The Night March of Kalkamedes PbP (Inactive)

Game Master lucklesshero

Heidmarch needs help with a sleepwalker!


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male Snows of Summer
Vulf Sorgrim wrote:

Goods ideas.

Also, along those lines, assuming the dais casts a spell each time someone steps on it, wouldn't the PCs get an opportunity to Spellcraft each time the spell is cast? Can't reroll a Spellcraft on identifying the item, but this would be to identify the spell as it is being cast. I'd argue that such would be both within the letter and spirit of the RAW.

No mater how long you step on the dias...it radiates magic..ie. [i]it's a continuous magical effect... much like any magic item...you'd have to wait a day to recast dispel magic and hope for a different result.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]
lucklesshero wrote:
Vulf Sorgrim wrote:

Goods ideas.

Also, along those lines, assuming the dais casts a spell each time someone steps on it, wouldn't the PCs get an opportunity to Spellcraft each time the spell is cast? Can't reroll a Spellcraft on identifying the item, but this would be to identify the spell as it is being cast. I'd argue that such would be both within the letter and spirit of the RAW.

No mater how long you step on the dias...it radiates magic..ie. [i]it's a continuous magical effect... much like any magic item...you'd have to wait a day to recast dispel magic and hope for a different result.

Well, if it is a continuous effect, waiting to identify a spell when it is being cast won't work. I thought it worth a try.

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Speaking of rerolls, I just received my first shirt with my AP shipment this weekend, so Carini has a reroll now as well. She's not really outfitted for this particular challenge, though, with only Knowledge (dungeoneering) and no Linguistics, Spellcraft, or UMD, so I don't think her reroll will be useful for this.

She hits stuff and makes it fall down.


male Snows of Summer

Sorry no post in game-play thread today...was painting all day and am wrecked..will have something up tomorrow..Carini you still have a chance to respond to Farlen if you want to..Everyone hang in there we'll be moving forward by tomorrow the 8th..

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

I anticipate having limited availability for most of the weekend, probably through Sunday night, but maybe until Monday, US east coast time. I will check from phone when possible. Expect short posts until then.

Grand Lodge

Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

Thank you, Kranzer for the suggestion. I wish I had thought of it and thought of it sooner. I really should have done that before the demon had pinned Carini. I truly did not think of it. If you see a solution that I can help with please don't hesitate to offer it. I have been playing a while but don't claim to know everything about this game. Please in the future, don't let my ignorance of spell application hinder us or possibly get someone killed. Anyway, I hope my tardiness does not cost us.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

@ Farlen - Don't beat your self up. I've played plenty of wizards and probably would have said something if I had actually thought of it. That being said, I've played enough to know that suggestions aren't always appreciated so I wouldn't fault anyone for not mentioning it earlier. Thanks for letting us know.

Along those lines

I suspect that the dragon etc.:
I think the newly arrived monsters are illusions, but I am waiting for Vulf's turn to speak

@ all -No matter how this turns out, I've had a lot of fun and would gladly play with anyone of you again.


male Snows of Summer

Vulf sorry know ur busy, but going to bot you for a couple actions...I'll assume you held your swinging sling for the moment. And cast guidance on yourself...


male Snows of Summer

sorry for the late CL post on that last post guys...something was bothering me when I looked at the Demon's abilities but it only hit me after..that you need a CL check when casting a spell or spell like ability when grappling. I originally put the "fix-it post" right beneath the post after Koth'Vaul's turn but, that ended up messing with the rolls I had already made behind it (Which would have meant the effect still hits Carini but the Dragon also hits Kalkamedes) . So I ended up putting the roll at the bottom so it didn't mess with what originally happened. A little behind the scenes math the DC for the Demon's concentration check was '23' because='10'base+'8'spell lv+'5'Carini's CMB so he had a 15% chance of blowing it..

Just out of curiosity hows everyone doing? Not often you get to tangle with something this high level in tier 1...?

Carini, you ok with the warnings, I let the others give you?

There's still hope for Carini guys..but you'll have to deal with this new threat first.

