The Festival of the Damned

Game Master Green Smashomancer

Abel, Seraphina, Tom
Jean
More pending


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Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

never fully dressed without a smile... i think i rather like that saying He chuckles and keeps his relaxed smile, Abels inexperience with such big city restaurants shows immediately with a look of awe and in general amazement as he looks around, This place has hallways bigger than our entire school buildings...


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

"It's when you get them to dress in nothing but a smile that the real fun begins," Seraphina added with a cheeky smirk. Looking around, she continued, "You do get the sense it was built to impress, yes." Growing up in a temple gave her a slightly different sense of scale, but it was quite grand.


Male Human Inquisitor (4)

Tom tucks the face cover from his new clothes down below the collar of his shirt and puts on a rather genuine smile, perhaps just glad to be experiencing the high life after his long journey across both land and sea to reach Calweld. “Right behind your Alistair! You’re in for a real treat, nobody celebrates like the Rhurish. But do be careful their excitement can be contagious.”

Tom would like to scan the crowd for anyone bearing sigils or any other identifying markers from the Rhurland as well as listen for the thick accents he has learned from his time in the area.

Perceiving for Rhurish Mercs: 1d20 + 7 ⇒ (19) + 7 = 26


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Jean tromped along behind the others. He was decidedly not smiling, which was probably for the best. The last time his compatriots had seen him smile was down in the sewers as he blasted thugs with his sidearm. It was not a friendly expression.


The oceanic theme continues to pervade the guide as the party continues onward. The lighting overhead is provided through tubes in the shape of octopus tentacles that wind across the ceiling and vaults above. A bright light seems to glow behind the stained glass tendrils, waving gently. The steel arches above and paintings lining the wall are reminiscent of Calwelds iron seacraft. Several of the portraits lionize the countries three famous flagships: Iudex, Carnifex, and Iudices all bristling with cannonfire and soldiers at attention on the bow. Soon the group discovers a wide room lined with tables and the melancholy, melodic voice of a man echoing from the other side. Boundless creative might was applied to grant this the title of Live Music Room The room is built with a raised stage for musical performances, the tables seating many at a time with staff expertly avoiding the line of sight to the stage.

”I’m having a smoke, no-one interrupt me before I’m done.” Morgana pushes by the party in a bit of a rush and into the room marked as “Smokers Lounge.” Kal decides to follow along with Bishop.

Tom doesn’t have to try for very long before locating the visitors from Ruhrland. The public lounge fills the air just outside the door with the sound of an uproar. Cheers from what seems to be an entire crowd and a dull *thump*. Tom opens the door to the public lounge and sees a colossal half-orc standing at a table across from an equally wide, but less tall lizardfolk.

*WHAM*

The lizardman (probably a man anyway, hard to tell sometimes) winds back and strikes the orc mans face in a flash with an open palm slap. His opponents head jerks from the thud and force but his feet don’t move, the orc stands his ground. It’s like watching a train crash into a wall that barely buckles. The cheers come out again and it’s clear they originate from not just the lizardman, but also the orc as well as a small-looking bearded man between them. At a second glance this man is obviously a perfectly normal height for a soldier merely dwarfed by his compatriots. On the other side of the room sits an out-of-place (at least for this circle) rail-thin fellow with his gloved hand over his mouth to stifle a giggle. He’s using a table rather than the ample seating room, sitting dangerously close to a pile of gourmet bagels. Between those two sits an unimpressed orc. A full-blooded one since female or no, she’s at least as big as her fellow soldier. While the man has a wolf pelt across his shoulders, she seems to have a completely different get-up that consists entirely of high quality pelts. The only one here who seems to hold his uniform in proper form is the reptile.

A quick look at the group shows that they’re unarmed. Very unusual for soldiers, but they may not have been so lucky to get their weapons or even armor back. They do indeed sport uniforms befitting Knights of Ruhrland as Tom would recognize, the male orcs lack of sleeves is probably a violation of code though. Maybe the tattoo sleeve is good enough in his eyes, an intricate set of patterns are woven into his flesh. It looks like it’s his turn for a slap.

Tom:
In fact, the orcs tattoos seem to match. At least, the portions visible here. Unrelated to that but I didn’t want to break this up, something occurs to Tom. While he hasn’t been in Calweld for long, something may have seemed off about the lizardfolk here. Seeing this one reminds him that the lizard people of Calweld are almost entirely different from the ones of the mainland. Their heads are entirely different in structure, and more noticeably their legs are totally different in shape from the knee down. A knowledge nature or local check may give him more details on what this could mean.

There should be an editable map in campaign info now. Gonna keep adding to the Guide soon, but I’m moving tomorrow and wanted to get something up before I get distracted. Where does the non-Alistair and Tom portion of the party wish to go? Not that you can’t go to the public lounge if you desire of course.


