The Shipwrecked and the Vaults of Madness

Game Master chavamana


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"Very pretty," Radiant Muse says after the introductions, "if you wish for me to help this individual without crafting beauty that remains," she blinks twice, her fingers idly drumming on the metal of the bow she holds, "it will not be an alliance." She shakes her head, "We can not ally with those who do not add to the world."

She slithers down another level of the ziggurat, bringing herself into easy speaking distance. "But a favor for a favor can be done with those who are not hostile to us." She nods, clearly the words going hand in hand with her thoughts. "There is a evil which stalks my people," she motions with her free hand at Osond. "If you can stop the bestial undead from plaguing them, then I would owe you a favor in kind."


Male Human Cavalier 17
chavamana wrote:

"Very pretty," Radiant Muse says after the introductions, "if you wish for me to help this individual without crafting beauty that remains," she blinks twice, her fingers idly drumming on the metal of the bow she holds, "it will not be an alliance." She shakes her head, "We can not ally with those who do not add to the world."

She slithers down another level of the ziggurat, bringing herself into easy speaking distance. "But a favor for a favor can be done with those who are not hostile to us." She nods, clearly the words going hand in hand with her thoughts. "There is a evil which stalks my people," she motions with her free hand at Osond. "If you can stop the bestial undead from plaguing them, then I would owe you a favor in kind."

"Pretty sure I can speak for the group of us and say that the bargain is accepted." Zaine masks his eagerness well, but his companions can see just how pleased he is at the deal. "Don't suppose you'd know where the undead might be lairing?"


She points to the east, where a ridge delineates the two adjacent sections of the ancient city. "There were barracks for those who tilled the fields, mayhap there, mayhap not." She blinks twice, her attention caught by a statue near to where the group stands, a line of concentration growing on her forehead as she stares. A long silent moment, during which Osond intentionally stays very quiet.

She looks back at the group, blinking as she takes them in, after another long moment the line smooths, and she continues as if she hadn't paused, "It's stink goes to the east in that direction, at least." A pause, "Have you lost any to the blood drinker, Osond?" Her eyes still watching the new-to-her in the group rather than the tribe's spokesman.

"No," Osond says, "I have managed to cure the worst each day, so far." His tone is calm, measured.


Male Human Cavalier 17
chavamana wrote:

She points to the east, where a ridge delineates the two adjacent sections of the ancient city. "There were barracks for those who tilled the fields, mayhap there, mayhap not." She blinks twice, her attention caught by a statue near to where the group stands, a line of concentration growing on her forehead as she stares. A long silent moment, during which Osond intentionally stays very quiet.

She looks back at the group, blinking as she takes them in, after another long moment the line smooths, and she continues as if she hadn't paused, "It's stink goes to the east in that direction, at least." A pause, "Have you lost any to the blood drinker, Osond?" Her eyes still watching the new-to-her in the group rather than the tribe's spokesman.

"No," Osond says, "I have managed to cure the worst each day, so far." His tone is calm, measured.

Zaine's eyebrows go up. Quietly, "Hear that, Faith? You get to kill a vampire."


Female Azata touched Aasimar Ranger 17
chavamana wrote:
"Very pretty," Radiant Muse says after the introductions, "if you wish for me to help this individual without crafting beauty that remains," she blinks twice, her fingers idly drumming on the metal of the bow she holds, "it will not be an alliance." She shakes her head, "We can not ally with those who do not add to the world."

Áine blinks, apparently slightly perturbed.

"If she is healed, the is a pretty good chance she will bring another, or two or three into the world. Is that not adding to it?"

Quote:
She slithers down another level of the ziggurat, bringing herself into easy speaking distance. "But a favor for a favor can be done with those who are not hostile to us." She nods, clearly the words going hand in hand with her thoughts. "There is a evil which stalks my people," she motions with her free hand at Osond. "If you can stop the bestial undead from plaguing them, then I would owe you a favor in kind."

Áine glances at Faith, grinning in anticipation, "That I'd be happy to assist in. Could you tell us anything about it?"

Quote:
"It's stink goes to the east in that direction, at least." A pause, "Have you lost any to the blood drinker, Osond?"

"Besides it's undead and drinks blood?" she continues.


Male Human Warpriest 17

Something about the tilt of the conversation is making Faith unhappy, although he does brighten at the mention of defeating undead.

"Destroying undead never gets old," Faith says, also quietly.

And, louder, to Osmond, "Is this the same beast that brings the plague? Or are there many to destroy?"

Faith smiles at the Radiant Muse, but the smile doesn't reach his eyes. "We will be pleased to do this favor of assistance."

Aerys:
Faith nods conspiratorially.

"Is that a type of ship, or an actual shark?"

"Either way, it would be a disheartening sight to see -- a pirate crew that could pillage land as well as sea."

Faith stage-whispers "The world must never know."


Áine Aiman wrote:

Áine blinks, apparently slightly perturbed.

"If she is healed, the is a pretty good chance she will bring another, or two or three into the world. Is that not adding to it?"

"No." Radiant Muse says, "Humans are transitory, flesh is but a moment, but they are capable of creating beauty that lasts far longer than flesh." Her hand as she moves down the final level of the ziggurat lingers over the ancient carvings.

Áine Aiman wrote:
"Besides it's undead and drinks blood?" she continues.

"It will likely attack you should you find its lair."

Faith Dagger wrote:
Faith smiles at the Radiant Muse, but the smile doesn't reach his eyes. "We will be pleased to do this favor of assistance."