Everyone is doing a good job keeping the meta talk on the discussion thread..Keep it up! By keeping it over here.

OK GM out!
Have fun with the battle!

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6
Farlen Mizzul wrote:
Thank you, Kranzer for the suggestion. I wish I had thought of it and thought of it sooner. I really should have done that before the demon had pinned Carini. I truly did not think of it. If you see a solution that I can help with please don't hesitate to offer it. I have been playing a while but don't claim to know everything about this game. Please in the future, don't let my ignorance of spell application hinder us or possibly get someone killed. Anyway, I hope my tardiness does not cost us.

No worries! It's more how the chips fell in the play by post medium than anything. I couldn't remember if I could talk out of turn and, in general, I'm usually leery about giving people advice on how they should play their character, especially on spell use for a caster when I'm not playing one.

lucklesshero wrote:
Just out of curiosity hows everyone doing? Not often you get to tangle with something this high level in tier 1...?

Pretty unexpected I must say. I think I've figured out how to help Carini, but we have to finish off the minions first (unless they're illusions). Kranzer is going to do something very brave or very, very foolish.

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Hey, sorry I disappeared the last couple of days. It was my birthday weekend and my friends were very friendly to me; I didn't have much available screen time. Catching up now. Will post shortly.

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Aaaaaaand I see there'll be no post from Carini any time soon.

lucklesshero wrote:

Carini, you ok with the warnings, I let the others give you?

Oh, definitely. In hindsight, I willingly put Carini in the demon's hands. The demon had me, the player, fooled too! I was convinced that Carini was going to do good by getting a useful item out of the demon's hands.

Actions have consequences in this game. I've been okay with that since I started playing. I don't want Carini to die. (I don't; she was yelling what you're supposed to yell in that situation.) I've never had a character die in PFS. But that's always a risk and I'm okay with that.

But do save me if you can, please. :)

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6
lucklesshero wrote:
oops! I need to retcon a little these crawling hands actually need to 'get in your space to attack..meaning you would have had a couple of AoO's Kranzer I'm going to roll them both if the first one would have hit and killed the hand I'll take off 5dmg off you.If the second only 3dmg. If I miss both everything will stay the same.

Fine by me. Heck you can roll my attacks anytime!

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Some thoughts:

I'm pretty sure Carini is going to get coup de grace'd here if the party doesn't listen to the demon. I can't tell you what to do here... but I don't want Carini to die.

I think the demon is making a mistake in discounting Kalkamedes. I say let Kalkamedes go to the woman in the circle, and see how that plays out.

Carini would very much like you to listen to the demon. Let Kalkamedes go and gather around like he requests. Maybe Kalkamedes has an impact by waking the woman. Heck, slip a cure potion into his pocket if you have one; maybe he'll wake up and be able to use it to help her.

Worst case: everyone gathers around, the demon makes demands that nobody is comfortable with, and Carini still dies when the party won't follow his commands.

Best case: everyone gathers around, consuming a few more rounds doing so, Kalkamedes has some positive impact for us off-screen, and we see an opportunity that's not available to us now.

Save me?

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Is Kranzer at the woman or did the demon's ultimatum come out before he arrived?


male Snows of Summer

Kranzer's pawn wasn't moved near the woman so I assume he is/was where he is.


male Snows of Summer

Ok just for reference point...your pawns are not necessarily located where your actions have stated they are. Vulf...you have said very well to the Demon yet remain out of sight? Kranzer has indicated he wanted to help the woman in the circle but didn't move his pawn. Is this just a case of neither of you having access to the google slides map (like from a mobile phone or something?)

So right now, I'm waiting for Kranzer, Hudor and to a lesser extent Vulf to confirm their actions. Farlen, and Mentys are the only characters who have both accepted the Demon's demand and have their pawns placed where they are in view of the Demon. Kranzer's pawn is in view but his last game-play post indicates he's going to go aid the woman. Vulf says he will comply but, has not moved his pawn to come in to view. Lastly Hudor needs to respond to the Demon as well and move his pawn to the appropriate location that supports that action.

