The Legacy of Marianasu - DM Downrightamazed

Game Master downrightamazed

The great captain Korius Merit, of the Paladine of Izmir, summons a group of warriors of the air to retrieve twelve evil artifacts; the legendary Abominations of the long-dead archmage Marianasu.


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Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Hey captain I think we should opt for a detailed map provided by the cartographers of Lanzhu what say you?


Male Human Battle Herald 11

Whatever works, but they're still the eyes in the sky.


I'm guessing -- and Isaac, correct me if I'm wrong -- that Captain Lamorak's intent wasn't so much to get an accurate map of the city as much as it was to get an idea of the tactical situation on the ground, e.g., are there shady-looking types moving around, any features that wouldn't show up on a map, where are there troops, where are there cops, etc. More a real-time report than "where's the shopping district?" That kind of thing.


Male Human Battle Herald 11

That was the idea. Hopefully his request for maps to the General weren't unheeded.


Oh totally, yeah, you can assume that you were each provided with an up-to-date map of the city so you can get around easily. It's worth noting that hansom cabs, rickshaws, and other forms of transportation are available for quite affordable rates as well.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Ok, so while Min and friends are on the ground looking at the abomination we'll be above them providing cover? Which works because Sar can communicate withing 100 ft.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

I am so looking for what happens in Stormfare with Min, gives me goosebumps how deep the rabbit hole appears to be...

SO MUCH FUN!

I so want to go to Gencon but I think the wife would hate me if I snuck off without her and left her with the kids. XD

Also No rush DRA! Have fun and I look forward to what comes, being in Lanzhu with Min and Lin is epic enough. :)

Also I sent a Pm to ya and I reiterate, No Rush. ;)

So much fun! G*~ D!*n! *Is giddy*


Male Elf Witch 5 / Ranger 1/ Eldritch Knight 5

I am still working on Bel's newest idea that he is the (self proclaimed) emperor of the great trackless woods and the elves that live there, I am leaning towards it is something he will claim upon reaching a certain age (up-coming birthday) as a rite of passage.


Maiathreen Gyssearnith wrote:
Ok, so while Min and friends are on the ground looking at the abomination we'll be above them providing cover? Which works because Sar can communicate withing 100 ft.

Well, again, my interpretation is that your captain is looking more for intel, rather than tactical support or overwatch. Basically, the party is being split three ways.


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Ya Min, as DRA said, and I believe Damian confirmed... "get an idea of the tactical situation on the ground, e.g., are there shady-looking types moving around, any features that wouldn't show up on a map, where are there troops, where are there cops, etc. More a real-time report than "where's the shopping district?" That kind of thing.

So basically like an aerial scout, ya?


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

You mean Mia not Min right? As min has no problems mapping the city so let me know! :)

as since I always assumed geography could be used for mapmaking. Will soon be taking levels in cartographer. :)


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You can use Geography, but P(Cartographer) would be better. Here's the way I handle it:


  • Knowledge Checks are much broader and more useful in more situations, but have higher DCs whenever something really specific, or rare, or related to a profession is involved.
  • Profession Checks have a much narrower focus, but when it's a toss-up between a K check and P check, the P check will have a much lower DC.

So yeah; P checks aren't useful as often as K checks, but when they are, they're MUCH more useful.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Oh I understand and boss, you've said before and I had forgotten until now, my bad lol. ;)

Thank you for clarifying again as your post is going into my mental note bag of holding. >:)


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Ya oops! MAI, not Min : p


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Lol Aylaeth

Lol @ Damian ;)

Had to get some cheap shots in before Kyras knocks my teeth out!


So, Min, when's Sophitia gonna get her own profile? ;-)


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Sometime today lol! Just been hella busy in my new position, but I understand your not pushing. I also finally found a decent pic for her as artwork. :)

Since we lvled does she as well?


Human Skyborne Sorcerer 1/ Myterious Stranger Musket Master Gunslinger 4; HP 46/46, AC 22/18/14, Init +8, Perception +9, F7/ R11/ W6

Ya, DRA, back off already! Corerue has tons of other important stuff to get to first! Like, you know, Updating His Own Campaign, and stuff.

Cough, cough...Ahem

>_>
<_<
>_>

What??

(Just teasing, of course. I can wait : )


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

:)


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

@Bel

You're doing a fine job, I like how your being more descriptive lately, helps me picture your character more. Although when you started stripping it reminded me of Several moments in a Manga known as Air Gear and I seriously sprayed my rockstar on my computer monitor at work.

Just thought i'd add that.

Damians response was priceless too! xD Love the RPing~

Just thought I'd say keep it up if you have the time. I know I write a book sometimes but I have always had a hard time condensing my thoughts. I tend to Ramble too. =/ But I am getting better~ Practice makes perfect!

