To Rappan Athuk

Game Master brvheart


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Male Human Rogue6/Clr1 Current Map

I show him at 36 hp of 72


I’m sorry, but I don’t think I was hit this combat and I thought I was full going into this combat. If people need healing before rest I can also lay hands.


Male Human Rogue6/Clr1 Current Map

test


Male Human Rogue6/Clr1 Current Map

We are live again!


Male Human Rogue6/Clr1 Current Map

Sorry guys, Paizo has been real flaky the last few weeks. Hopefully things are good to go now.


Male Human Rogue6/Clr1 Current Map

It is morning, so let's roll please.


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

looks like I mistakenly posted this to discussion...I'm reposting to gameplay so we can get rolling again

In the morning after an uneventful night, with the group fully healed and spells recovered, Sorek leads them north

perception for first door we come across: 1d20 + 14 ⇒ (10) + 14 = 24
perception for first door we come across: 1d20 + 14 ⇒ (14) + 14 = 28
Detect for Magic and Evil, TRAPSPOTTING

after examining the door, Sorek will notify the group if any strong Evil or Magic is detected so we can properly prepare, Otherwise he will open the door and proceed down the hallway/cavern/etc til the next door/obstacle/creature is encountered

and if traps/locks detected (for multiple attempts if necessary)

disable device: 1d20 + 18 ⇒ (4) + 18 = 22
disable device: 1d20 + 18 ⇒ (1) + 18 = 19
disable device: 1d20 + 18 ⇒ (15) + 18 = 33
disable device: 1d20 + 18 ⇒ (14) + 18 = 32
disable device: 1d20 + 18 ⇒ (5) + 18 = 23


Male Human Rogue6/Clr1 Current Map

The north door has been scratched and hacked with a handaxe that is
still embedded in it. You still have the key to the lock that was in it from earlier.


Male Human Rogue6/Clr1 Current Map

Sorek, it is a T, I don't know which way you want to go.


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

let's head left.....moved icon on r20


Male Human Rogue6/Clr1 Current Map

Coming around the corner is a big barbarian with a huge great club. He attacks Sorek
greatclub: 1d20 + 16 ⇒ (12) + 16 = 28 damage: 1d10 + 14 ⇒ (1) + 14 = 15

roll initiative
initiative Marthek: 1d20 + 3 ⇒ (4) + 3 = 7


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

hey..... Easy big fella
Init: 1d20 + 8 ⇒ (19) + 8 = 27

Grand Lodge

Resources:
Channels left 7/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 4/4, 4th 2/2
HP 51/51, AC 23/T 12/F 21, Init +1, Perc +3, Fort +6, Ref +4, Will +8, CMB +7/18
Active:
Haste

Initiative: 1d20 + 1 ⇒ (16) + 1 = 17


Male Human Rogue6/Clr1 Current Map

init Myrick: 1d20 + 2 ⇒ (20) + 2 = 22
init Lars: 1d20 + 2 ⇒ (15) + 2 = 17
init Lom: 1d20 + 13 ⇒ (13) + 13 = 26


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Sorek
Lom
Myrick
Father Stom
Lars
Barbarian


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

Sorek does not turn the other cheek
BACK OFF...

attack#1: 1d20 + 9 ⇒ (6) + 9 = 15
damage#1: 1d6 + 6 ⇒ (1) + 6 = 7
good damage vs evil: 1d6 ⇒ 6

attack#2: 1d20 + 9 ⇒ (1) + 9 = 10
damage#2: 1d6 + 6 ⇒ (4) + 6 = 10
good damage vs evil: 1d6 ⇒ 1

Sorek 5fts to the side


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

Hmm, web page didn't tell me this was up.

At the back of the party, Lars keeps his eyes open for any other trouble, figuring Sorek and Myrick can handle this big thug.


Male Elf Evoker 7; HP 29/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 1/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr will magic missile the brute.

damage: 3d4 + 3 + 3 ⇒ (2, 4, 3) + 3 + 3 = 15


Male Human Rogue6/Clr1 Current Map
Sorek wrote:

Sorek does not turn the other cheek

BACK OFF...

