To Rappan Athuk

Game Master brvheart


Roll20 Site Link
Borderland Provinces Map


4,051 to 4,100 of 4,864 << first < prev | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | next > last >>
Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

Since none in my party appears to be injured, I will continue to Delay.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

Myrick advances and swings.

1d20 + 9 - 4 ⇒ (1) + 9 - 4 = 6

1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12

”Look at how they pull back from my blade!”


Male Human Rogue6/Clr1 Current Map

They are afraid of you Myrick!


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Eight
Sorek
Lom
undead
Myrick
Lars
Father Stom


HP 84/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

Sorek presses the attack and 5fts forward if possible.. please move my icon forward if appropriate brvheart

attack#1: 1d20 + 9 ⇒ (10) + 9 = 19
damage#1: 1d6 + 6 ⇒ (3) + 6 = 9
good damage vs evil: 1d6 ⇒ 2

attack#2: 1d20 + 9 ⇒ (15) + 9 = 24
damage#2: 1d6 + 6 ⇒ (6) + 6 = 12
good damage vs evil: 1d6 ⇒ 4


Male Elf Evoker 7; HP 12/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 0/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr again magic missiles the next undead.

damage: 3d4 + 3 + 3 ⇒ (2, 1, 4) + 3 + 3 = 13


Male Human Rogue6/Clr1 Current Map

Sorek finishes off a ghast and moves up 5' then.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

”Come at me then! If you are so intelligent say something profound for your last words!”

The paladin taunts.


Male Human Rogue6/Clr1 Current Map

"Foolish paladin! My master will be eating on your liver. Even the great Zelkor himself servers him now! We have already devoured your vaunted army of light. Who are you to threaten us?"


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

Lars will continue to wait for the logjam to clear.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

”I am Myrick of Muir, that’s who! And you call me foolish when I have an eternity of bliss ahead of me after I serve my Lady on this world. Ha! Says the fool who squandered his soul and now spends his days sitting in a strange shaped room waiting for destruction.”

”Tell me. When I dispatch your worthless shell will it just be blackness for you or will you rejoin your soul in hell!?”

”I believe it is your turn. Last chance to tend flesh before you become even more irrelevant to this world.”


Male Human Rogue6/Clr1 Current Map

Father Stom and then Next round

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

It still appears that nothing has been able to injure my friends so I will continue to Delay.


Male Human Rogue6/Clr1 Current Map


Initiative Order Round Nine
Sorek
Lom
undead
Myrick
Lars
Father Stom


HP 84/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

Sorek continues to push forward (5ft'ing if possible) fearing that Lars will get bored and start drinking if he's not able to get in a good swing or two

attack#1: 1d20 + 9 ⇒ (6) + 9 = 15
damage#1: 1d6 + 6 ⇒ (4) + 6 = 10
good damage vs evil: 1d6 ⇒ 4

attack#2: 1d20 + 9 ⇒ (4) + 9 = 13
damage#2: 1d6 + 6 ⇒ (1) + 6 = 7
good damage vs evil: 1d6 ⇒ 5


Male Elf Evoker 7; HP 12/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 0/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr will fire his last magic missile at the next undead.

damage: 3d4 + 3 + 3 ⇒ (1, 4, 4) + 3 + 3 = 15


Male Human Rogue6/Clr1 Current Map

Sorek and Lom each kill a ghoul. The surviving ghoul attacks Sorek

bite: 1d20 + 3 ⇒ (20) + 3 = 23 damage: 1d6 + 1 ⇒ (4) + 1 = 5 plus disease and paralysis)
claw: 1d20 + 3 ⇒ (12) + 3 = 15 damage: 1d6 + 1 ⇒ (1) + 1 = 2 plus paralysis
claw: 1d20 + 3 ⇒ (6) + 3 = 9 damage: 1d6 + 1 ⇒ (2) + 1 = 3 plus paralysis


Male Human Rogue6/Clr1 Current Map

Next up are
Myrick
Lars
Father Stom


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

Myrick makes two swings.

1d20 + 9 ⇒ (10) + 9 = 19
1d10 + 3 ⇒ (2) + 3 = 5

1d20 + 4 ⇒ (7) + 4 = 11
1d10 + 3 ⇒ (8) + 3 = 11


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

Lars begins to rummage in his pack for his wineskin.

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

Still looks like I'm useless here. Continuing to Delay.


Male Human Rogue6/Clr1 Current Map

Myrick, as the haste wore off in round seven the only way you can attack the last ghoul is to enter the square with the flaming sphere and take an AOO. Let me know what you want to do.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

Myrick sits back and watches the ghoul-BQ. If it steps to him he will feed it a bastard sword sandwich.


Male Human Rogue6/Clr1 Current Map

Lars and Father Stom

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

Continuing to Delay.