"Good." She looks at the statue near the group, it grabbing her attention again, "When you have, bring the one you want healed."

A long pause, as she it lost in the examination of the work, "Do not hurt my pets while you are in my garden."

Osond starts to slowly back away, clearly feeling the group has been dismissed.

Aine:
Kassata waves her hand imperiously, giving Aine leave to scout ahead. She leans back, keeping in the shadows to prevent the reflection of the glass.

As with most of the city the prevailing winds are from the west, though fitful most days and nonexistent others, allowing the humidity to eat at your comfort.

The primary vermin in the outside of camp are snakes and rats. And monkies, which aren't vermin but act like it much of the time. There are also reptiles and other natural beasties. The camp itself is in the 'ruins' of Saventh-Yhi, near the clean water spring that you noticed in your first overview of the sites.

Faith:
"An actual great white that one of the crew raised. The captain rides her in the water and wants to be able to do the same in the air." She shakes with a mixture of wonder and horror, "He's used magic to do it for a limited time, but if Besmara blesses something once, she will do it again."

"We can only hope that if a monster plys not only the sea, it would technically no longer be her concern."

Zaine:
Before he moves her, before she is jelly, her hands move down her thighs and and run up his, tips of her fingers playing over him until she finds something to hold. As much as the armor could protect her, the position Zaine has pushed her pants to traps her. Despite this, there is nothing but him in her green eyes.

The swords strapped to the small of her back curve around him as he thrusts in, her back arching, hands pushing against the ground with the energy, her body squeezing around him. Despite the need, the energy pulsing through her, her delight is a moan rather than a scream, her teeth biting at her lip to habitually keep silent in her fighting gear.


Female Azata touched Aasimar Ranger 17
chavamana wrote:
"No." Radiant Muse says, "Humans are transitory, flesh is but a moment, but they are capable of creating beauty that lasts far longer than flesh." Her hand as she moves down the final level of the ziggurat lingers over the ancient carvings.

"Maybe Pakshee would be able to speak her language." Áine says in an aside to Faith, she seems unsure and somewhat saddened.

Quote:
A long pause, as she it lost in the examination of the work, "Do not hurt my pets while you are in my garden."

Áine nods and backs away, "Wouldn't think of it. Please make sure they do not attack us, in return."


Female Azata touched Aasimar Ranger 17

Gm:

Quote:

Kassata waves her hand imperiously, giving Aine leave to scout ahead. She leans back, keeping in the shadows to prevent the reflection of the glass.

As with most of the city the prevailing winds are from the west, though fitful most days and nonexistent others, allowing the humidity to eat at your comfort.
The primary vermin in the outside of camp are snakes and rats. And monkies, which aren't vermin but act like it much of the time. There are also reptiles and other natural beasties. The camp itself is in the 'ruins' of Saventh-Yhi, near the clean water spring that you noticed in your first overview of the sites.

"Anything new with Ishirou or the camp?" she asks as she makes her presence known.


Male Human Cavalier 17

Zaine clicks his tongue, and Tulip turns around with a soft squawk. His expression is thoughtful. Tulip's is mostly hungry.

GM:
As maddened by desire as he might be, Zaine retains some control over himself. Enough that when he notes that his lady love is attempting to be quiet, he forces himself to slow. She feels the sting of his palm across her ass, then a soft caress, brushing the pain away, then the procedure repeated. His thrusts move deeper, and she feels as though he is attempting to fill her utterly. As though his manhood would replace her spine. As though he could erase the distinction between the two of them.

And then, as he has her impaled, he withdraws. There is no time to bask in the release of his absence, as she feels the brush of his inquisitive fingers, returning to their earlier teasing. They stroke, and then are gone, but she is once again filled with him. Alternating, so that she is never without blissful, maddening sensation.


Male Human Warpriest 17
Áine Aiman wrote:
chavamana wrote:
"No." Radiant Muse says, "Humans are transitory, flesh is but a moment, but they are capable of creating beauty that lasts far longer than flesh." Her hand as she moves down the final level of the ziggurat lingers over the ancient carvings.

"Maybe Pakshee would be able to speak her language." Áine says in an aside to Faith, she seems unsure and somewhat saddened.

"Perhaps," Faith says. "But stone lasts longer than paper."

Faith follows Osond's lead and removes himself from the conversation.

Aerys:
Faith blinks in surprise. "Really? That sounds profoundly unwise."

He chuckles. "Which fits perfectly."

He cocks his head as a thought strikes him. "Are you happy here? On this part of the expedition? Doing bodyguard work rather than ... er ... " Faith waggles his hand uncertainly. "Whatever your preferred post was on the pirate ship. My knowledge is rather inexact. Or is the crew more important than the tasks?"


Female Azata touched Aasimar Ranger 17

Gm/dice:

Survival_swift tracker/track_undead_urban: 1d20 + 16 + 5 + 4 + 2 ⇒ (15) + 16 + 5 + 4 + 2 = 42 +2 more if jungle
Do the tracks of the horde of undead come from the same place? Does Áine get a better feel for the size and shape of the creature?

Áine's demeanor has become grim and business like. In short order (likely), she finds the undead plague bearers tracks, matching them to the non-human marks in the area Osond showed them earlier and follows them to its lair. Austensibly somewhere to the East towards the barracks.


Male Human Warpriest 17

Once (Faith assumes) out of earshot, he aaks Osond, a little too casually, "So you are her people? Did she come to you or did you come to her?"


