| Ulave the Pentinent |
Ulave takes a step toward the stairs, and fires more arrows.
What if something is coming up from behind us while we watch these skeletons?
1st Attack : +7 BAB + 5 Dex + 1 Size + 1 Bow + 1 Haste + 1 PointBlank - 2 ManyShot = +14
1st Attack Arrow 1 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
1st Attack Arrow 2 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
Rapid Attack: +7 BAB + 5 Dex + 1 Size + 1 Bow + 1 Haste - 2 ManyShot + 1 PointBlank = +14
Rapid Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
2cd Attack: +2 BAB + 5 Dex + 1 Size + 1 Bow + 1 Haste - 2 ManyShot = +8
2cd Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
1st attack: 1d20 + 14 ⇒ (20) + 14 = 34
1st attack arrow 1 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (2) + 1 + (3) + 2 + 1 + 1 = 10
1st attack arrow 2 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (3) + 1 + (6) + 2 + 1 + 1 = 14
crit confirm: 1d20 + 14 ⇒ (1) + 14 = 15 fail!
rapid attack: 1d20 + 14 ⇒ (17) + 14 = 31
rapid attackdamage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (5) + 1 + (5) + 2 + 1 + 1 = 15
2cd attack: 1d20 + 9 ⇒ (18) + 9 = 27
2cd attack damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (4) + 1 + (6) + 2 + 1 + 1 = 15
| Agyen the Timeless |
Agyen looks out to the west, using his ensorcelled sight to seek life - or unlife.
Perception: 1d20 + 10 ⇒ (12) + 10 = 22
| The Wicked DM |
The other dwarves lean over the battlement, aiming their crossbows into the darkness below!
Glomi: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6 miss
Bruitt: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6 miss
Kargesh: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8 miss
Romni: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7 miss
Ragnar: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 241d8 ⇒ 5 hit
crit?: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6 miss
Thulbine: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 161d8 ⇒ 4 hit
Bereg: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11 miss
Fenris: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 161d8 ⇒ 1 hit
Fenris: 1d20 + 6 ⇒ (14) + 6 = 201d8 ⇒ 4 hit
Most of the bolts fly awry, and those that do strike the skeletons prove entirely ineffective against their bones... DR eats every hit.
Holy moly, with shooting like this isn't no wonder so many dwarves have died.
| Agyen the Timeless |
Agyen turns his attention to the south west of his position.
Perception, Deathwatch: 1d20 + 10 ⇒ (14) + 10 = 24
| Iyon |
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Iyon gets a great few swings in that would easily disembowel of foe... if they had bowels.
Power attack with mace: 1d20 + 9 ⇒ (4) + 9 = 13
Power attack with mace: 1d20 + 4 ⇒ (10) + 4 = 14
Weapon of Awe
| The Wicked DM |
Effects: Bless, Protection from Evil (Ammonis, Fey)
Conditions:
Round 2 cont’d
Iyon smashes the two skeletons within reach. Soon they'd start to swarm him but he just had to keep up the pace.
Rurik gazes down the steep slope to where the undead approach, his longbow in hand. It's hard to stay calm, to keep steady, but he focuses on his breath, long inhalations, slow exhalations, and when he judges the moment opportune, raises his bow, draws the arrow to his ear, and sights at the closest skeleton. "May you find peace," he whispers, dropping the awful power of bane upon the undead. And with a sigh, he looses, and then nocks and looses again.
Two of Ammonis’s celestial aurochs appear on the steep hill side and trample up the hill side crushing animated bones and skulls to dust. Cornu reaches in with pudgy fingers and removes a scroll. Calmly, Cornu reads its slippery words, and those words begin to take form, summoning another auroch. Fay flies over behind Aygen, and using her wand casts protection against evil on him.
Ulave takes a step toward the stairs, and fires more arrows.
undead will save v archon aura DC 13: 1d20 + 2 ⇒ (12) + 2 = 14 pass
The skeletal horde advances, making a few futile strikes at Rurik and Ulave, though several swarm the aurochs, clawing into their living flesh.
skelly@ Rurik, cover: 1d20 + 2 - 4 ⇒ (7) + 2 - 4 = 51d4 + 2 ⇒ (3) + 2 = 5
skelly@ Rurik, cover: 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 181d4 + 2 ⇒ (1) + 2 = 3
crit confirm?: 1d20 - 2 ⇒ (15) - 2 = 131d4 + 2 ⇒ (1) + 2 = 3
skelly@ Iyon, cover: 1d20 + 2 - 4 ⇒ (13) + 2 - 4 = 111d4 + 2 ⇒ (2) + 2 = 4
skelly@ Iyon, cover: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 21d4 + 2 ⇒ (2) + 2 = 4
skelly@ aurochs: 1d20 + 2 ⇒ (12) + 2 = 141d4 + 2 ⇒ (2) + 2 = 4 hit
skelly@ aurochs: 1d20 + 2 ⇒ (3) + 2 = 51d4 + 2 ⇒ (3) + 2 = 5
skelly@ aurochs: 1d20 + 2 ⇒ (1) + 2 = 31d4 + 2 ⇒ (1) + 2 = 3
skelly@ aurochs: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 2 ⇒ (3) + 2 = 5 hit , 9 total damage
skelly@ aurochs: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (4) + 2 = 6
skelly@ aurochs: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 2 ⇒ (1) + 2 = 3
skelly@ aurochs: 1d20 + 2 ⇒ (18) + 2 = 201d4 + 2 ⇒ (1) + 2 = 3 hit
skelly@ aurochs: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (2) + 2 = 4 hit
skelly@ aurochs: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 2 ⇒ (4) + 2 = 6 hit, 13 total damage
skelly@ aurochs: 1d20 + 2 ⇒ (3) + 2 = 51d4 + 2 ⇒ (1) + 2 = 3
Round 3
PCs are up
___________________________
Round 3 Initiative (bold may act):
PCs
Undead horde
Agyen: 45/45
Cornu: 44/44
Iyon: 66/67
Rurik: 57/60
Ulave: 53/55
| Iyon |
Iyon continues his swinging arcs with the mace prioritising skeletons near Amonis.
