I assume either Korunar or myself would be walking up front, due to our darkvision.
Daniel takes in the interior of the mine.
"Hmm, for a mine, it's in a poor condition."
<cue the door>
Daniel puts his ear to the door.
Perception: 1d20 + 7 ⇒ (14) + 7 = 21
I assume Trini cast Light on something, unless you two were guiding us through so we could be more stealthy.
Trini takes a closer look at the roots holding the door in place.
Perception: 1d20 + 4 ⇒ (4) + 4 = 8
"The light on the other side is fading already. We better go in quick. Otherwise we will be too late, if someone needs our help."
Korunar takes a run-up and charges into the door with the right side of his upper body.
Strenght: 1d20 + 4 ⇒ (1) + 4 = 5
Yes, you heard correct.
My witch's thrush rammed down a door with a strength check, and bull rushed down another with a natural 20.
I don't have one on me now, so no can repeat.
Dwarven strength, to force the door?: 1d20 + 2 ⇒ (14) + 2 = 16
Korunar rubs his Shoulder.
"I'm okay. I just tripped over one of these roots. We better remove them first before we try to force open the door.
He takes out his greataxe and hacks at the biggest root that blocks the door.
Attack Root?: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d12 + 6 ⇒ (3) + 6 = 9
Korunar raises his greataxe and hefts it into the roots with a terrible k'chuck! The roots sustain some damage, but they hold firm, seemingly repairing themselves with the heat its extracting from the other side.
A slightly bigger problem, is that they've started to grow from the wound Korunar just made and are starting to wrap around his greataxe.
DC 15 Strength to pull out the axe, 2 cold damage every time you try
Arnek scratches his temple... Well fire seems to help it grow... I wonder what cold does.
Arnek casts Ray of Frost at the Root Korunar already damaged.
Ray of Frost: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d3 ⇒ 1
"Maybe. We might be able to just open the doors now."
Trini casts a blessing on her bow, making it glow, then puts her hand on the door, ready to open it unless someone has another idea.
"That was a great idea Arnek. I thought you only burn everything to the ground? Anyway, I thank you for your help."
Korunar picks up his axe and looks over blade to see if it was damaged. Then he prepares himself to rush in as soon as Trini opens the door.
Korunar gets a little unpatient. "What else do we need to do to get through this door?! Maybe I can burst it this time without those vines holding it in place.."
He tries once again to smash the door with his shoulder.
Strength: 1d20 + 4 ⇒ (17) + 4 = 21
I was wondering why there weren't many new posts. Paizo! Why must you eat my writing!
Trini reaches out a hand to open the door, but as she is about to grasp the old, rusted handle she flinches back from the intense heat. It wasn't noticeable at first, but the heat has been gradually growing and growing. Soon you all see that the door is starting to smolder, and you all have to move back as the heat becomes too intense within twenty feet from the door.
The door now bursts into flames and you gasp as the two reinforced doors fall to the ground with a loud crack! The heat is even more intense now, pushing you back another fifteen feet or so. But even so far away, between the flames of the door you can see a being make its way to you all.
Its skin is a mix of hot white with streaks of yellow, red, and orange and its hair dances as if a breeze blew against a flame. A small amount of steam rises off its feet with every step, and off its hand as it braces itself against the wall.
And then it notices you.
It ducks back into the area behind the door. A moment later, you feel the intense heat die down, and eventually dissipate. The being returns, clad in a long gray cloak that looks like it could be made of wisps of smoke and silk.
"Who are you?"
Its voice is light, and filled with guardedness. A crackle can be heard as he speaks, similar to a campfire.
Arnek scratches his neck and steps forward looking at this person steps out of the room.
b;uff: 1d20 + 10 ⇒ (13) + 10 = 23
I'm so glad we found you. We're the ones who came to save you from your imprisonment here.
The being shudders, as if in a chill wind. It seems his ashen cloak is meant to internalize his heat so as not to completely disintegrate normal beings.
He looks at you all, judging Arnek by his words.
"I find that hard to believe, but I don't sense any ill-intent behind your words." he says stepping closer, but not maliciously. The air around him is pleasantly warm. It makes you almost forget that if he disrobed you'd likely be incinerated.
"Does the tree still stand?" he asks in a serious tone.
"It does!" says Trini. She pulls out the leaf from morning rituals, careful not to let it get too close to the being.
Trini reaches to take off the leaf and finds its not there. A quick private check out of sight of the boys reveals that the leaf has somehow embedded itself into her skin.
Trini Fortitude: 1d20 + 5 ⇒ (4) + 5 = 9
It seems to have done some work since its embedded itself. You can see that the area above your heart and your left shoulder has become bark-covered as well. Trying to pull on it is useless.
Unless it's a protective charm, it's a good thing the boys decided to not join the ritual.
Daniel remains cautious, but not hostile in his behaviour.
Remarkable, Stonefist the scholar would've loved to see this.