Male Human Inquisitor (4)

I’ll take knowledge nature for that

lizard anatomy is my specialty: 1d20 + 8 ⇒ (10) + 8 = 18

Tom looks to the crowd and chuckles to himself. “Yeah this brings me back. A lively and competitive folk, the Rhurish. Maybe we should go grab Jean? I don’t know him too well but this seems like something that might actually bring a grin to that stone wall of a face he maintains!”

He leans into Alistair and whispers. “this is a traditional Rhurish game. Pretty shocked they have it here. If there’s one thing that could endear us to this group it would be brute strength and grit.”

happy to roll a stealth check if it’s needed to keep the whisper hidden.


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

"I'm not much of a brute, but it looks like fun sport to watch." Alistair says and moves toward the fellow sitting on the table. "My good fellow, are you taking odds or merely congratulating the winner?" Alistair asks with a grin.

Following any sort of non-threatening response, he offers his hand in friendship and says, "Alistair Fox, Knight of the Blue Rose, at your service."


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Seraphina looked at the half-orcs tattoos, which were impressive, and was vaguely tempted to compare. She was pretty sure that her tattoos would win in just about any contest. But instead she headed for the bar, smiling to the barkeep and listening in. Alcohol loosened lips, after all.


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

This... is quite a bit more than i am used to Abel Comments looking around with a degree of surprise


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Jean's head was on a swivel. Being the most obviously armed and armored of the team, he elected to post up outside the smoking lounge. He stood with the practiced stance of someone used to doing it for hours on end.


I’m still alive everybody!

Tom:
The lizardfolk from Calweld have a strikingly different leg shape than the ones from the mainland. The bone structure is a plantigrade format, similar to most other humanoids. The one standing in front of him has the usual shape balanced on his toes. The raptorial claw adds to the impression one would get of a beastly creature. The claw is actually there to help them climb trees, rather than anything aggressive. There are other more minor evolutionary differences of note, mainland lizardfolk (Usually called Arboreal in more scholarly circles) are vegetarian for one. The in-depth details are hazy for Tom unfortunately. He could always ask, but that might be weird.

Public Lounge:
*WHAM*

The half-orc takes aim with a quickly aligned slap, and answers the lizardmans slap firmly. It’s the kind of slap that makes your shirt billow if you’re anywhere near it. The lizardman leans away, losing his grip on the table in the process. The two talk in a foreign language with the human man for a moment.

The young man on the table answers Alistair happily ”Stephen Percy Hightower. I’m just enjoying the exotic culture. Quite a barbaric game is it not? Delightfully so.” He offers Alistair a handshake.

”So, the Ainsworths have acquired the service of a new knight? And… do not tell me. Morgana finally caved in and started hiring from outside for the festival?”

The three men from the other side of the room get up to look at Alistair simultaneously.

”Do I hear right? You’re a knight? I was starting to think that we were extinct here.” It’s the human who addresses the party in caldaen first. He stands at the front, the other two look on with varying levels of curiosity.

Alistair and Tom

Live Music Hall:
The music continues from the performance hall. The soothing melody consists of only a couple of string instruments and a single man's voice. A rare style in Calweld these days.

Jean holds a vigilant watch outside of the smokers lounge. He scans the hall and its occupants with his usual grim eyes. An old couple shuffles by silently, the love having left their eyes long ago. On the other side a pair of giggling women pass by him with a suspicious side-eye. A blonde woman in a black dress walks unsteadily in his direction. She responds to him differently. The woman stops and turns to him only a couple of feet away and leans forward with narrowed eyes. The low cut of the dress is a lot more obvious now that the fur lining isn’t in the way.

”Skippy? Is that you?! I can’t believe they let you in here!”

It almost couldn't be her, but Jean's only been called Skippy by one person before.

Jean and Abel

Krakens Lair:
Seraphina enters the Krakens lair. It doesn’t smell as such at least. It’s more full of the pleasant side of beach smells with coconut and a light woody scent drifting through the air. The lighting is a cool blue projected from the centerpiece of the tentacle shaped glass that’s been pervading the ceiling throughout the Guide. And indeed that core part of the Guide is an intricate glass carving of the kraken. Well, one of the interpretations at least. The one most resembling a scaled octopus said to reach around the stars.

While Seraphina seats herself, the elderly elven bartender walks down a staircase behind the bar, and a goblin shuffles over to serve the new customer. He’s certainly dressed for the part of a bartender save for the large gold hoop earring. Fortunately none of the employee’s at the Guide seem to be required to wear pirate or sailor outfits or such nonsense.

”So what’ll it be? Ya get a discount if you show me how to make a tattoo glow.” Alistair mentioned his name was Mogmalaka, which his name tag would confirm if it were not covered by a cloth collar.

And speaking of familiar faces, Seraphina can casually spot a few on the other side of the room. Two seemingly separate groups in fact. The Altons seem to be here, Connor and Reginald along with Celiss who sits at the edge of the group, close only to Reginald. Another woman and a middle-aged man are the only people Seraphina doesn’t recognise, the woman’s presumably a sister or cousin, and the man may be the head of the house who Morgana referred to as Roland. The five on the top left by the private room.

The other group is perhaps more surprising. And certainly more troubling. An old scarred man with glasses sits with two people she also met yesterday. Professor Jonathan White, the kind-spirited if erratic old man she and others rescued a brain for. He sits in a strange but no doubt advanced four-legged mechanical chair with a brilliant chrome silver finish and a smile on his face more genuine than any other here.

Except for Jacques.

Of all people to show their faces today, Jacques lightly grins underneath a well-groomed goatee almost as if to invite a devilish comparison. He wears a new outfit reminiscent of a gentleman talking idly with the Professor. White doesn’t seem to have any idea what happened last night as he compares notes with a murderer and a stranger to Seraphina. The three on the bottom left.

Seraphina


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Live Music Hall:
Know. Local (Identify race): 1d20 + 10 ⇒ (2) + 10 = 12
Perception (Staying Vigilant): 1d20 + 8 ⇒ (18) + 8 = 26

"That makes two of us," Jean said, almost but not quite smiling. He shifted an arm and let his new cloak fall open to reveal the armor in Ainsworth colors. He was impressively more armed and armored than he had been down in the sewers. If he had had his full kit on, things might have gone very differently for the thugs that had waylaid them.

"I'd say I'm surprised to see you here, Lady, but I'm really not. Though the new costume is a nice change." He shifted again and the cloak swallowed up the glimpse of color on his person.


Male Human Inquisitor (4)

Tom is going to try and position himself to get a good angle on this Hightower guy. Does this guy carry himself with importance? Like when he said his name did he get snooty about it? Does he look especially comfortable or confident? Tom will attempt to stick to the plan and read Hightower while Alistair does the words thing.

Sense motive if needed: 1d20 + 12 ⇒ (20) + 12 = 32

Additionally if there is any food in the room, I picture workers with plates walking appetizers around, Tom will grab a couple and start cheering periodically so as to blend into the crowd.


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

To Hightower Alistair says, "The Lady Morgana is very astute in her choices." Then bowing to the knights he says, "Sir Alistair Fox of the Blue Rose at your service. We blend with society but are no less resolute."


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Smiling at the question, Seraphina held out her arm. "No secret, I'm afraid, except coin. There's stuff called Fire Ink. Some of the folks who can resist fire use it when they dance, because of the way it looks. If you treat it right it can be used to make permanent tatoos. But don't touch the stuff if you can't stick your hand in a candle, it'll irritate your skin and make you sick. That good enough to save me a little gold?" She grinned. "Something with cherry in it?"


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

So it seems Jean, so it seems Abel seems drawn to the music and is distracted for a moment, Someone you know Jean?


GM rolls:
2d20 ⇒ (1, 2) = 31d100 ⇒ 7

Public Lounge:
”I would certainly agree to that. Mor-sorry, Lady Ainsworth has a way about her decision-making skills.” He snags a glass of wine from the table behind him before going into detail.

”Bishop’s proof enough of that, you know what I mean? And a relationship with Mr. Savard, a CEO of that caliber? Can you say ‘power couple’? Personally, I’m happy to take help where I can get it. Especially when it’s this effective, who cares where it came from? I’ll bet these guys are the best warriors you’re gonna find for miles.”

There is currently a waitress making her way around with a plate of savory appetizers. Fish and what looks like thin chicken slices along with vegetables Tom has yet to encounter. However the rest of the public lounge is somewhat sparsely populated. Before Tom and Alistair arrived, it looks like the four from Ruhrland and Stephen were the only people here. Somehow the four men were just that loud. Strange given the nature of this evening. Or perhaps not, how many people want to share a room with orcs in high society?

The human man from ruhrland speaks to Alistair as well once more. His accent is thin, but enough to pass from ‘opaque’ to ‘exotic’ around Calweld. His long black hair matches his beard as it moves from his words. ”Long did we travel before reaching this steel behemoth. And I can say I know of the Blue Rose, though I was not aware they held a chapter here. I apologize for my doubt. But first, introductions are due between knights.” He indicates to each of his fellows before himself.

”Herr Zerstörer Till Krauser.” The half-orc strikes his chest proudly.

”Magistralis Doro Krauser.” This orc seems like she wants this meeting to be over. She doesn’t leave her seat, instead turning to fiddle.

”Herr Hansi Riedel.” The lizardman follows Till’s lead, striking his own chest.

”And I am Herr Adalheid Schwarzschild. Each of us intend to make ourselves known to this testament to isolation. Call me Addy.” Addy breaks his stern gaze with a smile. Each one of them except Magistralis Doro takes a turn to shake hands with both Alistair and Tom.

Spoilers don’t work inside other spoilers, so this is the result of Toms sense motive. Speaking of them, Tom gets a good feeling for his first impression of Stephen. Despite his gossip about Lady Morgana’s dating life he carries himself with the confidence of a man who owns the world, a trait Tom first saw in Kal after arriving in Calweld. He’s younger than Tom, inexperienced and his confidence is unearned. Yet he seems to hold others in high regard, even as Tom notices him prod Alistair with the comment about the strength of the ruhrish folks. He’s looking for a reaction.

And it seems to Tom that he is not the only one in the room reading people, though he might be more subtle than Riedel, who is openly listening with intent to the words being exchanged. Though Adalheid is the only one of the Ruhrish speaking, the other three seem perfectly aware of what is being said, save for Doro who isn’t paying the slightest bit of attention.

”You say you know resolve? What exactly does that mean in Calweld?”

Live Hall:
Like the other section, Can’t put spoilers in spoilers. This is what Jeans rolls got him. Lady certainly seems to be a human. However she managed to shapeshift before must have been some form of spell. Spellcasting is pretty tightly regulated all around in Calweld, not that there are many people capable of it. He catches sight of Morgana leaving the room with Bishop in tow. He also catches a whiff of the alcohol in Lady’s breath.

”Do I hear Guru? Hey, it’s me! We met earlier today? Uhh, underground? Don’t recognize me without the decor, huh?”

Abel gets a look at the performers in the main room. Two women and an elven man. It’s easy to miss from this distance, but the man seems to be missing an arm, a red velvet drape over his right shoulder lies in remembrance.

”Ya did hand over my letter right?” Lady adds to Jean, wondering if he had remembered the deal she made.

Krakens Bar:
”So is just tha ink huh? Was hoping for something I could use, but deals a deal. Don’t let the color fool ya, this’ll be as cherry as you get.” The goblin begins mixing something in metal containers. He steps down from a perch for the process, making it a bit hard to track. Whatever he does, the drink is ready soon. It’s a clear, sour alcoholic thing with the fruit requested present and balancing on the ice.

[ooc]If Seraphina is trying to listen in on nearby speech and rumors, I’d like a perception roll. A stealth or bluff roll too if she wants to be discreet about it.


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Live Music Hall:
Jean winced slightly for some reason when Abel inserted himself into the conversation. Though if interrogated on the matter he would probably utterly deny it for the sake of his pride.

"Last time you saw her, she was dressed in work coveralls and wearing a gas mask," Jean added.

"Got your letter delivered. You'll have to explain sometime how you knew we'd be visiting your friend and just why you couldn't deliver it in person if you were going to be in the neighborhood." Jean was not demanding an explanation, just letting her know he was savvy enough to pick up on certain things.

Are Morgana and Bishop leaving the Live Music Hall or just the smoking room they were in?


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

"It is true there are few knights in these parts. The gods blessed me in providing an opportunity to meet Sir Caleb Smith. He took me on as a squire and knighted me not two years ago. As for resolve, I pursue the most lovely damsels without thought of food or drink and I bravely wade into social sparring matches without regard for my own safety. It's a hard life but one does what one must." Alistair replies with a smile and a bow.


Male Human Inquisitor (4)

Tom will turn to Addy. “Rhurish knights are quite something, I must say it has been awhile since I met one, let alone a group. And I know all to well how long the trip to Calweld is from the Rhurlands. Simply here for the festivities?”

Tom will grab some of the fish strips and enjoy them while he talks to Addy. Rhurish accents help him to feel closer to home and as a result slightly more social than he was initially expecting.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Seraphina grinned. "Well, I'm sure there are some ways to enchant them too, I hear. But mostly I got them for when I dance." Seraphina watched the drink being mixed, mostly out of curiosity to see what went into if she liked it. And to make sure nothing untoward was mixed in as well. You never knew if someone had paid to make sure she was slipped something interesting.

As she watched she tried to surreptitiously listen to anything interesting.

Perception (Drink): 1d20 + 5 ⇒ (17) + 5 = 22
Perception (Info): 1d20 + 5 ⇒ (16) + 5 = 21
Bluff: 1d20 + 5 ⇒ (10) + 5 = 15


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

Abel slips away from Jean and his friend to walk into the music lounge and listen to the ongoings, being something of a music fan. He walks to the area closer to the stage


Rollin:
3d20 ⇒ (4, 20, 8) = 32

Lounge:
”...” Adalheid and the half-orc Till exchange a quick look with wry smiles that quickly morph into raucous laughter before Addy answers Tom. About a full minute later.

”Heh heh heh, oh I apologize. That wasn’t quite the response I was expecting. A better sense of humor I have not seen since that radio serial Lord Stephen showed us. Good show Sir Fox.” He turns to Tom and takes a look at his belt before answering him. ”There is a certain individual desire in my heart to see a place this alien for myself. Quite an inspiration as it is, I would never come alone. As it happens we are here per request of the noble family Hightower, much the way you spoke with the noble Ainsworths. An acolyte of the Norns would be travelling for a certain reason as well, would he not?”

