DM Jelani |
@ Martinj - Sorry I don't know what happened with my numbers that day. Because of my mistake in the numbering scheme I decided to let you pick either one of the 33s. Which means svirfneblin or Fey template. Undine is number 23
@ Dareos - You can have Morgal's spot since he wants to hold back.
@ mbauers - I'll keep you in mind if we lose a player.
-------------
Which means there is still one slot open. Currently approved are
Vronim - Nagaji Witch/Sorc
Fujiwara Rinko - Vishkanya Monk
Dareos - Human Werewolf Summoner
DM Jelani |
If there are four more people who want to finish characters I'm considering running a second group as well. It's not much more work to run the same dungeon in two threads instead of one.
Also from now on, the race roll is 1d48 and use the following chart. This includes people yet to do their reroll. Any roles already made are still in effect and should refer to the old chart with the double numbers being either listed race.
1 Dwarf
2 Elf
3 Gnome
4 Half-Elf
5 Halfling
6 Half-Orc
7 Human
8 Aasimar
9 Catfolk
10 Dhampir
11 Drow
12 Fetchling
13 Goblin
14 Hobgoblin
15 Ifrit
16 Kobold
17 Orc
18 Oread
19 Ratfolk
20 Slyph
21 Tengu
22 Tiefling (Any variant is okay)
23 Undine
24 Changeling
25 Duergar
26 Gillman
27 Grippli
28 Kitsune
29 Nagaji
30 Samsaran
31 Strix
32 Suli
33 Svirfneblin
34 Vanara
35 Vishkanya
36 Wayang
37 Custom Race using ARG rules (up to 14 RP, standard and advanced traits available)
38 Giant template (human base form)
39 Terror creature template (human base form)
40 Advanced template (human base form)
41 Celestial template (human base form)
42 Fiendish template (human base form)
43 Fey creature template (human base form)
44 Half-celestial template (human base form)
45 Half-fiend template (human base form)
46 Werewolf (human base form)
47 Ogrekin template (human base form)
48 Shadow creature template (human base form)
TheHairyAvenger |
Still working on character but here is a description. Even if I don't get in, in time I still love this character so thanks for setting uo the tables etc :)
Undine, Antipaladin.
Name: Selfin.
Description:
Selfin's skin shines a golden green in the light, bright purple eyes stare out from underneath a thick fringe of deep turqoise hair which then tumbles down her tender and lithe frame, she also wears a crown of red coral and deep green seaweed.
She smiles sweetly, enticingly. You walk over thoughts on this glamourous creature, she places her hand on your cheek and strokes it gently. Her melodic voice ripples across your ears "I am going to kill you." you smile happily, as she drives a knife into your heart, knowing the last face you see is hers.
Rizzym Jaderenai |
You know, I think I'll see what happens as I hop back to these boards, for the first time in a long while.
Let's go, dice!
.
Strength 6d6 ⇒ (2, 5, 1, 6, 1, 1) = 16 - 13
Dexterity 6d6 ⇒ (3, 4, 4, 4, 4, 3) = 22 - 12
Constitution 6d6 ⇒ (6, 4, 6, 6, 6, 5) = 33 - 18
Intelligence 6d6 ⇒ (2, 4, 3, 5, 5, 6) = 25 - 16
Wisdom 6d6 ⇒ (1, 4, 2, 6, 5, 3) = 21 - 15
Charisma 6d6 ⇒ (1, 4, 5, 3, 2, 1) = 16 - 12
Race: 1d48 ⇒ 27 - Grippli. Hmm....
Class: 1d22 ⇒ 12 Alchemist.
