Bergar Hammerhand |
I'll repeat the process from the last one, the only thing I'll change is I'm going to focus so I can use a psychic strike on damage. Actually to add insult to injury I'll pop Precognition, Offensive, and Prescience, Offensive too.
Stealth 1d20 + 23 ⇒ (13) + 23 = 36
Attack 1d20 + 13 ⇒ (6) + 13 = 19
Damage 2d8 + 8 ⇒ (5, 4) + 8 = 17
Ukyo |
ok no problem, correct me if I'm wrong but focusing just requires a move action I can take between each kill, and charging my psychic strike is also only a move action, or a swift action if I expend my focus, so ultimately I can rinse/wash/repeat this attack pattern as long as I am killing them one at a time without using more power points.
Orc #3
survival for tracking 1d20 + 8 ⇒ (12) + 8 = 20
stealth 1d20 + 23 ⇒ (6) + 23 = 29
attack 1d20 + 13 ⇒ (19) + 13 = 32
damage 2d8 + 8 ⇒ (4, 5) + 8 = 17
Orc #4
survival for tracking 1d20 + 8 ⇒ (7) + 8 = 15
stealth 1d20 + 23 ⇒ (4) + 23 = 27
attack 1d20 + 13 ⇒ (18) + 13 = 31
damage 2d8 + 8 ⇒ (7, 4) + 8 = 19
Orc #5
survival for tracking 1d20 + 8 ⇒ (18) + 8 = 26
stealth 1d20 + 23 ⇒ (14) + 23 = 37
attack 1d20 + 13 ⇒ (8) + 13 = 21
damage 2d8 + 8 ⇒ (4, 8) + 8 = 20
If I don't kill in the first shot, I'll hit them again.
GM Jeho |
"He, I would imagine, is somewhere south of here trying to be chiefy. Help me move this log..."
After you move the log, he claps the dust off of his hands and changes shape...
Into a medium sized insect looking creature. He bows, and says "I can see you are awed by my mere appearance. I am Cabados."
GM Jeho |
He doesn't look like Zon by any stretch. He looks like a cross between a mantis and a beetle...he has only 2 normal arms and legs, but he has 2 limbs on his upper body that end in a single pointed striker. His face is insect like with shades of huimanoid, although his mouth opens from side to side, revealing a somewhat normal jaw with rows of tiny sharp teeth.
"Well met Bergar. Lets head into the swamp then..."
You head over the crags and into the hills for a day or so before you end up back in the swamp, so far seeing no sign of any orc encampment.
GM Jeho |
You walk in front of him, and as you get closer he pushes you a couple of times saying "Git!" for effect. There are two orcs at a the opening to a makeshift palisade, who call out challenges in orcish. He responds and they look at you while he's talking. It doesn't look like one of them is buying it, when Cabados snatches him up by his neck and growls something in his face, showing teeth. He nods and says something in a pleading voice, the other orc has already moved to the side to let you pass. You make your way through the camp, Cabados kicks you a couple times for effect earning mocking calls from the orcs. You come to a large tent with one orc guard. He challenges Cabados and they have a brief exchange. This orc is larger than the others by a few inches and he looks you up and down, and questions the ogre. After Cabados' reply, he nods and goes into the tent. While he's gone, Cabados grabs fistfuls of your robe and growls and lifts you to his face. He whispers "I told them you killed the orcs sent with me, and I came to get more, bringing you back as proof. I also asked for part of my pay. They seem more concerned about the money" and he winks, setting you back down. After a few moments the orc comes back and ushers you in.
You walk into the small foyer of the tent and there are 6 orcs and the chief sitting at a table eating the choice bits of a croc with some trimmings. The tent is barely big enough for the table, and you see personal effects bundles up along the back wall. The chief looks up with his face full, and says something in orcish that orcs all laugh at and Cabados chuckles. He says something calmly to the orc chief and the entire tent goes deadly quiet. The orc chief spits out his food, and marches over the table to stand in front of you. In breoken dwarven he says "You kill five of my orcs? I'll have you torn into five peices..."
Bergar Hammerhand |
I'll activate precognition, offensive and prescience, offensive...
still in dwarf, "Well that does it then."
I'll manifest my mindblade as a hammer, let the manicals fall off, drop the illusion from my cloak, and smash the orc chief in the face, using psychic strike and my hammer blow at the same time.
attack 1d20 + 13 ⇒ (17) + 13 = 30
Expend focus, 4 power points spent (1 extra round 2 extra damage)
damage 4d8 + 6 ⇒ (3, 2, 8, 7) + 6 = 26
GM Jeho |
Manifesting a power illicits attacks of opportunity, just like casting does. Unless you have quicken power, silent power, or the like he will know you're manifesting, even self buffs. You should erad the entry on these powers to see what the effect is. You can avoid the attacks of opportunity my manifesting defensively (like casting defensively) but that will immediately begin combat. I'll give you a chance to change your mind or re-think your actions here...
Bergar Hammerhand |
I'll drop the precognition, offensive and prescience, offensive, but keep the rest since it's all only one action; The problem is every time I load up the PDF I have to restart my computer afterwords as it eats up far more resources than adobe normally should for some reason.
I'll manifest my mindblade as a hammer, let the manicals fall off, drop the illusion from my cloak, and smash the orc chief in the face, using psychic strike and my hammer blow at the same time.
attack 1d20 + 12 ⇒ (2) + 12 = 14
Expend focus, 4 power points spent (1 extra round 2 extra damage)
damage 4d8 + 6 ⇒ (7, 7, 4, 4) + 6 = 28
since it starts combat, my initiative 1d20 + 8 ⇒ (7) + 8 = 15
Bergar Hammerhand |
I look around at the carnage and take a perverse satisfaction on their deaths, "Look around and see if there's anything of worth." and I'll begin to do the same thing.
I don't care about money, I'm looking for information about his plans, if he's working for anyone, what his next target was, if there was any other major targets he's hit, things like that.
perception 1d20 + 10 ⇒ (11) + 10 = 21
GM Jeho |
Since you so quickly dealt with the honor guard, the grunts won't be much of a problem for the two of you. You'll soundly defeat another 8 to 10 apiece, the challenge being not letting any of them escape. We'll say you got another 10 points of damage all in all by the time that battle is over. Cabados looks a little banged up, but ok.
3.5k xp for the guards and chief, 1350 for the rabble.
After the carnage is over...the only stuff you'll find is the personal effects of probably the chief packed and stuck against the back wall to make room for the table. The only thing regarding this road closure you'll find a decent quality map of the area, with all avenues in or out of it marked.
It looks like he was focusing on closing off access to Hedia, perhaps.
You'll also find a hastily drawn reciprt of sorts for "dwarfen merchandise". This may have done for an orc, but you can tell it was just drawn up on the spot...
You'll find a masterwork great axe, and about 250 gold in a small coffer.
Bergar Hammerhand |
I'll focus, then use body adjustment, rinse/wash/repeat until I'm healed. Then collect up the stuff.
"You want this weapon or gold? Where are you going from here?"
Do I keep my original xp at 2335 or was it increased to the minimum for lvl 4? The difference is 9185 or 15850, the second option will put me at lvl 5
Bergar Hammerhand |
I shake my head, "No I've no need of an axe," and I'll hand him half the gold now, "Soon as we get to the city we can sell it. Anything else you think we should do here?"
Assuming he says no, we'll start back to the road. I'll fill him in fully on what I know of my children, who we're going to see and what I hope to find.