The Slumbering Tsar Saga (Inactive)

Game Master Something Wicked

For fools rush in where angels fear to tread.

[Loot] | [Roll20] | [Objective Journal]

The Camp Map | The Desolation Map


Player Dice:

[dice=Agyen Initiative]1d20+1[/dice]
[dice=Cornu Ammonis Initiative]1d20+9[/dice] (no surprise round)
[dice=Iyon Initiative]1d20+2[/dice]
[dice=Konstiantina Initiative]1d20+13[/dice]
[dice=Ulave Initiative]1d20+5[/dice]

[dice=Agyen Perception]1d20+10[/dice]
[dice=Cornu Ammonis Perception]1d20+8[/dice]
[dice=Iyon Perception]1d20+20[/dice]
[dice=Konstiantina Perception]1d20+4[/dice]
[dice=Ulave Perception]1d20+6[/dice]

[dice=Agyen diplomacy]1d20+5[/dice]
[dice=Cornu Ammonis diplomacy]1d20-1[/dice]
[dice=Iyon diplomacy]1d20+11[/dice]
[dice=Konstiantina diplomacy]1d20+15[/dice]
[dice=Ulave diplomacy]1d20+15[/dice]

The Camp Stats:

CN small town
Government: anarchy
Population: 355 (244 humans; 36 orcs or half-orcs; 2 dwarves; 18 goblinoids; 11 halflings; 10 gnomes; 7 elves or half-elves; 7 other; 1 hill giant)
Base Value: 1,300 gp; Purchase Limit: 7,500 gp; Spellcasting: 4th

Notable NPCs:

The Usurer, moneychanger and blacksmith
The Bender Brothers, landlords
Clantock, mercenary captain
Father Death, priest of Nergal
Finnelaus, livery master
Griswald, undertaker
Lucky Bjorc Balsam, tavern keeper
Mama Grim, apothecary
Sammar, Bard’s Gate diplomat
Simon, hermit
Skeribar, guide

Obituaries:

With long and gnarled fingers a hand reaches for a quill. A palsied, stuttering dip in the inkpot, and thus the names are writ...

Rurik Gorinn, ravaged by a dust ghoul

Day 1:
Ch 1: A Rude Welcome
Ch 2: An Elf Named Finn
Ch 3: Meet the Usurer
Ch 4: Boarding at the Bender Bros
Day 2:
Ch 5: Skeribar's Rangers: Finding Eddwick
Ch 6: Ghastly Griswald
Ch 7: The Ambassador from Bard's Gate
Ch 8: The Ghosts of Victory
Ch 9: Midnight Caller
Day 3:
Ch 10: Life After Death
Ch 11: Embattled Dwarves
Day 4:
Ch 12: Dust to Dust
Day 5: