The Faceless GM's Irrisen: The Realm of Winter Campaign (Inactive)

Game Master kamenhero25


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Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

It depends whether they're going with the 'APs canonically happened and changed the world' approach or not. There's traditionally been a bit of incoherency about that. I've never found mentions of Drow in non-Darklands related material I've perused, though.

I believe the cult of Lamashtu and a couple other evil deities is allowed in Irrisen. Might be the best fit though then again, it all depends on her.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Actually, near the beginning, I was corrected on the fact that Nathara doesn't really look drow. She has ash-colored skin, but otherwise, she just looks like 'Demon + Elf'.

If she could be disguised as drow... well, there's a reason there are elves at the crown of the world, so it makes sense that they'd have come above ground up there. If I remember right, dwarves are also common in the borderlands of Irrisen.

Likewise, Snowcasters are very insular, half-elven snowcasters are exceedingly rare and almost never raised by the Snowcasters. If I remember what I read correctly, it's more likely that the mother/father is exiled than that a child is even tolerated. Which both gives a reason for a Snowcaster Half-elf to be with Evelyn, and a subtle nod to there likely being secrets kept by the Snowcasters.


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

So, a Jadwiga and her two bodyguards, a pair of traveling merchants, and whatever cover's okay with Nathara?


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Couldn't she simply be someone who fled from the World Wound, an escaped slave of the demons?


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

I thought of an exiled snowcaster persona for Inire, selling her services in Varisia as a guide for those who would try to attempt the voyage across the Crown of the World. Eirikr could be their bodyguard, so his slightly-more-exotic appearance would be less suspicious.

Morgraine and Tiferet as a Jadwiga and her Ulfen bodyguard works perfectly.

We have to tinker a bit around the reason that has all of us travelling together, but security comes to mind. With Tiferet being Morgraine's bodyguard, and Eirikr Eve's, sharing the road means also sharing protection.

@Nathara: It would be very plausible, also geographically speaking, but I'm afraid it would not make it any easier for her to move around the country. With Irrisen being one of the most isolationistic and xenophobic nations of Golarion, a tiefling refugee may not fare very well there, and a Jadwiga might not be too keen on accepting her as her travel companion. We'll probably want to be as inconspicuous as possible as we travel...


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Technically it not so horribly plausible... at least not once they figure out how old Nathara is. The World Wound didn't exist back then. But I was thinking any plausible explanation was better than the truth. They may be xenophobic, but I'd appear like a victim rather than a threat.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

The Worldwound is 110 year old, more or less (what year are we in, exactly? 4716? 4713, as per the AP's publishing?). Nathara might barely fit, unless they saw her in two and count the rings :) (at which point, she'll probably have more pressing troubles). She might have come through the rift, though.

As the campaign's title seems to suggest we'll be spending a long time in Irrisen, we might want to assume identities which wouldn't see us hampered at every step, since, you know, this. A refugee might not be given free citizen status there (since even most Ulfen are basically indentured serfs), and she might solicit questions or even imprisonment. Probably your best bet would be to tie yourself to Morgraine in same way, who as a Jadwiga would face no such problems.

From this point of view, the "where are we from" is less important than the "what are we doing here" ;)


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[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

"Oh, I am her humble slave, please don't hit me, master! I kiss the snow in which you p**!"

"Aren't you a bit too heavily armed for a slave?"

"I only carry those weapons to ease my mistress' burden! I am unworthy of touching them."

"And the armour?"

"You see... ermm... there was this lair of iron spiders and... I got tangled up in their nets? No wait, those are really restraints! Oh, what the heck."

*blaster shot*

"It was a boring conversation, anyway."

PS: On a more serious note, a helmet might help, if we can find one where the horns look like part of it. Other than that... Well, we make up something in-between a cold weather hat and a headscarf? I must insist it is pretty, though. The blazing red eyes are still going to be a problem however, but maybe people still won't ask as many question. There is a lot of funny things wandering around there. I might be a witch-guardian...


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

I'm sure Morgraine will turn out a much more benevolent master.

Other than that, getting a fully armoured tiefling through Irrisen might prove to be a problem.

