Valley of the Shrines

Game Master Grimmy

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Alright, going to build up the crunch now.

Is gunslinger allowed?

Liberty's Edge

Can you tell me about the rest of the party?

I'm leaning toward a supportive sorcerer.


DM, is the seeker sorcerer archetype allowed? If so, I have one under this alias that I would love considered. She's only level one, but if you were interested in the backstory, I'd gladly level her and make the story changes, get rid of traits, etc.

Let me know and changes, questions or concerns, and I'm happy to make changes as necessary!

Thanks for the consideration.


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Our party consists of five. Three human males. Two of them brothers (Ares and Andrek) who worship the Goddess Muir as a cleric and an inquisitor, both of whom excel in combat using her favored bastard sword. I am an archer who follows the Lady of the Hunt, Freya, Goddess of Love and Fertility. We have a Halfling Rogue by the name of Priscilla Spinghill, the cheerful little cherub. Last but by no means least, Lucia who is a Tiefling Wizard/Rogue who's heading towards Arcane Trickster.

Liberty's Edge

I'm strongly considering a human or aasimar sorceress with a focus on support/buffing - haste, barkskin, fly, prot evil, etc. Does that sound like something that the party could use?


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Honestly, anything would be cool. I've been saying we're a little lacking in dedicated arcane power with utility options myself, but really the important thing for this mega-campaign (five different games happening concurrently in the same setting with possibilities for come cross-overs) is the characterization and play style. But Grimmy should really be the one to get into the particulars.

Liberty's Edge

Where can I read more about Bard's Gate. I'm thinking my character is going to be the child of a low-noble family and I'd like to know more about the city.

Also, Grimmy how do you feel about tattooed sorcerer and celestial servant.

Also (again), how do you want to handle the random/variant aasimar abilities?


Ravalon Lightborn wrote:

Alright, going to build up the crunch now.

Is gunslinger allowed?

List of allowed stuff is here.


Feral wrote:

Where can I read more about Bard's Gate. I'm thinking my character is going to be the child of a low-noble family and I'd like to know more about the city.

Also, Grimmy how do you feel about tattooed sorcerer and celestial servant.

Also (again), how do you want to handle the random/variant aasimar abilities?

Bard's Gate Wiki

You might consider connecting backstories with Karl Chillstrike from the Lost City game, he comes from a merchant noble family called the Pench's, made their fortune in timber I believe.

Gimme a sec to look at those archetypes, we only started branching outside of the CRB a little while ago.

Liberty's Edge

Alright. I sent Karl and PM to get the ball rolling but I want to find out about the kosherness of the stuff I’m interested before I get too invested in writing up a character.


Celestial servant feat is cool but not tattooed sorcerer, I don't use any inner sea world stuff.

Liberty's Edge

Understood. Thanks for the consideration. I'll let Karl know he doesn't have a surprise sibling to look out for. =P


K =)


Wizard HP: 1d6 + 1 ⇒ (6) + 1 = 7
Wizard HP: 1d6 + 1 ⇒ (1) + 1 = 2

EDIT: Reroll

Wizard HP: 1d6 + 1 ⇒ (2) + 1 = 3


If recruitment's still open, here's my alias.

-Ravalon


Ravalon it's still open but still no gunslingers or firearms.

Also still no grimspawn and alternate racial traits are still ask first (the wings and scales are both no's).

Think AD&D/red box dnd.


Mmkay. For some reason, I though that you allowed Spellslinger. Will fix that right away.


Ravalon...

I was going through my threads now that work died back down and I see why you thought Spellslinger was ok... I said so by accident when I was reading in a hurry and I thought you asked about Spellblade. Doh! Sorry about that. On top of that I complemented you on the story which must have really made you think it was ok to go ahead and build up the crunch.

Sorry about wasting your time on that, I was ridiculously buried at work and made a lot of mistakes in my games that week. Like, ridiculously buried. Literally back to back 18 hour work days. Anyway, sorry x_x


Lilia Stinisen wrote:

DM, is the seeker sorcerer archetype allowed? If so, I have one under this alias that I would love considered. She's only level one, but if you were interested in the backstory, I'd gladly level her and make the story changes, get rid of traits, etc.

Let me know and changes, questions or concerns, and I'm happy to make changes as necessary!

Thanks for the consideration.

And this post I missed altogether *cringe* Sorry, not like me. See above^^

Seeker sorceror was not originally on the table for this campaign since I thought for an old-school game some niche protection for the rogue would be nice. I've changed my thinking since then and accepted a trapper ranger and an archaeologist bard, but for this particular group there is already a rogue and an arcane trickster, so I think Lillia could potentially feel a little redundant in some areas? What do you think?

That bloodline is also not one I had included but I would just need the fluff explained to me because I don't know what it is :) Is it a golarion cosmology thing?

Edit: I looked it up on the prd, that bloodline is fine.


So, is recruitment ongoing here?

An old school inspired mega-campaign sounds pretttty interesting.


Not really ongoing. We lost a party member recently and are looking to replace that spot.


Righto, well I'll keep an eye on things for now then.

Cheers


Yeah there's still a spot here but the recruiting is really popping off over in the barakus thread.


Barukus thread?


recruitment

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