Stephen mutters something to himself akin to ”I’m supposed to be the charming leader here...” before relieving the platter of another bagel. For his part, Till takes a moment to talk with Alistair himself. He offers his fellow knight a smile, maybe a bit crooked but genuine all the same. Herr Till’s accent is thicker than Adalheids, but fluent.
”This talk about rescuing damsels sounds an awful lot like the show I was listening to on the radio on the way here. You ever listen to ”The Escapades of Gentleman Explorer Benny Ray Handley”?

He’s referring to a weekly radio serial documenting the adventures of the man named in the title as he conquers the dangers of the bizarre mainland. With light dramatization for theatrics.

Hall:
They’re just leaving the room, but seem to be heading to the front foyer.
”Some things are easier without the eye contact you know? *hic* Oh, scuse me. Been here for a while. Look at you all ‘on watch’. Still interested in what happened to your lil’ friend?”

Bar:
Nothing particularly salacious is involved with the making of her drink, but it is an impressive little bout of sleight of hand. Not like the skill, but to say his hands move quick.

Seraphina manages to ‘overhear’ different conversations in the room. An old pair of acquaintances seem to be regaling each other over their recent struggles with their workers.

The older woman says ”My workers if you can even call them such keep leaving for medical reasons. Daft. How am I meant to make a profit when my employees can’t even keep their fingers out of the factory machines?” The old man seems to sympathize, but the conversation from the Alton family drowns out what we will describe as their struggles.

”Merely appear to be lacking in forethought as usual if I could be so blunt, dear brother. A plan like this is doomed to...” She makes out Reginalds voice. His voice is more tense and posh than he seemed he could ever sound back at the church. His attention seems to shift away from the talk with Connor, as he trails off he peers towards the bar in Seraphina's direction.

Meanwhile Jacques, Mr. White and the mystery man continue their discussion for a moment. It’s a little harder to hear them clearly.

A low thunder rumbles behind the sounds of the Guide.


Male Human Inquisitor (4)

Lots of words:
Tom is immediately caught off guard as he realizes he has already spoken far more than he ever intended too. He’s going to try to gauge this group to see if they were laughing at him or just as a general jovial atmosphere and in response to both him and Alistair instead of just him.

self conscious sense motive check: 1d20 + 12 ⇒ (7) + 12 = 19

Tom absent mindedly fumbles with the amulet of the Norn hanging at his neck. He responds to Addy “I have my reasons for traveling yes. My worship does keep me busy finding opportunities to better the standing of my faith. Employment with Mrs. Ainsworth has a way of opening doors and I have found her incredibly generous in my short time under her employ so far. Though I’m sure I don’t have to tell you about how great working for the influential and important within this land is.” he motions toward Mr. Hightower and tips his hat before returning to Addy. “I think alien is an excellent way to describe the introduction to this city. For example with being new to this town I have no clue what a.... radio? Is.” Tom’s accent is thicker on the newer alien word as he says it for the literal first time.

Knowing he is not gifted with a silver tongue Tom will shift the conversation in a way to make listening his main job with everyone’s favorite past time rambling about new media and booze.

“Did you say Benny Ray Handley? That’s quite a name! And I would so greatly like to hear more about this individual, but first I believe I owe an introduction, I am Tomas Khoh. It’s nice to see a slice of home while home is so far away. Might I buy everyone a round?”

Tom will look over after he offers the round to the Knights to see if he can spot whatever thunder sound was rumbling.

Definitely only good things come from thunder sounds: 1d20 + 7 ⇒ (19) + 7 = 26


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

"Benny Ray is an excellent show. At times I feel they have been spying on me for their material. At other moments I wonder what Benny is thinking. Either way, it is an enjoyable program." Then Alistair cocks his head in the direction of the sound with a bit of a quizzical look, "Were we expecting rain? I dare say, I was not paying attention." Then looking back to Herr Till he asks, "I don't suppose any of your northern beauties traveled along with you have they?"


Lounge:
Tom can note that the sound of thunder is distant enough that it must be coming from outdoors. Loud though. As well, he has the feeling that the Ruhrish knights thought he and Alistair were simply kidding thusfar. Of course, uproarious laughter may just be the atmosphere a group of knights from Ruhrland keep about them.

"Northern...? Hah! Oh that's a good one. I could put in a word with my sister if ya want." With a smile, Till gestures to the other orc in the room who hasn't paid the new guests much mind. She must be able to hear them from here though.

Hall:
Abel finds a stage with performers and an audience enthralled. The red curtains pulled aside in the back to showcase the performers under dim light. Three people put on a show for their audience on this private night. Two women armed with string instruments, one of them seated beside an organ instrument of some kind. It appears a stagehand is assisting them with exchanging one implement for another. In front of them with a microphone in hand stands an elven man. His height and build are typical of his people. That is to say above average and lithe respectively. What stands out about him though, is that he is as suspected missing his right arm at the shoulder. A lightly embroidered red wrap lays in the limbs place. Nevertheless, he seems to have learned to cope as he adjusts his high collar.

