I am Carric Amastacia, and as my dear friend has indicated, we request an audience with the Lady of the house concerning another friend of mine.
Persuasion: 1d20 ⇒ 10
The man looks rather unimpressed. "The mistress is currently unavailable. Perhaps you would like to leave a name, and perhaps some details? Otherwise, you could make an appointment at the guildhouse." He gives the impression that he is unlikely to permit you entry without some more compelling reason to do so.
|Revjak of the Elk|
For now, Revjak says nothing but looms in the background.
Nice looming, Revjak.
"I have been in my mistress's employ for nigh on thirty years," he says somewhat haughtily. "I daresay I'm virtually considered one of the family. The mistress hosts gatherings every month or so. I'm sure I don't recall the specifics of any of them. Now," he says with a sense of finality, preparing to close the door, "Will you leave a message before you go?"
|Revjak of the Elk|
Revjak continues to stand exactly where he is, awaiting Carric's response. Ready to walk out, or launch himself at a foe should one appear.
Again, my name is Carric Amastacia, and this group before you is the Company of the Blue Axe. We request an audience with your mistress to inquire about a wood elf going by the name of Dieredon. Is that a sufficiently enough detailed message for you to deliver? I would assume your years of service should enable you to adequately do so, or should we write it down? You can find us in the Adventurer's Quarter.
"I will inform the mistress at the earliest opportunity," he says tightly, his eyes narrowing. "Good day," and he shuts the door. The five of you turn to descend the small set of steps from the door, just as a beautiful young woman, golden-haired, bronze-skinned, and dressed in the height of current Waterdhavian fashion, turns to enter the Tarbrossen residence. Seeing you all making your way down, she smiles demurely and retreats a step, allowing you all room to exit the premises.
Perception: 1d20 + 1 ⇒ (15) + 1 = 16
Insight: 1d20 + 1 ⇒ (5) + 1 = 6
As the group retreats from the doorway and then passes the woman back out onto the street, Piety does not react to the woman at all. Once the group was away from the house, however, Piety would turn to Carric and say "Did you know that woman?"
|Revjak of the Elk|
Perception: 1d20 + 2 ⇒ (8) + 2 = 10
Insight: 1d20 + 0 ⇒ (1) + 0 = 1
"She has sun elf blood, and carries it well.", Revjak muses out loud.
Carric locks eyes with the Sun Elf, and he is quite as mesmerized by her as she is of him. While the others continue on, he slows his gait, and never takes his eyes from her as he stops. He approaches slowly.
He holds out his hand to her, palm up, as he bends a knee.
Reynwyn follows along with the group quietly, seemingly lost in his own thoughts and preoccupied with looking over his shoulder much of their journey through Waterdeep. He doesn't seem aware that they reached their destination until suddenly the group is on the move again and Carric suddenly approaches the elven-blooded woman. He smirks a bit at the strangely eloquent speech from the normally taciturn ranger and listens intently to the conversation.
Perception: 1d20 + 3 ⇒ (20) + 3 = 23
Insight: 1d20 + 1 ⇒ (4) + 1 = 5
Arthur smiles congenially, leaving Carric to flatter the woman. He had been about to try pressing the other matter but he doubted they'd get far with the man they had been speaking to.
Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Insight: 1d20 + 2 ⇒ (13) + 2 = 15
The elegant young woman halts suddenly as Carric kneels and speaks; her cheeks flush prettily, and her blue, almost lilac eyes widen in delight. She slowly extends her hand, palm down, and lets him take it in his own. Standing there, in startled pleasure, lithe and angelic like an elf-maid yet voluptuous in a way no elven woman ever was, she is a picture of both innocence and sensuality. She stutters a reply, her voice melodic as she speaks.
Even those of you who speak no Elven can clearly hear her identify herself as Sarissa Tarbrossen.
Carric brushes her hand with his lips and stands tall before her,
switching to the common tongue.
Me and my Company of the Blue Axe have just spoken to your man and requested an audience with you. I anxiously await an opportunity to speak to you about a dear friend of mine last seen at one of your famed parties, six moon's past. He is of elven blood, named Dieredon.
Reynwyn suppresses a chuckle as he twists the azure ring upon his hand and whisper into it to the party. "I was unaware we had a classically trained romantic on our hands here." He then walks over and places a hand upon Revjak's shoulder and speaks lightly to him while Carric works his magic upon the lady. "My attention will be elsewhere for a few moments, please guide me if we start moving again while my hand is still here." He then shifts his view to that of Jareth and urges the raven to fly above and look down at the surrounding area. He will then look for anyone that seems to be taking a keen interest in the party...
