The Mud Sorcerer's Tomb (Inactive)

Game Master baldwin the merciful

Map


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Grand Lodge

Male
Stats:
(N HP 109/116, AC 31, T 21, FF 24, Fort +15, Ref +19, Will +12, Init +7, Perc +29, Stealth +28CMD 37)
ranger 14

Omar will follow him. "In for a penny, in for a pound. "


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

It's not the pennies I'm worried about, it's the pound, or pounds, of flesh that might be taken... Ah well, there is certainly more knowledge to seek. Rey takes out her map making kit, and adds some more notes and drawings, stows the gear, then casts Greater Invisibility on herself, then steps forward.

Craft Mapmaking: 1d20 + 9 ⇒ (5) + 9 = 14


Evil GM

Dragox only:
You are standing in the middle of pool. the room looks familiar to you. On quick scan you see the remnants of dead rat swarm outside of the pool.

The ceiling of this twenty-five foot high chamber is supported by a great number of cleverly carved gray marble pillars decorated with intertwining thorny roses, snakes, and delicately clawed hands making strange signs. You are in the middle of the pond in the center of the chamber. You comrades are not here.

You get one turn before other things happen.[/ooc]


Evil GM

Omar, Rey and Sargon: I'll update the game for you once I have a response from Dragox.


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

DM:

Spoiler:
Dragox draws his sword and tries to climb out of the pool.


Evil GM

Dragox:
Make an acro check to step over the pool wall with your wet feet/armor and step on the stone flooring. Essentially it's real slippery. DC 14 to avoid falling prone.


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

DM:

Spoiler:
ACrobatics check 1d20 + 1 ⇒ (12) + 1 = 13. That is not counting my armor penalty, if any. I've got to run this morning, so if you would please apply the appropriate penalty for me.


Evil GM

Dragox:
You slip and fall flat on rump as you climb out of the pool. Just as that happens...

Rey, Omar, and Sargon you bravely enter the room where your companion was sliced to bits and find yourself standing in the middle of pool in roughly three feet of water. The room looks familiar there are dead rats everywhere and you see Dragox is sprawled out on his back just outside of the pool.

The room contains a ceiling of this twenty-five foot high chamber that is supported by a great number of cleverly carved gray marble pillars decorated with intertwining thorny roses, snakes, and delicately clawed hands making strange signs. You are in the middle of the pond in the center of the chamber.

DC 14 Acro check to climb out of the pool without falling prone.

Grand Lodge

Male
Stats:
(N HP 109/116, AC 31, T 21, FF 24, Fort +15, Ref +19, Will +12, Init +7, Perc +29, Stealth +28CMD 37)
ranger 14

Omar will get out of the pool.

acrobatics: 1d20 + 6 ⇒ (17) + 6 = 23 and he nails the dismount


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

Is Dragox conscious?

Sargon flies over and above Dragox.

We are here to help you Dragox
Sargon says invisibly above Dragox keeping his eyes peeled for any threats

Perception: 1d20 + 26 ⇒ (17) + 26 = 43


Evil GM

The half-orc is conscious but quite embarrassed as he lays on his back.


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

"Helpmwould have nice before I busted my arse right there," the half orc says with a grin. "I hatethis stupid wizard," he grumbles as he gets to his feet.


Evil GM

Updated Map

What are you going to do?


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

I always liked going south, Felt like I was walking downhill

Grand Lodge

Male
Stats:
(N HP 109/116, AC 31, T 21, FF 24, Fort +15, Ref +19, Will +12, Init +7, Perc +29, Stealth +28CMD 37)
ranger 14

"Works for me. "


Evil GM

You see plenty of dead rats, their bones crunch under your feet, as you proceed south. The corridor looks familiar. As you get to the end it becomes obvious that you've been here before. You are at the destroyed door you used to leave. As stand there another fog rolls back in from the pool room...

Updated Map


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

Well we know fog is never a good thing, let's try the other direction

Grand Lodge

Male
Stats:
(N HP 109/116, AC 31, T 21, FF 24, Fort +15, Ref +19, Will +12, Init +7, Perc +29, Stealth +28CMD 37)
ranger 14

"Yeah, let's scoot. "


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

You heroic adventurers are afraid of a little fog? Rey says and casts detect magic to see if the fog is magical in nature, and might be dispelled.


Evil GM

Rey:
Yes the fog is magical!


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),
Rey wrote:
You heroic adventurers are afraid of a little fog?

It's not fear my dear. Magical fog in a trap filled dungeon is something to be avoided unless we have no other recourse. Shall we try the other passage


Evil GM

For clarification: The fog is coming from the room you were teleported into. You saw no other doors or halls (other than the south hall) into or out of the room with the pond. You have now entered this area by two different means: the first time when you entered via the stairs and the blade corridor and blade traps. The second time via teleportation into the pond. Remember when you fled the last time you destroyed the doorway leading out.

Updated Map


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

Realizing the fog is in fact magical. Rey casts dispel on it to try and clear the fog.

Dispel Check: 1d20 + 14 ⇒ (3) + 14 = 17

Damned dice!!!! Ugghhh!!!


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

Sargon will check over the pond to see if it is a 2-way teleporter. Perhaps we can get back to the whirling blades of death teleport room


Evil GM

Sargon travels into the fog to the pool area hoping...actually praying for a 2-way teleporter. His dreams are soon crushed - No luck!

Meanwhile Rey proudly casts her dispel magic spell but her voice cracks...again...and her spell fizzles out and the fog cloud remains.


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

Our choices seem to be dwindling Sargon says as he makes his way back to his companions.

Shall we head down the southern hall?


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

Dragox nodded. He was ready to get out of this room.