HD Rolls: TBD
Gold: 5d100 + 3000 ⇒ (61, 75, 81, 47, 15) + 3000 = 3279
DeathQuaker RPG Superstar 2015 Top 8 |
In case you decide to do a second group or there's still a slot open (Damn, that's what I get for going to church on Sunday mornings)... I can't resist a random generator. ;)
Str 6d6 ⇒ (1, 6, 2, 2, 4, 3) = 18 --> 6+4+3 = 13
Dex 6d6 ⇒ (3, 5, 6, 4, 1, 3) = 22 --> 6+4+5 = 15
Con 6d6 ⇒ (5, 1, 4, 4, 3, 5) = 22 --> 5+5+4 = 15
Int 6d6 ⇒ (5, 4, 2, 5, 2, 6) = 24 --> 6+5+5 = 16
Wis 6d6 ⇒ (4, 2, 6, 4, 2, 6) = 24 --> 6+6+4 = 14
Cha 6d6 ⇒ (6, 2, 2, 1, 3, 6) = 20 --> 6+6+3 = 15
Race 1d48 ⇒ 10 -- Dhampir. Meh. I might reroll that, but OTOH...
Class 1d22 ⇒ 8 -- Ranger
Can I do alignment too? 1-3 LNC, 1-3 GNE. Let's at least see what happens just for fun.
Ethics: 1d3 ⇒ 3 C
Morality: 1d3 ⇒ 3 E. Hm.
====
Redoing race: 1d48 ⇒ 35 -- Vishkanya. Aw yeah.
Starting gold 5d100 ⇒ (72, 92, 2, 45, 87) = 298
L2 HD 1d10 ⇒ 3 reroll 1d10 ⇒ 2 no, reroll 1d10 ⇒ 10
L3 HD (dipping sorcerer) 1d6 ⇒ 6
DM Jelani |
That locks in Group 1 as:
Vronim - Nagaji Witch/Sorc
Fujiwara Rinko - Vishkanya Monk
Dareos - Human Werewolf Summoner
Hornan Sharp - Shadow Human Gunslinger (Musket Master)
Please head over to this discussion thread for last minute stuff.
Edit: If four more people finish characters and all want to play I'll run a second group.
Lil B |
6d6 ⇒ (2, 6, 2, 5, 3, 5) = 23 16
6d6 ⇒ (4, 5, 4, 4, 1, 2) = 20 13
6d6 ⇒ (2, 4, 6, 4, 2, 1) = 19 14
6d6 ⇒ (3, 6, 4, 6, 3, 6) = 28 18
6d6 ⇒ (1, 3, 4, 3, 1, 2) = 14 10
6d6 ⇒ (4, 4, 5, 6, 1, 6) = 26 17
1d48 ⇒ 28 Kitsune
1d22 ⇒ 5 Fighter
Rerolling Class
1d22 ⇒ 8 Ranger
I would go with Kitsune Fighter in this case, but I probably shouldn't as I will be on vacation from 8/16-8/20.
Ricky Bobby |
Just saw this thread, and it sounds great - I love random dungeons/campaigns. Ran one over on dndonlinegames for awhile a couple years ago, had a blast. Now I just have to hope more people apply so I get to play!!
In any case, here are my rolls!
Ability Scores:
6d6 ⇒ (1, 4, 4, 6, 3, 6) = 24 (6,6,4) = 16
6d6 ⇒ (4, 4, 1, 3, 4, 2) = 18 (4,4,4) = 12
6d6 ⇒ (2, 5, 4, 2, 3, 3) = 19 (5,4,3) = 12
6d6 ⇒ (4, 6, 5, 2, 2, 6) = 25 (6,6,5) = 17
6d6 ⇒ (2, 6, 3, 1, 3, 2) = 17 (6,3,3) = 12
6d6 ⇒ (6, 5, 6, 5, 3, 1) = 26 (6,6,5) = 17
Race:
1d48 ⇒ 47 = Ogrekin
Beneficial Deformity:
1d6 ⇒ 5 = Vestigial Limb: Vestigial third arm (can't be used to use items) grants a +4 racial bonus on grapple checks.
Disadvantageous Deformity:
1d6 ⇒ 6 = Weak Mind: The ogrekin's head is huge and misshapen. It gains a –2 penalty on Will saving throws.
Class:
1d22 ⇒ 10 = Sorcerer
Gold:
3000 + 1d500 ⇒ 3000 + (85) = 3085
Quite an odd combination at first glance...but I'm kinda digging it, and this would make a kick@$$ Dragon Disciple or Eldritch Knight methinks.
Going to put together a rough draft of an alias, will tweak it at home when I have access to HeroLab.