Perception: 1d20 + 3 ⇒ (17) + 3 = 20
|Revjak of the Elk|
Revjak is amused but pleased by the turn of events with Carric, and his good mood continues. He is more than happy to guide around Reynwyn.
Sarissa's eyes widen again in surprise. "An audience? With me? Oh, you must mean my mother, the Lady Master of the Order," she smiles. "A friend of yours? I'm not..."
At that point the manservant reappears at the front door. "Miss Sarissa, are these men bothering you?" he asks loudly, loud enough to be heard across the busy street. A few heads turn in your direction. Sarissa blushes once more, then retrieves her hand from Carric's light grasp. "Excuse me," she says with a hint of breathlessness, the smile gone from her face. "I must go. It was lovely to meet you, Carric. " And she sweeps up her long skirts and hurries up the steps and inside the house. The doorman glowers as he shuts the front door firmly. Carric is left kneeling there with just the memory of her soft hand in his, and the hint of a fragrance of berries.
Nice roll Reynwyn, if there's anything to see I'll let you know.
6pm, 28th of Eleint, 335 NR (1367 DR)
It's been a busy day for you all, and though the sun is dipping and the shadows are lengthening, the city remains busy and fast-paced. As autumn begins to dip towards winter the days are shortening and the cold winds rising, but the commerce of the city continues unabated; the produce of the year's harvest is still abundant in the markets, and the exchange of coin and goods is never more frenetic than this time of year in preparation for the northern winter.
What's the plan, gentlemen? Hang outside the Tarbrossen's, go home and rest up, or seek further adventure?
Actually, in the interest of moving things along, I'm going to retcon the note from Kehlann (on the Campaign Info page) to have the meeting with him for tonight. That okay with everyone? Then you can quickly sort out what your priorities are and get cracking on more action-oriented play.
|Revjak of the Elk|
Revjak turns to Carric, and gives him a friendly nudge in the ribs.
"It looked like you were getting on well there! Hopefully her mother will get back to us before Kehlann has us running around.", he adds with a grin.
Carric remains staring at the door to the house, pondering what just happened. Revjak shakes him from his reverie...
Ahhhh...right...alright then, let us not be late for our meeting. The audience will or will not be granted. I can only hope Miss Sarissa can influence that wretched servant.
|Revjak of the Elk|
"He might have trouble keeping out Carric at this rate!", laughs Revjak in good spirits.
As the party prepares to leave and go meet Kehlann at the Majarra villa...
For reference, if I haven't specified, the Tarbrossen's house is on the south-west corner of Tarnath & Shando Sts, North Ward (in square 2I on the linked map of Waterdeep, just under the '2I').
As an aside, are you guys finding the map, and my references to it, helpful, useful, or immersive? Or is it something you don't really check or look at?
"A wood elf turning the head of a sun elf lady, her family might not be too keen. If that's the case and they're racist, stand by me and you wont look half bad." The half elf smiles. "You might be in for an up hill struggle... but are these things ever easy?"
I rarely check but its nice to have it there if things get unclear.
Upon spotting the cowled figure Reynwyn speaks softly. "I do not mean to alarm anyone; however, I do believe we have picked up a tail of some sort. Do excuse me a moment. I'll rejoin you all shortly." With that Reynwyn suddenly vanishes from view as his own senses come back to him in a rush!
Cast Invisibility and begin making my way towards the hooded figure.
I like having the map available. I don't check it all the time, but when I do I very much like having it available.
Carric: Peering in the direction that Reynwyn was looking before he disappeared, you can see a figure in an old hooded cloak standing at the corner of a wagon some 50 feet down the street to the south. It is possible that it could be the figure that was following you some days ago. A second after you look at it, it disappears behind the wagon.
Reywyn: You move closer to the figure, and it doesn't seem to notice your approach, but it suddenly ducks behind the wagon when you're about 15 feet away.
Pretty much everyone's aware of what's happening here. Who's doing what?
|Revjak of the Elk|
Azuredge held tightly in both hands, Revjak suddenly spins on the balls of his feet, springs into movement and launches himself at the space behind the wagon.
Regardless of whether he sees someone or not, he will roar:
"Come out, sneak! Do not make me chase you!"