As for the pretty hat, that's what all those ranks in Craft (clothes) are for :) Still, I think Nathara can be a tiefling, even an obvious one (that skin tone would give her away in any case). Just... not a lone one with no place in Irriseni society. For all the monsters wandering around freely, at the end of the day it's just Jadwigas, Ulfen, trolls, fey and Winter Wolves that make up the bulk of Irrisen's inhabitants.


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Ah, yes. The tailor is me. Well, maybe we go hunt this giant weasel after all. Not that I was in it for the pelt...


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

... though it wouldn't hurt, either ;)

P.S.: I'm ready to skip to the next scene. Once we've set up camp, Tiferet would put the traps around the Portal. 3 watches, with Tiferet and Nathara taking the last spot as usual?


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Fine by me.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Inire will help to hide the traps, if stealth will work for that.

I'm mostly waiting for the Vosi/Nathara stuff to end so that it makes sense for us to have finished with the digging, so Inire can peel off her old armor and get to writing. She'll take one of the igloos if its available. Having the chance to sleep in one and not doing so would be ridiculous. :p


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

The armour bonus from Enduring Armour doesn't stack with regular armour, right? That would have been too good to be true. I would gladly go Dual Path if it did (apparently, archmage is the cool kids' choice).

Still need to check on the troll and the atomie. Is it okay if Tiferet does that if Inire would rather sit down and write?


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Hm, both are "armor bonus to AC". So, I'd say they don't just as Mage Armor doesn't.

The discussion is pretty much finished as far as I am concerned. It's not like we were able to formulate a meaningful plan given our current knowledge.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

I treat it as 'special mage armor'. Though I'm also of a mind that armor special qualities could still be used on clothing, rather than the armor and have it have effect (or at the very least, bracers of 'armor'), such that you can still get 'shadowed' and the like.

Go for it! You can also go check out the shiny box of stuff in the cave, that totally does not have a nymph-shaped indention. :3


HPs: 35; AC: 13 |Touch 11, FF 12; CMD: 12; Init: +1

As the character who "belongs here in Irrisen", I get the feeling that I am going to wish Morgraine had invested more heavily in bluff....


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

@Inire: with ABP, it should technically be very easy to enchant, say, a haramaki (or simple cloth, really), and don it in conjunction with Enduring Armour. You don't even have to pay the flat +1 tax every magic item normally should have before it is possible to give it further special abilities.

@Morgraine: it was just a suggestion ;) though you're still technically the second best bluffer among us. You can always have Eve do the talking and then use Aid Another to corroborate her story.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Yeah, I'd planned to just ABP normal clothing, though a haramaki is roughly equivalent. Having -some- AC if my Enduring Armor falls off seems very worth.


HPs: 35; AC: 13 |Touch 11, FF 12; CMD: 12; Init: +1

Oh I know, and I agree that it's a reasonable and logical ruse for the party to attempt as well. I just found it humorous, mostly because Morgraine was originally envisioned by me prior to the game's start to be a fundamentally honest person and -bad- at lying. Of course that has changed a little bit since.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Yup, and Inire was supposed to be interested and enthusiastic, but her personality became much more muted, which seemed to fit better within the group dynamics... and I like her being demure. :)

She's still interested, but she's trying very hard to stay detached in some ways.


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

I'm ready to move on as well if everyone else is.

On the topic of disguises, it occurs to me that Eirikr probably has an Ustalavic accent, so maybe being the bodyguard for Evelyn and Inire is the better choice.


Universal Buffs: Nothing right now

Once people decide what to do with all the loot, I'm ready to go too. You have the troll horde and the stuff from the enemies to deal with.


1 person marked this as a favorite.
Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

With a point buy floating around in the mid-thirties, Morgraine's cursed to have very few things she's bad at ;)

Tiferet also shifted somewhat. She was supposed to be more paladin-like and austere the way I envisioned her, but in the meantime I've picked up watching a webseries (RWBY, if that means anything to you), so I've been getting inspiration from one of the protagonists (Yang, the big blonde one – not really coincidentally) and making her more brazen and hotheaded as things go by (WIS is her dump stat, after all).


1 person marked this as a favorite.
R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Nope. I've never heard of RWBY. Nopenopenope...

