 + 9 + 2 - 2 ⇒ (8) + 9 + 2 - 2 = 17 And against its flat-footed AC with a -2 penalty, right?
Damage, PA, Consecrated: 1d8 + 3 + 4 + 6 ⇒ (2) + 3 + 4 + 6 = 15


Initiatives:
Anthys: 1d20 + 2 ⇒ (14) + 2 = 16
Vindlér: 1d20 + 6 ⇒ (20) + 6 = 26
Elaril: 1d20 + 12 ⇒ (13) + 12 = 25
Berato: 1d20 + 1 ⇒ (10) + 1 = 11
Marcus: 1d20 + 4 ⇒ (7) + 4 = 11
Vegazi: 1d20 + 2 ⇒ (1) + 2 = 3
Imps: 1d20 + 3 ⇒ (8) + 3 = 11
Ilka: 1d20 + 2 ⇒ (19) + 2 = 21
Umber: 1d20 ⇒ 12

Vindlér grabs a hold of the imp, allowing Anthys to crush it with his hammer. It still twitches feebly in the dwarf's grasp, but most of the fight has gone out of it. Its screeching seems to have attracted attention from nearby.

Order 1st round
(Surprise Marcus, Berato)
Vindlér, Elaril

Ilka
Anthys
Umber
Marcus
Imps [R: 0, B: 0]
Berato, Vegazi

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Was the red imp the one I grappled previously? If so, I'm maintaining the grapple and attempting to pin it. In not, I'll move to the red imp and attempt to grapple it.

Vindler continues holding onto the flailing imp and attempts to pin the devil to the ground.

Standard action to maintain grapple and attempt to pin

Grapple to Pin, maintain bonus: 1d20 + 5 + 5 ⇒ (14) + 5 + 5 = 24

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Surprise Round:
MW Consecrated Alchemical Silver Warhammer, Scion: 1d20 + 7 ⇒ (15) + 7 = 22 for dmg: 1d8 + 1 + 6 ⇒ (2) + 1 + 6 = 9

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

Elaril cocks his head..

"Lads I think we have more company incoming"

He turns to face the noises and prepares to cast...

Ready Ear Piercing Scream vs an attacking enemy.

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Marcus steps up adjacent to Anthys, blocking the path to Elaril and drawing a dagger "I'll cover us from whatever comes. Vegazi, help lay down covering fire if we need it!"

Standard Action: Tactician to Share Covering Fire with the group for 4 rounds; everyone may now aid AC against one enemy with a ranged attack, and the AC bonus applies to everyone with this feat.
Free Action: Draw a dagger


Vindlér pins the tiny devil to the ground allowing Berato to finish it off neatly. Chanting can be heard from the other side of the copse of trees.

DC 16 Spellcraft:
It sounds like someone is applying Magic Fang to something.

Order 1st round
Vindlér, Elaril
Ilka
Anthys
Umber
Marcus
Imps [B: 0]
Berato, Vegazi

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

"Magic Fang! It seems we have a spellcaster with a friend nearby"

Spellcraft: 1d20 + 13 ⇒ (14) + 13 = 27

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys delays for now.


The sound of stomping feet comes from the other side of the clearing, as well as snorts and heavy breathing, but no foe yet shows itself.

Order 1st round
Vindlér, Elaril
Ilka
Anthys - Delay
Umber
Marcus
Imps [B: 0]
Berato, Vegazi

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Marcus prepares to throw a dagger to provide cover against whatever foe may emerge.

Readied Action, Aid AC vs. First Attacker:
Aid AC, Point Blank Shot: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 +4 AC vs. attack for entire team.

Standard Action: Ready action


From the clearing comes the sound of snapping flesh and stretching sinew. Soon the snorts of two large animals are heard.

Order 1st round
Vindlér, Elaril
Ilka
Anthys - Delay
Umber
Marcus
Imps [B: 0]
Berato, Vegazi

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

"Torag, bring light to this battlefield!" says Berato, casting a spell against invisibility and walking towards the noise.

Invisibility Purge, 25-foot radius, 5 min duration centered on Berato


Vegazi moves up with Berato, walking through the brush with an arrow nocked.

Order 2nd round
Vindlér, Elaril
Ilka
Anthys - Delay
Umber
Marcus
Imps [B: 0]
Berato, Vegazi

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys moves up, dropping the warhammer and drawing Requiem, and readies to attack the first foe that comes into reach.

Readied Attack:
Attack, PA, Scion: 1d20 + 10 - 2 + 2 ⇒ (11) + 10 - 2 + 2 = 21
Damage: 1d8 + 5 + 4 ⇒ (4) + 5 + 4 = 13

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Vindler draws out a scroll and reads out to spell on to grant a blessing to his companions.

Move and use a scroll to cast Bless

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

Still unsure what they are dealing with, Elaril maintains his concentration and keeps his scream ready for a potential attacker...

DC18, Sonic Damage: 2d6 + 2 ⇒ (5, 2) + 2 = 9


The sounds of more casting come from the direction of the clearing as the snorting and stamping gets closer to your location.

DC 19 Spellcraft:
The caster is calling in something from nature to assist them.

Order 2nd round
Vindlér, Elaril, Anthys
Ilka, Umber
Marcus
Imps [B: 0]
Berato, Vegazi

Dark Archive

M Male | Human (Chelaxian) | Investigator 3/Fighter 4/Cleric 1 | HP 55/55 | AC 23, FF 19, T 14 | CMB +7, CMD 21 | Init +5 | F +11, R +11, W +10 | Inspiration 2/3 Investigator 3/Fighter 4/Cleric 1

Spellcraft: 1d20 + 7 ⇒ (12) + 7 = 19

"That's a nature summoning spell. It looks like they're preparing as well."