Intimidate (str): 1d20 + 6 ⇒ (18) + 6 = 24
Reynwyn pauses a moment and changes his view into that of Jareth above and looks down for the figure!
Perception: 1d20 + 3 ⇒ (16) + 3 = 19
Revjak and Piety rush forward, the golem lifting the wagon as the northman leaps to confront the figure, but you all quickly realise that the hooded person is haring off down the street to the south, ducking and weaving through wagons, mounted citizens, and pedestrians, obviously trying to break line of sight and lose you in the traffic. As yet, this tactic is unsuccessful.
Alright, assuming you want to pursue, we'll use the chase rules. If you don't want to pursue, that's okay too. Current positions are given in feet, numbers in brackets after your name will be your level of exhaustion.
Arthur, Carric -110
Until exhaustion becomes a factor, we'll go in 3-round blocks, with a guaranteed obstacle for everyone in each block. So, you can either dash, or move and take some other action each round, as per normal.
|Revjak of the Elk|
Revjak charges after the fleeing quarry, bellowing to clear a run for him and the Company:
"Get out of the way!"
Intimidate (str): 1d20 + 6 ⇒ (7) + 6 = 13
Seeing as he is one of the furthest away from the hooded figure Arthur focuses entirely on closing the gap with the stranger but tries to take a more direct path than most trying to hop across the wagons.
Acrobatics: 1d20 + 4 ⇒ (17) + 4 = 21
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Acrobatics: 1d20 + 2 ⇒ (14) + 2 = 16
Reynwyn curses loudly, possibly giving fright to those near him as he is still quite invisible, as he spots the hooded figure rushing down the street. He will send a telepathic command to Jareth to follow the figure from above and to circle any building that they may enter. He then Dashes after the others, ducking and dodging out of the way of bystanders.
Jareth Perception: 1d20 + 3 ⇒ (19) + 3 = 22
Nothing like having a little aerial reconnaissance, am I right?
Also, a note for you about Reynwyn's intentions, Hewy; as soon as Reynwyn is within 30' of the hooded figure he will immediately cast Suggestion and order them to stop running.
Piety Acrobatics: 1d20 + 4 ⇒ (15) + 4 = 19
Arthur & Carric obst: 1d10 ⇒ 8
Piety obst: 1d10 ⇒ 9
Revjak obst: 1d10 ⇒ 10
Reynwyn obst: 1d10 ⇒ 2
You all set off after the figure, heading southeast down Shando Street. Revjak's voice clears a path for him, while the rest of you rely on agility to weave through the crowded street; your quarry, however, almost runs into an armoured man on a horse. Jareth maintains his position above the fleeing figure.
Current positions after 3 rounds:
Arthur, Carric -100
Arthur & Carric: As you sprint down the right hand side of the street, a beggar pops up in front of you, hands outstretched. You can make the following checks to maintain your speed: DC 10 Athletics, Acrobatics, or Intimidation; or try some other action.
Piety: A Watchman, startled by your golem-like appearance, brandishes his black steel rod, trying to make you halt! You can slow down and explain yourself, losing 40 feet of relative distance, or risk taking an attack of opportunity.
Revjak: The crowd parts before you thanks to your bellowing, but as they do you find yourself only a few feet from running into a lamp post! Make a DC 10 Dex save to avoid running into it.
Reynwyn: You find yourself attempting to charge through a knot of pedestrians. Make a DC 10 Athletics or Acrobatics check to avoid slowing down.
DC 10: 1d20 + 3 ⇒ (9) + 3 = 12
Acrobatics DC 10: 1d20 + 2 ⇒ (13) + 2 = 15
Jareth Perception: 1d20 + 3 ⇒ (5) + 3 = 8
Reynwyn spots the large crowd ahead and slips through them nimbly, possibly causing a few strange breezes as he invisibly rushes through the crowd, but continues his races towards the fleeing figure!
Carric stumbles into the beggar, who paws at the elf, his dirty face twisted in misery as he begs desperately for a coin, any coin, for food... Carris eventually gets clear of the old man, but has lost some ground doing so. -10 feet.
Reywnyn darts through the crowd, picking the only clear route through all the people, and manages not to bump a single one.
Piety completely ignores the puny Watchman... who swings his rod at Piety's midsection.
AoO: 1d20 + 3 ⇒ (6) + 3 = 9
Piety dodges the blow deftly, leaving the Watchman calling out futilely in his wake.
Arthur to dodge the begger, Revjak to dodge the lamp post!