PFS Module Risen from the Sands with GM Deadly Secret (Inactive)

Game Master TriOmegaZero


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Table Maps | On Hiatus |

1d8 ⇒ 7

Helena presses the catch, releasing the cover of the compartment. Inside rests a reddish orange gem the size of a walnut. At her touch, the runes on the obelisk light up, causing the golden ring to shimmer as well. Fire springs up on the edges, coalescing into a vague humanoid figure as Helena jumps to the side. Taking one step out of the circle, the elemental turns and attacks!

Initiative
Gaellin Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Helena Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Byroninitiative: 1d20 + 18 ⇒ (17) + 18 = 35
Katsu 1d20 + 4 ⇒ (9) + 4 = 13
Luli 1d20 + 7 ⇒ (1) + 7 = 8
Elemental 1d20 + 7 ⇒ (13) + 7 = 20

Round 1 Initiative wrote:


35 Byron
23 Gaellin

20 Elemental
13 Katsu
8 Luli
5 Helena

Byron and Gaellin are up! Knowledge Planes will confirm what you know about its abilities.

Grand Lodge

HP 0/27 | AC14 tch14 FF11 | CMD 18/FF 15 | F+7 R+5 W+3 | Init +3 | Perception +1

Gaellin stumbles to the opposing side of the elemental.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Knowledge Planes: 1d20 + 8 ⇒ (9) + 8 = 17 without the benefit of heightened awarenesssince that triggered.

Byron will fire his crossbow at the elemental.

Attack w/ firing int melee penalty: 1d20 + 2 - 4 ⇒ (10) + 2 - 4 = 8 additional -4 if he has cover.

Damage: 1d8 ⇒ 3


Table Maps | On Hiatus |

Byron's bolt goes wide as Gaellin moves into threaten the elemental. Clearly a fire elemental, you recall that striking it barehanded or being struck by it risks burn damage, naturally. Ignoring Gaellin, the elemental swipes at the largest target in the room, but misses, failing to burn anything but its own pride.

Slam on Helena: 1d20 + 7 ⇒ (3) + 7 = 10

Round 1/2 Initiative wrote:


35 Byron
23 Gaellin

20 Elemental
13 Katsu
8 Luli
5 Helena

Party is up!

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

Entering Blinded Blade Style as a Swift action, Helena will strike out at the elemental.

Attack: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 3d6 + 6 ⇒ (1, 6, 4) + 6 = 17

The Concordance

Male Human Fi1/Ro2 HP 28/28 | AC18(Tch 14) FF14 | CMD 17/FF 13 | F+4 R+7 W+2 | Init +4 | Perception +7(+8 vs traps)

Move into the room and fire off an arrow
Attack with longbow: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
Damage if hit: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

How does being blind work with ranged attacks? I love that I have so many experts in one place to ask because I hadn't thought about a truly-blind character before, but am considering it now!

"Stand fast!" Luli calls. "The sands of time have not been kind to this one, and we will prevail!" The room darkens slightly as shadowy figures swarm the elemental, clinging to it like cobwebs. At Luli's command, Karma moves behind Helena's massive form.

Casting ill omen on the elemental - finally something not immune to mind-affecting effects! Also, remember that bless is still active!

Grand Lodge

HP 0/27 | AC14 tch14 FF11 | CMD 18/FF 15 | F+7 R+5 W+3 | Init +3 | Perception +1

Gaellin will crouches down, ready to evade. Full defense

Being blind, pretty much prevents ranged attacks as a whole. Now, many GMs are lenient and allow a given that the rest of the party can communicate the square, so 50%. As for our characters specifically (Katsu and I), we have blindsight 30ft so ranged attacks within are fine.


Table Maps | On Hiatus |

Helena swings her blade through the elemental, greatly diminishing the amount of fire making up its form! Katsu's arrow comes close, but the elemental twists away in time. Luli's spell lands with no resistance, bending fate for the outsider.