Power attack with mace: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Power attack with mace: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
Weapon of Awe. Bless
| Rurik Gorunn |
Feeling exposed far out on the flank of the mound, Rurik begins a careful retreat toward the others, jaws gritted at the sheer number of the dead that are making their way toward them. Crossbow ready, he finds a new vantage point and squeezes off another shot.
Bane Attack: 1d20 + 15 ⇒ (14) + 15 = 29
Damage: 1d8 + 6 + 2d6 ⇒ (2) + 6 + (2, 4) = 14
| Cornu Ammonis the Reviled |
Another auroch appears behind the skeletal hordes and lumbers through them, crushing their limbs and skulls into fresh alchemical ingredients. The other two celestial aurochs feel the bite of skeletal blade and claw, and in fury turn back, and stamp their way down the hill. See roll20 for path..not sure if skeletal locations are accurate given some attacked Rurik.
Fey verily sings a slippery spell onto the northern slopes hoping to slow their ascent...then flies to the south.Se roll 20 for location
Ammonis, waiting to see what his aurochs angels could do, prepares for the night. Finding a nice square in the center, he whispers an incantation, and a tiny hut appears. He steps inside, and disappears from view.
Enhanced Aurochs start with 28hp. All three are performing tramples.
| Ulave the Pentinent |
Ulave takes another five foot step toward the southwest and unleashes a swarm of flaming darts just as massive aurochs appear and begin to rampage in the field.
He barely has time to glance around, but notices Rurik retreating. Ulave frowns.
1st Attack : +7 BAB + 5 Dex + 1 Size + 1 Bow + 1 Haste + 1 PointBlank - 2 ManyShot = +14
1st Attack Arrow 1 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
1st Attack Arrow 2 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
Rapid Attack: +7 BAB + 5 Dex + 1 Size + 1 Bow + 1 Haste - 2 ManyShot + 1 PointBlank = +14
Rapid Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
2cd Attack: +2 BAB + 5 Dex + 1 Size + 1 Bow + 1 Haste - 2 ManyShot = +8
2cd Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
1st attack: 1d20 + 14 ⇒ (19) + 14 = 33
1st attack arrow 1 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (3) + 1 + (1) + 2 + 1 + 1 = 9
1st attack arrow 2 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (2) + 1 + (1) + 2 + 1 + 1 = 8
rapid attack: 1d20 + 14 ⇒ (5) + 14 = 19
rapid attackdamage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (4) + 1 + (4) + 2 + 1 + 1 = 13
2cd attack: 1d20 + 9 ⇒ (2) + 9 = 11
2cd attack damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (6) + 1 + (6) + 2 + 1 + 1 = 17
| Agyen the Timeless |
Agyen moves along the ridge, continuing to gaze southwest.
Move 20ft south along the ridge.
Perception, Deathwatch: 1d20 + 10 ⇒ (15) + 10 = 25
| The Wicked DM |
Botting dwarves
Glomi, Bruitt, Kargesh, Romni, Ragnar, Thulbine, and Bereg slowly crank their heavy crossbows, awaiting another opportunity to fire…
Fenris moves much quicker with his light variant, firing off two quick shots. One of his bolts merely grazes a skeleton, puncturing a hole in its hollow skull but failing to slow it down.
Fenris: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 291d8 ⇒ 6 hit
Fenris: 1d20 + 6 ⇒ (8) + 6 = 14 miss
Gorrak channels another wave of positive energy.
channel: 2d6 ⇒ (5, 4) = 9
skelly will save DC 12: 11d20 ⇒ (19, 18, 11, 4, 15, 8, 8, 15, 12, 6, 9) = 125
Those that the light touches crumble into dust.
| The Wicked DM |
Effects: Bless, Protection from Evil (Ammonis, Fey)
Conditions:
Round 2 cont’d
undead will save v aura DC 13: 1d20 + 2 ⇒ (8) + 2 = 10 pass
Iyon continues his swinging arcs with the mace prioritising skeletons near Amonis. one destroyed
Feeling exposed far out on the flank of the mound, Rurik begins a careful retreat toward the others, jaws gritted at the sheer number of the dead that are making their way toward them. Crossbow ready, he finds a new vantage point and squeezes off another shot. one destroyed.
Another auroch appears behind the skeletal hordes and lumbers through them, crushing their limbs and skulls into fresh alchemical ingredients. The other two celestial aurochs feel the bite of skeletal blade and claw, and in fury turn back, and stamp their way down the hill. I wasn’t clear where Fey’s grease spell lands. Please pretend as though the spell were not cast.