[dice=attack#1]1d20+9
[dice=damage#1]1d6+6
[dice=good damage vs evil]1d6

[dice=attack#2]1d20+9
[dice=damage#2]1d6+6
[dice=good damage vs evil]1d6

Sorek 5fts to the side

Sorek, per my house rule on fumbles on a roll of a natural 1 you are done so no 5' step. You spend the rest of the round recovering.

Grand Lodge

Resources:
Channels left 7/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 4/4, 4th 2/2
HP 51/51, AC 23/T 12/F 21, Init +1, Perc +3, Fort +6, Ref +4, Will +8, CMB +7/18
Active:
Haste

Assuming Myrick is delaying, it's been a while
I sneak up behind Sorek and cast a cure spell on him.

Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13 +Healers Blessing 50%: 13 + 6 = 19


Male Human Rogue6/Clr1 Current Map

Myrick, you with us?


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

There were no post updates for this game. I got the DMs message though.

”Bah! So much for talking. I guess he wants to end up dead like the others!”

He swings his bastard sword at the large attacker.

1d20 + 9 ⇒ (13) + 9 = 22
1d10 + 2 ⇒ (8) + 2 = 10


Male Human Rogue6/Clr1 Current Map

With a crazed look in his eyes, the barbarian strikes again at Sorek:

great club: 1d20 + 16 ⇒ (18) + 16 = 34 damage: 1d10 + 14 ⇒ (8) + 14 = 22
great club: 1d20 + 11 ⇒ (20) + 11 = 31 damage: 1d10 + 14 ⇒ (7) + 14 = 21
confirm crit: 1d20 + 11 ⇒ (18) + 11 = 29 extra damage: 1d10 + 14 ⇒ (10) + 14 = 24


Male Human Rogue6/Clr1 Current Map

Initiative Order Round two
Sorek
Lom
Myrick
Father Stom
Lars
Barbarian


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

ROUND 1
As the barbarians 2nd attack rains down on Sorek he steels his body for the mighty blow OUCH

Immediate action, Body of Delusion:

Body of Delusion
Discipline: Sleeping Goddess (Counter); Level: 1
Initiation Action: 1 immediate action
Range: Personal or 60′
Target: You or one ally
Duration: Instantaneous
DESCRIPTION

The most basic tenet of the Sleeping Goddess discipline is that a strong enough belief, channeled through the lens of psionic power, can do anything. With this technique, you momentarily enter a state of denial, asserting through your power that you are not and will not be harmed. You can initiate this counter when you take damage from a melee or ranged attack. Make an Autohypnosis check, using your opponent’s attack roll as the DC. If you succeed, you take only half damage from the attack, although any other effects of the attack are resolved normally.

Augment: You can augment this maneuver in one or more of the following ways:
• For every power point you spend, you gain a +1 bonus on your Autohypnosis check.
• If you spend 3 power points, you take no damage from the attack on a successful Autohypnosis check, rather than half.
• If you spend 5 power points, you are completely unaffected by the attack on a successful Autohypnosis check, taking no damage and ignoring any additional effects of the attack.
• If you expend your psionic focus while initiating this counter, you can use it in response to an attack damaging an ally within 60 feet. If you do, make an Autohypnosis check as normal, then apply the effects of this counter to that ally rather than yourself.

if successful Sorek will take half of the 45dam from that 2nd hit
autohypnosis check DC20: 1d20 + 13 ⇒ (4) + 13 = 17

CRAP...fail 4/71hp

ROUND 2

Having just taken the hardest hit of his life, the barely standing Sorek strikes back hoping that the others can take this beast down before it swings at him again

attack#1: 1d20 + 9 ⇒ (10) + 9 = 19
damage#1: 1d6 + 6 ⇒ (6) + 6 = 12
good damage vs evil: 1d6 ⇒ 2

attack#2: 1d20 + 9 ⇒ (19) + 9 = 28
damage#2: 1d6 + 6 ⇒ (5) + 6 = 11
good damage vs evil: 1d6 ⇒ 3