Now if only I could write a back story that was under 6 pages...


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

So....Since we are watching the Shoto(and his small army)vs Urk battle. Should we move any posts involving that to Mists? Because I've been informed that there is an archer who is thinking about disarming the lot of them...or at least some of them.


Male Elf Witch 5 / Ranger 1/ Eldritch Knight 5

@Min.....

It takes a lot to work Bel up.......

I like the idea of dialog and letting people's imagination fill in the blanks. I just started doing more of how I imagine it.

About to do a major dialogue to convince Sir D that the abomination has to be destroyed even without moving it!


Female Sylph Magus (Staff Magus & Cabalist) / 9| HP 72/72 AC 23*or more*, T 14, Flat 18- F+9 R+8 W+9 Init +4; Senses: Darkvision 60ft; Per +9(+11))

Look forward to that dialogue Bel, when our esteemed Captain is With ya. ;)

Cuz at present he's at the University with Aylaeth about to meet a huge a$$ snake


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

...so Mettalum Aeterum were used to make the abominations...they help seal them....what happens if you attack an abomination with a weapon of said material....


Male Human Battle Herald 11

I'm actually of the belief that Kyras, Azami, and Chu should come to Legacy of Marianasu, because it's more germane to the Legacy group's main storyline. In the same vein, Maiathreen and Livain would jump over to Mists.


AC: 29 (T: 22, FF: 20) - CMD: 28 - F:13 R:18 W:9 - Hp: 24/123 - Grit 2/3
Maiathreen Gyssearnith wrote:
So....Since we are watching the Shoto(and his small army)vs Urk battle. Should we move any posts involving that to Mists? Because I've been informed that there is an archer who is thinking about disarming the lot of them...or at least some of them.

You'll hafta pry my gerns from my cold, dead hands! 1776!!!


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Maiathreen Gyssearnith wrote:
...so Mettalum Aeterum were used to make the abominations...they help seal them....what happens if you attack an abomination with a weapon of said material....

Great question. Dare ya to try it.


Sir Damian Lamorak wrote:
I'm actually of the belief that Kyras, Azami, and Chu should come to Legacy of Marianasu, because it's more germane to the Legacy group's main storyline. In the same vein, Maiathreen and Livain would jump over to Mists.

I suppose that's a good point. Will also even out the number of posts, too, I reckon.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13
DM Downrightamazed wrote:
Maiathreen Gyssearnith wrote:
...so Mettalum Aeterum were used to make the abominations...they help seal them....what happens if you attack an abomination with a weapon of said material....
Great question. Dare ya to try it.

I think I'll research the possibilities first...along with experimentation...on what I'm not sure. Maybe find my self a talkative Metallum Aeternum first...your semi answer scares me...


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13
Urk Boombringer Gremlinsploder wrote:
Maiathreen Gyssearnith wrote:
So....Since we are watching the Shoto(and his small army)vs Urk battle. Should we move any posts involving that to Mists? Because I've been informed that there is an archer who is thinking about disarming the lot of them...or at least some of them.
You'll hafta pry my gerns from my cold, dead hands! 1776!!!

That's always a possibility, goblins aren't high on our list of creatures we often save. ;)


Maiathreen Gyssearnith wrote:
DM Downrightamazed wrote:
Maiathreen Gyssearnith wrote:
...so Mettalum Aeterum were used to make the abominations...they help seal them....what happens if you attack an abomination with a weapon of said material....
Great question. Dare ya to try it.
I think I'll research the possibilities first...along with experimentation...on what I'm not sure. Maybe find my self a talkative Metallum Aeternum first...your semi answer scares me...

There is currently only one living metallum hivemind in the Land, and it's over in the Seer's Journey thread.


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13
DM Downrightamazed wrote:
Maiathreen Gyssearnith wrote:
DM Downrightamazed wrote:
Maiathreen Gyssearnith wrote:
...so Mettalum Aeterum were used to make the abominations...they help seal them....what happens if you attack an abomination with a weapon of said material....
Great question. Dare ya to try it.
I think I'll research the possibilities first...along with experimentation...on what I'm not sure. Maybe find my self a talkative Metallum Aeternum first...your semi answer scares me...
There is currently only one living metallum hivemind in the Land, and it's over in the Seer's Journey thread.

Well that does complicate things quite a bit...que será será. Maybe I can get my hands on Aylaeth's pages of Fen's Omnibus and see if there is any in it that could help. To bad Belsarious never told anyone about throwing the abominations into an astral rift...


Male Human Battle Herald 11

Sophitia's current avatar selection gives me nightmares.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

lol :(


Fixed


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

too much typing lol, too much meta possibility, I was thinking like CHu while typing for Min at first lmao. *head explodes* x(

Will have Sophitia's profile fixed tonight once I get back to my laptop... I'm on my phone right now.