Ammonis, waiting to see what his aurochs angels could do, prepares for the night. Finding a nice square in the center, he whispers an incantation, and a tiny hut appears. He steps inside, and disappears from view. Ammonis, are you tracking the hp of your summons?
Ulave takes another five foot step toward the southwest and unleashes a swarm of flaming darts just as massive aurochs appear and begin to rampage in the field. 2 hits, 2 destroyed!
Agyen moves along the ridge, continuing to gaze southwest.
The skeletal horde advances, making a few futile strikes at Rurik and Ulave, though several swarm the aurochs, clawing into their living flesh.
skelly@ red aurochs: 1d20 + 2 ⇒ (13) + 2 = 151d4 + 2 ⇒ (3) + 2 = 5 hit
skelly@ red aurochs: 1d20 + 2 ⇒ (13) + 2 = 151d4 + 2 ⇒ (3) + 2 = 5 hit
skelly@ red aurochs: 1d20 + 2 ⇒ (8) + 2 = 101d4 + 2 ⇒ (3) + 2 = 5
skelly@ red aurochs: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (1) + 2 = 3 hit
skelly@ red aurochs: 1d20 + 2 ⇒ (9) + 2 = 111d4 + 2 ⇒ (4) + 2 = 6 → 13 total damage to red this round
skelly@ blue aurochs: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (1) + 2 = 3 hit
skelly@ blue aurochs: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 2 ⇒ (4) + 2 = 6 hit
crit?: 1d20 + 2 ⇒ (5) + 2 = 71d4 + 2 ⇒ (3) + 2 = 5
skelly@ blue aurochs: 1d20 + 2 ⇒ (14) + 2 = 161d4 + 2 ⇒ (1) + 2 = 3 hit
skelly@ blue aurochs: 1d20 + 2 ⇒ (5) + 2 = 71d4 + 2 ⇒ (2) + 2 = 4
skelly@ blue aurochs: 1d20 + 2 ⇒ (11) + 2 = 131d4 + 2 ⇒ (4) + 2 = 6 hit → 18 total damage to blue this round
skelly@ green aurochs: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (2) + 2 = 4
skelly@ green aurochs: 1d20 + 2 ⇒ (19) + 2 = 211d4 + 2 ⇒ (3) + 2 = 5
skelly@ green aurochs: 1d20 + 2 ⇒ (19) + 2 = 211d4 + 2 ⇒ (2) + 2 = 4
skelly@ green aurochs: 1d20 + 2 ⇒ (13) + 2 = 151d4 + 2 ⇒ (4) + 2 = 6
skelly@ green aurochs: 1d20 + 2 ⇒ (17) + 2 = 191d4 + 2 ⇒ (4) + 2 = 6 → all hit, 25 damage to green this round.
Along the northern wall, numerous skeletons crawl over the wall of the barricade, just as Gorrak’s positive energy eradicates the front line. Still, many more approach, also prepared to breach the defense and swarm the group.
Round 4
PCs are up
___________________________
Round 4 Initiative (bold may act):
PCs
Undead horde
Agyen: 45/45
Cornu: 44/44
Iyon: 66/67
Rurik: 57/60
Ulave: 53/55
1d100 ⇒ 75
| Agyen the Timeless |
I think the bit about Agyen moving 20ft further down the ridge got overlooked. Does that change what he sees?
| Ulave the Pentinent |
Without pausing, Ulave rapidly unleashes a flaming swarm of stinging arrows.
Generally aiming at closest skellies.
outline:
1st Attack : +7 BAB + 5 Dex + 1 Size + 1 Bow + 1 PointBlank - 2 ManyShot = +13
1st Attack Arrow 1 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
1st Attack Arrow 2 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
Rapid Attack: +7 BAB + 5 Dex + 1 Size + 1 Bow - 2 ManyShot + 1 PointBlank = +13
Rapid Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
2cd Attack: +2 BAB + 5 Dex + 1 Size + 1 Bow - 2 ManyShot = +8
2cd Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
rolls:
1st attack: 1d20 + 13 ⇒ (9) + 13 = 22
1st attack arrow 1 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (4) + 1 + (3) + 2 + 1 + 1 = 12
1st attack arrow 2 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (2) + 1 + (3) + 2 + 1 + 1 = 10
rapid attack: 1d20 + 13 ⇒ (7) + 13 = 20
rapid attackdamage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (5) + 1 + (5) + 2 + 1 + 1 = 15
2cd attack: 1d20 + 9 ⇒ (17) + 9 = 26
2cd attack damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (4) + 1 + (2) + 2 + 1 + 1 = 11
| Iyon |
Iyon does his best to strike down more of the skeletons but at this stage his footing is poor given the growing pile of bones near him...
Power attack with mace: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
Power attack with mace: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8 This is just sad...
| Cornu Ammonis the Reviled |
The skeletons scrape and scratch their way through the celestial auroch, who releases a angelic sigh before falling. Green auroch dead.
Another auroch is surrounded, and in a moments time is a bloody mess. Somehow she stays standing blue, 1 hp, and gores the nearest skeleton. Her time is nearing an end.
Smite Attack/Gore Damage: 1d20 + 9 + 3 ⇒ (20) + 9 + 3 = 321d8 + 12 + 3 ⇒ (3) + 12 + 3 = 18 Attacking skeleton marked with blue ink.won't bother with crit roll.