CRIT confirm attack#2: 1d20 + 9 ⇒ (20) + 9 = 29
EXTRA damage#2: 1d6 + 6 ⇒ (3) + 6 = 9

After connecting with 2 solid strikes he heals himself

SWIFT, Silver Crane's Blessing:

Discipline: Silver Crane (Boost) [good]; Level: 3
Prerequisite(s): One Silver Crane Maneuver
Initiation Action: 1 swift action
Range: Personal or 30-ft
Target: You or ally
Duration: Instant

DESCRIPTION

By invoking the powers of his celestial patrons upon successfully smiting an enemy of the heavens, the holy power of the Silver Crane disciple's patron flows through him to restore the health of the vessel or the ally of the vessel. Upon a successful attack, the character may initiate this boost to heal himself or an ally within 30-ft of 2d6 points of damage plus his initiation modifier.

healing: 2d6 + 6 ⇒ (5, 4) + 6 = 15

hp 19/71...that won't be enough to withstand one hit....much less two


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

Seeing Sorek get beaten like the red haired stepchild, Lars moves up in a hurry and drops his best healing spell on him.

cure moderate: 2d8 + 6 ⇒ (6, 3) + 6 = 15

Grand Lodge

Resources:
Channels left 7/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 4/4, 4th 2/2
HP 51/51, AC 23/T 12/F 21, Init +1, Perc +3, Fort +6, Ref +4, Will +8, CMB +7/18
Active:
Haste

Casting a healing spell on Sorek again and wondering why he isn't dodging these blows. Giving him a bit of invigoration and cheering him on to finish that thing.
Cure Critical Wounds: 4d8 + 7 ⇒ (8, 8, 8, 6) + 7 = 37 +Healers Blessing 50%: 37 + 18 = 55

Sorek +55HP


Male Elf Evoker 7; HP 29/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 1/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr will cast magic missile again.

damage: 3d4 + 3 + 3 ⇒ (4, 2, 4) + 3 + 3 = 16


Male Human Rogue6/Clr1 Current Map

The barbarian is staggered.


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

wow... What a roller-coaster... From full strength to barely conscious back to full strength in record time.... Thanks for all the healing

Sensing that the barbarian is almost finished Sorek decides to go non lethal and knock him out

attack#1: 1d20 + 9 ⇒ (3) + 9 = 12
damage#1: 1d6 + 6 ⇒ (1) + 6 = 7
good damage vs evil: 1d6 ⇒ 6

attack#2: 1d20 + 9 ⇒ (14) + 9 = 23
damage#2: 1d6 + 6 ⇒ (6) + 6 = 12
good damage vs evil: 1d6 ⇒ 3

Hoping to tie him up for questioning


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

The Paladin was ready to strike the barbarian down, but sees Sorek was trying to submit him.

”I hate these prisoner situations. So many moral implications and ethical dilemmas. Lady give me strength.”

As soon as it’s obvious that the barbarian is secured, Myrick sheaths his sword.

If it appears the brute will still be able to attack, Myrick let’s loose with a double swing.

Swing 1: 1d20 + 9 ⇒ (10) + 9 = 19
damage: 1d10 + 4 ⇒ (7) + 4 = 11

Swing 2: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d10 + 4 ⇒ (5) + 4 = 9


Male Human Rogue6/Clr1 Current Map

The barbarian falls on the first swing.


Male Human Rogue6/Clr1 Current Map

xp=320 each


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

no moral dilemma for Myrick :)

HOLY crap.... He hit like a ton of bricks. Thanks for the healing. One more swing from him....