Edit Other than that I won't type anything else until both Damian, Azami, Wei and DRA have time to catch up... lol

Edit 2 It's also really hard to try and think of what fits in a 6-30 second moment so forgive me if I am too much at once, just really chaotic atm.

Shadow Lodge

Last thing.

If Combat breaks out are we or are we not rolling each others saves versus effects and such?

I vote for Are Not Thats just me and I will agree with the majority~ :)


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Perception Roll's
>.>; Min 1d20 + 14 ⇒ (18) + 14 = 32
<.<; Lin 1d20 + 13 ⇒ (5) + 13 = 18
( o.o;) Chu not at street level, can't really see i'm assuming and Kyras got away from him initially~
( >.<;;) Sophitia is working on protecting Belsarious~


Female Human Samurai 11, HP: 84/128, 3/4 Resolve, 1/4 challenges

Quick edit to the end of my last post.


Male Elf Witch 5 / Ranger 1/ Eldritch Knight 5

I don't look fir a day and 20+ posts pop up!


Female Human Samurai 11, HP: 84/128, 3/4 Resolve, 1/4 challenges

im assuming Kyras still has the cloth from Professor Yeo for the abomination, since there's mention of it being discarded.


I believe so.


Howdy y'all! I know a few of you have expressed interest in going to GenCon, so I thought I'd give you a price breakdown on what it costs for the necessaries like hotel and parking and food. The numbers here are just for the hotel we stay at, the JW Marriott, which I really like. It's a brand-new hotel and has three restaurants, two bars, a starbucks, and plenty of other perks, so I dig it. I dunno how much room prices differ from hotel to hotel downtown, but I can't imagine it's all that different, esp. during an event as huge as GC. So anyway, here's the basics. These numbers assume you're staying at the JW Marriott, with four people in a room, and that you carpooled down. If that's the case, here's what you pay in one day:

============================================

Room: $52.50
Parking: $9
Various Taxes: $14
Food: $30

Total room expenses for one day at Con: $105.50
Badge price (one-time fee): $70
Events (one-time fee, averaged): $34
Gas money (one-time fee): $10

TOTAL COST for Wednesday-Sunday: $536
TOTAL COST for Wednesday-Monday: $641.50

============================================

Obviously, you can save money by spending less on food and events, but I'm aiming for a realistic number here that allows you to not go broke but still do a lot of the stuff you go to GenCon to do, namely eat great food and play a LOT of games. The gas thing is a variable number, too, of course. I'm sure some folks ask more or less depending on how stingy or chill they are, and depending on how many passengers they have. The parking fee is just the daily parking cost split four ways. The taxes are on an individual basis. I know you can also save $$ by staying farther away, but then you have to deal with daily parking and/or taking a shuttle into the city. I did that once and hated it, but YMMV.

So yeah! Hope this helps with budgeting. Housing opens in January, and you gotta move fast!


Male Silastrix Magus (Bladebound Kensai) 11 (HP 83/83 AC 30, T 23, Flat 11 - F+9 R+9 W+8 Init +12; Senses: Darkvision 60ft Low-Light Vision (X2), Per +13

Thinking if we go it might just be easier to fly...don't know if I want to drive from Florida all the way there....but this certainly helps. We'd definitely have to find a cheaper hotel that's what over $200 for the two of us?


Oh ye gods yes; it would make no sense for y'all to drive unless you had a bunch of folks to carpool with. Flying would definitely be smarter in your case. I believe for two people in a room at the JW you'd be looking at $170/night, total.

But, as I said, you can certainly save some $$ by staying further away from town. I just wanted to give everyone a baseline number so they had some concrete idea of the cost.


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

if its a cloth like the one that comes with Oath Bows Min still has his. >.>

Never leave home without your containment cloth! XD


Male DraRid 9 - HP 66/66 AC 23, T 14, Flat 19 - F+7 R+10 W+6 Init +4; Senses: Superior Low-Light Vision (X4), Darkvision 60ft; Per +14

Thanks for posting that DRA that is really helpful. :)


Min Bein'Meleth Rámalóce wrote:
Thanks for posting that DRA that is really helpful. :)

No problem!


Female Human Samurai 11, HP: 84/128, 3/4 Resolve, 1/4 challenges

Right now, not going to have Azami respond to Belsarious until there's a response from Kyras. I can't think of a way to give him another roll to break enchantment. Wish she could use her own resolve for someone else (per the Resolute ability).


Female Human Samurai 11, HP: 84/128, 3/4 Resolve, 1/4 challenges

Just substitute anytime I said "mirror" with "magnifying glass". *facepalm*

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