Children of the Gods: A Scarred Lands Adventure

Game Master Sebecloki

Oasis of Khaldun

Children of the Gods: Battlemaps


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HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Yup, replace means replaced. But you can still get crazy good AC.


Re Timeline
Oh, that's good to know! I've read of Titans creating a bunch of spawn, and that one of those spawn was the Halfgiants (who turned on the Titans and allied with the Gods). Of course, the source I read also mentions that the Titanspawn as a whole were created "As the Divine War neared its end".

How does this work in your campaign timeline? Are there halfgiants at all? If so, what should I know about them? (If you'd rather I just make something up, that's fine too..but I want to respect internal consistency in the world you've built).

Re CMD / adding STR twice Q

Divine Portfolio I wrote:
The godling selects one oracle mystery. He gains one revelation from the mystery. He must meet all the revelation’s prerequisites. The godling treats his godling level as his oracle level for this revelation (including fulfilling the revelation’s prerequisites). The godling may choose to have any of the ability’s calculations that are normally based on Cha modifiers instead be based on any ability modifier of the godling’s choice. (Once this choice is made, it cannot be changed).

...this lets an Eldritch Godling take an Oracle mystery, subbing the stat of their choice for CHA.

Nature Mystery : Nature's Whispers wrote:
You may add your Charisma modifier, instead of your Dexterity modifier, to your Armor Class and CMD. Any condition that would cause you to lose your Dexterity modifier to your Armor Class instead causes you to lose your Charisma modifier to your Armor Class.

...together with this, it lets a Godling add, say, STR to AC + CMD. That works fine for AC...but CMD already has STR added to it once, as per:

CMD wrote:

Each character and creature has a Combat Maneuver Defense (or CMD) that represents its ability to resist combat maneuvers. A creature’s CMD is determined using the following formula:

CMD = 10 + Base attack bonus + Strength modifier + Dexterity modifier + special size modifier + miscellaneous modifiers

So the question is, does this FAQ (quoted below) prevent one from adding STR twice in this case?

FAQ wrote:

Do ability modifiers from the same ability stack? For instance, can you add the same ability bonus on the same roll twice using two different effects that each add that same ability modifier

No. An ability bonus, such as "Strength bonus", is considered to be the same source for the purpose of bonuses from the same source not stacking. However, you can still add, for instance “a deflection bonus equal to your Charisma modifier” and your Charisma modifier. For this purpose, however, the paladin's untyped "bonus equal to her Charisma bonus (if any) on all saving throws" from divine grace is considered to be the same as "Charisma bonus (if any)", and the same would be true for any other untyped "bonus equal to her [ability score] bonus" constructions.

My 2 cents: I'm pretty sure that RAW this doesn't work (as Brunhild and Silvertail say). I also think in a campaign of such nutty power, it might not matter...thus my Q to you.

Feat Tax
As far as I can find, the Feat Tax rules weren't discussed one way or the oother in the recruitment. Does anyone know if I missed anything?

The main thing I want from them is not actually the free feats, but the two that group together several of the improved combat maneuvers. Specifically:

Deft Maneuvers wrote:

New. You do not provoke an attack of opportunity when performing a trip, disarm, dirty trick, feint, reposition, or steal combat maneuver. In addition, you receive a +2 bonus on checks with these combat maneuvers. Now a prerequisite for the relevant greater combat maneuver feats

(Replaces Improved Trip, Improved Disarm, Improved Dirty Trick, Improved Feint, Improved Reposition, Improved Steal)

Powerful Maneuvers wrote:

New. You do not provoke an attack of opportunity when performing a bull rush, drag, overrun, or sunder combat maneuver. In addition, you receive a +2 bonus on checks with these combat maneuvers. Now a prerequisite for the relevant greater combat maneuver feats.

(Replaces Improved Bull Rush, Improved Drag, Improved Overrun, Improved Sunder)

Either way can work...I'll just lose some backup combat maneuver options.