Osond

"A bit of both," Osond replies. "The tribe was pulled together in my grandparent's time. Some had visions calling them here with the promise of a patron and a place to create something, other heard of the place from them and chose to come. My grandmother told me of first meeting Radiant Muse, the joy she had in a new culture growing amid the ruins of the old."

"Most of the tribe now believes her to be a god."

Blood Drinking Undead Vampire

A short distance out of the tribe's home, the few tracks that Aine had earlier found disappear completely but she finds a number of ape tracks in the area.

Having a direction, however, the group is able to move to the ridge that divides the districts. It is a very steep climb, near impossible. But you have access to magic. From the top of the ridge you can see the now half-flooded farming district. The much smaller lake formed in the vee of ridges is shallow and algae choked. Notably the peak of a ziggurat breaks free from the green waters. In the center of the district is the familiar 100-ft-tall ziggurat, though it looks like the bottom level may have sunk into the ground somewhat, topped by the spire. Barely visible using the spyglass, on the far side of the district there is a island marked by a bone studded fence around its exterior.

On the nearer side, you see a number of stone buildings, all nearly identical.


Female Azata touched Aasimar Ranger 17

"Are you all flying in?" Áine asks, "If you're not, I'll see what's around by the time you get there. If you are, well, I'll be in the area." she pauses, looking over the place again. "I think I'd like to check out the place with the bones first."


Male Human Cavalier 17
Áine Aiman wrote:
"Are you all flying in?" Áine asks, "If you're not, I'll see what's around by the time you get there. If you are, well, I'll be in the area." she pauses, looking over the place again. "I think I'd like to check out the place with the bones first."

"Yeah, if I had to guess where some undead lord lived, that'd be it," Zaine says. "I was planning to fly down, but how about I hold off for a bit, let you get in position. I feel like we do better when you get a chance to post up."


Vampire on Bone Island

While Aine is able to fly off and almost immediately disappear into the surrounding environment, the rest of the team (finally joined by Sasha who successfully makes the climb after ensuring her presence with the group will not be noted by the locals) surveys the farming district. As with the other districts you've scouted, the population of boggart tribe appears to tbe centered at the spire and ziggurat. With the shallow, algae-choked lake south of the spire, the safe conclusion is to skirt to the north of the heavily populated areas to avoid conflict prior to taking on the undead, blood-drinking menance on the bone perimetered island. As such the group can follow the rise of the ridge north.

1d100 ⇒ 32

During your trek through the northern part of the district, you do catch sight of a single patrol of boggard. The entire time you see them their attention is solidly riveted to the buildings along the western ridge (beneath where you surveyed the district).

Once you get close to the island, likely using flight to counter the river that surrounds it, you can see the perimeter of the entire island is ringed by hundred of stakes driven into the ground, decorated with animal, human and troglodyte skulls. Vines decorated with smaller bones are draped between these stakes to form a crude and ineffective fence. The group detects no magic nor traps along the barrier and is able to circumvent it with flight.

At the hear of the island you find a boggard den of mud, wood, and stone. Just outside of the entrance there is an effigy shaped like an immense frog-like monster made of mud, straw, branches, and animal carcasses.

A) Sense Motive DC 20:
The boggard patrol is not actively reacting to a threat, but they all show signs of ongoing stress, as if they have been fighting truly horrific battles.
B) Aine:
Scouting around the island, you do find out boggard tracks - all from the same feet - all of which are a minimum of a month or two old. You do see some more recent small animal tracks, but no boggard or any other type of humanoid.
B) Aine with a DC 27 Survival:
It takes you a while, but you do eventually put the old boggard tracks together with the boggard that the group encountered and killed on Savith-Yhi's large central island.
C) Detect Magic:
The effigy before the boggard den radiates moderate abjuration and necromancy.
C) Spellcraft DC 25:
The effigy seems to be the lynchpin in a wide-area ward that prevents something from entering a wide swath of land in the farming district.


Female Azata touched Aasimar Ranger 17

Gm/dice:

Sense Motive DC20: 1d20 + 13 + 5 ⇒ (20) + 13 + 5 = 38
Survival dc27: 1d20 + 16 ⇒ (15) + 16 = 31 +4 more vs Undead
am assuming need Detect Magic first. If not, then...
Spellcraft dc25: 1d20 + 5 ⇒ (14) + 5 = 19 nope

Áine returns sliding silently back into view. "False alarm. This place was the Boggard Shaman's. The one we took out on the central island. The patrol seemed very wary about something potentially coming from the buildings along the western ridge. Looks like we should probably head there next." Áine's words come as a statement, her cocked eyebrow however, clearly asks for concurrence, dissenting views or any input from the rest of the group.


Male Human Cavalier 17

Zaine nods.


Male Human Warpriest 17

Spellcraft DC 25: 1d20 + 10 ⇒ (1) + 10 = 11

Faith peers at the frog-like effigy, squints, shakes his head. "I'm not sure what that thing is," he points to it, "but it's important in some lingering magics here."

"Something we may want to return to. Not what we came for. The boggarts all look haggard. Something serious is going on. Can't tell if they are also being swarmed by undead. Or bubonic plague vampires. Or otherwise."

"Knowing this place, it's otherwise."

Faith also agrees with Áine. "To the West."


The journey back to the western side of the district takes time, but is done with safety. The shadows of late afternoon darken the area with the barracks building. As you look through the buildings for signs of habitation or tracks, you notice many animals in the area. The hoot of monkey's, absent in the rest of the district, is loud and the croaks of frog and toads is almost overpowering.

