STRANGE AEONS (Inactive)

Game Master Daniel Penfold 351

You wake up not knowing who or what you are, the campaign revolves around solving this mystery

Strange Aeons treasure list

Strange Aeons specific treasures

clues

images

maps


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telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith just gets ready to smash something into something else, while hiding behind Senn.


Atajay, you think that the new hollow one is actually mad, he's trying very hard to disguise it.

The new hollow one turns to speak.

"Well I am Mun and so is my brother. Tell me are you interested in art?"


Indeed I am. I especially like collecting spores,mold and fungus.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"Please tell me about your collection."


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

"Yeah, huge art fans here..." Domeric said, glancing at the creepy taxidermy again.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

I'm with you. Stab every taxidermied creature, knock over every suit of armor and throw something at ever chest to see if it sticks.


I'm assuming you are looking at the pictures

There are four main pictures in the room, the first of a strangely angular landscape, the second of a sunken submerged city, the third a stage in a grand theatre and the final one a cloaked figure in an alien landscape. Mun 2 asks you which one you are interested in. Mun 1 (the one from downstairs) stays at the back and looks bored.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"The third. It outside, somewhere distant and it is mysterious."


The theatre. I love how the seats are arranged and the shadows work.


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Atajay nodded. This third was as fine as any of them.


The picture shows a stage in a grand theatre upon which some mad cavorting dance takes place. There are limbs and stretched faces within, but each time you look, the scene changes subtly. You have the urge to join the dance

Will 22 save


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

will save: 1d20 + 7 ⇒ (4) + 7 = 11


Gotta dance, gotta sing: 1d20 + 8 ⇒ (20) + 8 = 28


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Will 1d20 + 10 ⇒ (15) + 10 = 25 +1 vs. charms and compulsions


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

sigh, penith will dance alone


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Will: 1d20 + 11 ⇒ (3) + 11 = 14

Not quite alone.


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

1d20 + 8 ⇒ (8) + 8 = 16

Indeed


Time to bust a move!


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

So Cha-Cha or the twist... mash potato maybe? I think those are the only three I know.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"I have never danced before and I hate it. This day keeps getting worse."


Penith SomethingAnother wrote:
So Cha-Cha or the twist... mash potato maybe? I think those are the only three I know.

I was thinking, mash the nasty Mun with a big hammer. I love that dance


You all feel the need to dance and begin doing so.

You are at -4 to AC and -10 on Reflex saves, any shield bonuses are negated. Anyone who made the save is only effected for 1 round, everyone else is affected for 4 rounds. Those dancing also provoke attacks of opportunity as appropriate

Mun 2 says "Excellent brother, now let's deal with them

Trevor initiative: 1d20 + 6 ⇒ (20) + 6 = 26

Senn initiative: 1d20 + 3 ⇒ (10) + 3 = 13

Penith initiative: 1d20 + 8 ⇒ (7) + 8 = 15

Atajay initiative: 1d20 + 12 ⇒ (6) + 12 = 18

Domeric initiative: 1d20 + 5 ⇒ (11) + 5 = 16

Mun 1 initiative: 1d20 + 9 ⇒ (19) + 9 = 28

Mun 2 initiative: 1d20 + 9 ⇒ (10) + 9 = 19


So initiative order is:

Block 1: Mun 1

Block 2: Trevor

Block 3: Mun 2:

Block 4: Everyone else

Munn 1 steps forward and attacks Senn

slam: 1d20 + 22 ⇒ (7) + 22 = 29

damage: 1d8 + 7 ⇒ (7) + 7 = 14

sneak attack damage: 3d6 ⇒ (1, 6, 6) = 13

[ooc]Trevor, your action


Trevor moves up to help help Senn, his hammer getting real big

Pugnacious: +1 to attack when threatened by two or more enemies, 1/day increase weapon reach or increase size category for 1 round

Hammer,PA,Furious: 1d20 + 19 ⇒ (17) + 19 = 363d6 + 22 ⇒ (6, 6, 1) + 22 = 35


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Per DM’s last post, Trevor, I think we are all dancing for the first round, save or not. If I misunderstand, someone please let me know.


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

It sounds like we are still able to take actions despite dancing? I’m not entirely clear on this, given that the gm also asked us for our actions


Yeah, you're all dancing for the first round, sorry for the confusion


Trevor does the Mashed Brains that Look Like Potatoes


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

So I guess Mun two is up


Mun two moves across to attack Domeric.

slam: 1d20 + 22 ⇒ (12) + 22 = 34

damage: 1d8 + 7 ⇒ (1) + 7 = 8

[i]You all continue dancing.

Mun two attacks Senn again

slam: 1d20 + 22 ⇒ (20) + 22 = 42

damage: 1d8 + 7 ⇒ (6) + 7 = 13

We are now in round 2.

It is now block 2's actions- if you made the save you can now act normally, everyone else continues dancing.


Critical on Senn

slam: 1d20 + 22 ⇒ (4) + 22 = 26

damage: 1d8 + 7 ⇒ (8) + 7 = 15


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Bitey attacks the one attacking Senn.

