baldwin the merciful |
This octagonal room is smaller than those below it, being only about thirty feet wide, though the ceiling is fifteen feet high. The whole chamber stinks of death and there are bones and white, blood-stained
rags scattered around the floor. There is another kumo-gaki in the room, not far off, but he has a look about his demeanor when you arrive into his lair...there a hint of recognition and intelligence.
baldwin the merciful |
Up From Darkness
Takeo: 1d20 + 1 ⇒ (6) + 1 = 7
Hajime: 1d20 + 2 ⇒ (11) + 2 = 13
Akio: 1d20 + 5 ⇒ (16) + 5 = 21
Masumi: 1d20 + 6 ⇒ (14) + 6 = 20
Kichiro: 1d20 + 3 ⇒ (13) + 3 = 16
Kumo-gaki: 1d20 + 6 ⇒ (8) + 6 = 14
Initiative Order:
Akio
Masumi
Kichiro
Kumo-gaki
Hajime
Takeo
RD 1: Begins...
Akio |
Akio draws his katana and moves to engage the kumo-gaki from behind.
Move action (assuming the kumo-gaki is flat-footed and cannot make AoO's): G5 -> F6 -> F7 -> F8 -> F9
Attack (+2 Ghost Touch Katana): 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29
Damage (+2 Ghost Touch Katana, Two-handed): 1d8 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16
Masumi - UfD |
Presuming an open lane...
Masumi charges the nightmare beast, mystical dagger in his hand.
Attack, charge, +1 keen: 1d20 + 6 + 2 + 1 ⇒ (19) + 6 + 2 + 1 = 28
Damage, str +1, +1 magic, scout sneak: 1d4 + 1 + 1 + 4d6 ⇒ (4) + 1 + 1 + (1, 1, 5, 5) = 18
Crit Confirm, charge, +1 keen: 1d20 + 6 + 2 + 1 ⇒ (4) + 6 + 2 + 1 = 13
Crit Damage, str +1, +1 magic: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4
baldwin the merciful |
1=Akio, 2=Masumi 1d2 ⇒ 2
The creature unleashes it's furious assualt on Masumi biting and swinging it's katana.
bite: 1d2 + 11 ⇒ (2) + 11 = 13;damage: 1d6 + 4 ⇒ (2) + 4 = 6
plus blood drain fort save DC 16 con damage: 1d4 ⇒ 3
katana: 1d20 + 9 ⇒ (17) + 9 = 26;damage: 1d10 + 6 ⇒ (9) + 6 = 15
The joys of flesh being torn.
baldwin the merciful |
Rd 1: Kichiro DMPC
Kichiro moves forward to G 7 and attacks with a boned claws.
claw1: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23;damage: 1d4 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Claw 2: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13;damage: 1d4 + 1 + 2 ⇒ (1) + 1 + 2 = 4
DC16 save for infused negative
fort: 1d20 + 3 ⇒ (8) + 3 = 11
Initiative Order:
Akio - moved to F9 hit 16
Masumi -moved to F7, flanking and hit for 18HP
Kichiro - 1 claw hit for 4, plus 1 neg damage
Kumo-gaki- 1 hit on Masumi 15 HP
Hajime - failed disrupt undead
Takeo -
Takeo has an action remaining
Akio |
Akio swings twice more at the kumo-gaki, one swing striking particularly true.
Attack (+2 Ghost Touch Katana, Flanking): 1d20 + 12 + 2 + 2 ⇒ (19) + 12 + 2 + 2 = 35
Damage (+2 Ghost Touch Katana, Two-handed): 1d8 + 6 + 2 + 2 ⇒ (4) + 6 + 2 + 2 = 14
Confirm Critical (+2 Ghost Touch Katana, Flanking): 1d20 + 12 + 2 + 2 ⇒ (8) + 12 + 2 + 2 = 24
Critical Damage (+2 Ghost Touch Katana, Two-handed): 1d8 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11
Attack (+2 Ghost Touch Katana, Flanking): 1d20 + 7 + 2 + 2 ⇒ (9) + 7 + 2 + 2 = 20
Damage (+2 Ghost Touch Katana, Two-handed): 1d8 + 6 + 2 + 2 ⇒ (8) + 6 + 2 + 2 = 18
baldwin the merciful |
Rd 2: Kichiro DMPC
Kichiro moves forward to G 7 and attacks with a boned claws.
claw 1: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27;damage: 1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6
claw : 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17;damage: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Kichiro's attack finishes the undead creature.
You see stairs leading upward.
baldwin the merciful |
Everyone receives the following Vignette #2
You remember...
You remember sitting astride a proud horse as you surveyed the two dozen men standing in a row before you, their arms and legs chained to
prevent them from escaping. A squad of soldiers stood behind you and there were other horsemen as well.
You remember that you were on a green hill beside a great mound and on ornate arch, topped with the insignia of the shogun marked the entrance into the mound.
You remember looking at the arch, and the darkness behind it. A shudder went through you and you turned quickly away from it, back to the
prisoners.
Hajime - UfD |
Hajime shakes her head, trying to clear out the lingering image from the vision.
"Visions yet again. Keep getting flashes of my past, but nothing useful for knowing how to get out of this damn haunted place."
Hajime looks up the stairs, wondering what could be up there?
any lights coming from up there or no?
baldwin the merciful |
baldwin the merciful |
As the group approaches a bend in the corridor the deep darkness overtakes there simple torches and light spell. It is as if you've been sucked into the darkness suddenly, unable to see. Kichiro growls and reaches out tryi to touch the wall or person in front of him, which he barely manages to do.
There is a arrow's whizzing sound nearby...
What are you going to do? you to turn and try to follow the cool stone brick passage or do back downstairs.
Masumi - UfD |
Wait, a rope please...
In the darkness Masumi ties a rope around his waist and explains... Handing the end of the rope to Hajime...
I'll crawl ahead, elbows and knees... checking for tripwires, pressure plates and pits. I'll call out possible paths, you tell me which way.
Hajime - UfD |
Though so, but Hajime would still try a few times at least. Still kinda in a strange state of shock and denial.
Hajime takes the rope from Masumi and ties one end around her own waist as well.
"Sadly my light spells are not working here. Perhaps we should all just crawl in case more arrows come through here?"
baldwin the merciful |
baldwin the merciful |