”My head was warm;
My skin was soaked;
I called your name... 'til the fever broke”


Know History DC 18 from Abel:
His shoulder drape is an old form of commemoration given as an honor to soldiers of Calweld.


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Hall:
Jean's eyes zeroed in on Lady with a sharpness that he had at least made an effort to conceal earlier, making her the sole object of interest for him in this entire room. He glanced briefly at the door to the foyer and seemed to make a call.

"Exceedingly," Jean said, "There needs to be consequences."


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

I assumed the Rhurlands were up north.


He was thinking more about the beauty part, trailing off as he spoke. Geographically, I actually havent taken longitude into consideration thusfar. I really should get around to a world map soon.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Bar:
Seraphina paused as she looked around and caught Reginald's eye. It took a moment to recall the man - although there meeting had been memorable, she had met a lot of people recently - and then she smiled and waved at him. She had no idea why he was there, but there was no point in pretending not to see him. Maybe he could be charmed to help.


Male Human Inquisitor (4)

lounge:
Speaking again to Addy. “So I don’t believe I saw who won the contest you were having when we walked in. I dare say those hits would have blended in nicely with the storm that seems to be coming our way. Like a thunderclap with each blow.”


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

"Ahh, but of course." Turning to the half orc woman. "My lady, I thought you to be the fairest knight mine eyes had ever seen but never did I dream of wooing such as you." The he walks over to her as he conttinues, " But, with the favor of your brother I submit my heart to your judgement." With this, Alistair bows and attempts to raise her hand to his lips.

diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27

After all, what does the outer shell really matter to a natural shapeshifter.


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

history: 1d20 + 8 ⇒ (10) + 8 = 18

He walks up to the one armed soldier, after the performance or when it wouldn't disturb anyone and gives a polite bow Thank you for your service, I recognize your shoulder drape, I'm Abel


At this point I'm going to call for a diplomacy check from Tom as well.

EDIT: If Tom brings up the booze he suggested, he gets a +2 bonus


Male Human Inquisitor (4)

“I only ask because I have to know what these drinks I’m going to order are celebrating.” And Tom will take two steps toward the bar with an inquisitive look.

Hoping booze can save my diplomacy: 1d20 - 1 + 2 ⇒ (11) - 1 + 2 = 12

gotta love the gm throwing a bone to the charisma pit via alcohol bonuses for diplomacy. Fingers crossed.


Lounge:
The lizardman from Ruhrland has been silent thusfar. When he does speak, it’s directed towards Tom. His words are delivered fluently, so practiced that Caldean could even be his first language if one didn’t know better. ”Settle down, apple-polisher. If you want to get in with us, that isn’t how it’s done.” He waves his hand dismissively in response to Tom’s obsequiousness. ”That drink you mentioned is a good start.” Feel free to name the drink.

Adalheid takes a moment to think. "How to describe the radio? I've only known them for a week myself. As I'm given to understand, they produce any sounds one can muster up, with no need to overlap layers of spells such as ghost sound or magic mouth. Or any magic at all for that matter. The sounds just go through towers. Not to worry, I have been assured by Stephen and Doro that devilry is not involved."

Stephen pipes up with a mouthful of bagel. ”People play music and shows from radio towers. Towers transmit the signals, radios just catch them.”

Alistair turns the charm all the way up to ten for the fair warrior and approaches her. He lifts her large hand up, and it’s at that point she notices he’s talking to her now. She looks upon him with beady eyes filled with a mix of uncertainty and interest. After Alistair shows his interest, Till calls over in Orcish. He speaks loudly, taking the attention of the rest of the room, servants and all. He concludes his words with a thumbs up and a smile. His sister Doro looks from him and back to Alistair with a furrowed brow.

”Right, I didn’t mention. She only speaks Orcish. Not a dealbreaker, right?”

Hall:
”In that case...” The lady leans away from Jean and looks about conspicuously. ”Follow me. I have a room at the Flymoon hotel. I oughtta *hic* sleep this off anyway.” She nods towards the entrance and steps back clumsily. Jean may have seen ads for the Flymoon hotel in the Nines. It's actually located in the building itself.

The man takes a moment to step forward to greet Abel when he approaches. ”Well, I thank you sir. My name is Sir Vale Vilendross. Did you enjoy the show?”

Bar:
”Oh hey!” Reggie seems to recognize Seraphina simultaneously.

”We shall have to discuss this later. I have a query for that woman.” He pointedly ends his conversation with his brother Connor before heading over to the glowing dancer. He takes a seat beside her. Immediately Celiss apports herself to a seat right beside Reggie.