Marucs slides up behind Anthys and prepares to throw a dagger at the first combatant that gets within 20 feet.

Readed Aid AC:
Aid AC, Point Blank Shot, Scion, Range, Soft Cover: 1d20 + 8 + 1 + 2 - 2 - 4 ⇒ (11) + 8 + 1 + 2 - 2 - 4 = 16 +4 AC to Team vs. target's next attack.

2/4 rounds of Covering Fire left


As you continue your preparations a boar comes rushing through the underbrush, preparing to gore you. Everyone is prepared however and attacks as soon as it rushes in.

Fortitude!: 1d20 + 1 ⇒ (8) + 1 = 9
Thrum!: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20

Anthys' blade comes crashing down on the boar's shoulders while Elaril's scream makes its ears bleed. It stumbles and crashes to the ground before shifting back into the form of an Imp.

Order 2nd round
Vindlér, Elaril, Anthys
Ilka, Umber
Marcus, Berato, Vegazi

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Berato double moves through the bushes, shield and silver hammer at the ready, trying to purge some invisibles! See map for new location


All things are visible now.

Order 3rd round
Vindlér, Elaril, Anthys
Ilka, Umber
Marcus, Berato, Vegazi

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys moves up next to Berato and readies to attack the first enemy in reach.

Readied attack:

Attack, PA, Scion, Bless: 1d20 + 10 - 2 + 2 + 1 ⇒ (6) + 10 - 2 + 2 + 1 = 17
Damage: 1d8 + 5 + 4 ⇒ (3) + 5 + 4 = 12

Grand Lodge

NG M Human Arcanist 8 - HP 58/58 - AC 16, T 12, FF 14 - F+6, R+6, W+8 - Init: +12 - Perc +10, SM +2 Spells (1) 6/6 (2) 6/6 (3) 6/6 (4) 4/4 - Arc Res 7/7, Ver Evo 11/11, Ele Man 8/8 - Active Conditions: Mage Armor

Elaril scrambles around the end of the foliage and into position.

Double Move.

Silver Crusade

Male LG Dwarf Inquisitor 8 (HP 69/69) | AC:21 | T:12 | FF:19 | cmd:21 | Fort +9 | Ref +5 | Will +12 (+13) |Init. +6 | Perc:+14 (+15); Darkvision 60ft | Speed 20ft | Shield Wall bonus:+2 | Touch of Law: 7/7 | Bane: 8/8 | Status: Ability Mastery (+2 Wis), Flames of the Faithful | Found Gear:

Vindler moves up behind Anthys and Berato and grants Abadar's blessing to his fellow holy servant.

Move up and Touch of Law on Berato.


The blue boar on the map is actually a giant spider, just don't have access to a computer that'll let me drop new tiles in.

The chanting coalesces into an enormous spider, crouched above your party on a nearby boulder. A new chant starts, coming from the orc-blooded tiefling standing near the fire pit. The large boar near her rushes forward as the spider throws a web at Anthys.

Webs!: 1d20 + 5 ⇒ (11) + 5 = 16 Burst check for the webs is DC 14. They've only got 2 hp.

As Anthys gets wrapped in thick sticky webbing the boar tries to gore the man.

Gore!: 1d20 + 8 ⇒ (16) + 8 = 24
Damage (?): 1d8 + 7 ⇒ (3) + 7 = 10

Order 3rd round
Vindlér, Elaril, Anthys
Ilka, Umber, Spider
Marcus, Berato, Vegazi

Silver Crusade

M Human Fighter 10 (Drill Sergeant) | AC 27 T 13 FF 25 CMD 28 (plus Teamwork) | HP 94/94 | F+9 R+5 W+5 (plus Teamwork) | Init +2 | Per +11 | BB 5/5 | Tactician 2/3

Anthys is base AC 25, then +2 Shield Wall and +1 Heart of the Streets for a 28. Even entangled he is still AC 26, so the boar misses him. Don't think the boar (or spider) are evil so Lastwall Phalanx wouldn't apply.

Silver Crusade

Male LG Human (Chelaxian) Cleric 10 (Torag) - Init +1, Senses: Normal Vision, Perception +25, AC 23/ touch 12/ ff 22; hp 63/63 (1/day converts bonus dmg from crit into nonlethal dmg), F+11, R+7, W+16, Speed 30 ft. Skills Diplomacy 17, Heal 21, Knowledge (arc5, his5, nob5, plane7, rel 8), Perception 25, Sense Motive 14, Spellcraft 9, Survival 6. Buffs: magic_vstmnt x2, bless

Berato attacks the boar that threatens them, keeping the shield wall with Anthys.

MW Consecrated Silver Warhammer, Scion, Divine Favor: 1d20 + 9 ⇒ (19) + 9 = 28 for 1d8 + 3 ⇒ (2) + 3 = 5 silver bludgeoning damage.


Yeah, that's why I try to put question marks behind damage if I'm not sure what will or won't apply. Also, Anthys, I didn't mean to ignore your readied attack, but it doesn't get through Umber's AC and I forgot to mention it in the description.

The boar squeals as Berato's hammer takes it in the side, crunching on some of its ribs.

Order 3rd round
Vindlér, Elaril, Anthys
Ilka, Umber -5, Spider
Marcus, Berato, Vegazi

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