Aroach1188 |
Just saw this thread, and it sounds great - I love random dungeons/campaigns. Ran one over on dndonlinegames for awhile a couple years ago, had a blast. Now I just have to hope more people apply so I get to play!!
In any case, here are my rolls!
Ability Scores:
6d6 (6,6,4) = 16
6d6 (4,4,4) = 12
6d6 (5,4,3) = 12
6d6 (6,6,5) = 17
6d6 (6,3,3) = 12
6d6 (6,6,5) = 17Race:
1d48 = Ogrekin
Beneficial Deformity:
1d6 = Vestigial Limb: Vestigial third arm (can't be used to use items) grants a +4 racial bonus on grapple checks.
Disadvantageous Deformity:
1d6 = Weak Mind: The ogrekin's head is huge and misshapen. It gains a –2 penalty on Will saving throws.Class:
1d22 = SorcererGold:
3000+1d500Quite an odd combination at first glance...but I'm kinda digging it, and this would make a kick@$$ Dragon Disciple or Eldritch Knight methinks.
Going to put together a rough draft of an alias, will tweak it at home when I have access to HeroLab.
The Dragon Disciple to end all other Dragon Disciples...
DeathQuaker RPG Superstar 2015 Top 8 |
I just had a reality check -- I am about to go on vacation in less than a week, and will have no (reliable) Internet access for a week and a half after that. Probably not the best time to join a PBP.
If there's room when you get back I'd happily join in but if you'd rather give the slot to someone more immediately available I totally understand. I'll still probably finish up the character, it was still fun rolling it up!
DM Jelani |
Nah...that's the pain of randomness. Remember you only have to take one level of sorcerer. After that you can go for a martial class and eventually into dragon disciple no problem, even with a 15 Cha. Who needs lots of spells per day when you have a ridiculous strength score and a large bastard sword?
Also, a wand should be pretty easy for you to get, at only 750 GP for those spells that you need to cast a lot.
Brak'kadur |
Heh, I know - just playin' around...but speaking of pain...how did I end up with 85 gp out of a 5d100 roll? Man, bad luck there!
BTW, are there any type of restrictions on purchases? And given that this is a dungeon adventure, should we worry about incidental gear (rations, water, arrows, etc.), or are you handwaving that type of stuff?
DM Jelani |
You are still level three. The dice contain blessings as well as pain. You create the character as a human, up to applying the class. Then before you do the class stuff apply the template, then all the class stuff. At least that's the way I do it, it's easier. You can apply it at the end and get the same results, but when picking your skills and feats it's helpful to know what your final racial abilities and ability scores will be.
Rosa Luminass |
Ok so going to Bring in Rosa will keep race as before
If thats ok B
100d6 ⇒ (5, 3, 5, 2, 4, 6, 5, 4, 5, 3, 3, 1, 3, 2, 3, 4, 3, 1, 5, 2, 4, 4, 3, 2, 3, 3, 1, 5, 4, 6, 3, 6, 3, 3, 5, 3, 6, 4, 5, 1, 1, 5, 3, 4, 5, 5, 6, 2, 4, 2, 2, 2, 4, 4, 1, 1, 1, 4, 6, 2, 2, 3, 6, 5, 5, 1, 4, 1, 3, 2, 5, 1, 1, 6, 3, 1, 6, 6, 4, 4, 2, 1, 3, 5, 5, 1, 4, 3, 1, 3, 5, 6, 4, 2, 1, 4, 5, 4, 6, 6) = 347
Just a not on your Ramdom have a look at am A typical 100 rolls 1d6 see all the 1s thats becouse the website RNG pulls low on avrage, I know cus I have been running tests Just saying B random here is low
6d6 ⇒ (1, 4, 3, 4, 2, 3) = 17=11
6d6 ⇒ (4, 2, 4, 3, 2, 5) = 20=13
6d6 ⇒ (6, 5, 1, 5, 6, 4) = 27=17
6d6 ⇒ (1, 6, 6, 1, 2, 6) = 22=18
6d6 ⇒ (2, 4, 5, 3, 2, 2) = 18=12
6d6 ⇒ (1, 4, 5, 6, 3, 3) = 22=16
Race (carred over)
Class (carred over)