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Due to the medium, and the ability to talk out of initiative turn, I wasn't sure when the demon's ultimatum came, so in my post I assumed that the Demon stated its ultimatum before Kranzer reached the woman. Then Kranzer turns around and moves back to where he is shown right now. Hope that helps.


male Snows of Summer

Just FYI...it is highly unlikely you pull this off...But there is a chance! I'm going to put it's sense motive modifier , the CR of the creature and in case you haven't guessed the name of the type of Demon beneath a spoiler.

Demon stuff:
This is a CR:13 Glabrezu! With a sense motive mod of +18! A.K.A. as a treachery Demon! You little could fool the Liar Demon if you pull this off!

The reason I'm allowing this is because:
A. There's no reason or rules not to allow it
B. It's thematic and awesome roll-play
c. It's good immersive story telling
d. OH how appropriate to try and trick a Demon!
E. It's very difficult! Thus making it very rewarding if you succeed!
F. There's so few ways a low level group could resolve this situation,
therefore...I'm willing to go the extra mile and see if this floats
G. Lastly, you'll talk about this scenario for years whether it works or not!


male Snows of Summer

So Kranzer with all the aid another rolls and the role-play bonus I got you at a +27 bluff...is that right? Do you have any chronicle boons or the like you might want to spend before we find out the result?

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Looks like it. No Kranzer doesn't have any boons to apply unfortunately. Fingers crossed!


male Snows of Summer

So you did it! but not by '5' or more...If someone can bluff the Demon once more and convince him to let you take Carini before..presenting Kranzer...perhaps you can get out of this without making any sacrifices... it need not be Kranzer and his -1 bluff mod make the bluff this time...and Remember your boons! there's still a chance!

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Am I correct that Carini could use her shirt boon to force a reroll of a success by the demon?

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

I'm new to having a t-shirt reroll, but I thought it was just to reroll dice that I rolled. I could very well be wrong!


male Snows of Summer

T-shirt re-rolls are for a players rolls only sorry


male Snows of Summer

Ok it’s too bad about the bad roll, but believe it or not nothing is decided! There is a circumstance penalty to Koth’Vaul that’s in play because of his long imprisonment .. I am ruling that Vulf gets to try and aid this check as well. Also all of you if you post something relevant to aid Hudor ( as opposed to just rolling only) will be eligible for a role-play bonus on your aid another checks. If you all hit your checks... there’s still a small chance the bluff works.. but the demon will have to roll low ... you’ll have earned it if this works. If not well sometimes the dice just don’t roll your way. Looking forward to seeing the results!


male Snows of Summer

Ok just an update after Farlen's failure to aid Hudors bluff roll..You'll need all three of the remaining players (baring some kind of re-roll by Hudor ) to suceed at their 'aid another' rolls..or there's no chance of success on the 2nd bluff. I'm posting this so you know if I pick up the narrative after a failure the others won't object they "didn't get their chance to aid" (remember skill checks there is no auto succeed or failure)...

But, don't despair if you fail...there's still a way to save Carini..it just involves a compromise...some of you might find ...well lets role-play it out and see what happens.

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Whoo, come back home from working late and we did it! Well, halfway at least. Good job everyone so far! On the shirt rerolls, I believe you can gift shirt rerolls to others in the group, at least I've seen it done on here before, but I don't have the guide or ruling in front of me. I'll have to dig and see if I can find something official.


male Snows of Summer
Kranzer Kraken-Mouth wrote:
Whoo, come back home from working late and we did it! Well, halfway at least. Good job everyone so far! On the shirt rerolls, I believe you can gift shirt rerolls to others in the group, at least I've seen it done on here before, but I don't have the guide or ruling in front of me. I'll have to dig and see if I can find something official.

Here's what it says on the promotional boon thread..

As a thank you to players visibly supporting Paizo's organized play programs, players wearing/using the qualifying items on this page may receive the corresponding guild reward or promotional boon. Regardless of the number of items owned, each player only qualifies for one reward per session.