The auroch that recent appeared weathers the barrage of bony claws and broken blades. She runs about in a circle, stomping bones into powder. red 15 hp. Circle marked.
| Agyen the Timeless |
Agyen continues his perimeter walk, looking to the southwest as he does so.
Perception, low light, Deathwatch: 1d20 + 10 ⇒ (7) + 10 = 17
| The Wicked DM |
Botting dwarves
Old Gorrak channels the last of his stored positive energy.
channel: 2d6 ⇒ (2, 5) = 7
The other dwarves drop their crossbows, retrieving their warhammers and laying into the skeletons!
Glomi: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 141d8 + 1 ⇒ (7) + 1 = 8
Bruitt: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 71d8 + 1 ⇒ (5) + 1 = 6
Kargesh: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 151d8 + 1 ⇒ (4) + 1 = 5
Romni: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 201d8 + 1 ⇒ (8) + 1 = 9
Ragnar: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 201d8 + 1 ⇒ (4) + 1 = 5
Thulbine: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 201d8 + 1 ⇒ (1) + 1 = 2
Bereg: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 171d8 + 1 ⇒ (8) + 1 = 9
Fenris, dwarven urgrosh TWF 1: 1d20 + 12 ⇒ (12) + 12 = 241d8 + 5 ⇒ (5) + 5 = 10
iterative: 1d20 + 7 ⇒ (5) + 7 = 121d8 + 5 ⇒ (6) + 5 = 11
Fenris, dwarven urgrosh TWF 2: 1d20 + 12 ⇒ (12) + 12 = 241d6 + 3 ⇒ (1) + 3 = 4
crit?: 1d20 + 12 ⇒ (18) + 12 = 302d6 + 6 ⇒ (4, 2) + 6 = 12
Gurrak and the dwarves effectively wipe out the encroaching line on the north side. Rurik?
| The Wicked DM |
Effects: Bless, Mirror Image (Ammonis x6), Protection from Evil (Ammonis, Fey)
Conditions:
undead will save v aura DC 13: 1d20 + 2 ⇒ (15) + 2 = 17
Without pausing, Ulave rapidly unleashes a flaming swarm of stinging arrows that destroy three skeletons.
Iyon does his best to strike down more of the skeletons but at this stage his footing is poor given the growing pile of bones near him...
Ammonis’s auroch, though near death herself, manages to shatter another. Ammonis takes the opportunity to cast mirror image.
Agyen continues his perimeter walk, looking to the southwest as he does so.
The skeletons continue to swarm the aurochs, clawing into their living flesh.
skelly@ red aurochs: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 2 ⇒ (3) + 2 = 5
skelly@ red aurochs: 1d20 + 2 ⇒ (14) + 2 = 161d4 + 2 ⇒ (4) + 2 = 6
skelly@ red aurochs: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (3) + 2 = 5
skelly@ red aurochs: 1d20 + 2 ⇒ (10) + 2 = 121d4 + 2 ⇒ (1) + 2 = 3
skelly@ blue aurochs: 1d20 + 2 ⇒ (5) + 2 = 71d4 + 2 ⇒ (3) + 2 = 5
skelly@ blue aurochs: 1d20 + 2 ⇒ (16) + 2 = 181d4 + 2 ⇒ (4) + 2 = 6
skelly@ blue aurochs: 1d20 + 2 ⇒ (16) + 2 = 181d4 + 2 ⇒ (3) + 2 = 5
skelly@ blue aurochs: 1d20 + 2 ⇒ (18) + 2 = 201d4 + 2 ⇒ (4) + 2 = 6
skelly@ blue aurochs: 1d20 + 2 ⇒ (3) + 2 = 51d4 + 2 ⇒ (3) + 2 = 5
skelly@ blue aurochs: 1d20 + 2 ⇒ (6) + 2 = 81d4 + 2 ⇒ (4) + 2 = 6
skelly@ blue aurochs: 1d20 + 2 ⇒ (14) + 2 = 161d4 + 2 ⇒ (1) + 2 = 3
To the north, the skeletons once again approach the barricade, prepared to swarm over and overtake the defenders!
Round 5
PCs are up
___________________________
Round 5 Initiative (bold may act):
PCs
Undead horde
Agyen: 45/45
Cornu: 44/44
Iyon: 66/67
Rurik: 57/60
Ulave: 53/55
| Iyon |
Iyon focuses on taking out the foes before him with more controlled swings. They were 'normal' undead skeletons he suspected, and not much seemed to be needed to send them back to their grave.
Mace: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Mace: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
| Agyen the Timeless |
Hearing the fighting intensify in the north and seeing no threats from the west thus far, Agyen turns and jogs back along the way he came, though still casting glances westwards.
Perception, deathwatch: 1d20 + 10 ⇒ (8) + 10 = 18
| Cornu Ammonis the Reviled |
Ammonis isn't too worried about the skeletons, not yet anyway. He feels bad about the aurochs though. Fine celestials they were.
Ammonis looks out from his hut, now hidden from the view of the eyeless skeletons clambering up the hill. He had a couple of tricks left up his sleeve, but he'd not use them unless he had to...just in case something meaner comes later in the night. Fey chirps at his shoulder. Ammonis pulls out his hitting stick..just a club he used to scare off dogs in his old village.
Readies a club.
| Ulave the Pentinent |
Ulave quickly says a prayer for the slain celestial beasts, and sends four more arrows at the nearest undead. He glances over his shoulder towards his comrades, and wonders if he ought to retreat toward them.