Hey, one of us had to try it, or what would be the fun in that? :P
Trini can't help but let out a startled yelp as she discovers her condition.
"I'm turning into a tree!" she announces in a panic as she turns back to the group, yanking up her sleeve to show them. She wrings her hands and moans piteously. "Arnek, can you tell if it's magic?"
of course it's going to be magic! But let's see what kind of trouble your inquisitiveness has gotten you into.
Turning his back to the newcomer Arnek casts detect magic and examines the patch.
spellcraft: 1d20 + 1 ⇒ (20) + 1 = 21
Yep. Definitely magic. But as your eyes glance over the growth, you can tell its some very old magic, very powerful. It will likely continue its growth, but it doesn't seem particularly dangerous to Trini. You can tell she has full motion and control over the body part covered.
The being nods once at Daniel.
"So my people remain imprisoned..." it muses.
"I wonder..." It raises one arm towards you all, and you can tell its fingers becoming a bright white as the air around his hand begins to fluctuate from building heat.
"Do you work for the enemy? You already bear their mark..."
Trini hesitates at Emerich's offer but then says, "Not like it could get worse at this point..." She screws her eyes shut and holds out her arm.
She opens one eye at the creature's words. "Your people? Who are they? Is that Mark what is on me?"
We don't 'work for' your enemy, who seem to be the townsfolk.
We ourselves came upon the town, and were asked to, not hired to, take a look in here.
My friend happened to have accepted an offer of participating local customs, with current consequences."
Daniel looks briefly at Trini, before continuing.
"Could you tell us more, of this conflict you have with the townsfolk?"
Arnek Gives a low whistle... That's some strong magic you got growing on you Trini... Somehow I think trying to pry or even burn it off will only be treating a symptom, not the cause... wonder how much of you it will grow to cover... guess that's what you get for messing with magics you don't understand. But it does looks like it's meant to protect not harm.
Arnek turns around as the being raises it's arms. Actually we're free lancers. We work a little for everyone. It's much cleaner than picking s specific side. Hedging your bets and all that.
diplomacy: 1d20 + 5 ⇒ (17) + 5 = 22
Arnek looks at the stranger. I do not know about you... But... I would be glad to no longer be stuck behind that door. It must have seemed like an eternity. And I know that I can't know what it was like for you. But I think you can afford to give us the benefit of the doubt and trust us when we say that we want to be your friend. Haha.
With her one opened eye, Trini also tries to judge the stranger's reaction.
Sense Motive: 1d20 + 6 ⇒ (19) + 6 = 25
The heat fades, and the being lowers its hand.
"It seems you do not know the full story..." it mutters. "But I can sense a fire inside you small one, a fire that could not possibly exist any of the knosp."
Being made of vibrant light and fire, you find it hard to ready any normal facial cues you're used to.
It's barely there, a slight hesitance in its manner that mixes with the volatile state of its being. It does act this way out of malice, but out of desperate need to make absolutely sure you will not betray him.
Make a Dexterity check Emerich
The being does something comparable to a sigh, the air escaping its form makes its body darker than the fiery brightness you first experienced.
"The Knosp came to my village as peacemakers and we excepted them openly. It is...difficult to find one's so amicable to our forms. For a month we hosted them, hoping them to be our envoys to a better understanding with the world. And yet..."
Its body grows even darker, and the air noticeably colder. Parts of its body are ash grey while parts of its hands turn to a coal black. It's eyes though...those remain a piercing white hotness.
"They betrayed us...They planted their damnable tree into our village, nurturing it as a one which would bring us much prosperity. Instead, its heavy roots coiled into our homes and began entrapping us within the earth to serve as nurturing heat for itself. By the week's end....only I remained. I hurried away to our silver mine and tried to lose the mob, but the Knosp are crafty ones. They locked me here, behind roots and branches that I could not wither, as some sort of primer should their tree" he spits the words in disgust "need anymore nurturing."
Arnek turns to his companions and looks down as he slowly and thoughtfully says...
Okay, I think I need to say that you were all right about coming in to the mine. I have spent a month in this tree loving village and I have learned more in the last three minutes then during that entire time among the... Knosp.
Arnek turns back to the man with the fiery blood much like his own.
I know what it's like to lose every one you care about. And you are right about fire running through my veins. It seems we have much in common. I truly am glad to meet you.
Arnek walks up to the man and extends a handshake to him.
The being puts up a hand, though not to shake Arnek's.
"I'd prefer not. You most likely want to be able to feel with that hand."
It turns its attention to Emerich's question and nods.
"For ones made of fire and the heat itself, to have beings that would be willing to put themselves at risk of immolation to befriend our kind....it was a powerful gesture. But no, we were not aware of their true wooden forms before it was too late. We thought them normal humans."
Emerich, busy listening to the beings answer and possibly mesmerized by its strane form, accidently nicks Trini in a fleshier spot while working at the bark.
Trini takes 1 point of damage.