Fate points!
1 Reroll a d20 taking the new result.
1 Keep a d20 roll and add +1d6 to the result.
1 Add +1d6 to a defense such as AC, CMD, Toughness or a Static Save Defense for one round
1 Roll a new save vs. an ongoing effect at the beginning of your turn.
1 Ignore one of the following debilitating conditions for one round; blinded, confused, dazzled, deafened, fascinated, frightened, nauseated, panicked, paralyzed, shaken, sickened or stunned.
1 Gain the benefits of a feat for one round (the character must meet all prerequisites.)
1 Activate a class ability with a limited number of uses per day.
1 Automatically stabilize.
special: Create a story effect.
special: cheat death