”I heard you had found Sully. He was out cold when I visited the hospital.”


Male Human Inquisitor (4)

Lounge:
Tom nods and smirks. Lifting his hands up near his head with palms out in a shrug. ”Fair enough. Drinks it is. Flattery got me places here in Calweld. I should have known better. Indulge me in one of my favorite drinks.”

Tom will find a mobile waiter and order 2 beers/ales for each each mercenary and a number of shots that Tom will request special. A double shot made of a mix of rum, amaretto which is lit on fire. Tom will tip the waiter 3gp to try and rush the order.

It will likely take a minute for the drinks to get prepped and in that time Tom will saddle up next to Mr. Hightower to try his luck there until the drinks arrive. While watching Alistair and smirking “So what do you think Mr. Hightower? Do you think that Alistair actually has a shot here? A language barrier is a serious obstacle to romance... Feels like a hard sell to me.”

When the drinks arrive Tom will set them up on the table and request that everyone gather around for these drinks are supposed to be drank in a specific way.

when the drinks arrive:
Tom lifts the flaming double shot “Alright everyone, line up by you respective cups. First we drop shot in and then drink the whole thing. The second ale is just to have for after to drink at you leisure.” and then he demonstrates by dropping his shot and drinking.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Bar:
"Yeah, we found him in the middle of a fire." Seraphina paused, sitting on a stool and taking a slow sip of her drink. She didn't want to get tanked too fast, and she suspected the drinks here were the kind that were easy to down and quick to go to the head.

"We tried to follow the guy who set the fire, but he gave us the slip and we had other things to do," she added as she gestured around the fancy bar. "The boss wants us here to look pretty, in my case, and intimidating for the boys. Although some of them are a little pretty too."

She tilted her drink towards the pair. "You guys here for similar reasons, or is it more pleasure than buisness? I don't get to come to fancy bars like this often but it's certainly nice."


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Hall:
Again Jean took a moment before making a call. There should not be trouble tonight and there were enough combatants here that anything untoward should be quashed quickly. Regardless, his employers did not seem entirely intent on keeping him around and on guard. Anything that happened would be on their heads.

"Lead the way, and here," Jean said, offering Lady an armored arm for support in her inebriated state. "Just keep your hands out of the cloak. I'm carrying explosive and I don't want you accidentally triggering one."


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

"Of course not," He says to Till and reclines on the couch next to the orcish woman and places his hand on her. "Now, do you Ruhrish Knights engage in any games of skill? As you can see I am not built for the smashing game you had going previously. Perhaps tumbling or dice?" Alistair asks his eyes sparkling at the mention of dice.


Lounge:
Till continues to speak orcish to Doro, translating it seems. He his this in response to Alistair ”Smashing game? You mean the open palm contest? If that’s all you think it is, then I am not sure if you will be able to handle our other contests. Hmm. Sparring’s damn right out of the question. Dice don’t take skill, sure why not?”

Doro moves his hand off, but doesn’t move away.

Stephen looks towards the two on the couch seeming to contemplate Tom’s question as he speaks. Not a very fast decision maker it seems.

”I’m an optimist, you know? But uhh... might be a but of a culture clash too. We were talking earlier and she made most of those leathers herself. The wolf pelt Adalheid has too. Once upon a time that was a pet of his. I’m having a fun time imagining what an evening out would be.”


Hall:
”I knew *hic* I knew *hic* yep.” Lady takes the steel support bar and heads out to the foyer. While there, Jean catches sight of Bishop waiting outside of the lady’s room, presumably for Morgana. She emerges when Jean and Lady’s elevator is closing.

She probably didn’t notice.

Lady enters her floor, floor number sixty-one. The trip is underway with just the two of them aboard. Even The Nines gets quiet when it’s late enough.


bar:
A reminder, the guy you found in the burning house was the kobold Bruce, who Morgana went with the party to meet before finding his house torched by the halfling Stahl Falk. Sully was the half-elf the party found in the warehouse they tracked a brain to. He was poisoned and unconscious, but alive. The party sent him with their cab driver to a hospital.


Male Human Inquisitor (4)

Tom gives a chuckle. “Well nothing wrong with furs and leathers. I imagine you’re probably right though, she may be a bit more than he can handle.”


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

Abel at the show:

Quite a lot, i rather enjoy music...Wait Vilendross did you say? Do you by Chance know a Garidan? He asks curiously extending a hand to shake


M Human Swashbuckler 3 Bard Arcane Duelist 1 | HP 35/35 | AC21 T15 FF14 | F+3 R+9 W+4 | CMD18 | Init+5/7 Percep+9 | Panache 1/3 | Current effects:
Skills:
Acrobatics +11, Diplomacy +10, Escape Artist +9, Intimidate +11, K Local +7, Perform +9, Sense Motive +6, Swim +5, K Nobility +7, Sleight of Hand +11

"Although I do love dice, with which there is more skill than you may believe, I find your mention of sparring most intriguing. We talking swords or unarmed?" Alistair asks sitting up, now intent on the conversation.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Bar:
Dang, sorry. I think I need to start keeping notes on NPC's in this game. It's been a while since we started and there are a lot of folks. More accurate edit below.