It comes down to three buildings that show the odd tracks that Aine found in the human village. As you approach the first - what might have once been a guardhouse, judging by fortifications and a tall tower - you see a man sitting by the door in the wash of the afternoon sun. He is limpid, the black swells at his lymph nodes obvious once you draw close.

A) Survival DC 25 or Heal DC 20:
While there are many animals in the area, you also see there are a lot of dead animals as well. Additionally, a large number of the animals show signs of sickness.
B) Perception or Sense Motive DC 39:
When you get close, the skin seems to leathery to be human, almost like it has been tanned and worn over the creature's body.

Aine:
It is slight, a reaction that Aine barely catches, but Kassata is startled by Aine's appearance, having not noticed the archer's approach until Aine made herself known.

Kassata smiles at the question, "He hasn't been tarred and pillared, at any rate." She motions to a wagon that hadn't been there when Aine left. "Got some new people. Probably will send back others in a supply run."

Faith:
Aerys shakes her head, "I'm just a sailor, Faith."[b] She pauses for a moment, her eyes seeking the horizon, quiet. [b]"All I am is a sailor."

A sad little smile, "Which was an attitude that was killing me, little by little." She taps the book where she is transcribing the Abendengo Cantos. "Maybe I'm not just a sailor anymore."

Zaine:
Despite the voluntary vocal stifling, Sasha is involved in the lovemaking. There is the small sound of confusion as Zaine slows his thrusts. Her body involuntarily tightens around him with the thwack of his hand, then again with more intent as he soothes away the sting.

By the time he is teasing her with the shift from the length of him to the teasing fingers then back, her head is down, her fingers tearing into the rugs of the tent, her body vibrating with need. The delightful torture has drawn sound from her, not the screams of the night before, but involuntary delight and base need.


Male Human Cavalier 17

Survival 1d20 + 10 ⇒ (2) + 10 = 12
Sense Motive 1d20 + 15 ⇒ (19) + 15 = 34

GM:
Control isn't infinite. Soon the smacks vanish along with the stroking, as he can do little more than clutch her sweet hips. The thrusts begin to quicken. And at last, with a single, deep push that takes him to the gates of her womb, he loses himself. He holds, deep inside, and she can feel him bucking against her, filling her with his warmth. And then, maybe seconds, maybe hours later, he's falling against her, folding her in his arms, pulling her close.


Female Azata touched Aasimar Ranger 17

Survival dc25: 1d20 + 16 + 2 + 2 ⇒ (1) + 16 + 2 + 2 = 21 FE:human,FT:urban, +2 more if jungle terrain, +5 more if tracking
Perception dc39: 1d20 + 18 + 5 + 3 + 2 + 2 ⇒ (11) + 18 + 5 + 3 + 2 + 2 = 41 Perceive Cues,Aspect of the Falcon,FE:Human,FT:urban, +2 more if jungle, Monstrous Humanoid or Undead

"Skin is wrong." Áine whispers in an aside, back to the others, "Almost like its been tanned and is being worn...like a skin suit. Best to be on guard." she adds, likely superfluously.


Male Human Warpriest 17

Take 10 on Heal

Faith whispers back, "Lots of dead animals. Many of them plague-sick. I agree that we should be cautious."

Aerys:
"It is surprising and painful when your horizon stretches, and you cannot fit into your old skin," Faith says sympathetically.

He glances at the book and hooks a small grin. "And I regret that we are keeping you too busy to finish your Cantos in a timely fashion. But I do not regret providing material for the next one."

He gestures at the ruined city. "One day all this poetry may be yours."


The man rolls to one side as you get within sight, a groan of pain breaking from his lips, "You want to keep you distance." His lower lip cracks as he smiles, a small rivulet of blood dripping to his chin. "This sickness is catching."

A phelmy cough, "That's a mighty beautiful beast you have with you all, though."

Tulip needs to make a Will save.


Male Human Cavalier 17
chavamana wrote:

The man rolls to one side as you get within sight, a groan of pain breaking from his lips, "You want to keep you distance." His lower lip cracks as he smiles, a small rivulet of blood dripping to his chin. "This sickness is catching."

A phelmy cough, "That's a mighty beautiful beast you have with you all, though."

"She sure is," Zaine says, clicking his tongue and giving the t-rex a turn with his knees.

1d20 + 19 ⇒ (1) + 19 = 20


Tulip makes a happy chirp-whistle, a sound she normally reserves for Zaine. She takes a step towards the sick man, the chirp dropping in tone with worry. "Ah," the man says, his smile sad, "Beautiful and a kind heart." He looks up at Zaine, "You are blessed."

He pushes against the wall that supports him, "You should run, all of you," his voice trebles, the tone jarring against your bones, "There is a monster here."

Everyone give me a Will save vs fear (DC 20) or flee.

And Round 1 actions.

Zaine:
Tulip will not attack her new special friend.


Male Human Cavalier 17

"Joke's on you. We're not smart enough to run when we should."

Everybody gets a +4 on that save.

Round 1:
Save: 1d20 + 9 ⇒ (15) + 9 = 24

Initiative 1d20 + 6 ⇒ (8) + 6 = 14

"It was probably a foregone conclusion that I was gonna kill you," Zaine tells the man, "but it's your bad luck that I'm gonna make it hurt first."

That's a challenge.

Zaine brings up his gun and takes a quick shot.
1d20 + 16 ⇒ (5) + 16 = 21
2d12 + 27 ⇒ (12, 3) + 27 = 42


Female Azata touched Aasimar Ranger 17

Gm:
Quote:
It is slight, a reaction that Aine barely catches, but Kassata is startled by Aine's appearance, having not noticed the archer's approach until Aine made herself known.

