The Faceless GM's Irrisen: The Realm of Winter Campaign (Inactive)

Game Master kamenhero25


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[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

I just hope those skeletons are too dump to wake anyone. I have serious reservations about using alchemist's fire in here. This is a wooden cottage and we still have a prisoner to rescue which may very well be in here.


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3
The Faceless GM wrote:
I think I need to clarify my maps more. That square is also the hearth. You can walk through it, but you'll take fire damage and might catch fire.

Well, I am sorry about the problem with the stairs. In retrospect, looking at it, it becomes quite obvious that the stairs go down that way...

But I must admit - while I would certainly not like to catch fire (I'd risk my spell book and I am still carrying an alchemist's fire) going through the fireplace seems like an interesting idea. Nathara has fire resistance 5, after all. I might simply drop my equipment.


Universal Buffs: Nothing right now

It was an honest mistake.

And you can make an acrobatics check to jump the fire without getting damaged, but Eirikr was too far away to do so since it would have taken all of his movement just to get to the hearth.


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Before I forget: It may be helpful to tell Vosi to shoot at Rohkar whenever he tries to cast a spell. I.e. take ready actions. We must keep this guy from casting spells. Somehow.

Given the circumstances I concur that using the alchemists fires may be acceptable right now, even though we must secure the building before it burns down, no matter what.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

I hadn't thought of that particular problem... :o You're absolutely right, it might be dangerous until we know where the hostage is. Vosi should still have his daily use of Colour Spray available, though with this guy Will save, I'm not letting my hopes get too high. Does non-lethal damage trigger a concentration check? I'd say yes, but I'm having trouble finding the rule...


Universal Buffs: Nothing right now

Non-lethal damage would trigger a check I believe. Vosi only deals 1 non-lethal per hit though. So it would be 10 + 1 + the spell level to cast if you ask Vosi to do that.


Female Human Mesmerist 3, AC/FF/T 16/13/13, Initiative +3, HP 23/33 CMD: 14

Eve isn't likely to give Vosi orders unless you guys just want her to


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Inire isn't trained in those twiddly-finger things. So expecting her to tell him how to stop the caster doesn't fit. :)


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

Currently Eirikr wouldn't really see Vosi as anything other than "flying snack". Nathara has the best rapport with him and her turn is right after his anyways, so she's probably the best bet, imo


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

The problem is: Nathara is affected by a "Fear" spell...


Universal Buffs: Nothing right now

Talking is a free action. And telling the fey that already hates Rohkar to hold him off while you get to cover would certainly count as something to help you get away from him. Or someone else can do it if that feels cheesy. Tif came up with the idea to have him try to interrupt Rohkar's casting first I think.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

It was Nathara. She and Vosi are the only PCs with ranged capabilities, and now she's no longer in the fight.

Nathara wrote:
Before I forget: It may be helpful to tell Vosi to shoot at Rohkar whenever he tries to cast a spell. I.e. take ready actions. We must keep this guy from casting spells. Somehow.

There's the Color Spray option, but the DC was pretty low if I remember correctly and this guy has a strong Will save. Still, the maths says it's the preferable option over forcing him to take a DC11 Concentration check.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Nice throw Inire!

Even if a fire starts, Eirikr can cast Create Water at will, so we should be able to extinguish it before it burns the lodge down...


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Side note, just remembered... I need to spoiler that since I held til after Eve. :o

She moved one step to the southwest, if it matters for map purposes. I was just in a hurry to get it out while I had a PC.

Likewise, if not for the Grease, I'm not sure they'd have been quite so clumped up. :)


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Do you guys think Inire should have realized what was going on? I don't think so. But Mouse wouldn't have targeted an ally with the splash if she knew they were on her side.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

The fact that Eve messed with the bandit's mind?

I'd say no, as it would have probably taken a Spellcraft check to understand what was going on... Probably, as we start to gel as a team, we will get to know each others' tactics IC as well, so that we can handwave our characters reacting appropriately even without checks.