Round 2 Initiative wrote:


35 Byron
23 Gaellin
20 Elemental (Damage: 17)
13 Katsu
8 Luli
5 Helena

Byron has his action, then the elemental.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Byron will reload and fire his crossbow.

Attack: 1d20 + 2 - 4 ⇒ (10) + 2 - 4 = 8


Table Maps | On Hiatus |

Byron take another shot with his crossbow, but the chaotic melee makes for a hard target. The elemental lands a glancing blow, but the burning fire remains a concern as it licks at her gear.

Slam on Helena: 1d20 + 7 ⇒ (13) + 7 = 20
Damage on Helena: 1d6 + 1 ⇒ (4) + 1 = 5

Round 2/3 Initiative wrote:


35 Byron
23 Gaellin

20 Elemental (Damage: 17)
13 Katsu
8 Luli
5 Helena (Damage: 5)

Party is up. Helena has a Reflex save to avoid catching fire.

The Concordance

Male Human Fi1/Ro2 HP 28/28 | AC18(Tch 14) FF14 | CMD 17/FF 13 | F+4 R+7 W+2 | Init +4 | Perception +7(+8 vs traps)

fire off another arrow
Attack with longbow: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Damage if hit: 1d8 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

looks like my last post got eaten

Ref: 1d20 + 2 ⇒ (14) + 2 = 16
Attack: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 3d6 + 6 ⇒ (5, 6, 5) + 6 = 22


Table Maps | On Hiatus |

Helena swats out the embers threatening to catch her on fire, then swats out the elemental with one more massive swing of her sword!

Combat over! You think you can retreive the gem without summoning another elemental as long as you are careful not to touch the obelisk.

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

Helena will carefully retrieve the gemstone and hand it to Byron.

She will then heal herself with a wand while making her way toward the next room to the East.

Wand of Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Byron will pocket the gemstone, and identify once buffs are no longer up.

He casts heightened awareness from a wand and follows Helena to the next room.

Perception at the next door: 1d20 + 8 ⇒ (4) + 8 = 12


Table Maps | On Hiatus |

Moving quickly as Helena's large size remains only a short period more, you open the next door. Carved nature scenes cover this chamber’s walls, depicting humanoid figures hunting a wide variety of prey—crocodiles, elephants, hippos, leopards, lions, and even stranger beasts. An open sarcophagus lies at the far end of the room. From inside the sarcophagus rises a skeletal figure, eyes glowing with malevolence. To its side, a feline form rises as well, dried skin pulled back from sharp fangs.

"Intruders. You will die for your arrogance." the figure proclaims in Ancient Osiriani.

Initiative
Gaellin Initiative: 1d20 + 3 ⇒ (7) + 3 = 10
Helena Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Byroninitiative: 1d20 + 18 ⇒ (6) + 18 = 24
Katsu Initiative: 1d20 + 4 ⇒ (13) + 4 = 17
Luli Initiative: 1d20 + 7 ⇒ (6) + 7 = 13
Red Initiative: 1d20 + 5 ⇒ (3) + 5 = 8
Yellow Initiative: 1d20 + 4 ⇒ (6) + 4 = 10

Round 1 Initiative wrote:


24 Byron
17 Katsu
13 Luli

10 Yellow
10 Gaellin
8 Red
5 Helena

Bolded are up!

The Concordance

Male Human Fi1/Ro2 HP 28/28 | AC18(Tch 14) FF14 | CMD 17/FF 13 | F+4 R+7 W+2 | Init +4 | Perception +7(+8 vs traps)

Katsu will enter Blinded blade style and ready a shot from his bow against the first thing that comes within 30 feet of him.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

Delay.

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

”Spirits guide you!” Luli says optimistically as he touches Helena with a bit of guidance.