Sorek searches the barbarian
perception s: 1d20 + 14 ⇒ (14) + 14 = 28
perception : 1d20 + 14 ⇒ (13) + 14 = 27
Detect for Magic

After searching the body Sorek leads the group into the next room
perception for first door we come across: 1d20 + 14 ⇒ (1) + 14 = 15
perception for first door we come across: 1d20 + 14 ⇒ (17) + 14 = 31
Detect for Magic and Evil, TRAPSPOTTING

after examining the door, Sorek will notify the group if any strong Evil or Magic is detected so we can properly prepare, Otherwise he will open the door and proceed down the hallway/cavern/etc til the next door/obstacle/creature is encountered

and if traps/locks detected (for multiple attempts if necessary)

disable device: 1d20 + 18 ⇒ (20) + 18 = 38
disable device: 1d20 + 18 ⇒ (19) + 18 = 37
disable device: 1d20 + 18 ⇒ (12) + 18 = 30
disable device: 1d20 + 18 ⇒ (1) + 18 = 19


Male Human Rogue6/Clr1 Current Map

Unless you hit him a second time he is still alive. His greatclub radiates magic.


Male Human Rogue6/Clr1 Current Map

His nest contains 3 ceramic jars, various
bones, a beaver pelt worth 22 gp, a gold bar worth 400 gp, 62 cp and a
book.


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

Ok...going with the idea that he's unconscious but still alive for now...

Alright guys should we finish him off?....I'm comfortable with that. He's guilty until proven innocent in my eyes. Attacking us unprovoked, seemingly residing in an evil temple complex, that's enough for me. Good riddance. But we could question him if you think that might be worth anything. Thoughts?

Sorek stands ready to administer the final blow should the barbarian make the unwise move to attack while the others ponder.


Male Elf Evoker 7; HP 29/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 1/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr doesn't think twice. "Kill him. This is Rappan Athuk. No mercy."

Grand Lodge

Resources:
Channels left 7/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 4/4, 4th 2/2
HP 51/51, AC 23/T 12/F 21, Init +1, Perc +3, Fort +6, Ref +4, Will +8, CMB +7/18
Active:
Haste

Detect Magic and attempt to identify the greatclub
Spellcraft: 1d20 + 11 ⇒ (11) + 11 = 22

Everyone still looking healthy after the battle.


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

"He'd likely kill us if he had the chance. Not like we can take him to prison, and if he gets back up he will try to kill us again. "


Male Human Rogue6/Clr1 Current Map

He did act rather crazed.


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

looks like the group has spoken.

Before the barbarian can cause any further damage Sorek puts him down like a mad dog


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

”So much for asking him questions. I hope The Lady shares your accessment of your actions.”

The Paladin says while wiping down his blade.


Male Human Rogue6/Clr1 Current Map

Note: Marthek is under a curse cast by the evil priests. He was once neutral good in alignment. He is now chaotic evil, and remains so until healed of his affliction. I am not sure how the lady feels, but the party will miss his very strong arm.


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

looks like I should have read more into the "acting crazed" comment.... He hit like a sledgehammer, guess we coulda used him as a guide if we cured his craziness

Sorek inspects the items in the "nest" checking for poison etc
percep: 1d20 + 14 ⇒ (1) + 14 = 15
perception : 1d20 + 14 ⇒ (3) + 14 = 17
Detect for Magic and Evil, TRAPSPOTTING

In particular looking at the jars and book.... If he can't tell what they are he hands them over to Lom and the father for identification


Male Human Rogue6/Clr1 Current Map

No magic, evil or poison detected.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

would our cleric have sensed the curse?


Male Human Rogue6/Clr1 Current Map

Myrick might have figured out something was wrong if he detected evil.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

I was thinking detecting evil in this place would be like setting off a thumper in DUNE and leave me stunned.


HP 85/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,
Sorek wrote:

looks like I should have read more into the "acting crazed" comment.... He hit like a sledgehammer, guess we coulda used him as a guide if we cured his craziness

Sorek inspects the items in the "nest" checking for poison etc
[dice=percep]1d20+14
[dice=perception ]1d20+14
Detect for Magic and Evil, TRAPSPOTTING

In particular looking at the jars and book.... If he can't tell what they are he hands them over to Lom and the father for identification

@brvheart I'm assuming Sorek can't figure out what's in the jars....how about the book? Is there a title on the cover?

Hey Lom...any idea what these are?

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