Áine's eyes twinkle. bluff: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8 She intends not to show any clue that she might have noticed, but hiding her emotions has never been a strong suit.

Quote:
Kassata smiles at the question, "He hasn't been tarred and pillared, at any rate." She motions to a wagon that hadn't been there when Aine left. "Got some new people. Probably will send back others in a supply run."

Áine's eyes glow in the shadows, "Can't say I'm aware of another organization I'd more like to see parted with their goods then this one." Her smile is more then a little feral. "How long before you think they'll be making this supply run? Is it about to happen right now? And the ship the supplies came in on? What kind of complement do you think they'll have?" she ponders for a moment, then intones "Let no arrow fly out of your sight." as she touches a pendant depicting a small hawk on a silver crescent at the small of her throat.

Gm/Dice/Round1:

Will dc20: 1d20 + 9 + 4 ⇒ (11) + 9 + 4 = 24

Initiative: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
Comp Bow1: 1d20 + 19 - 2 - 3 + 4 + 1 + 1 ⇒ (20) + 19 - 2 - 3 + 4 + 1 + 1 = 40
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 ⇒ (8) + 1 + 3 + 6 + 4 + 1 = 23
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 ⇒ (3) + 1 + 3 + 6 + 4 + 1 = 18
Comp Bow2: 1d20 + 19 - 2 - 3 + 4 + 1 + 1 ⇒ (13) + 19 - 2 - 3 + 4 + 1 + 1 = 33
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 ⇒ (2) + 1 + 3 + 6 + 4 + 1 = 17
Comp Bow3: 1d20 + 14 - 2 - 3 + 4 + 1 + 1 ⇒ (11) + 14 - 2 - 3 + 4 + 1 + 1 = 26
Damage: 2d8 + 1 + 3 + 6 + 4 + 1 ⇒ (7, 3) + 1 + 3 + 6 + 4 + 1 = 25
crit con Comp Bow1: 1d20 + 19 - 2 - 3 + 4 + 1 + 1 ⇒ (5) + 19 - 2 - 3 + 4 + 1 + 1 = 25
additional Damage: 2d8 + 30 ⇒ (1, 5) + 30 = 36

Áine's arrows flare with magic & spiritual energy thumping into the skin suit creature's already dead heart.


Male Human Warpriest 17

"At least the cough won't kill you," Faith says.

Will save:
1d20 + 11 + 4 ⇒ (12) + 11 + 4 = 27

Round 1:

Initiative: 1d20 + 6 ⇒ (16) + 6 = 22

Swift action to cast Shield of Faith. Standard action for Blessing of Destruction on Áine.

Faith casts a spell on himself, then briefly touches Áine on the shoulder. "Blessing of Destruction," he says.


Female Azata touched Aasimar Ranger 17
Faith Dagger wrote:
"At least the cough won't kill you," Faith says.

Áine smirks, gives Faith a nod.


GM:
init, pak, sash, vry: 1d20 + 1 ⇒ (1) + 1 = 21d20 + 4 ⇒ (3) + 4 = 71d20 + 8 ⇒ (4) + 8 = 12

Vry vs Zaine: 1d20 + 13 ⇒ (16) + 13 = 291d6 + 6 ⇒ (3) + 6 = 91d20 + 13 ⇒ (17) + 13 = 301d6 + 6 ⇒ (3) + 6 = 91d20 + 13 ⇒ (17) + 13 = 301d6 + 6 ⇒ (4) + 6 = 101d6 + 9 ⇒ (6) + 9 = 15

Sash fear: 1d20 + 3 + 4 ⇒ (1) + 3 + 4 = 8
Sash: 1d20 + 16 ⇒ (2) + 16 = 181d8 + 1 ⇒ (3) + 1 = 41d20 + 16 ⇒ (15) + 16 = 311d8 + 1 ⇒ (2) + 1 = 31d20 + 11 ⇒ (6) + 11 = 171d8 + 1 ⇒ (8) + 1 = 91d20 + 11 ⇒ (18) + 11 = 291d8 + 1 ⇒ (8) + 1 = 9
Vengence: 1d20 + 16 ⇒ (10) + 16 = 261d8 + 1 ⇒ (7) + 1 = 8

pakshee will 1d20 + 8 + 4 ⇒ (5) + 8 + 4 = 17
cast a spell

Vamp -58


Not Quite a Vampire

The clouds in the western sky clear, chased away by a high wind, which allows the afternoon sun to wash over the area, the light sizzling away the seeming cloaked around the undead. The creature revealed may have once been human but now it's large form is twisted with bestial muscles and course hair liberally covers its body.

Faith casts a spell on himself, then briefly touches Áine on the shoulder. "Blessing of Destruction," he says.

Áine's arrows flare with magic & spiritual energy thumping into the skin suit creature's already dead heart.

"It was probably a foregone conclusion that I was gonna kill you," Zaine tells the man, "but it's your bad luck that I'm gonna make it hurt first."

That's a challenge.

Zaine brings up his gun and takes a quick shot. Which just barely goes wide.

The flesh around the arrows heals slightly, as the creature blurs with speed, disappearing from his spot near the barracks to suddenly appear next to Tulip, the clawed hand gently caressing the dinosaur's neck in a manner she would only allow Zaine to do. "She can be my friend when you are gone."