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

I don't think we talked at all about the Feat Tax rules, you're correct. As a caster I kind of didn't care. :D


Hey yall, I've finally got a full profile together, ready for review.

Ianthe is a young halfgiant, raised by a family of halfgiants who were created by the Titans but rebelled against them, and is now living in the desert of Ghelspad.

Her skin is the color of rough amethyst.

I think that perhaps her divine parentage hasn't been shared with her for some reason, though she knows that her abilities far outstrip those of her peers. (Would Corean have a love child? Not sure. If not, I'm open to other thoughts about her Divine origin.)

She's generally quite confident in herself--yet to be truly humbled--and takes pride in her ability to defend those around her.

NOTE, Especially for characters this complex (and she's a doosy!) I tend to build them in a doc where I can save calculations &etc as notes. Here's the doc with notes, if it helps to understand, e.g. how her initiative bonus is +23. ;-)

I look forward to your comments, corrections, and general thoughts.


Image Drendali Warlock/Godling/Trickster 10/10/5 | Initi+15|HP:112/93|AC 28(28T|--FF)(CMD 20)(F26|R30|W30/+2vs enchantment)(Res10 Fire/DR10/Force+DR3/-- (Perception 26 | SM26 | (Kn All) 20 | Detect-magic/Lies/True Seeing [Constant] DV120' TS30'),Hero 5/5, Mythic 13/day

I think this game has stalled. No idea when it will start again.


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

At the very least AC45! Congrats, you’ve made someone tougher than Brunhild. Look forward to reading your crunch to see how you did it


Okay, now that the new characters are together, let's just kick start it again with the assumption the rest of the rolls ran away, and go from there, introducing the new participants.


New post up -- let's try to get back on track


Great! Ready to enter the story wherever it makes sense.

BTW, one important tidbit I forgot to mention (though it's in her profile): she most commonly is about 30’ tall, though through her inherent magics can shrink back to the 8' height she was at when she reached adulthood, it for that matter shrink to just 2 ft tall). thanks


You can just show up now -- that's what happened with everyone else -- just go ahead and write a first post.


Brunhild Blackarrow wrote:
At the very least AC45! Congrats, you’ve made someone tougher than Brunhild. Look forward to reading your crunch to see how you did it

Well, Tankier anyway. A Sentinel ought to be. ;-)

The main factors:
+STR to AC (instead of DEX, as you've got)

Mythic Armor Master lets me ignore max DEX to AC, so I can wear armor too, specifically: +3 mithral breastplate and a +3 heavy shield

...and a bunch of smaller things I'm happy to explain if they aren't clear.

Cheers


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Neat trick!

Btw can’t see your gear. I am a crunch junkie, love seeing fun builds

Also glad to see that there is another godling of war. One Dwarven, one Giant. One Ranged, the other Melee. Just like we have one trickster.

If you don’t mind, care to have our godlings know each other? I’m envisioning a chance encounter where the two had a kill-count competition taking down an army in the name of the gods. What do you think?


Female Swanmay Angel Eldritch Godling 10/Radiant 10

GM,

Considering the power level of this game, as well the general theme of us being semi divine, what do you think about the idea that for us spell casters, we can automatically cast the mythic version of any spell we know/have prepared?

Normally, you either need to take a universal path ability or a mythic feat to gain access to limited number of mythic spells. However, you need to spend mythic power when casting them, so you're still limited in the amount of mythic spells you can cast per day.

Also, I know in your other games you've allowed us to be a little fast and loose with the number of feats we take. Was wondering if that's in effect for this game too.


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

As a non spellcaster...that’d be like giving me free Mythic versions of all of my combat feats. Given that Mythic spells and Mythic feats are all very limited resources.

Not saying that I’m against your idea...just putting it in perspective


Female Swanmay Angel Eldritch Godling 10/Radiant 10

I would have to double check, but I believe many mythic feats do not require you to spend a mythic power point to use them.