Knowledge (religion): 1d20 + 5 ⇒ (12) + 5 = 17
Knowledge (religion): 1d20 + 5 ⇒ (18) + 5 = 23


Table Maps | On Hiatus |

Luli recognizes the figure as a skeletal champion, an intelligent undead that retains all of its skills learned in life. As with other skeletons, it is resistant to non-bludgeoning weapons and immune to cold. The undead panther is an ubashki, created through a horrific torturous ritual to enhance its ferocity in undeath. Luli recalls it is vulnerable to fire and inflicts disease with its attacks.

The leopard stalks forward, crouching to leap upon Helena, but first unleashes a terrifying howl!

Will Saves for everyone:
DC13, mind-affecting and sonic. On a failed save you are frightened.

Round 1 Initiative wrote:


17 Katsu (Readied)
13 Luli
10 Yellow
24 Byron (Delay)
10 Gaellin

8 Red
5 Helena

Bolded are up!

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

WILL: 1d20 + 6 ⇒ (9) + 6 = 15

The Concordance

Male Human Fi1/Ro2 HP 28/28 | AC18(Tch 14) FF14 | CMD 17/FF 13 | F+4 R+7 W+2 | Init +4 | Perception +7(+8 vs traps)

1d20 + 2 ⇒ (15) + 2 = 17

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

Luli Will: 1d20 + 7 ⇒ (1) + 7 = 8
Karma Will: 1d20 + 2 ⇒ (5) + 2 = 7

Luli and Karma both are frightened of the ubashki!

If it’s a fear effect, remember your bonus from bless!

Grand Lodge

HP 0/27 | AC14 tch14 FF11 | CMD 18/FF 15 | F+7 R+5 W+3 | Init +3 | Perception +1

Will: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17

Delay


Table Maps | On Hiatus |

Stepping out of the sarcophagus, the champion moves up to join its companion, drawing forth a longsword. Raising the blade high, it waits, poised to attack.

Round 1/2 Initiative wrote:


17 Katsu
13 Luli

10 Yellow
8 Red
24 Byron (Delay)
10 Gaellin (Delay)
5 Helena

Party is up!

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

"Don't get too far away, Helena!" Luli calls as Karma slinks down the hallway.

Luli should still have shield other up, and at least this way he can "contribute" to this encounter. As per the fear rules, they should be fine to hang out around the corner where they can't see the ubashki.

The Concordance

Male Human Fi1/Ro2 HP 28/28 | AC18(Tch 14) FF14 | CMD 17/FF 13 | F+4 R+7 W+2 | Init +4 | Perception +7(+8 vs traps)

Not knowing where the enemies are, Katsu continues to ready to shoot the first enemy that gets within 30’


Table Maps | On Hiatus |

Luli Duration: 1d4 ⇒ 3
Helena Duration: 1d4 ⇒ 2

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

Will Save: 1d20 + 4 ⇒ (2) + 4 = 6

Helena will move back around the corner with Luli.

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

Misfortune on Helena! Roll that Will save again!

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

Will: 1d20 + 4 ⇒ (10) + 4 = 14

Having overcome her fear with the aide of her companion, Helena will move forward drawing her Lucerne Hammer and attack the skeletal champion.

Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 3d6 + 6 ⇒ (1, 2, 2) + 6 = 11

Grand Lodge

HP 0/27 | AC14 tch14 FF11 | CMD 18/FF 15 | F+7 R+5 W+3 | Init +3 | Perception +1

Gallon adopts a defensive posture once more and moves in behind Helena.


Table Maps | On Hiatus |

The undead curses in his ancient tongue as the hammer cracks ribs underneath his armor! Seeing no other choice, he orders the panther in before following after.

AoO from Helena, Byron can jump in if he wishes. I will wait for the AoO to resolve. Katsu should also have a target now.