Seems to indicate to me that you should probably own your own promotional material, and unless someone can show me different I think I'm inclined to rule that way. Besides, I believe I read a thread on this recently stating that some GMs allowed it some didn't...if that's the case I would not allow it.

Kinda rant why I wouldn't allow it:
I've invested no small amount of money in faction pins and t-shirts and generally Pathfinder material over the years. I'd like to think my boons are truly that, something special I've gone out of my way to collect and will receive a small reward for. I really couldn't see any Venture officer ruling against that take unless there was specific word from a Paizo staff member to the contrary. And if that was the case you basically invalidate the whole promotional boon system. Which I don't think they'd do ..Because let's face it sales would suffer if everyone could for free what knuckleheads like me paid for.

Having said all that, if Hudor does have a promo item that he can use for a re-roll I work on the honor system..I will not ask for proof of a T-shirt or promo bag ect..

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Unfortunately I don't have any promo items.

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Yeah, everything I've read suggests it is up to table variation as well. I haven't been playing PFS for very long, so sometimes it's hard for me to suss out which of these 'common practices' I see at tables are official and which aren't. Oh well, no worries. Onward!

I do have a question though: Did Farlen use up his casting of grease, or did the demon use its stun spell before Farlen did this, and he changed his action?

Grand Lodge

Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

I am not really sure.

I would have done so if she was able to move still. After she was stunned, what is the point?

I think the demon would notice me casting it now, if in deed I still have not used it. But I am willing to try.

Else I will release the 'fog of war' and we all scramble about trying different things in a obscured area.


male Snows of Summer

Grease was never cast

Grand Lodge

Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

What about the sword? Can it communicate with Kalkemedes and get him to heal the lady elf?

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Sorry, long day at work. I want to run through my thoughts before I post Kranzer's next action.

The creature being a high level and all, can I assume it heard Farlen whispering to Vulf?

Basically what Kranzer's trying to do is 'reset' the situation so we can get to a place where Carini (or Kranzer) is not stunned and can be greased out. Getting the demon to relinquish Carini beforehand would've been nice, but I figured it was a long shot. Otherwise, the only other card Kranzer has than the grease and breaking his way out of the grapple is to actually go through with the deal.

That being said, if this thing goes sideways and Kranzer's forced into a situation where he either has to comply with the demon or die, I need everyone on the same page. If we free the demon to save Carini's life, it may mean the demon kills whoever it's grappling and then goes away, but it also means we might not get full prestige rewards for the scenario, since I figure the society wouldn't reward such behavior.

I would think it'd need to be unanimous that we all agree to potentially sacrifice PP to save Carini. I vote yes. What say everyone else?

Grand Lodge

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Male Human Wizard/5 (12XP)|HP42/42|AC 12( currently16 w/mage armor)/T12/FF10(currently 14)|Init+2|F+4 R+4 W+5|Perc+0| used: |8 of 8 acid darts remaining|

Let us try to finish with the 6 we started with. I don't care about prestige. Farlen is a jeweler and part time wizard away in his mind. He is seriously lacking in spells and needs to update his spell list and is starting to realize that. Not breezing through scenarios will be good for him, like a wake up call. I use his strictly in play by post and don't plan to power game with him.


male Snows of Summer
Farlen Mizzul wrote:
Let us try to finish with the 6 we started with. I don't care about prestige. Farlen is a jeweler and part time wizard away in his mind. He is seriously lacking in spells and needs to update his spell list and is starting to realize that. Not breezing through scenarios will be good for him, like a wake up call. I use his strictly in play by post and don't plan to power game with him.

At the end of the scenario let's make sure we improve your spell book.. I'll sign off on it right on your chronicle. Whatever, you guys choose to do from this point forward...want you to know be one of the better games I've played..all of you are great and dedicated role-players!