They may grant an additional bonus should you chose to, but you still gain a basic bonus no matter what.

That's not the case with mythic spells. In order to even cast one, you need to spend a mythic power point. Otherwise, it's just the basic spell.

Thus, we are limited in the amount of mythic spells we can cast by the number of mythic power points, which also have more uses beyond just spell casting.


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Really? I’m pretty sure it goes like this:

Tier 1:
* Ability (can be spent on Mythic Spellcasting)
* Mythic Feat

Mythic Spellcasting (Ex) wrote:

You can learn a number of mythic spells equal to your tier and can expend mythic power when casting them to enhance the results. To select a mythic spell, you must be able to cast the non-mythic version or have it on your list of spells known. Every time you gain a new tier, you can select an additional mythic spell. You can take this ability up to three times. Each additional time you take it, you can select an additional number of spells equal to your tier and you gain one additional mythic spell whenever you gain a tier.

So at tier 1 you get 1 Mythic Spell.

If you take this 3 times, at Tier 3 you get 9 Mythic Spells.
If you take this 3 times, at Tier 10 you get 30 Mythic Spells

Mythic Feats all only gained at Mythic Tiers 1/3/5/7/9, with the option of getting +1 in exchange for an ability.

You also don’t need to spend Mythic Power. For example

https://www.d20pfsrd.com/magic/all-spells/d/divine-favor/

Mythic Divine Favor just adds the luck bonus to saving throws and skill checks.

https://www.d20pfsrd.com/magic/all-spells/h/haste/

Mythic Haste gives an additional move action. And it gives the option of augmenting the spell with 2 points of mythic power, which increases speed and gives water walking.

——

Am I reading this right?


Female Swanmay Angel Eldritch Godling 10/Radiant 10

All of that is correct, however, this is found under the mythic spell section:

Casting Mythic Spells: If you know the mythic version of a spell, any time you cast the spell, you may expend one use of mythic power to convert the spell into its mythic version as you cast it. This doesn't change the level of the spell slot you use to cast the spell.

If you're a caster who prepares spells (such as a cleric or wizard), you never have to prepare the mythic version of a spell—if you prepare the non-mythic version, you may cast it as the mythic version by expending one use of mythic power. Unless otherwise specified, casting the mythic version of a spell doesn't take any longer than casting the non-mythic version.


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Oh wow. That sucks. Yeah, I agree that you shouldn’t have to burn Mythic points after already ‘buying’ it. Would burn through Mythic really quickly.


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

I'd rather have mythic spellcasting not burn mythic power but still require the feat, if we're going to tweak things. The idea of having a few kind of 'signature' spells that are always mythic would be cool, but just having all of them mythic seems a bit much.


Female Swanmay Angel Eldritch Godling 10/Radiant 10

My suggestion would still require us casters to spend a mythic power point to cast them.

Which, basically nets the same effect of the signature spells, just differently.

Since we're limited to having to still spend the point, chances are most of the time, we'll be casting mythic versions of favorite spells. Though occasionally, we can cast a more situational mythic spell, should we really need to.

It's kinda like combining the benefits of the reliability of spontaneous casting with the potential versatility of prepared, yet still very limited. After all, we only get 13 mythic power points per day, and there's a lot more to do with them than just cast spells(depending, of course).

I feel like not having to pay to power a mythic spell is a bit too much, as that means we're able to more freely use other mythic powers, without needing to worry about saving a few points for any potential mythic spells.

I also don't like the idea of taking away the thematic flavor of putting a bit of your mythic self into a spell to make it more badass.


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

Honestly, I'm not sure we need anything. At least I feel like Silvertail can already do enough, to the point that I didn't even use the feat to get mythic spellcasting. :D


Hey yall. I have no particular opinion on the mythic caster thing. I'm fine with casters getting Mythic Spellcasting once for free...but then I'm not sure casters need the boost in power any more than martials. Are you feeling starved for Mythic Feats?