Then the monster's claws and teeth bite into Zaine's flesh, tearing and rending. Zaine takes 43 points of damage and consider the challenged reciprocated.

Sasha whose blade are out and ready to strike the monster in retalitation for the attack on Zaine.... instead goes pale under her tanned skin and bolts.

Followed immediately by Pakshee.

Zaine, Tulip and Sasha need to make a Fort save 21 vs bubonic plague.


Male Human Cavalier 17

Round 2:

"See? Told you I was dumb."

Zaine takes careful aim and fires.

spend 1 grit for dead shot

1d20 + 19 ⇒ (6) + 19 = 25
1d12 + 25 ⇒ (9) + 25 = 34
1d20 + 14 ⇒ (2) + 14 = 16
1d12 + 25 ⇒ (2) + 25 = 27

Confirm crit 1d20 + 14 ⇒ (15) + 14 = 29
3d12 + 75 ⇒ (6, 4, 5) + 75 = 90

Save 1d20 + 9 ⇒ (3) + 9 = 12
Ride check for Tulip 1d20 + 19 ⇒ (10) + 19 = 29


Male Human Warpriest 17

"How rude," Faith says.

Round 2:

Swift action plus fervor to trigger Sacred Weapon and Sacred Armor. Cherish will be a +3 Sacred Holy dagger. Faith is assuming this creature is evil.

Faith pulls Cherish, which glows softly white and displays a runic version of the scar on Faith's cheek.

"I shall have to ask you to die." He attacks the not-precisely vampire.

I am assuming Faith can get close enough with a five-foot step to full-action attack. I am also assuming that the creature is evil (hence the extra 2d6 damage). If these assumptions are wrong, please adjust.

to hit 1: 1d20 + 14 ⇒ (9) + 14 = 23
damage 1: 1d10 + 8 + 2d6 ⇒ (2) + 8 + (1, 3) = 14

to hit 2: 1d20 + 9 ⇒ (9) + 9 = 18
damage 2: 1d10 + 8 + 2d6 ⇒ (9) + 8 + (6, 3) = 26


Female Azata touched Aasimar Ranger 17

Round 2:

Comp Bow1: 1d20 + 19 - 2 - 3 + 4 + 1 + 1 ⇒ (12) + 19 - 2 - 3 + 4 + 1 + 1 = 32
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 + 4 ⇒ (7) + 1 + 3 + 6 + 4 + 1 + 4 = 26
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 + 4 ⇒ (8) + 1 + 3 + 6 + 4 + 1 + 4 = 27
Comp Bow2: 1d20 + 19 - 2 - 3 + 4 + 1 + 1 ⇒ (3) + 19 - 2 - 3 + 4 + 1 + 1 = 23
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 + 4 ⇒ (6) + 1 + 3 + 6 + 4 + 1 + 4 = 25
Comp Bow3: 1d20 + 14 - 2 - 3 + 4 + 1 + 1 ⇒ (12) + 14 - 2 - 3 + 4 + 1 + 1 = 27
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 + 4 ⇒ (3) + 1 + 3 + 6 + 4 + 1 + 4 = 22

Comp BowAOO: 1d20 + 19 - 2 - 3 + 4 + 1 + 1 ⇒ (16) + 19 - 2 - 3 + 4 + 1 + 1 = 36 aoo on not vampire on his way in
Damage: 1d8 + 1 + 3 + 6 + 4 + 1 + 4 ⇒ (4) + 1 + 3 + 6 + 4 + 1 + 4 = 23

Despite the creature's speed, Áine tags him on the way in to attack Zaine. She follows it up with another handful of arrows replacing the creatures heart with cedar and cold iron as she drifts away from him and inbetween it and Sasha and Pakshee.


GM:
Sash vs disease: 1d20 + 9 ⇒ (13) + 9 = 22

vry: 1d20 + 13 ⇒ (5) + 13 = 181d6 + 6 ⇒ (3) + 6 = 9

Frog Will save: 1d20 + 1 ⇒ (18) + 1 = 19

Still Not Quite a Vampire

Faith pulls Cherish, which glows softly white and displays a runic version of the scar on Faith's cheek.

"I shall have to ask you to die." He attacks the not-precisely vampire.

Despite the creature's speed, Áine tags him on the way in to attack Zaine. She follows it up with another handful of arrows replacing the creatures heart with cedar and cold iron as she drifts away from him and inbetween it and Sasha and Pakshee.

"See? Told you I was dumb." Zaine takes careful aim and fires. The bullet hits the undead riddled with arrows, even as the monster is reared back to take another bite from the gunslinger. The blasted body falls to the ground and starts to smoke. Tulip makes a sad chirp looking a Zaine like he just killed her best friend.

The body continues to smoke until all that is left are the tattered rags the undead had been wearing. As the boom from the gun fades away, the cacophony of the hundreds of frogs in the area starts up again.

Faith needs to make a Fort save DC 21 vs bubonic plague.

Perception/Sense Motive DC 30:
One frog does not start to croak. Instead the creature hops to the another tree, then a nearby roof - with un-froggy-like determination.


Male Human Cavalier 17

"I don't feel so good," Zaine says, sagging in the saddle. Other than the vicious wound, his complexion is turning a mite greenish.