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

QUOTE="Farlen Mizzul"] Farlen attempts to get Vulf's attention without drawing the demons.
"Psst." "Vulf."
Whispering the words in a low voice, "Vulf, you have the sword right?" See if it can communicate with Kalkamedes and get him to heal the elven lady." "If not, perhaps a heart felt plea to release her unharmed might give me time to grease Kranzer unnoticed."
I am not sure what type of check to make to do this whispered conversing. Or to cast stealthily. If it is even possible.

I thought Kranzer took the blade. If not, Vulf will do as suggested. I have limited availability for next 36-48 hours, but will be able to post in full late Sunday or Monday morning US East Coast time (last weekend I will have limited availability for a while).

As for risking prestige to save the characters, I am fine with that. Vulf won't like it, but I am fine with it. I second that this has been a great group to game with and I would be sad to not have the opportunity to have Vulf or one of my other PCs interact with them again.

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

QUOTE="Farlen Mizzul"] Farlen attempts to get Vulf's attention without drawing the demons.
"Psst." "Vulf."
Whispering the words in a low voice, "Vulf, you have the sword right?" See if it can communicate with Kalkamedes and get him to heal the elven lady." "If not, perhaps a heart felt plea to release her unharmed might give me time to grease Kranzer unnoticed."
I am not sure what type of check to make to do this whispered conversing. Or to cast stealthily. If it is even possible.

I thought Kranzer took the blade. If not, Vulf will do as suggested. I have limited availability for next 36-48 hours, but will be able to post in full late Sunday or Monday morning US East Coast time (last weekend I will have limited availability for a while).

As for risking prestige to save the characters, I am fine with that. Vulf won't like it, but I am fine with it. I second that this has been a great group to game with and I would be sad to not have the opportunity to have Vulf or one of my other PCs interact with them again.

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Are we allowed to pull our PP to raise someone? If we are, I'm willing to do it. There is also the possibility that the woman (being a celestial being) might be able to raise the dead.


male Snows of Summer

You are not allowed to pool your prestige ...u guys can discuss what u want to do over the weekend by Sunday evening though..I'd like some response post in the Game-play thread to Koth'Vaul OK?

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Carini has the Explore, Report, Cooperate boon from The Confirmation.

Explore, Report, Cooperate wrote:
You have an excellent sense of what makes an exemplary Pathfinder. As a free or immediate action, you may consider whether a particular action you name--such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item--would help realize the goals of the Pathfinder Society. The GM then informs you whether the action's impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action's impact on the PC's fulfilment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle Sheet.

Using the boon requires a free or immediate action, so Carini can't use it until she's no longer stunned. If the party can delay the final rounds until she can take this action, I'll burn the boon to ask if freeing the demon will cost us a PP.


male Snows of Summer

You may use the boon now...being stunned doesn't eliminate you from having actions... Do you want to use it?

Grand Lodge

Female NG Half-Elf Fighter 4 | HP: 36/36 | AC: 18 (12 Tch, 16 Fl) | CMB: +8, CMD: 20 (18 Fl) | F: +7, R: +4, W: +3 | Init: +2 | Perc: +13, SM +0 | Speed 20ft | Active conditions: none

Yes. Would releasing the demon in a gambit to save Carini, Kranzer, or any other party member help realize the goals of the Pathfinder Society?


male Snows of Summer
Carini wrote:
Yes. Would releasing the demon in a gambit to save Carini, Kranzer, or any other party member help realize the goals of the Pathfinder Society?

Releasing the Demon would almost certainly hurt some but not all of your goals....

Silver Crusade

Male NG Human (Ulfen) Cleric 4 | HP 30/30 | AC 18 T 11 FF 17 | CMB +5, CMD 16 | Fort +5, Ref +2, Will +8 | Init: +3 | Perc: +5, SM: +4 | Speed 20 ft. 30 ft . no armor| Spells: 1st 3+1/3+1 | Acid dart 5/7 | Artificer's Touch 7/7 | Channel 1/4 Active conditions: none. [spoiler=Skills Acrobatics -2 (-6 to jump), Appraise +8, Craft (sculpture) +6, Knowledge (religion) +8, Perception +5, Spellcraft +10[/spoiler]

Sorry, I am playing a little bit of catch up having fallen behind over the weekend in keeping up with posting. Before Vulf acts, just a few questions:

Who has the sword? I thought it was given to Kranzer, but I am not sure.