I'be actually tried to force feed it to several people in one of my other games. It's worked better with some than others. :p

I think RWBY had a similar effect on Ary, though I'm not sure which character really influenced her more. I feel like Yang had more of an initial impact on her, but as the series has progressed, she transformed into more of Jaune or Pyrrha. (I'm so sorry, Faceless). She wound up with a port of insecurities and a motherly attitude. (Though, bear in mind, I never name the lead protagonist as my favorite character. Comparing the main character with others becomes a very messy business in nearly every story.)

If anyone else here isn't watching it, I highly, highly suggest it. It has become one of my all time favorite animations. The character progression never takes a back seat, the music is great and has its own series of progression that follows the series quite closely. It has all manner of fictional elements written into it. The world is amazing (to the point I've been reading up on Fate to see if I could build a setting for it to run a game)...

My favorite character began as Yang. Upbeat and fun. As the story progresses, though, as Yang is easy to root for, I find Weiss is becoming my favorite character, as world building and story sets up who they are. Though there are few characters I dislike. You'll know which ones I hate by the end of season 3.

Oh, and also, nearly every weapon is also a gun.

I recommend everyone who likes the fantasy genre at least give it a shot.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

I think Inire has some sort of Ruby vibe as she alternates between her demure and determined personae. In this particular case, I don't think I'm doing anyone wrong when comparing her to the eponymous protagonist, since the plot is shared by so many well-crafted characters that it's difficult to say one is pre-eminent over the others.

There's really no character I can say to completely dislike, not even the bad guys. Especially since, on the other hand, I believe the resident Big Good has too much of a Grand Inquisitor aura around him: however benevolent, he seems to want humanity to be happy and safe through control and manipulation, thus leading to complacency and stagnation.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

RWBY:
I feel like too much of Blake's story is encompassed by bigotry to compare a character fairly in that way, though Blake's general detachment, which can swiftly become passion may be a good analogue for Inire. I feel like I had originally intended to have her be more like Ruby, so winding up in between makes sense.

-------------

I think the primary reason why Inire stands off, however, is deference. She's aware that there is nearly always someone in the group better-able to perform a given task - other than the tasks she specifically is performing (scouting and trap-tripping, as well as searching, which she'll become significantly better at as levels go up!)

--------------

Well, I mean... Ozpin is modeled on Oz. Who, ultimately, is a 'Trickster God' within that setting. I feel like we don't have the whole story, though. He feels like a Prometheus type character, but there's just too much missing. I do, however, believe that he represents order, harmony, vibrancy, and their ilk.

If you haven't finished what's currently available, the next bit should be skipped. The following spoiler is extra spoilery if you haven't finished season 3.

Spoiler:
Salem, on the other hand (Obviously a wicked witch), and her grim seem to represent chaos, entropy, contrasts, and raw power. They feed off of the negative emotions that the rest of the world does their best to distance themselves from. I feel like there's a very solid story there. As for the characters I hate, I don't like any of the villains. At all. I don't like that Mercury is faster than Ruby (whose semblance is speed). I don't like that Emerald is able to screw with perceptions to that degree... though I think a lot of my hate for her has to do with botched choreography, rather than anything else. What happens with Yang simply doesn't make sense from a choreography standpoint. That aside: Neo is ridiculous, Adam has zero redeeming qualities (having been consumed by rage), and Cinder's plans seem to rely on 'everyone is stupid'. I also can't really forgive them for ruining Yang's reputation (and isolating her), literally breaking Penny, and eventually dusting Pyrrha. Just everything ramped up, so, so quickly, and while it's so emotionally satisfying and good, it's also several stabs during a time I could do with less stabbing. :P I definitely do hope that things go the way they seem likely to go, though. (Will always missing a portion of her Aura make Yang commensurately stronger all the time? How awesome will her robotic arm be?)

The reveal that Qrow is able to assume the form of a crow, lets you go back and look and see how often crows have shown up in the show. A lot of folks likely attribute that to Qrow as a result... but I feel like it's more likely tied to Yang's mother... maybe it's a familial gift.

Also, I totally called light constructs for Velvet, totally called it. I was wrong about it being people, but I had the important part right. Her Semblance being Mimicry is just amazing, and ties in perfectly with the weapon (Similar to Nora having a grenade launcher that makes her stronger. OP.).