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

He finds his wine skin and has a drink.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Nine
Sorek
Lom
undead
Myrick
Lars
Father Stom
One ghoul left


Male Elf Evoker 7; HP 12/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 0/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lom directs the flaming sphere into the ghoul's square.

damage: 3d6 + 3 ⇒ (2, 1, 3) + 3 = 9; Reflex DC 20 negates


Male Human Rogue6/Clr1 Current Map

reflex: 1d20 + 2 ⇒ (20) + 2 = 22


Male Human Rogue6/Clr1 Current Map

Botting Sorek

attack#1: 1d20 + 9 ⇒ (20) + 9 = 29
damage#1: 1d6 + 6 ⇒ (6) + 6 = 12
good damage vs evil: 1d6 ⇒ 5

attack#2: 1d20 + 9 ⇒ (17) + 9 = 26
damage#2: 1d6 + 6 ⇒ (1) + 6 = 7
good damage vs evil: 1d6 ⇒ 4


Male Human Rogue6/Clr1 Current Map

XP=1680 each
Scattered about the opened crypts are 2,301 gp, 4,204 sp,
2,910 cp, all manner of common weapons and armor.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"I didn't get to mention, fool rhymes with ghoul, that would have been a good roast. Heh, heh, Lom beat me too it."


Male Elf Evoker 7; HP 12/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 0/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr nods solemnly at Myrick and then adds sardonically. "Well, I must say, I do enjoy the mass incineration of undead. Makes it all worth it, you know?"

He then sighs. "I'm depleted of spells. Should we rest here or press on?"


HP 84/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

back from vacation. Thanks for the bottage

The last of the enemies eliminated.... He surveys the room
perception: 1d20 + 14 ⇒ (16) + 14 = 30
perception: 1d20 + 14 ⇒ (9) + 14 = 23
Detect magic


Male Human Rogue6/Clr1 Current Map

Sorek, you find two masterwork steel shields (one heavy and one light), a masterwork heavy mace, a masterwork short sword, a masterwork morningstar, a silver dagger, a composite short bow (+1 Str). A number of items detect as being magical: 18 arrows, a dagger, a throwing axe, a warhammer and three potions.


HP 84/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

hey Lom... What do you think of these? Sorek points out the magic items


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

"I'm OK with a rest if Lom wants it. It will give him time for figure out the loot. " as he quaffs a bit more wine.


HP 84/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

if we're going to rest, recover spells and celebrate Pekko.... I'd rather do that in the hidden room where the black skeletons came from. This room STINKS of ghast and ghouls. I'm sure no one packed enough incense to make it tolerable


HP 43/43 AC 26, T 12, FF 24, CMD 20, Fort +7, Ref +4, Will +8, Init +2, Percep +13

"Yeah, this is not particularly tidy as rooms go. "


Male Human Rogue6/Clr1 Current Map

Lol, you can barely stand to search in here it stink so bad!


Male Elf Evoker 7; HP 12/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 0/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr will study the loot in the order listed above:

Spellcraft: 1d20 + 17 ⇒ (16) + 17 = 33
Spellcraft: 1d20 + 17 ⇒ (6) + 17 = 23
Spellcraft: 1d20 + 17 ⇒ (18) + 17 = 35
Spellcraft: 1d20 + 17 ⇒ (7) + 17 = 24
Spellcraft: 1d20 + 17 ⇒ (20) + 17 = 37
Spellcraft: 1d20 + 17 ⇒ (2) + 17 = 19
Spellcraft: 1d20 + 17 ⇒ (13) + 17 = 30

He nods at Sorek, "Yes, let's rest somewhere more defensible. The hidden room works."


HP 84/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

After Lom is finished with inspecting the items Sorek will lead the group back to the black skeleton lair and set up for the night


Male Human Rogue6/Clr1 Current Map

18 +1 arrows, a +1 keen dagger, a +1 keen throwing axe and a +2 warhammer and three potions: 2 potions of cure light wounds and a potion of remove disease.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

”Wow nice items. How do we want to split them?”


Male Elf Evoker 7; HP 12/49 (-3 str, -2 con) AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
6/7 1st, 6/6 2nd, 0/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr shrugs, "I say whoever needs something, just take it. I don't want any of it."


Male Human Rogue6/Clr1 Current Map

Are you setting a watch? Everyone has been moved


HP 84/85 | vs Evil +1AC(deflection) AC 24 | T 20 | FF 20 |not vs Evil= AC 23 | T 19 | FF 20 | CMD 26| F +7| R +12 Evasion| W +11 |vs Evil opponents +1 Saves(Resistance)|Init +8 | Perc +14 | | PP 15/17 Buffs=+4ac Inertial Armor 2hr,

D=darkvision
LL=low light vision
1rst watch= Lom LL, Myrick

2nd watch= Sorek,

3rd watch= Father Storm, Lars


Male Human Rogue6/Clr1 Current Map

Any healing first?


Male Human Rogue6/Clr1 Current Map

Myrick is bloodied.

Grand Lodge

Resources:
Channels left 5/9; Spells left: 1st 6/6, 2nd 5/5, 3rd 2/4, 4th 2/2
HP 51/51, AC 22/T 11/F 21, Init +1, Perc +3, Fort +6, Ref +3, Will +8, CMB +6/17
Active:

Where are you seeing his HP indicating he is injured?

@myrick, can you update your stats line to show current HP/total HP so I can see if you are injured?

4,051 to 4,100 of 4,864 << first < prev | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Legend of Rappan Athuk All Messageboards

Want to post a reply? Sign in.