If only I could get them concentrated all around me, I might dispatch them all at once, by my Lady's grace.
Ulave steps back toward the tiny hut and his companions.
outline:
1st Attack : +7 BAB + 5 Dex + 1 Size + 1 Bow + 1 PointBlank - 2 ManyShot = +13
1st Attack Arrow 1 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
1st Attack Arrow 2 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
Rapid Attack: +7 BAB + 5 Dex + 1 Size + 1 Bow - 2 ManyShot + 1 PointBlank = +13
Rapid Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
2cd Attack: +2 BAB + 5 Dex + 1 Size + 1 Bow - 2 ManyShot = +8
2cd Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage + 2 SacredDamage(Agyen) +1 UndeadSlayer + 1 PointBlank
rolls:
1st attack: 1d20 + 13 ⇒ (10) + 13 = 23
1st attack arrow 1 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (2) + 1 + (2) + 2 + 1 + 1 = 9
1st attack arrow 2 damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (6) + 1 + (3) + 2 + 1 + 1 = 14
rapid attack: 1d20 + 13 ⇒ (14) + 13 = 27
rapid attackdamage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (6) + 1 + (1) + 2 + 1 + 1 = 12
2cd attack: 1d20 + 9 ⇒ (11) + 9 = 20
2cd attack damage: 1d6 + 1 + 1d6 + 2 + 1 + 1 ⇒ (1) + 1 + (5) + 2 + 1 + 1 = 11
| The Wicked DM |
Effects: Bless, Mirror Image (Ammonis x6), Protection from Evil (Ammonis, Fey)
Conditions:
undead will save v aura DC 13: 1d20 + 2 ⇒ (13) + 2 = 15
Iyon focuses on taking out the foes before him with more controlled swings. They were 'normal' undead skeletons he suspected, and not much seemed to be needed to send them back to their grave. 2 down
Hearing the fighting intensify in the north and seeing no threats from the west thus far, Agyen turns and jogs back along the way he came, though still casting glances westwards.
Ammonis isn't too worried about the skeletons, not yet anyway. He feels bad about the aurochs though. Fine celestials they were. Ammonis looks out from his hut, now hidden from the view of the eyeless skeletons clambering up the hill. He had a couple of tricks left up his sleeve, but he'd not use them unless he had to...just in case something meaner comes later in the night. Fey chirps at his shoulder. Ammonis pulls out his hitting stick..just a club he used to scare off dogs in his old village.
Ulave quickly says a prayer for the slain celestial beasts, and sends four more arrows at the nearest undead. He glances over his shoulder towards his comrades, and wonders if he ought to retreat toward them. 3 down
The dwarves ready their clubs for the coming assault…
The skeletons advance.
Glomi: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 131d8 + 1 ⇒ (3) + 1 = 4
Bruitt: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 231d8 + 1 ⇒ (2) + 1 = 3
Kargesh: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 141d8 + 1 ⇒ (3) + 1 = 4
Romni: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 151d8 + 1 ⇒ (1) + 1 = 2
Ragnar: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 131d8 + 1 ⇒ (2) + 1 = 3
Thulbine: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 121d8 + 1 ⇒ (1) + 1 = 2
Bereg: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 161d8 + 1 ⇒ (6) + 1 = 7
Fenris, dwarven urgrosh: 1d20 + 14 ⇒ (19) + 14 = 331d8 + 5 ⇒ (6) + 5 = 11
The dwarves’ readied attacks take down three members of the undead horde, but the skeletons surge forward, their claws raking uselessly against Rurik's and Iyon's armor.
skelly@Rurik: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 2 ⇒ (2) + 2 = 4
skelly@Rurik: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (1) + 2 = 3
skelly@Iyon: 1d20 + 2 ⇒ (7) + 2 = 91d4 + 2 ⇒ (3) + 2 = 5
One and twenty skeletons breach the walls of the camp, their dead eyes seeking...
Round 6
PCs are up
___________________________
Round 6 Initiative (bold may act):
PCs
Undead horde
Agyen: 45/45
Cornu: 44/44
Iyon: 66/67
Rurik: 57/60
Ulave: 53/55
| Agyen the Timeless |
"Breach! I will try to contain them!", shouts Agyen, then switches to muttering potent words of power.
A palpable aura of menace continues to surrounds him, but his allies have nothing to fear from it. The dead are another matter, as he advances to bottle them in, spear in hand.
Charge vs northwesten-most skeleton, 10ft away.
Spear: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24
Damage: 1d6 + 3 + 2 ⇒ (5) + 3 + 2 = 10
Recall Archon's Aura is in effect on him: You gain a powerful aura, similar to an archon’s aura of menace. Any hostile creature within a 20-foot radius of you must make a Will save to resist the effects of this aura. If the creature fails, it takes a –2 penalty on attack rolls and saving throws and to Armor Class for the duration of this spell, or until it successfully hits you with an attack. A creature that has resisted or broken the effect cannot be affected again by this particular casting of archon’s aura.
Spear: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8
| Iyon |
Iyon swings his mace at the skeleton adjacent to him before stepping forward trying to smash another aside.
Mace: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Mace: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
| Ulave the Pentinent |
Breach!
Let us put this to an end.
Ulave kneels, and shoots an arrow into the heavens. A burst of positive holy energy slams into the undead skeletons around him, shattering bone.