Finally, the series became a total rollercoaster near the end. THe music was on point, and there was such a blend of catharsis and then -wrekt-. Like the Yang v. Mercury fight: I knew she wouldn't win from the start, and then she did and I was like 'wow...' and then she really, really didn't win... Jaune and Pyrrha's last scene. Blake and Yang, Yang going full Super-Saiya-jin after just seeing Blake hurt (Bumblebee!) is insane (possibly due to her having already been injured heavily during her fight with the Grim to reach that point). They pulled so many rugs out from under us this season it's not even approaching funny.

I still absolutely adore the show, though. Like I said before, character progression is excellent... except for the villains, who seem to be stuck in place. I'm hopeful to gain more information as things progress because 'life isn't amazing, so I'm going to burn it all down' just isn't doing it for me. At the same time, I kind of hope we never get Cinder's story. That, I think, would be somehow fitting.

I especially love all of the nods to Monty Oum in this season. I feel like this is reaching TL;DR quickly, so I'll stop and let someone else talk. :P

Inire is updated, now, I believe. :)


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

RWBY:
I've watched the whole of season 3. I agree that the bad guys' plans rely too much on everybody else's stupidity (particularly, Ironwood's thick-headedness). I also got the feeling that pacing has been ramped up too abruptly in the very last episodes, after a relatively calm season; it could have been done more gradually, or by adding more episodes.

I'm still wondering whether Yang won her fight legitimately or Mercury let her win so he could pull the stunt to discredit her (leaning on the latter). Being supposedly quite a few years older and more experienced, it would stand to reason the evil trio would be on a higher level compared to a bunch of high school students.

I still think Ozpin is going to lose some of his moral high ground as the story progresses, and the bad guys are going to get some more characterization beyond 'we're evil, that's what evil does'. Black and white morality narratives have their place, but RWBY doesn't seem to be going for that genre. Like I said, as the old men in the story he seemed too much of a guardian figure, anxious to preserve harmony and safety while trying to keep the realms in his own personal snowdome. Sometimes, you need entropy to have change. Salem might be a necessary evil, and Ozpin an unnecessary good.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

RWBY:
I feel like Yang could take someone of Mercury's caliber, but not Mercury. First: He's a duelist/assassin. That's his thing. She fights Grim, he fights people. Second: She's bad against people with better reach than her. He's faster than her, and she's been noted to be weak to kicks - his entire style. But bear in mind, Yang is the 'early bloomer' of the RWBY team. All it takes is for something to clean her clock for her to limit break all over someone's face :p

It might also be that, as you said, the 'snowdome' is segregating two parts of a whole. The grim are evil, but they're also not really 'understood'. They're being hunted, encroached upon by mankind. Imagine the united states and the native Americans with a complete inability to cross that language barrier. Bad times. I'm not sure that the Grim are inherently evil, though they're insanely scary, regardless. The White Fang might be a foreshadowing thing for that - that not all Fauna are evil, and neither are all Grim. It might also be something that can't be easily approached, though. We'll just have to see. :)

It could very easily be the oldschool Morality of DnD. Humans are good. Orcs are evil. Because Orcs don't like humans.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Also, as for Read Magic telling you what scrolls do despite language, that may be due to how they are written. Maybe Cure Light Wounds spells are always written in three columns, with a spiral beneath, regardless of language.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

On the topic of martials having nice things...


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

RWBY:
To me, the Grim look a lot like Romero's zombies. An outside threat always lingering at the borders of society that can destroy it once it has already destroyed itself from within (which seems to be the bad guys' plan). They're basically stated to feed on negative emotions; so in a way, they're very much like Tolkien's orcs, some kind of embodiment of evil.

The snowdome I was referring to is more of a metaphorical one. Ozpin wants an harmonious, safe society, but he probably manipulated vast swaths of human history to achieve that goal. As I said, he reminds me of the Grand Inquisitor, who believed that humanity could never be happy while free (to simplify it quite a bit). True, he was the archetypical LE character, while Ozpin seems LG to me, but I think the whole narrative will be reframed in a Law vs Chaos conflict once more details of the backstory get divulged, rather than the Good vs. Evil it is now. On the other hand, RWBY seems to draw plenty of inspiration from Eastern myths, where harmony equals good unambiguously, so I might very well be wrong.

RE: nice things, I was thinking I could use Mythic Arcane Strike to give a weapon both the throwing and returning special abilities, essentially accomplishing more or less the same thing (for the cost of 1 MP, which still seems less onerous than a 5-level dip into fighter – I'm counting the levels until spell kenning!).