Bite: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 1d6 + 7 ⇒ (3) + 7 = 10

Talon: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d6 + 7 ⇒ (3) + 7 = 10

Talon: 1d20 + 10 ⇒ (3) + 10 = 13
Damage: 1d4 + 7 ⇒ (1) + 7 = 8

Claw: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d4 + 7 ⇒ (3) + 7 = 10

Claw: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 1d4 + 7 ⇒ (2) + 7 = 9

Defense each turn:

Bitey takes an attack for anyone adjacent, Half of Trevor's Damage goes to Senn, anyone near Bitey has there ac boosted against attacks 2-4.

Aid ac: 1d20 + 10 ⇒ (3) + 10 = 13
Aid ac: 1d20 + 10 ⇒ (9) + 10 = 19
Aid ac: 1d20 + 10 ⇒ (5) + 10 = 15
Aid ac: 1d20 + 10 ⇒ (16) + 10 = 26
Aid ac: 1d20 + 10 ⇒ (2) + 10 = 12

Bitey jumped front of the crit.

Senn 18, Bitey 14, Aquilo 18. I


Trevor gets to work making Mun regret his life choices
Hammer,PA,Furious: 1d20 + 19 ⇒ (13) + 19 = 322d6 + 22 ⇒ (1, 1) + 22 = 24
Hammer,PA,Furious: 1d20 + 13 ⇒ (3) + 13 = 162d6 + 22 ⇒ (5, 4) + 22 = 31


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

The archer snaps out of his reverie and gets down to business. He fires two arrows at the closest enemy.

Attack with PBS 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19
Damage 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Attack with PBS 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
Damage 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith twirls on a toe as she flings books at the Mun Trevor is trying to kill.

attack: 1d20 + 11 ⇒ (19) + 11 = 30
damage: 5d6 + 10 ⇒ (4, 6, 5, 2, 2) + 10 = 29


Bitey misses.

Trevor smashes his hammer into Mun 1 who howls in pain.

Atajay's arrows miss.

Penith you are still dancing I'm afraid

[i]Mun 2 attacks Domeric again.

slam: 1d20 + 22 ⇒ (18) + 22 = 40

damage: 1d8 + 7 ⇒ (5) + 7 = 12

Block 4 your actions (those of you who aren't dancing)


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Bitey try and pounce the other Mun see if it is easier to hit.

Bite: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d6 + 7 ⇒ (4) + 7 = 11

Talon: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d6 + 7 ⇒ (3) + 7 = 10

Talon: 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d4 + 7 ⇒ (3) + 7 = 10

Claw: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 1d4 + 7 ⇒ (4) + 7 = 11

Claw: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d4 + 7 ⇒ (2) + 7 = 9
-------------------------------------
Talon Confirmation: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d6 + 7 ⇒ (5) + 7 = 12

Senn 18, Bitey 14, Aquilo 18. I


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Atajay keeps firing arrows at the closest enemy, hoping for better luck this time.

Attack with PBS 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
Damage 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Attack with PBS 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
Damage 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Whoops sorry sir. Twirling like a ballerina, she is rather graceful with a high dex.


Bitey manages to hit Mun 3 times, he does seem very tough.

Atajay you manage to hit the hollow one once.

Mun 1 attacks Trevor

slam: 1d20 + 22 ⇒ (3) + 22 = 25

damage: 1d8 + 7 ⇒ (7) + 7 = 14

Trevor, your action


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Knowledge check for what I can only assume is DR


Yeah they have damage reduction but you are overcoming that. However they both have a high AC


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

gotcha thanks GM


Trevor keeps mashing the Mun
Hammer,PA,Furious: 1d20 + 19 ⇒ (19) + 19 = 382d6 + 22 ⇒ (3, 2) + 22 = 27

Hammer,PA,Furious: 1d20 + 13 ⇒ (3) + 13 = 162d6 + 22 ⇒ (4, 1) + 22 = 27

Crit confirm: 1d20 + 19 ⇒ (12) + 19 = 314d6 + 44 ⇒ (3, 6, 6, 3) + 44 = 62


Trevor, smashes his weapon into Mun 1 obliterating him into a number of pieces of pottery.

Mun 2 moves across in a rage and starts to attack Trevor.

slam: 1d20 + 22 ⇒ (8) + 22 = 30

damage: 1d8 + 7 ⇒ (5) + 7 = 12

On to block 4 (those who aren't dancing)


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Bitey try and full attack Mun see if it is easier to hit.

Bite: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 1d6 + 7 ⇒ (6) + 7 = 13

Talon: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 1d6 + 7 ⇒ (2) + 7 = 9

Talon: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d4 + 7 ⇒ (3) + 7 = 10

Claw: 1d20 + 12 ⇒ (6) + 12 = 18
Damage: 1d4 + 7 ⇒ (4) + 7 = 11

Claw: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 1d4 + 7 ⇒ (3) + 7 = 10
-------------------------------------
Will be lucky to get 1 hit there.

Senn 18, Bitey 14, Aquilo 18. I


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Atajay keeps firing arrows at the remaining Munn.

Attack with PBS 1d20 + 13 + 1 ⇒ (8) + 13 + 1 = 22
Damage 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Attack with PBS 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
Damage 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith keeps dancing.


Bitey hits Mun once.

Atajay misses.

Anyone else?


Trevor, back to you - you can all act normally from now on.

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