Grand Lodge

Male
Stats:
(N HP 109/116, AC 31, T 21, FF 24, Fort +15, Ref +19, Will +12, Init +7, Perc +29, Stealth +28CMD 37)
ranger 14

"fine with me"


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

Lead on m'dear, lead on. Rey says with a smile, a wink, and a quick arse slap.


Evil GM

After figuring out there is no way out from the south, Sargon leads everyone back into the pillared pool room. The teleporter does not work in reverse...another dead end.

Meanwhile Rey continues to cast her magical detection song, she sees the fog is magical but something else has her attention: The west way has a magical aura. -N: 28, -M:28.

Rey:
Your continued study reveals an illusion (figment school), there is definitely magic on or near that west wall.

Updated Pool Room Map


Evil GM

What are you going to do?


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

If Rey lets the others know about the illusionary magic on that particular wall, Dragox will accompany Omar to it, and let him check for traps. Assuming there were none, Dragox will see if it is an illusion and try to walk through it.


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

Staying invisible Sargon follows the group in

Grand Lodge

Male
Stats:
(N HP 109/116, AC 31, T 21, FF 24, Fort +15, Ref +19, Will +12, Init +7, Perc +29, Stealth +28CMD 37)
ranger 14

Omar will follow that plan.


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

The west wall has an illusion covering it? Rey says, giving the wall a quizzical look... Sargon, any chance you can dispel that? I give up trying to dispel, my magic in that realm seems to be all fizzley lately.


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

I can certainly try Rey, though the folks who built this were very powerful

Sargon casts Dispel Magic.

1d20 + 14 ⇒ (17) + 14 = 31


Evil GM

Sargon wiggles his fingers and says a word of power and ray of light bursts forth. There's a short interaction with the wall and it's disappears revealing a small area.

Updated Map

Can everyone tell me what spells they have ongoing. Thank you.


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

Greater Magic Weapon for me. I think that's the only one.


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

I think just the spells that Sargon placed on us, the life bubble, and mirror image or whatever one gives us an illusory double.


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

Ah yes, I forgot about those, assuming they are still active.


Evil GM

Sargon Only:
You see an old hunched woman cowering near the back of the alcove. She sees you staring at her and she raises her hands palms out towards you. You are the only one who sees her.

The rest of the group:

The alcove is empty except for a few items dried animal bones. Those bones look picked over and gnawed.


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),

So she can see invisible...and is invisible?

It appears that we have company Sargon says pointing out the feral woman

If she is invisible Reveal yourself woman, you have no reason to fear us lest your motives be foul


Sargon correct on both accounts.

In an aged voice that gurgles a bit from phlegm she responds to Sargon, "Why...no, How? are you here?" There seems to be a bit of confusion to her question. "Yes...why don't BOTH of us turn visible if you mean me no harm." She pauses a moment then asks, "Who are you?"

That this point only Sargon can see her but her voice carries for all to hear.

don't mind the name under the avatar picture that was from another game. The old lady looks something like the picture though.


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

"Sargon, what's going on here? Lady, I can promise you we mean you no trouble if you arent a nasty type."


"Ahhh, but to survive in this tomb one must be 'a nasty type' or else you cease living." The voice responds. "So that's not a comforting statement proud man. It's not like I have much of choice being confined here."

Dragox:
Your detect evil does ping.


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

The only harm here is that which you bring with you. If you desire to leave in peace, then in peace you will leave. If otherwise? Then in pieces.

Rey readies an action to cast glitterdust centered on the square where she heard the voice at the slightest hint of a threat.


"Songbird has strong words." There is a dramatic pause, "I've not threatened you, I have not come to you, you've come to me with iron, steel and spells. Killing everywhere you go." her voice cracks a bit, "Of course you can overpower these old bones but what you seek will be farther way, knowledge you will not have." She smirks at Sargon, her rotten teeth showing, "Kill me if you must then replace me in my tomb."


Female CG Half-elf Bard/14 | HP: 73/73 | AC: 25 (17 Tch, 21 Fl) | CMB: +13, CMD: 30 | F: +8, R: +17, W: +15 | Init +4 | Perc: +23 | Speed 30 ft. |

At the word "knowledge" Rey pauses. She reaches out and grabs Sargon's forearm, gripping tightly. Then she whispers, Surely if she wanted us dead, she would have attacked already? Let us see what knowledge our strange old voice has to share, yes?


1/2 Orc Cleric Of Caydean 1 | HP 13/13 | AC 15/11/14 | F+4,R+1,W+4 (+2 to charms, compulsions, and emotion spells | Init.+1 | Perc.+6 | SenseMotive+2 | CMD 14 | Darkvision 60’ | 30’ movement

Dragox used his Detect Evil ability and was not surprised when an evil form was sensed. He'd long ago learned to not charge every evil being as perhaps something could be learned from the creature.


Active Spells:
Darkvision(6 hrs), Life Bubble(4hours), Overland Flight( 16 hrs), See Invisible(Permanent), Symbol of Mirroring(Permanent),
LG Human Sorcerer(Arcane) 14 | HP:116/116 | AC:14 | T:14 | FF:10 | Fort:15 | Ref: 14 | Will:19 | Init: +14(16) | CMB:5 | CMD:19 | Fly 40"
Skills:
Engineering 9, Planes 10(20), Linguistics 9 Perception: 24(26),
Old Lady in desperate need of dental work wrote:
"Kill me if you must then replace me in my tomb."

Sargon speaks to her in Taalese I am Sargon former commander of the eastern armies and if you know me you know that my word is iron...No harm shall come to you lest you wish harm upon us. What is your name and how came you to this tomb?

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