Then again, the guy isn't really on our side, he now just has a strong, deep-seated antipathy toward his boss's pets. With Inire having just blasted two of them in one shot, he's probably her biggest fan now! (1 pt. of fire damage notwithstanding).

Quick question: do the squares covered in grease now count as both difficult terrain and on fire as far as movement is concerned?


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

That's what I thought as well. Mouse's lack of training means she'd need a signal or an obvious sign to know a spell had been cast. We should probably work out some of those. :)


Universal Buffs: Nothing right now

Yes, they do. The grease is still slippery as well as inflicting fire damage.


Female Human Mesmerist 3, AC/FF/T 16/13/13, Initiative +3, HP 23/33 CMD: 14

Since Mouse knows Eve uses spells like that then saw her spend an entire combat turn staring and whispering then all of a sudden the guy attack us turns around seem pretty obvious it was her work


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision
Inire 'Mouse' Kashuld wrote:
That's what I thought as well. Mouse's lack of training means she'd need a signal or an obvious sign to know a spell had been cast. We should probably work out some of those. :)

Well, this is how I've always thought about the matter.

The fact that a spell has been cast is probably obvious (as long as it has verbal or somatic components, at least).

Which kind of spell has been cast, on the other hand, should require a Spellcraft check by RAW. However, this is the case where the one doing the casting is a completely unknown spellcaster, so the check is actually about recognizing words, gestures, intonations and patterns generic enough to transcend individual 'styles' of magic. If it's a fellow party member we're talking about, I'd say it's fair to assume even a martial character like Inire would become familiar with her companions' spells of choice sooner or later, so that she can automatically understand which one is being cast at a particular moment. Indeed, our characters spend plenty of time together beyond our posts. It's reasonable some of that time is used to getting to know each others' combat styles and tactics ;)

Evelyn Starr wrote:
Since Mouse knows Eve uses spells like that then saw her spend an entire combat turn staring and whispering then all of a sudden the guy attack us turns around seem pretty obvious it was her work

Still, assuming he has the guts to act on this thought (considering how bad a boss Rohkar seems to be, it wouldn't surprise me in the slightest if it took very little to push his underlings to turn against him and his creations, though ;) ), that would only happen during the next round, after Inire threw the flask... As for Mouse knowing Eve's spells, I agree, see above.

The Faceless GM wrote:
Yes, they do. The grease is still slippery as well as inflicting fire damage.

And it's still Acrobatics DC 10 to jump across the hearth (which would leave one vulnerable to AoOs upon landing) right?


Universal Buffs: Nothing right now

Technically, psychic magic does not have somatic or verbal components. And identifying the spell does indeed require a Spellcraft check.


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Yup. She's just feeling -really hard- at that guy. So hard. :)


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Would the Bandit Eve's turned against the undead still perform AoOs on us? Or is it just something we have to test and see? ;)

At this point, the safest bet would be to circle around the fire, I guess.


Female Human Mesmerist 3, AC/FF/T 16/13/13, Initiative +3, HP 23/33 CMD: 14

Even if she couldn't gather that Eve was casting a spell having her friend that she knows actively uses mind control stare at someone for 6 seconds seems kind of common sense that shes doing something

Eve also used a verbal which could have also been a pretty big clue


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Of course. Her doubt I believe was 'Do I know that Eve's actively trying to turn this particular guy against his allies so that I should strive not to catch him in the splash zone?' ;)

In the end, unless the GM rules this tiny bit of damage is enough to make him focus on us once again, it shouldn't make too much of a difference. A pity Nathara has the other flask, though. We could have probably dispatched at least two of them in one barrage.


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

So, should Eirikr: 1) attempt to finish off one of the skeletons with a Cure Light Wounds, 2) attempt to finish off Bandit 7 with Ashen, 3) make a beeline for Rokhar?


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

3rd one is risky, but Tiferet is going to try it anyway...

2nd one is probably inadvisable, as Eve 'charmed' him into attacking the undead...

1st one seems the 'safe' choice, and probably the wisest. Remember that the floor is lava. Literally.