Have we actually communicated with, asked for suggestions from the sword? I posted in this threat that Vulf would seek such if he had the sword, but I did not post it in gameplay, so it may not be considered as having happened(assuming Vulf does have the sword)

Have we gotten any response, suggestions from the sword?

Does Vulf think that casting create water would provide any benefit to the PCs attempts to escape by making things more slippery? If that requires an Int check let me know and I will make it.

FYI- Assuming the sword is inaccessible, silent, or unenlightening on a course of action and assuming Vulf thinks that water will aid as a natural lubricant, then I am leaning towards casting create water as his action. Otherwise, he will aid with any strength checks to pull away a PC - though- assuming all things equal-- he is inclined to try and help Carini rather than Kranzer for... personal reasons. (Sorry Kranzer).


male Snows of Summer

Kranzer has the sword, (because you must hold it for it to be able to cast guidance) Communication...none other than concern for it's Master Kalkamedes. It remained silent around the Demon. Create water will do nothing, strength checks are ineffectual you can 'aid Carnni's grapple check that's all (she and Kranzer will still need nat. 20's to escape)

You have run out options...time to choose...aid the Demon or not..He will not sit around talking while endlessly while one or both of his prisoners squirm loose....(he can fail to maintain grapple on 'nat' 1's or you auto break grapple on 'nat' 20..

You can finish actions in round 1...if those actions are to aid an escape it will almost certainly provoke the chaotic evil demon who's impatient after being trapped for 2000+ years.

Bottom line...your group has run out of options..Carini was warned not to approach did so anyway...Kranzer approached a known Chaotic evil Demon much too powerful for him on his own decision too.

I will play it fair ( by the rounds and the numbers) but be aware..anymore attempts at escape 1st one prisoner dies (randomly) then the other...unless a combat miracle happens..

Your other choice free the Demon.

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Kranzer's out! Now he just needs someone to drag or reposition him away from the demon (Hudor? Please?). Likewise, Mentys should be ready to pull Carini away if she should break away, if she can't, let go of her.

This gambit provided Carini one last round to break free. 5% chance! Otherwise, we free the demon (unless he kills Carini in anger, in which case we pool our prestige to raise her). Agreed? (Remember this needs to be unanimous to free the demon. Carini you've got a vote too).

Sovereign Court

Male Human (Core) Water Sorcerer 4.2 | AC 12 {16 w/ Mage Armor} (T 12/FF 10) | CMB +3 CMD 15 (FF 13) | HP 30/30 | Init +2 | Fort +3 Ref +4 Will +4 (Cold Resistance 10) | Perception +0 | Speed 30' | Cold Ray 6/6 | Spells: 1 (7/7), 2 (4/4),

Unfortunately we can't pull our Prestige to raise Carini. Pooling Prestige is against the rules. Let us hope, Carini rolls a natural 20 to escape like Kranzer did.

Hudor won't like it, but alignment-wise and character-wise he is okay to set the demon free to save Carini. Problem is, it being CE means we can't trust it to spare Carini.

Grand Lodge

Male CG dwarf rogue 3 | HP: 30/30 | AC:16 T:12 FF:13 | CMB:+4 CMD:17 (21 vs bull rush/trip)| Saves F:+5 R:+6 W:+4 (+2 vs poison/spells) | Init:+2 | Per:+7 (+8 traps) | SM: +6

Ah, that's right. Forgot that bit.

Yeah, the demon's betrayal would cause Kranzer to think that it would just kill the entire group if it were set free. I don't know. I'd hate to lose Carini, but risking the rest of the group on the whims of a demon, well...

The only idea I have left is we throw Carini the sword and have her smash the circle while we leave. That way we free the demon without risking the rest of the party. That, or she could use her polearm if it requires reach to destroy while being grappled.

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