"Yeah, we found him poisoned." Seraphina paused, sitting on a stool and taking a slow sip of her drink. She didn't want to get tanked too fast, and she suspected the drinks here were the kind that were easy to down and quick to go to the head.

"We asked a friend of ours to take him to the hospital. I kept meaning to check and see how he was doing, but work meant we had other things to do," she added as she gestured around the fancy bar. "The boss wants us here to look pretty, in my case, and intimidating for the boys. Although some of them are a little pretty too."

She tilted her drink towards the pair. "You guys here for similar reasons, or is it more pleasure than business? I don't get to come to fancy bars like this often but it's certainly nice."


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Hall:
"So what's with the name? There's enough aristos in town to make that a slightly inconvenient name." Jean asked, breaking what had thus far been silence. He was not a talker, that much was painfully obvious to anyone that spent more than a minute around him. Despite this, he had puzzled enough out about Lady through his own logic to feel mostly confident in her presence. The catching point for him was her alias.


Lounge:
Till raises an eyebrow at Alistairs unexpected interest in a physical contest. ”I’ll pick steel or bone any day over flesh. Course as you can see, I’m a bit underprepared.” Till holds out his arms to demonstrate that he’s unarmed.

”Guess we could go ask Braumeister Virgil if he would relinquish my axe. See we do things a little different in Ruhrland, but I’m here to try things the Calweld way. To be honest, from the way you spoke of your skills, I don’t think you’re proud of how you use your weapon.”

Adalheid speaks up once more. ”Here he goes again. I think we’re all interested in duels, but is this the venue for it Sir Krauser?”
Till offers a simple shrug. ”Right.” And walks out the door.

Stephen stops talking to see what happens next.

Hall:
”And who would be interested in that?” The elven singer gives Abel a small smile as he poses his question. He isn't a very good liar as Abel can tell. He recognized the name when the monk said it.

Elevator:
”Name? Jus’ not big on ‘em anymore. Freddy wanted to call me somethin’ though, so iunno. Nothing phil *hic* philo *hic* deep or anything.” Sense Motive?

Some moments later, the pair of Jean and Lady emerge from their elevator, and into a foyer rather than the frequent hallways on the other floors. This foyer opted for dark hardwood floors and carpeting over the marble of the first floor in The Nines. This pair attract some attention in the lobby, but the receptionist keeps a professional face. While Lady walks over to the stairs rather than the elevator. ”Look at us. Couple a cards. Oh wait, elevators fast. Hey, you been to the gift shop? They got these little hats with moons on ‘em heheh.” She sloppily redirects herself, and one floor later the two emerge yet again.

On the opposite end of the nook the elevator opens to, a bellhop is nervously leading what looks like a stern CPD (standing of course for Calweld Police Department) officer in a greatcoat down the same stretch of hallway.

”The break-in was this way sir.”

They turn into a room before Lady takes note.

”...heeyyy. I didn’t invite them. You didn’t tell anybody about our secret did ya?”

Bar:
”Poisoned? Why? I swear this city goes to the dogs every time the festival comes around. Uhh, figure of speech.” Celiss gets Mogmalakas attention while he’s serving a couple of guests in her usual non-verbal way and signals him to grab a round.

”You have my gratitude in looking out for him. It is a quality establishment that Virgil runs. If there is something you desire in this colossal building, he is your man. As for us, well… Mostly here because father was invited as part of the guest list. We were supposed to be talking to the Calweld’s representative, but she’s been holed up in the private lounge all night. Won’t let us in either, so how are we supposed to meet exactly?”


Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +

Elevator:
Sense Motive: 1d20 + 8 ⇒ (20) + 8 = 28

"Odds are they're here for someone else. I also never count on luck," Jean said, he looked to the drunken lady on his arm and shifted the heavy armor on his shoulders for a moment as he weighed options. He was armed and armored as though he were looking for trouble. It would be better to announce their presence now and make an effort to seem like good citizens.

"Is something the matter, officer?" Jean called out, studiously keeping his hands either occupied with supporting Lady or clear of his weapons.


Male Human Inquisitor (4)

Tom will travel to the bar to check on the drinks he ordered and maybe help carry them back just now realizing that he ordered a lot and it may be hard to carry. “I will check on our drinks friends.”

If possible Tom will try to speak to the elven gentleman at the bar.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Bar:
Nodding, Seraphina took a sip of her drink, and said, "Yeah, I hear they only sent one person to this little soiree, so they're a little hard to get to. Why won't they let you into the private lounge, though? I mean, you folks arranged to meet with her, right? I get the private part, but isn't that part of why you'd be meeting her there?"

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