Round 2 Initiative wrote:


24 Byron (Delay)
13 Luli
17 Katsu (Readied)
10 Yellow
8 Red (Damage: 11)
5 Helena
10 Gaellin

The Concordance

Male Human Fi1/Ro2 HP 28/28 | AC18(Tch 14) FF14 | CMD 17/FF 13 | F+4 R+7 W+2 | Init +4 | Perception +7(+8 vs traps)

Attack, shooting through cover into melee: 1d20 + 6 - 8 ⇒ (16) + 6 - 8 = 14
Damage if hit: 1d8 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

AoO: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 3d6 + 6 ⇒ (4, 1, 4) + 6 = 15

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

Helena, have you used your guidance yet?


Table Maps | On Hiatus |

The undead panthers headlong charge brings it right into the path of both Katsu's arrow and Helena's massive hammer. It collapses before it can even reach Helena to inflict its horrid afflictions. With another curse, the skeletal warrior strides forward to swing his own blade. It comes narrowly close to threatening her neck, but instead only grazes her shoulder.

Longsword on Helena: 1d20 + 7 ⇒ (18) + 7 = 25
Damage on Helena: 1d8 + 3 ⇒ (6) + 3 = 9

Round 2/3 Initiative wrote:


24 Byron
13 Luli (Damage: 4)
17 Katsu

8 Red (Damage: 11)
5 Helena (Damage: 5)
10 Gaellin

FINISH HIM!

Edit: Corrected damage totals.

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

Luli's shoulder suddenly swells and starts dripping blood. "Hang in there!" he cries as he pulls out his trusty wand and taps himself.

Cure Light Wounds (wand): 1d8 + 1 ⇒ (4) + 1 = 5

"Now, onward Karma!" he cries, shoulder repaired.

Shield Other should still be active - I never got around to dismissing it.

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

Forgot about the guidance
Waiting for Gaellin, assuming he moves into a flank.

Helena will drop her hammer and draw her greatsword.

She will then strike at the skeletal warrior.

Attack: 1d20 + 7 ⇒ (10) + 7 = 17, +2 if Gaellin provides a flank.
Damage: 3d6 + 6 ⇒ (3, 2, 6) + 6 = 17


N Female Dog Animal Companion 7 | HP 66/66 | AC 24 T 13 FF 21 | CMB +5, CMD 18 | F: +9, R: +8, W: +3 | Init: +3 | Perc: +7, SM: +1 | Speed 40ft | Active conditions: None

Karma woofs softly and makes her way into the chamber, carefully dodging the swordsman's blade as Luli guides her into a flanking position with Helena.

Acrobatics to avoid AoO: 1d20 + 7 ⇒ (13) + 7 = 20

Once she gets into position, she snaps at the skeleton's heels and tries to pull it to the ground.

Bite, Bless, Flanking: 1d20 + 6 + 1 + 2 ⇒ (20) + 6 + 1 + 2 = 29
Bite damage: 1d6 + 3 ⇒ (3) + 3 = 6
Crit Confirmation: 1d20 + 6 + 1 + 2 ⇒ (20) + 6 + 1 + 2 = 29
Crit damage: 1d6 + 3 ⇒ (3) + 3 = 6
Trip, Bless: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24

Apparently Karma really wants that bone!


Table Maps | On Hiatus |

Helena and Karma smash the champion to bits, allowing Karma to gnaw enthusiastically at the remains.

Silver Crusade

Female HP 29/29 | AC 19 tch 10 FF 19 | CMD 18/FF 18 | F+9 R+3 W+3 | Init -1 | Perception -2 Monk (Master of Many Styles) 1/ Fighter (Relic Master) 1/ Oracle (Pei Zin Practitioner) 1

Helena will heal her wounds with a wand of cure light wounds.
Healing: 1d8 + 1 ⇒ (4) + 1 = 5

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

"Whew!" Luli says, still looking at the remains of the cat with apprehension. "I don't know what we would have done without you two - Karma and I were too scared of that creature to do a thing!" He looks around the room. "Given that we've found a secret in every other room, perhaps we can discover one here as well - though Byron is right, we should hurry before his spell wears off." He grins at the elf before looking around. Beneath him, Karma sniffs the air for interesting scents even as she carries a skeletal forearm in her mouth.