(That said, Mythic Haste would be AMAZING(!!!) on Ianthe. An extra Move action can do all kinds of things with her build. Just sayin')

- -

Separate Q (to any interested): I think I should nail down my parentage. I'd initially thought she was the descendant of Corean + a halfgiant who helped him defeat Thulkas...only we halfgiants haven't actually helped him defeat Thulkas (yet).

Now...maybe still a halfgiant + Corean? Would Corean be one (in the style of Zeus, Hermes, etc) to have mortal lovers he impregnated? Because I wonder if he's more of a straight-and-narrow, sex-only-in-marriage kind of God. If that's the case, I might want to pick a different Papa (or Grandpapa). Thoughts?


Corean is the Lawful Good Paladin deity -- I think he's probably pretty straight-laced.


Makes sense to me. Open to other suggestions. My latest thought: maybe Mama and Corean were a monogamous item but Mama did something he couldn't forgive and he left her...or he did something that she thought was too uptight and she left him.

Either way, I think Ianthe knows that Corean is her dad, but has never met him.

Sound reasonable?

We can work out more details, but I think that's enough for me to show up.

If luck's with me I'll get my intro post up tonight.


Heeheeheehee. Silvertail, my deep apologies, but I couldn't resist. Should be some fun RP.

If it isn't otherwise apparent, Ianthe's young and (while she has a 15 INT) she has zero points in any knowledge score so she probably doesn't know much about you or your great deeds.

Feel free to recognize some resemblance to Corean if you care to. Or not.

EDIT: also, I think I just today realized (or thought through) that greensting scorpions and foxes are both Tiny. I'd have thought that the former would be more like diminutive...but clearly they're larger than I'd pictured!


Image Drendali Warlock/Godling/Trickster 10/10/5 | Initi+15|HP:112/93|AC 28(28T|--FF)(CMD 20)(F26|R30|W30/+2vs enchantment)(Res10 Fire/DR10/Force+DR3/-- (Perception 26 | SM26 | (Kn All) 20 | Detect-magic/Lies/True Seeing [Constant] DV120' TS30'),Hero 5/5, Mythic 13/day

Ianthe, Great PC by the way but...
We all agreed on only 3 Godbound gifts not 6, you have three to many in your build.

So you can take 1 grater gift and one lesser, or three lesser.


Aha! Thanks, I definitely missed that as I tried to reconstruct the build rules (and how yall converted Godbound -> PF).

Just dropped down to three.


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

Oh, I'm enjoying it. Silvertail has a tendency to be rather... dismissive of mere physical violence, however. It's so dull. Much more interesting to be more creative in destroying your enemies.

(Also she likes acting superior)


Silvertail, you posted with the wrong avatar in gameplay


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

Whoops, fixed now.


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Was a good idea to have Brunhild and Ianthe know each other. And more briefly...I can already this gang will have some fun role playing (to go with some epic roll playing).


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Glad you feel the same way! Very excited for this campaign.

——

GM: Question. With Godbound I have unlimited arrows. Now, I made sure to have Brunhild grt high Knowledge Skills so she’d know the weaknesses of nearly anything. Demi-God of war and all. For these arrows can they be blunt, silver and/or adamantine arrows? This would let her actually capitalize on her knowledge. If not it’s ok...I’ll just bug Ianthe. :)


Female Swanmay Angel Eldritch Godling 10/Radiant 10

Hey Ianthe, how would you feel about being the crafter of Dhaunae's spear? And thus them having at least somewhat of a pre-existing relationship?

I figure worst case, Ianthe has just forgotten meeting Dhaunae, as she seems a bit flighty/forgetful.


She's young but she wouldn't have forgotten meeting an ANGEL (unless, for some reason, you were in disguise or didn't have wings yet or something).

Maybe better to make something now?