Damage should be: 4d6 in a 30 foot radius
Will Save to half damage: DC = 10 + 3 + 5 = 18
damage: 4d6 ⇒ (6, 4, 2, 2) = 14
| The Wicked DM |
@Agyen let’s assume they fail. This means anyone with an AC higher than 20 can’t be touched by them.
Though numerous, the clumsy swipes of the skeletons prove no match for the training and equipment of our heroes. In less than a minute, the last of the skeletons are dispatched, reduced to nothing more than harmless piles of bone.
Combat over!
”Hip hip! Hooray! Hip hip! Hooray!” The dwarves chest bump one another, and raise their weapons in praise of those who have helped them. Gorrak and Fenris are especially pleased.
”We did it!” Gorrak boasts ”Survived anither nicht ay th' coward skeletons. they fa only slink it ay their holes at nicht tae fight under th' cowre ay darkness. we cooldnae hae dain it withit ye!” He produces a flask from his robe. ”Ah was savin' thes. but thes calls fur a toest! Rurik, Iyon, Agyen, Ulave, ‘n…’n…. Whaur did yer wizard fren get too? Ah, well, uir friends!” He empties the last drops.
Well done! Any last actions for the evening before settling in for a well-earned rest?
| Iyon |
"He was in reserve." Iyon says in a jovial manner. Even then his eyes looked about for signs of necromancers or cultists.
Perception: 1d20 + 20 ⇒ (9) + 20 = 29
| Agyen the Timeless |
Agyen does a sweep around the ridge, his eyes seeking life and death before he settles at all.
Perception, Deathwatch: 1d20 + 10 ⇒ (11) + 10 = 21
"Fine work, all. I suggest rest. I will sleep during last watch to make best use of my lingering spells."
| The Wicked DM |
Effects:
Conditions:
The dwarves settle in to rest. They still maintain their armor and watches but do not expect any more trouble this night.
An hour later, a look of confusion and trepidation comes over the faces of those dwarves who are still wakeful at this late hour. The resounding echo of clicking and clattering floats across the plain. More skeletons are marching on the hill.
Fenris looks aghast. "Thes has ne'er happened afair." He pounds his weapon into the earth. "Alrecht, ye slooches! wake yer arses up! tae arms!"
Waves of Doom Redux: Round 1
PCs are up
___________________________
Round 1 Initiative (bold may act):
PCs
Undead horde
Agyen: 45/45
Cornu: 44/44
Iyon: 66/67
Rurik: 57/60
Ulave: 53/55
| Agyen the Timeless |
Perception, last ten minutes or less of deathwatch: 1d20 + 10 ⇒ (6) + 10 = 16
His patrol had taken him to the west side of the camp when the alarm went up again. Agyen had moved to where he could see the horde.
Before he moves again, he summons energies to him. A fearsome aspect, as before, but also not threatening to his allies, as before.
Archon's Aura on self, 7 minute duration
He then moves to the ridge, spear in hand.
Spear: 1d20 + 8 ⇒ (5) + 8 = 13
Damage, piercing: 1d6 + 3 ⇒ (2) + 3 = 5
| Cornu Ammonis the Reviled |
Ulave you know what needs to be done. Fey, dearie, use that wand and bless Ulave with protection from evil. I doubt those skeletons can even touch him then. He pauses. Fey uses a wand to cast protection from evil on Ulave. 47 charges left
Ammonis takes another look at the skeletal horde. Assuming they are just like the others, that is Perception: 1d20 + 8 ⇒ (11) + 8 = 19
Not sure what to do himself until he had a better idea of the dangers going forward, Ammonis casts detect magic in a 60 foot cone directly west from his position. Detect magic
| Ulave the Pentinent |
Ulave nods. Indeed, he knows what must be done. The thought sends a shiver down his back, and he clinches his fist in his palm. He looks up from the darkness below, into the darkness above. Was that the faint outline of the Shield he saw? He was not sure, but he took heart. Striding forward, he steps over the lip of the mound and calls forth:
You undead, who have come to disturb our rest, we release you. Perish, and suffer your unflesh no more!
Thereupon with his Lady's sword, her bow, and her shield he let forth a burst from the heavens like a lion in the southern sun.
Ulave takes a move action, and as a standard action channels energy. 30 ft radius, 4d6.
damage: 4d6 ⇒ (1, 4, 3, 3) = 11
Will Save to half damage: DC = 10 + 3 + 5 = 18
expends another 2 lay on hands, 8 left.
8 lay on hands left; protection from evil from Ammonis' wand
I've probably provoked an aoo
| The Wicked DM |
Effects: Bless, PfE (Ulave)
Conditions:
His patrol had taken him to the west side of the camp when the alarm went up again. Agyen had moved to where he could see the horde. Before he moves again, he summons energies to him. A fearsome aspect, as before, but also not threatening to his allies, as before. He then moves to the ridge, spear in hand.
S Will v archon’s aura DC 18: 1d20 + 2 ⇒ (9) + 2 = 11 fail, -2 attacks, saves, AC
C Will v archon’s aura DC 18: 1d20 + 3 ⇒ (7) + 3 = 10 fail, -2 attacks, saves, AC
Ammonis starts. ”Ulave you know what needs to be done. Fey, dearie, use that wand and bless Ulave with protection from evil. I doubt those skeletons can even touch him then.” He pauses, then takes another look at the skeletal horde. ”Assuming they are just like the others, that is.” Not sure what to do himself until he had a better idea of the dangers going forward, Ammonis casts detect magic in a 60 foot cone directly west from his position. Nothing unexpected revealed.