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

RWBY:
I'm honestly not sure where its going. But I do like that someone who doesn't think before she acts, someone who has spent most of the series being afraid, and someone who appears emotionless are traveling with Dorothy Ruby to find Oz(pin). Hopefully Zwei (a good nod to cowboy bebop) comes along, too :p

I also kind of hope they split off to tell two stories at once, kind of like what they did for the absolute best Red v Blue arc.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

RWBY:
I hope they'll do just that, a focus on the quartet as they walk the Yellow Brick Road to Haven interspersed with small digressions here and there telling what the other characters are doing. With all the new characters that were introduced and the action-packed scenes, the 3rd series saw individual story-lines slow down considerably IMHO. I believe Blake barely had any lines before the 2 final episodes. Of course, I'm not holding this against the show, as if the first 2 series laid out the setting, the 3rd finally kicked the main story into full gear, so for some characters to temporarily shift out of focus was understandable.

Also, I've updated the party's inventory.

Adventuring goods & consumables:
- 1 Horse (with saddlebag, caparison and 4 days worth of fodder)
- 1 Healer's Kit
- 8 Blankets
- 5 Bedroll
- 1 Hatchet
- 1 Cooking Kit
- 1 Spade
- 5 Oils
- 1 Rope
- 1 Grappling Hook
- 2 Compasses
- 1 Large Tent
- 1 Tent
- 5 Furs
- 30 Rations
- 1 Crowbar
- 3 Bear Traps

- 2 vials of Greenblood Oil 200 gp
- 1 dose of Oil of Taggit 90 gp
- 1 Large scorpion venom 200 gp
- 3 Oils of Magic Weapon 150 gp
- 5 Alchemist's Fires 120 gp
- 1 scroll of Endure Elements 25 gp
- 1 scroll of Resist Energy (fire) 150 gp
- 1 scroll of Remove Curse 375 gp
- 1 potion of Cure Moderate Wounds 300 gp
- 3 potions of Feather Step 150 gp

Trade goods:
- 4 ice diamonds 400 gp
- 1 silver diadem 300 gp
- 1 diamond 500 gp
- 1 jewel studded necklace 400 gp
- 1 painting of Whitethrone ? gp
- 3 silver rings with a bright blue sapphire in each 225 gp
- 1 decorative filigree longsword scabbard 125 gp

Eirikr:
- Rohkar's magical cloak 4000 gp
- Spear of Manhunting ? gp

Eve:
- A brass spyglass 1000 gp

Inire:
- mwk Studded Leather 175 gp
- mwk backpack 50 gp
- A silver dagger 25 gp
- mwk Thieves' Tools 100 gp
- canteen 2 gp
- an ivory carving of dancing nymphs ? gp

Morgraine:
- mwk backpack 50 gp
- canteen 2 gp

Nathara:
- spellbook 115 gp
- mwk Longsword 315 gp
- Composite Longbow (+1 STR) (w/ 10 cold iron arrows) 201 gp
- Fine Elven Boots 15 gp

Tiferet:
- mwk Breastplate 350 gp
- Longbow (w/ 6 arrows) 75 gp
- 1 potion of Feather Step 50 gp

Cash:
- 15 pp, 2685 gp, 3317 sp, 1760 cp 3183,3 gp
which alone weigh ~155 pounds!


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

RWBY:
I would actually say that several arcs sped up quite a lot (especially on the romantic front). Yang got a lot of (negative) development in there. We learned a ton about Weiss and her family. Jaune and Pyrrha's arcs made a mad sprint. (;~;) Ruby saw a bit of development, as did many, many other teams that will hopefully be major players later. Blake's development was slowed significantly initially, but the last fourish episodes have kicked that to eleven, by shoving Adam back into the picture, Pushing Yang towards appearing to be a monster, Yang then proceeding to risk her life for her, and then her running away to protect the things she loves... That's a significant set of changes internally and externally.

One of my other friends suggested that adding two minutes to each episode would be like adding an entire episode to the series, but that it would allow for much less segmented exposition. And things would likely be able to feel a lot less rushed. But, on the other hand, that would add roughly 8% to production costs (I'd lean towards less), but allow a lot more non RWBY face time. Though they seem to be fixing that this season and a bit last season.