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

I thought Tiferet was going after the skeletons?


Universal Buffs: Nothing right now

Yeah, I'm comfortable saying that one point of damage is not going to make him turn on you again.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

She'd probably try to run in their midst to tank their attacks. But Rohkar's also there, and we need to get closer. With the floor being slippery and on fire, she'd try to circle around the hearth or jump across it, depending on where there's space available...

EDIT: I might be mistaken but as of now I see no clear path leading to Rohkar. The upper one going through Ashen would still expose us to an AoO from Bandit #7 I believe...


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

Surely, having managed to get my attack bonus up to +5, I can manage to hit something, right? Right?


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Take one level of wizard and go for true strike. It might be your only chance ;)


Universal Buffs: Nothing right now

Divine Favor is also great.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Well, I just wanted to say kudos to us for having emerged from our first 'boss fight' completely unscathed.

Do we get an achievement for that? ;)


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Universal Buffs: Nothing right now

Flawless Opening Act: 10G
Complete the first boss fight without taking any damage.


Male Skinwalker (Witchwolf) Lunar Oracle 3/Guardian 1 HP: 37 AC: 15 CMD: 15 Initiative: +1

How do we want to divide up Rohkar's stuff?


R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

Dibs.


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

Just a short post... I've not come to post yesterday and the 44 new posts have been overwhelming, but my time is limited right now.


Universal Buffs: Nothing right now

No worries. Just try to get on if you can. I can bot Nathara in combat if you're having trouble getting free time.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

So is it going to be cash split evenly / dibs on the items (with those unclaimed being sold and 'turned' into cash)? I for one am in agreement.


1 person marked this as a favorite.
R20 Half-elven Rogue/Bard 3 (VMC)//Trickster 1 HP (31/31) IP (1/1) MP (5/5)
Stats:
AC/Touch/Flat/CMD 21/15/16/16 | Fort/Ref/Will +04/09e/02 | Init +05
Skills:
+14: DD; +11: Stealth, Acrobatics; +8: Perception, K(Dun, Loc), L(Heroes); +7: P(Oratory), Linguistics, A(Stories); 5: K(History, Geo)

I already dibs'd it all. It's mine now. You can carry it, though... :3

Honestly, I'm cool with just people taking what they want. Assuming your players aren't selfish, it just winds up being mostly evenly split anyway. Those that need stuff more wind up with more, in that way.


Universal Buffs: Nothing right now

There's also things in the lodge if people want to go looking around. Rohkar does have two keys to things you haven't found yet.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Agreed. That was more or less the intent of that statement...

Tiferet Odinsdottir wrote:
"Since we're there, can you show me around the lodge? There must be plenty of stolen goods lying around."

Sorry if I left it a big vague – I was kinda in a hurry and screaming LOOTIN' TIME! seemed bad RP ;)

Though let's get to the bandits first.


Universal Buffs: Nothing right now

Whoops. I'm catching up from the morning and missed that line. Tacey can help with that!


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Don't worry, I too had a hard time reading 20+ posts! Let's say Tiferet deals with the bandits first and then she and Tacey comb the lodge of every copper ;)


Universal Buffs: Nothing right now

Tacey's just pointed you to all the good stuff.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Thanks!


[img] [sheet] Female Elven Tiefling Spelldancer 3 / Mythic Champion 1 HP: 32 AC: 17 Touch: 13 FF: 14 CMD: 18 INI: +3

There should be another post of mine within an hour or so... I want to reread everything since the end of the battle a bit more attentively.


Universal Buffs: Nothing right now

Take your time. Things have been going fairly quickly.


Female Aasimar (Angel-Blooded) Skald 3 / Marshal 1 | HP 34/34 {conditions: none} | MP 4/5 | AC 17 (Tch 11 FF 16) | F +5, R +3, W +5 | Init +3 | Perc +6, darkvision

Yep. The good news is Vosi flew away, but we found another one in the meantime. Joy!

Also, loot.

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