Ulave nods. Indeed, he knows what must be done. The thought sends a shiver down his back, and he clinches his fist in his palm. He looks up from the darkness below, into the darkness above. Was that the faint outline of the Shield he saw? He was not sure, but he took heart. Striding forward, he steps over the lip of the mound and calls forth: ”You undead, who have come to disturb our rest, we release you. Perish, and suffer your unflesh no more!” Thereupon with his Lady's sword, her bow, and her shield he let forth a burst from the heavens like a lion in the southern sun.
The light washes over the undead. Where it strikes, it consumes the dry, brittle bones, returning them to the earth. Every skeleton within thirty feet is destroyed. Three of the undead creatures remain standing. Channeling is a supernatural ability and doesn’t provoke an AoO.
S Will save v channel DC 18: 1d20 + 2 - 2 ⇒ (3) + 2 - 2 = 3 fail
C Will save v channel DC 18: 1d20 + 3 - 2 ⇒ (16) + 3 - 2 = 17 fail
Botting Rurik
Rurik shouts a prayer of protection, and all who hear it become bolder. Bless!
Botting dwarves
The dwarves heft their heavy crossbows to fire from a distance.
Glomi: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 191d10 ⇒ 5 hit, DR
Bruitt: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 71d10 ⇒ 7 miss
Kargesh: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 91d10 ⇒ 9 miss
Romni: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 221d10 ⇒ 3 hit, DR
Ragnar: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 231d10 ⇒ 4 hit, possible crit
confirm?: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 171d10 ⇒ 10 confirmed, one destroyed
Thulbine: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 221d10 ⇒ 2 hit, DR
Bereg: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 121d10 ⇒ 1 miss
One of the surviving undead advances on Ulave,
bite: 1d20 + 2 - 2 ⇒ (15) + 2 - 2 = 151d6 + 1 ⇒ (3) + 1 = 4 miss
A skeleton advances up the hill to claw at Agyen.
claw: 1d20 + 2 - 2 ⇒ (20) + 2 - 2 = 201d4 + 2 ⇒ (2) + 2 = 4 miss
The other undead march relentlessly up the hill.
Round 2
PCs are up
___________________________
Round 2 Initiative (bold may act):
PCs
Undead horde
Agyen: 45/45
Cornu: 44/44
Iyon: 66/67
Rurik: 57/60
Ulave: 53/55
| Agyen the Timeless |
Agyen notes the blessing of Rurik and the light wall of Ulave, then steps back and stabs at the skeleton that struck at him.
5ft step southwest, stab
Spear: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Spear: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
| Iyon |
Perception: 1d20 + 20 ⇒ (5) + 20 = 25
"Half rotted zombies I think mixed in. Other shapes are slinking about!" Iyon draws a chakram and hurls it at a figure in the sea of skeletons.
Chakram Vs Dark Shape or failing that Zombie: 1d20 + 10 ⇒ (8) + 10 = 18
Slashing Damage: 1d8 + 5 ⇒ (4) + 5 = 9
| Cornu Ammonis the Reviled |
Hidden inside his magical fort, Ammonis remembers that while pits can't be created on the slope of the hill...just beyond the slope it was fairly flat... Mumbling some earthy words, he creates a magical pit, 10 foot by 10 foot int he plains beyond.
Fey turns her wand of protection from evil onto Ammonis...
Any creature standing in the area where you first conjured the pit must make a Reflex saving throw to jump to safety in the nearest open space. In addition, the edges of the pit are sloped, and any creature ending its turn on a square adjacent to the pit must make a Reflex saving throw with a +2 bonus to avoid falling into it. Creatures subjected to an effect intended to push them into the pit (such as bull rush) do not get a saving throw to avoid falling in if they are affected by the pushing effect.
Creatures who fall into the pit take falling damage as normal. The pit’s coarse stone walls have a Climb DC of 25. When the duration of the spell ends, creatures within the hole rise up with the bottom of the pit until they are standing on the surface over the course of a single round.
Ammonis protection from evil and mage armor active
| Ulave the Pentinent |
As the skeletons were obliterated in a wave of shattering bone, Ulave felt gladness rise up to his throat, and he sang a note of triumph, only to be interrupted by a shambling shadow trying to bite his throat. It is in such moments that his life as an outlaw prepared him more than his martial training on the Paladin Fields. With a quick dodge to his side, he nocked and let loose three arrows of bright blue flame.
Attacking the clawing creature + nearest other if Ulave slays the creature.
Not using smite, nor boots of speed.