Have you used your spear yet, in an important way? If not, maybe you could say you just have a regular spear with you, and you ask Ianthe to make something iconic for you now. Thanks to her Word she crafts at 100x normal speed, so it would be ready for you in a jiffy. (Up to DM if you could get it at crafting cost, but either way it'll be waaay cooler.) ;-)


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Get a Familiar. Have it take the valet archetype. You’ll go from 100x to 200x crafting speed!


Female Swanmay Angel Eldritch Godling 10/Radiant 10

Dhaunae's wings are a a magical 'item' so she doesn't always have them.


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Now, I don't know your build very well. Or your class. But I do know that thematically your character is angelic.

With GM permission, maybe you could have the following feats be open to you?

Angelic Blood
Angelic Flesh
Angel Wings

Requires lvl 10 and 2 prerequisites. But it'd give you permanent angel wings, which seems to fit Dhaunae's image quite well.


I dunno. She's a Legendary Beauty. Is there a reason you think she might have been in disguise (or otherwise forgettable) when we first met?

Others I'd rather just say we're meeting now for the first time.

(though as I said, I could whip up a magic spear in little time, if you can plausibly say you don't have it yet.)


Anyone know Haste? Or plan to take it?

If not, I'd be happy to chip in for a Wand of Haste...though having read the description of Mythic Haste is pretty delicious! (hint hint anyone?) ;-)

Maybe I'll have to look into proposing mythic versions of some of the Spheres spells...


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

Silvertail can cast Haste. She can cast any 5th-level or lower sorcerer/wizard spell by spending a point of Mythic Power. Mythic spellcasters are like that. As for whether or not she'll gain Mythic Haste at some point... well, I've been trying to build her as gaining her powers from what she, ah, eats, so it depends on whether or not we run across something I think would fit that.


Ianthe would be more than happy to procure a scroll of Haste and cover it with liver pâté, if that helps! ;-)


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

Sadly it's one of my *other* characters who almost literally inhales scrolls and spellbooks. :D


1 person marked this as a favorite.
Image Drendali Warlock/Godling/Trickster 10/10/5 | Initi+15|HP:112/93|AC 28(28T|--FF)(CMD 20)(F26|R30|W30/+2vs enchantment)(Res10 Fire/DR10/Force+DR3/-- (Perception 26 | SM26 | (Kn All) 20 | Detect-magic/Lies/True Seeing [Constant] DV120' TS30'),Hero 5/5, Mythic 13/day

That is the most fun I have had in ages.

Sorry about the double post sites been playing up again.


Sebecloki, no rush, but wanted to know if you're waiting for something from us right now?


I was waiting so see if everyone's moving on to the Oasis, if so, we can move to the next scene


HP (27/27) AC (16/16/13, +1 vs undead) Saves (+5/+5/+6, +3 vs Spells/SLAs) CMD (20) Brunhild

Ready to move on here


Me too!


Female Swanmay Angel Eldritch Godling 10/Radiant 10

For sure! That's kinda why I made that post, to bump and move us forward!


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

Yep! Ready to move.


Female Fox Oracle 5/Kyubi Paragon 5 Eldritch Godling 10 Archmage 5 | HP 123/123 | AC:32 T:23 Fl:23 | CMB: +7 CMD: 22 | F +16 R +15 W +19 | Init +8 | Perc: +24 Sense Motive +22
Spells:
Oracle: 1st 8/9 2nd 8/8 3rd 8/8 4th 6/6 | Sorcerer: 1st 8/8 2nd 7/7 3rd 7/7 4th 6/6 5th 4/4
Other resources:
Mythic Power 12/13 | Chakra 9/9 | Shapeshift 10/10 | Effort 2/2

I made a small tweak to Silvertail's build. I was thinking that her Extra Kyubi Trick feats weren't really that helpful. So I swapped them for the metamagic feats she had used mythic feats to get and took actual mythic feats with them instead (Mythic Spell Focus (Enchantment) and Mythic Spell Penetration--I'd been thinking she needed more power behind her spells). Is that okay?

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