Matt's Crypt of the Everflame

Game Master into the aether

maps and other materials



Game Master

Discuss amongst yourselves your party composition. Once you've decided we can start gameplay.

Dark Archive

This is level 1-2 tier right? So I'm okay to use a character # that already has 1 experience point?


Yes, you are fine to do that.


So I myself am thinking about playing as my Storm Caller archetype Summoner who has a genie eidolon. Very basic stuff: The eidolon is a beatstick and the Summoner stays in the back trying to hit things with a crossbow and helping the eidolon when needed.


Alright, here's the characters I have in range:

- Angoldir, helpful elven investigator
- Sunlight Under Stone, vine leshy kineticist
- Reginald Gerbin III, human witch (although he's busy with another PbP right now and probably would not be available)

I could also bring to life one of the following:

  • oread unchained monk (punches real good)
  • human counterspelling wizard (Pope of Nope!)
  • vine leshy bloodrager (I AM GROOT!!!)
  • ratfolk alchemist (what if we just EXPLODED the trap?)

I would prefer to use an existing character, but I'm still happy to bring another idea into the light of day!


Depending on whether or not you traded out Trapfinding I would personally go with the investigator. Oh, by the way, Matt, if I do play as my Summoner I will be spending 2 PP to buy a wand of lesser Rejuvenate Eidolon.


Alright, sounds like we have a party!

- Trey's genie binder
- Joe's ragechemist
- Josh's channel cleric
- Dan's investigator

Does this look good to everyone?


Game Master

Sign-in time!

Player's Name:
Character's Name:
PFS #:
Faction:
Progression:
Day Job Roll (roll now please):
Notes:


Player: Trey
Character: Ja’ali
#: 229573-7
Faction: Silver Crusade
Progression: Normal
Day Job: Profession (Sailor): 1d20 + 6 ⇒ (4) + 6 = 10


Player: Daniel
Character: Angoldir (and his familiar Qadar)
PFS #: 264524-7
Faction: Dark Archives
Progression: Normal
Day Job: Craft Alchemy: 1d20 + 8 ⇒ (5) + 8 = 13

Grand Lodge

Male CG Half-Orc Bloodrager (Id-Anger) 1 | HP 11/15 | AC 14 T 10 FF 14 | CMB 9, CMD 19 | F: +5, R: +2, W: +5 | Init: +1 | Perc: +7, SM: +1 | Speed 30ft | Rage Rounds 10/11 | Active conditions: Rage.

Player's Name: Joseph
Character's Name: Kevin
PFS #: 248915-7
Faction: GL
Progression: Normal
Day Job Roll (roll now please): None
Notes: I'm an Id-Anger Bloodrager at level one, not ragechemist yet.


Game Master

Gonna wait for Josh before I move things forward.


Player's Name: Joshua
Character's Name: Stumpwater Jack
PFS #: 108970-10
Faction: Concordance
Progression: Normal
Day Job Roll: None

Dark Archive

N Male Elf Bonded Investigator 2 | HP 15/15 | AC 18 T 13 FF 15 | CMB -1, CMD 12 | F: +1, R: +6, W: +4 | Init: +5 | Perc: +7 (+8 vs traps), SM: +5, Low-Light Vision | Speed 30ft | Inspiration: 4/5 | Extracts: 1st 3/3 | Active conditions: Ant Haul

So this thread is where we can discuss things like “Did that hit?” and “Could you clarify what just happened?” between players (not characters). If your entire post is OOC, this is probably the best place for it.

Grand Lodge

Male CG Half-Orc Bloodrager (Id-Anger) 1 | HP 11/15 | AC 14 T 10 FF 14 | CMB 9, CMD 19 | F: +5, R: +2, W: +5 | Init: +1 | Perc: +7, SM: +1 | Speed 30ft | Rage Rounds 10/11 | Active conditions: Rage.

Is the map accurate, the blue orc is gone? And do we know that the one orc is illusory?


Game Master

Map is accurate but it's the red orc that's "dead". In-game, the only one who thinks they're illusory is Benqai the eidolon. I've been rolling secret will saves whenever one of you hits or is hit by an orc. But they've all been unsuccessful until Benqai's last attack.


Game Master

I will remind y'all that you still think the orcs are real (besides Bhenqai). You get a bonus to disbelieve now, the next time you attack them/they attack you. I've been gone all day and I gotta get ready for PFS at Oasis in just a few so I'll get a proper update later on when I have some time.

Dark Archive

N Male Elf Bonded Investigator 2 | HP 15/15 | AC 18 T 13 FF 15 | CMB -1, CMD 12 | F: +1, R: +6, W: +4 | Init: +5 | Perc: +7 (+8 vs traps), SM: +5, Low-Light Vision | Speed 30ft | Inspiration: 4/5 | Extracts: 1st 3/3 | Active conditions: Ant Haul

So I've decided on the following language substitutions that Angoldir uses. Feel free to add your own, but once a language is on the list let's keep it consistent.

- Celestial -> Hindu
- Elvish -> Welsh


N Male Thrush Emissary Familiar 2 | HP 7/7 | AC 17 T 16 FF 15 | CMB -1, CMD 4 | F: +0, R: +5, W: +5 | Init: +2 | Perc: +9, SM: +6 | Speed 10ft, fly 40 ft (average) | Active conditions: None

Teeheehee. The bold may act. Our GM’s so clever.

Dark Archive

N Male Elf Bonded Investigator 2 | HP 15/15 | AC 18 T 13 FF 15 | CMB -1, CMD 12 | F: +1, R: +6, W: +4 | Init: +5 | Perc: +7 (+8 vs traps), SM: +5, Low-Light Vision | Speed 30ft | Inspiration: 4/5 | Extracts: 1st 3/3 | Active conditions: Ant Haul

To clarify - as I understand, even when Angoldir does 0 or less damage with an attack he still deals 1 point of non-lethal damage. Is this correct?

Silver Crusade

Male LG Half-Elf (Mwangi) Summoner (Stormcaller) 2 | HP 15/15 | AC 17 T 13 FF 14 | CMB -1, CMD 12 | F: +1, R: +3, W: +4 | Init: +3 | Perc: +1, SM: +1 | Speed 30ft | Summon Monster I: 7/7 | Spells: 1st 3/3 | Active conditions: None.

That is correct.

Dark Archive

N Male Elf Bonded Investigator 2 | HP 15/15 | AC 18 T 13 FF 15 | CMB -1, CMD 12 | F: +1, R: +6, W: +4 | Init: +5 | Perc: +7 (+8 vs traps), SM: +5, Low-Light Vision | Speed 30ft | Inspiration: 4/5 | Extracts: 1st 3/3 | Active conditions: Ant Haul

Well that’s a silly decision (that investigators have extracts, but can’t use spell-trigger items).


N Male Thrush Emissary Familiar 2 | HP 7/7 | AC 17 T 16 FF 15 | CMB -1, CMD 4 | F: +0, R: +5, W: +5 | Init: +2 | Perc: +9, SM: +6 | Speed 10ft, fly 40 ft (average) | Active conditions: None

Update to the language list:

- Celestial -> Hindi
- Elvish -> Welsh
- Draconic -> Finnish

Dark Archive

N Male Elf Bonded Investigator 2 | HP 15/15 | AC 18 T 13 FF 15 | CMB -1, CMD 12 | F: +1, R: +6, W: +4 | Init: +5 | Perc: +7 (+8 vs traps), SM: +5, Low-Light Vision | Speed 30ft | Inspiration: 4/5 | Extracts: 1st 3/3 | Active conditions: Ant Haul

Does Kevin have ~35 lbs of carrying capacity available?

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