The Road to Minkai: Dragoncat's Jade Regent (Party 2) (Inactive)

Game Master Dragoncat

Finally left town
To cross the frozen Arctic
Hungry Storms await.

Current Date: Oathday, 25th of Arodus, 4715 AR

Current Chapter: The Hungry Storm

Loot List!


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Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Wait; Thane Reinhart? Dragoncat, you haven't been playing a certain team-based shooter recently, have you? :P


Not recently.

But I've played it enough to main Reinhardt & Mercy. :)


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Nice. Been trying to get the hang of Doomfist but, well, let's just say me and cliffs don't get along too well.


Doomfist is one of those heroes that I'd love to pick up at some point.

Before I stopped, I was trying to get the hang of McCree & Hanzo on an Xbox controller.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Dear god, man, why would you subject yourself to such torture?!

*is an unashamed member of the PC Master Race*


Because I'm too lazy to install Overwatch on my PC.

And I'm a bit of a masochist in that regard.

And also because my younger brother got himself a copy on his machine.


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Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Paladin meets Barbarian future father in law.......hilarity ensues.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

What's meta-hilarious is that Reinhardt is basically a Paladin/Barbarian.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Wonder if Ameiko ever tried to implement a swear box in the Dragon?

(yes, this is just a blatant excuse to share that sketch)


Will get a post up in the morning.

My apologies for taking so long.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

No problem, we're here.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Yep :3


I'm going to be leaving for a local convention tomorrow and I won't be back until Sunday evening. I'll get a post up to move us along then.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

Has the fun!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Yeah! And Thankies for the head's up.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Yeah, I know Valeria could've retrieved that scroll as a swift action with her tail, but the move action would've gone to waste.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

I'm assuming all those rows to the sides are seats?


Yes.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Okay, good, everybody doesn't have to stay cramped behind Friday :3


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

With how that fight went, I think that's the first time I've ever seen a direct example of a spellcaster shutting an encounter down with one spell.

Granted, Lady Luck seemed to be on our side as well and haste is actually another level beyond Valeria's own spellcasting abilities, but it's still the closest I've come to seeing that concept in action.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Yay, Valeria!


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Y'know, crit magnet Friday?


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Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Haste in a many on one scenario is straight up murder, if the party has heavy melee people


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HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1
Kasha Mvashti wrote:
Haste in a many on one scenario is straight up murder, if the party has heavy melee people

*waves*


Once again, really sorry for the delay in posting.

I'll update in the morning.


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HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

*offers hugs*


1 person marked this as a favorite.

*purrs*


Quick level check: what level is everyone currently at?


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

I’m pretty sure 4.


I think everyone should be about 4th level.

After this, you'll all level up.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Yeah, 4


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Probably should've asked earlier, but is it possible for a spellcaster to dismiss a spell early? I can't remember.

I know Vaarsuvius did it in a recent page of Order of the Stick, but that's not exactly a good indicator of gameplay mechanics. :P


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

I believe so.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Yup.

Under Magic:

(D) Dismissible

If the duration line ends with “(D),” you can dismiss the spell at will. You must be within range of the spell’s effect and must speak words of dismissal, which are usually a modified form of the spell’s verbal component. If the spell has no verbal component, you can dismiss the effect with a gesture. Dismissing a spell is a standard action that does not provoke attacks of opportunity.

A spell that depends on concentration is dismissible by its very nature, and dismissing it does not take an action, since all you have to do to end the spell is to stop concentrating on your turn.

Enlarge Person
EFFECT

Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature
Duration 1 min./level (D)
Saving Throw Fortitude negates; Spell Resistance yes


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Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Ah, cool. First time I've ever had to consider spell dismissal - no other campaign where I've played a caster has lasted long enough for us to come across a situation where I'd need it.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Yay! 5th!

Second Favored Enemy and Favored Enemy increase. We’ve encountered undead and native outsiders, so should I pick one of those and which should I increase to +4?


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Pretty sure those ninja's were human. I doubt they're going to stop coming after us anytime soon.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Level 5, nice, new Arcane Exploit.

BTW; anyone remember how HP was calculated?


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

1/2 +1


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Kasha
+5 HP (+CON +TOUGHNESS)
3rd level spells
1+1 3rd level spell per day. (Call Lightning, Magic Circle vs Evil)
Spirit magic spell: Speak with plants
Feat:Extra hex (Friend to Animals (Su): The shaman can spontaneously cast summon nature’s ally spells as a druid. In addition, all animals within 30 feet of the shaman receive a sacred bonus on all saving throws equal to the shaman’s Charisma modifier.)
7 skill points (Handle Animal,Heal, Knowledge Geography, Knowledge Nature, Perception,Spellcraft, Survival)

Sly:
+1 Natural Armor
Int 8
Speak with master


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

Hp: +7
BAB: +1
Channel positive energy as a cleric no usage of lay on hands required.
(paladin level -3) (so an addition 3 +3 times a day) 12d6 healing a day anyone?
+1 to fort saves, +1 to will saves

paladin spells lvl 1 - 1

3 skill points - knowledge religion,craft: woodcarving, diplomacy


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

And at level 6 if I take life as my wandering spirit, I can supplement with backup channeling


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

we have out of combat healing for days, and well some in combat healing :P I also have that 6 uses of lay on hands at a 1d6 each time too


Kavell, your statline says you're a level 3 paladin.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

oops need to update that >.<


^w^

Also, you have a feat to pick.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Took me long enough, but Valeria's been updated.

Valeria
+4 HP (+CON)
1 extra prepared 1st & 2nd level spell, additional casting of 2nd level spells per day.
New Spells Learnt: Mirror Image & See Invisibility
Arcanist Exploit: Dimensional Slide (10ft/level teleport)
Feat: Toppling Spell
The impact of your force spell is strong enough to knock the target prone. If the target takes damage, fails its saving throw, or is moved by your force spell, make a trip check against the target, using your caster level plus your casting ability score bonus (Wisdom for clerics, Intelligence for wizards, and so on). This does not provoke an attack of opportunity. If the check fails, the target cannot attempt to trip you or the force effect in response.

A toppling spell only affects spells with the force descriptor.

Level Increase: +1 (a toppling spell uses up a spell slot one level higher than the spell’s actual level.)

7 skill points (Craft Alchemy, Know Arcana, Know Planes, Perception, Profession Masseuse, Spellcraft, Use Magic Device)

Xel:
+1 Natural Armour (total of +3)
Int 8
Speak with master (sadly redundant)


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Converting Valeria to another character sheet (a Google Sheet one I found) and I'm hitting a snag on her HP.

The sheet's Average calculation says she should have 22HP, the half+1 thing mentioned earlier gives her a total of 20, somehow I ended up putting 19 on her original Myth Weavers sheet.

What should she be? She's always had a CON mod of 0 and none of the favoured class bonuses were used for health.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Factor in level 1 would have been max


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

D6.
Level 1 -6
Level 2 -4
Level 3 -4
Level 4 -4
Level 5 -4

That puts you at 22

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