Sense Motive 1d20 + 15 ⇒ (4) + 15 = 19


Female Azata touched Aasimar Ranger 17

Dice:

Perception dc30: 1d20 + 18 + 5 + 3 + 4 + 2 ⇒ (16) + 18 + 5 + 3 + 4 + 2 = 48
Froggy catch cmb13?: 1d20 + 13 ⇒ (12) + 13 = 25

"Faith? Is there anything you can do about Zaine? I think he's not looking so good either." Áine's head cocks to one side with a quizzical demeanor, "We've got a very unfroggy-like frog heading that-a-way." she moves to catch the creature, readying a sack and attempting to catch it mid-jump.


Male Human Warpriest 17

Fort save DC 21: 1d20 + 10 ⇒ (19) + 10 = 29
Sense Motive DC 30: 1d20 + 13 ⇒ (3) + 13 = 16

"I will see what I can do for you, lad," Faith says.

He gives Zaine a quick once-over.

"I can pray for something that will help," Faith adds.


Faith or Zaine or Heal DC 20:
Other than the obvious injuries, Faith can see no sign of why Zaine would be turning green. Maybe the undead punctured bowels - though there is no whiff of that.

Yes, Zaine did fail his Fort save versus bubonic plague - but there is a 1 day onset so he is not actually ill yet. That said he was bitten by the undead who did cause plague in the villagers, so it is very logical to assume he would be infected.

Off in the distance you can hear Pakshee running through the jungle undergrowth. There is not a hint of sound to give you a clue to Sasha's location.

Áine goes bounding after one of the multitude of frogs in the area, however her particular quarry gets spooked and jumps high, landing in an army off his brethren. The army scatters in all directions. Can Áine find the original frog she was hunting?

Now that you have slain the disease spreading undead, do you want to continue searching the farming district or head back to the artisan district?

Áine:
"Likely heavier than our own." Kassata says with frank honesty. "It's the Aspis, they have the money to throw on as many merc as they need."
Faith:
Aerys looks around the city with avarice, not for the treasures that most of the pirate are seeking, but for the stories - aligning her more with the faction of Pathfinders.

"We are still relying on your small band to make it safe enough for me to steal the poetry." She chuckles, "Which doesn't make it much different from when we were on the Shiv."

"Except that you aren't taking time off to fish."

Zaine:
Her body starts to vibrate, then shudder around him as he begins to lose control. As Zaine comes back he can feel Sasha's crossed swords digging into his stomach, hard steel between them but not keeping them apart.

Beneath him on the carpeted floor Sasha eventually makes a breathy chuckle. Her hands go down to find Zaine's arms wrapped around her. "I think this is a good way to start the day."


Male Human Cavalier 17
chavamana wrote:

Off in the distance you can hear Pakshee running through the jungle undergrowth. There is not a hint of sound to give you a clue to Sasha's location.

Áine goes bounding after one of the multitude of frogs in the area, however her particular quarry gets spooked and jumps high, landing in an army off his brethren. The army scatters in all directions. Can Áine find the original frog she was hunting?

Now that you have slain the disease spreading undead, do you want to continue searching the farming district or head back to the artisan district?

Zaine has no strong opinions on the matter, but absent those, sticking around in this district would be his preference. That and a couple cure spells.

"Thanks, Faith. I think I was just turning a little green at all that blood loss, but you know. I'm a little concerned that the plague monster had his mouth all up in me." Zaine shakes his head. "All up in me," he repeats more quietly.

GM:
"I promise I will f&~$ you as often as I possibly can," Zaine says, leaning in to kiss the back of her head. He disengages from her gently patting the bare, reddened skin of her ass affectionately. He leans up over her shoulder, planting a kiss softly on her mouth. "As long as you'll have me," he says tenderly.

He'll give her one last squeeze, then stand up looking about for his clothing and weapons.


Female Azata touched Aasimar Ranger 17
chavamana wrote:

Can Áine find the original frog she was hunting?

Now that you have slain the disease spreading undead, do you want to continue searching the farming district or head back to the artisan district?

Gm/dice:

Heal dc20: 1d20 + 7 ⇒ (18) + 7 = 25
Perception: 1d20 + 18 + 5 + 3 + 2 ⇒ (18) + 18 + 5 + 3 + 2 = 46 Perceive Cues, Aspect of the Falcon, FT:Urban
Survival/Tracking: 1d20 + 16 + 5 + 2 ⇒ (20) + 16 + 5 + 2 = 43 FT:Urban, Swift Tracker
Stealth: 1d20 + 20 + 5 + 2 ⇒ (16) + 20 + 5 + 2 = 43 shadow armor, FT:urban
I don't know, can she keep track of it?
if this thing is a familiar or has a reason to get somewhere, she wants to find out who or where it is getting too.

Áine sighs, makes a :/ face and silently merges with the shadows in the direction of the army of frogs, hoping that someone will go looking after the runaway Pakshee.

Gm:

Quote:
"Likely heavier than our own." Kassata says with frank honesty. "It's the Aspis, they have the money to throw on as many merc as they need."

Áine nods in agreement, "Yes," she says, "but the question is, how many or what quality did they think they needed." her eyes twinkle again, mischievously. "I'm guessing Ishirou may be uncomfortable, but he shouldn't come to any harm in the near future. If this is going to happen soon, it might give us a chance to see what they have, which might be good to know, even if we don't decide to relieve them of their I'll gotten gains." she catches herself, "Sorry if you happen to feel differently, but with the Aspis Consortium, I'm just kind of assuming everything they have is I'll gotten. They're the type I would enjoy pirating from." she looks a little sheepish.

and some time later
"Umm, so, by the way. Do you have anyone, like, special in your life?" she says a little nervously, "I mean has the pirate life got in the way of that sort of thing for you?"