Plan:
1st Attack : +7 BAB + 5 Dex + 1 Size + 1 Bow + 1 PointBlank - 2 ManyShot = +13
1st Attack Arrow 1 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage +1 UndeadSlayer + 1 PointBlank
1st Attack Arrow 2 Damage: 1d6 arrow + 1 Bow + 1d6 firedamage +1 UndeadSlayer + 1 PointBlank
Rapid Attack: +7 BAB + 5 Dex + 1 Size + 1 Bow - 2 ManyShot + 1 PointBlank = +13
Rapid Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage +1 UndeadSlayer + 1 PointBlank
2cd Attack: +2 BAB + 5 Dex + 1 Size + 1 Bow - 2 ManyShot + 1 point blank + 1 undead slayer = +9
2cd Attack Damage: 1d6 arrow + 1 Bow + 1d6 firedamage +1 UndeadSlayer + 1 PointBlank
rolls:
1st attack: 1d20 + 13 ⇒ (18) + 13 = 31
1st attack arrow 1 damage: 1d6 + 1 + 1d6 + 1 + 1 ⇒ (5) + 1 + (5) + 1 + 1 = 13
1st attack arrow 2 damage: 1d6 + 1 + 1d6 + 1 + 1 ⇒ (3) + 1 + (2) + 1 + 1 = 8
rapid attack: 1d20 + 13 ⇒ (18) + 13 = 31
rapid attack damage: 1d6 + 1 + 1d6 + 1 + 1 ⇒ (6) + 1 + (4) + 1 + 1 = 13
2cd attack: 1d20 + 9 ⇒ (5) + 9 = 14
2cd attack damage: 1d6 + 1 + 1d6 + 1 + 1 ⇒ (1) + 1 + (3) + 1 + 1 = 7
| The Wicked DM |
Effects: Bless, PfE (Ulave, Ammonis)
Conditions:
Ulave’s religious training hasn’t prepared him for this sort of undead threat. No knowledge gained
Agyen notes the blessing of Rurik and the light wall of Ulave, then steps back and stabs at the skeleton that struck at him. miss
"Half rotted zombies I think mixed in. Other shapes are slinking about!" Iyon draws a chakram and hurls it at a figure in the sea of skeletons. A vicious hiss pierces the darkness, as do two beady, red eyes that lock onto Iyon. Hit, subject to DR
The hissing figure of malevolence embodied stands tall in the dark. His fine features are marred by angular cheekbones and a spiderweb tracery of dark veins across his face. Wicked-looking fangs protrude behind bright-red lips. With him are two crouching figures of leathery, desiccated flesh.
Hidden inside his magical fort, Ammonis remembers that while pits can't be created on the slope of the hill...just beyond the slope it was fairly flat... Mumbling some earthy words, he creates a magical pit, 10 foot by 10 foot in the plains beyond. Fey turns her wand of protection from evil onto Ammonis…
skeleton Ref DC 19, archon aura: 1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19 pass
skeleton Ref DC 19, archon aura: 1d20 + 2 - 2 ⇒ (3) + 2 - 2 = 3 fail
Two skeletons caught above the pit sling themselves aside, and one somehow makes it to solid ground. one destroyed
As the skeletons were obliterated in a wave of shattering bone, Ulave felt gladness rise up to his throat, and he sang a note of triumph, only to be interrupted by a shambling shadow trying to bite his throat. It is in such moments that his life as an outlaw prepared him more than his martial training on the Paladin Fields. With a quick dodge to his side, he nocked and let loose three arrows of bright blue flame.
AoO v Ulave: 1d20 + 2 - 2 ⇒ (16) + 2 - 2 = 161d6 + 1 ⇒ (1) + 1 = 2 miss
Ulave’s arrows destroy the unknown undead nearest him and another skeleton further back.
Botting Rurik
Rurik follows Ulave’s aim and shoots an arrow at the dark digure!
longbow, PBS: 1d20 + 1 ⇒ (10) + 1 = 111d8 + 2 ⇒ (7) + 2 = 9 miss
Botting dwarves
The dwarves work to reload their heavy crossbows.
The glowing red eyes of the figure flash, and Iyon feels a strange and sudden flash of fury.
The remaining undead swarm up the hill, compeltely ignoring Ulave as they shamble past him, as though compelled to breach the camp’s defenses! Double move for all. No AoO ffrom Ulave since you’re not wielding a melee weapon. They begin to swarm over the crest and into the camp’s perimeter!
Agyen strikes out AoO but his sharp spearhead merely scrapes the ribcage of a skeleton. Hit, but negated by DR.
Round 3
PCs are up
___________________________
Round 3 Initiative (bold may act):
PCs
Undead horde
Agyen: 45/45
Cornu: 44/44
Iyon: 66/67
Rurik: 57/60
Ulave: 53/55
| Iyon |
Will Save: 1d20 + 10 ⇒ (17) + 10 = 27
Iyon hurls another chakram at the fanged figure "Such weak magics will not do wretch."
Chakram Vs Fanged Fiend: 1d20 + 10 ⇒ (7) + 10 = 17
Cold Iron Slashing Damage: 1d8 + 5 ⇒ (6) + 5 = 11
"Come test your mettle against me or you'll find my metal soon testing you once more." Iyon taunted the fanged fiend while moving away, drawing his greenwood tetsubo as he moved. He should use the mace against the skeletons he knew but his confidence was bolstered by his more favoured weapons... against the mind warping powers before him he would have need of the reassurance.
His speed magically enhanced by his boots he takes a long route charging through the magical tent and moves to defend Ammonis.
| Ulave the Pentinent |
Ulave shouts out the last words of his old master.
The night is dark, but the light shall prevail!
Ulave stomps his feet, and a million glittering butterflies erupt from the earth to consume the undead.
expending 2 lay on hands to channel energy; 6 remaining.
Damage should be: 4d6 in a 30 foot radius
Will Save to half damage: DC = 10 + 3 + 5 = 18
channel energy: 4d6 ⇒ (1, 5, 2, 3) = 11