Luli Perception: 1d20 + 1 ⇒ (3) + 1 = 4
Karma Perception, Scent: 1d20 + 5 + 8 ⇒ (14) + 5 + 8 = 27


Table Maps | On Hiatus |

Amazingly enough, this room is devoid of secrets! Luli finds a large empty burial chamber, while Karma turns up nothing of interest beyond the bones.

Dark Archive

Active Effects:
mage armor ?/60 minutes, heightened awareness ?/10 minutes, antitoxin 60 minutes
Elf male Wizard 3 | hp 13/17 | AC 15, Touch 11, Flat-Footed 14 | CMD 11 | Initiative: +14* | Low-Light Vision, Perception +8* | Fort +3, Ref +3, Will +6 | Prescience Remaining: 2/7

"South it is, then!" Byron says.

The enlarge may just about be expired by now, but if we have time we should hustle to the next room.

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

Luli and Karma follow behind Helena, ready for trouble in the next room.


Table Maps | On Hiatus |

As the party hustles down the hall, they find two ornate wooden chariots sit upon platforms in this chamber, positioned as if ready to charge across the desert sands outside. Though no mounts are harnessed to their yokes, the nearest one bears a pair of archers at attention. The chamber’s walls are carved in relief with scenes of charioteering, racing, and war. A line of archers stand guard on this end, turning to reveal empty eye sockets and bare bones under armor!

Initiative
Gaellin Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Helena Initiative: 1d20 + 1 ⇒ (8) + 1 = 9
ByronInitiative: 1d20 + 18 ⇒ (1) + 18 = 19
Katsu Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Luli Initiative: 1d20 + 7 ⇒ (15) + 7 = 22
Red Initiative: 1d20 + 6 ⇒ (14) + 6 = 20
Yellow Initiative: 1d20 + 6 ⇒ (20) + 6 = 26
Green Initiative: 1d20 + 6 ⇒ (10) + 6 = 16
Blue Initiative: 1d20 + 6 ⇒ (10) + 6 = 16
Purple Initiative: 1d20 + 6 ⇒ (10) + 6 = 16
Black Initiative: 1d20 + 6 ⇒ (14) + 6 = 20
Of course.

The nearest skeleton steps backward, aiming an arrow at the massive Helena. The arrow pings harmlessly off of her armor.

Shortbow on Helena: 1d20 + 2 ⇒ (14) + 2 = 16

Round 1 Initiative wrote:


26 Yellow
22 Luli
20 Red
20 Black
20 Gaellin
19 Byron
16 Green
16 Blue
16 Purple
14 Katsu
9 Helena

Luli is up!

Dark Archive

NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10

Knowledge (religion): 1d20 + 5 ⇒ (9) + 5 = 14

Luli clicks his tongue, and Karma surges into the room between two of the skeletons. "These spirits need not stay here any longer!" he cries as holy light swells around his hand and he reaches out to touch the skeleton in blue. "Use bludgeoning weapons to bring them down!"

Cure Light Wounds, Bless: 1d20 + 1 + 1 ⇒ (14) + 1 + 1 = 16
Positive energy damage: 1d8 + 4 ⇒ (5) + 4 = 9 (Will 16 to halve)

Assuming that they are regular skeletons since there was no mention of them being on fire like the last ones we fought.


N Female Dog Animal Companion 7 | HP 66/66 | AC 24 T 13 FF 21 | CMB +5, CMD 18 | F: +9, R: +8, W: +3 | Init: +3 | Perc: +7, SM: +1 | Speed 40ft | Active conditions: None

Karma snaps at the other skeleton, trying to bring it to the ground (and perhaps snag another tasty bone).

Bite, Bless: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
Bite damage: 1d6 + 3 ⇒ (5) + 3 = 8
Trip, Bless: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

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