Male Human Warpriest 17

Faith looks at Zaine, and says, "It has to manifest a little more before I can make it go away." He claps Zaine on the back with a hearty swipe. "Look on the bright side, lad, at least now you'll...." Faith trails off as he realizes that Pakshee and Sasha are nowhere to be seen.

"Hold that thought," Faith says,

converts a level 4 spell slot to a cure critical wounds,

casts a healing spell on Zaine for 4d8 + 10 ⇒ (3, 6, 2, 6) + 10 = 27 hp,

and heads off to track Pakshee.

My vote is: continue searching this district since we are here


Male Human Cavalier 17

"Thanks," Zaine says, watching the wounds close. "Keep an eye out for Sasha!" he calls. "Although I imagine she'll turn up when she's done hiding."

Zaine sighs, slumping in the saddle. Then a look at Tulip. "Okay, you silly bird, when the monster says he's your pal, he's not actually your pal."

Tulip squawks.


Áine:
Handle Animal: 1d20 + 6 ⇒ (6) + 6 = 12
Sense Motive: 1d20 + 13 ⇒ (20) + 13 = 33

It takes a bit of time, a great deal of observation and more than a little luck - but Áine is able to determine the oddly acting frog.
And catch it.

Faith is able to follow the far from quiet trail of Pakshee easily, finding the tattooer without much trouble. She is wide-eyed and jumpy when found, but cautiously follows Faith back. During that time, Sasha comes up and pets a sulking Tulip. She looks up at Zaine, abashed.

When the group gets to move on, they are able to make the edge of the algae choked small lake. Within easy eyesight of the lake's edge, you can see the topmost tier of the small ziggurat where it protrudes from the lake. Even in the late afternoon light, a sickly green light glows from the open archway of a small stone building that tops the center of the ziggurat.


Female Azata touched Aasimar Ranger 17

Áine reappears, a tied off small sack at her waist. From time to time it moves and perhaps "croaks" a bit.
She looks up at the sickly green glow, "Methinks we should be aheading that-a-way."

Gm:
And if everyone else is in concurrence she will go off to scout things out.
Perception: 1d20 + 18 + 5 ⇒ (15) + 18 + 5 = 38 Perceive Cues
Stealth: 1d20 + 20 + 5 ⇒ (10) + 20 + 5 = 35 shadow armor


Sasha tentatively sticks her fingers in the thick green water, it comes up coated with vegetation which she wipes off on her pants just above her boots. "Won't be able to see if anything is creeping up through that."

Zaine:
Before heading to the water, Sasha gives Aine a side look then asks Zaine quietly, "Are we supposed to be collecting toads?"
Faith or K:religion DC 25:
The creature you fought was a vrykolakas - a bestial undead often aligned with vampires due to its blood drinking. The apeish fur covered undead are pestilence carriers, an aura of virulent death affecting everything around them. They can only be truly killed by preventing their essence from returning to the soil of their lair - a task made harder by their ability to possess animals with their essence on the destruction of their current body.


Male Human Cavalier 17
chavamana wrote:
Faith is able to follow the far from quiet trail of Pakshee easily, finding the tattooer without much trouble. She is wide-eyed and jumpy when found, but cautiously follows Faith back. During that time, Sasha comes up and pets a sulking Tulip. She looks up at Zaine, abashed.

"Hey, Pepper," says an exhausted Zaine.

chavamana wrote:
When the group gets to move on, they are able to make the edge of the algae choked small lake. Within easy eyesight of the lake's edge, you can see the topmost tier of the small ziggurat where it protrudes from the lake. Even in the late afternoon light, a sickly green light glows from the open archway of a small stone building that tops the center of the ziggurat.

As they arrive at the water's edge, Zaine shrugs at Sasha.

Sasha:
"Beats me. I generally don't question what Aine's doing for fear that she might tell me." He follows this with a wink.

"You want a ride, Pepper?" he asks.

Zaine clicks his tongue, prompting Tulip to walk through the air, about a foot over the water's surface, possibly with a ranger riding behind him.


Sasha boosts herself onto Tulip's back, her arms going around Zaine's waist lightly to keep herself mounted without a saddle. Seeing everyone else is able to access the interesting stone building across the water, Pakshee quickly casts flight on herself and Faith.

The stone building looks to be a simple home unrelated to the waterlogged ziggurat on which it sits having no obvious exit downward. The building itself seems to be divided in two, with a open doorway leading into what may have been a small sleeping area. The front is edged with tables topped with arcane devices - all quite old and dusty and ignored. In the center of the room, alone, sits another table it's top graced with jar from which the sickly green glow emits. As you get to the doorway, a voice - urbane but in an archaic form of Polygot - vibrates out from the jar. "Greeting travelers, I have no doubt you are from a far distance away and are utterly curious of this odd and ancient city in which you find yourself."

"Come close and ask your questions! I am only too happy to be a font of information!"

Sense Motive DC 20:
Hard to judge from voice alone, but the voice seems delighted at your presence and eager to answer questions.


Male Human Warpriest 17

Faith frowns at Áine's croaking sack. "That was a vrykolakas," he says. "They only find true death if you prevent their essence from returning to the soil of their lair. And they can possess animals to pass from body to body."

"Well caught."

In the stone building, Faith floats over to the jar.

"Greetings, voice," he yells, slowly and loud. "Who are you and how did you come to be a jar?"

At this last question, Faith casts a look to Zaine, points at the open door they passed through, raises his eyebrow, and grins. Clearly proud of the joke.

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