The Grimm Eclipse game is supposed to see a lot of updates over the year as well, and is already a great beat-em-up. I'm really hopeful for additional characters, though that seems likely to be expensive. It hasn't told Mich ion the way of story, yet, but its supposed to be canon, once they do.

It's also worth noting that Nathara could be a personal dancer imported from Qadira to entertain Morgraine's guests. :p

Also, we need to get Lily some muleback cords. :3


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

RWBY:
Perhaps story-lines was the wrong word – indeed, 3rd season was all about coming of age and leaving innocence behind so plenty of things happened. Perhaps 'focus' would better describe what I meant: in the first two seasons there was plenty of chatting, light-hearted moments, slices of everyday life. I kind of missed those in the 3rd. A lot more development happened, but with individual screen-time being much reduced, a character could fall out of focus for plenty of episodes. Weiss had her sister story arch, Yang her fight with Mercury, but that was it. Outside of those moments, they barely even had lines. Pyrrha was the only one to get a lot of focus (for obvious reasons).

I also considered the dancer gimmick, but I found it hard to justify one carrying weapons... I kind of like Tiferet and Nathara being Morgraine's right and left hand, respectively ;)


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

RWBY:
I definitely want more Slice-of-Life. Maybe they'll strike more balance in the future. I think what might be the problem that you're seeing is that each individual person had their own mini-arc, whereas in season 1 and 2, it was more like each character had scenes in which they shined - not entire episodes. And even then it was never even 'mostly' about them.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

RWBY:
That's exactly it. The first two seasons were all about introducing the setting. One of the ways they achieved that was by putting various characters on stage and making us watch as they interacted with each others. It was more a succession of scenes than arc-based. Of course, enter main story-line left, and this suddenly had to end. There was also considerably less interaction among the eponymous team, as most character development happened in response to outside stimuli (Weiss' sister, Blake's ex-boyfriend, the tournament etc.). While it fitted the season's overall theme of 'the comfortable nest this school has provided you is no more – time to face the outside world', like you, I'd really like a narrower perspective back and a bit more goofing around.

I think we've got a plan outlined then. I'd still think Eirikr would perhaps fit better as a bodyguard for Eve and Inire (two merchants wouldn't probably be crossing such potentially hostile lands without one), but it's a really minor thing, and no plan survives contact with the enemy anyway (aka let's see how things look on the other side of the Portal). Other than that, if someone wants to call dibs I'll modify the list accordingly.

With that out of the way, I'm ready to skip to the next scene (i.e. camping for the night, I suppose). Tiferet and Nathara are taking last shift, shall we make it Inire-Eve and Eirikr-Morgraine for the other two?


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Sounds good to me. :)


HPs: 35; AC: 13 |Touch 11, FF 12; CMD: 12; Init: +1

Yes, that's fine. Both the watch, and whichever 'group' Eirikr would like to 'work' for. :) Unless the DM says that Morgraine would know otherwise, I would likewise assume that most merchants traveling through would have guards.


Universal Buffs: Nothing right now

Very few people travel in Irrisen without guards. It's a dangerous place. Nastier fey have a tendency to cause problems and there are some rather vicious predatory animals around.


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

Faceless:
Spoiling this b/c it relates to ooc knowledge (the stuff about Eirikr's father we discussed in the recruitment thread); would Morgraine know how werewolves/skinwalkers are viewed/treated in Irrisen?


Universal Buffs: Nothing right now

Eirikr:
It depends on how useful they are. Winter Wolves are very respected, though outright werewolves are much less common. It certainly wouldn't be the strangest thing that most people in Irrisen have seen, though your beast form would frighten most people.


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

I don't think I have anything to add to the discussion at this point.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Sorry I haven't been as active over here. It's been a little harder to slide into character these last few days. Combined with a very strange situation, I didn't want to rush how she reacted, so that I could get something 'real'. I'm still not sure if this is a sizable turning point for her, but it feels like one. :)


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

So do we want to send a scout through the portal, or just all go through it?


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

ugh.... I'll try my best to catch up... haven't slept much last night but I am trying to stay awake so that I can sleep this night. The words are swimming in front of my eyes.


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Alright, shall we move on? :)

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