paizo.com Recent Discussion Posts for Task Force Vulturepaizo.com Recent Discussion Posts for Task Force Vulture2011-11-28T14:22:03Z2011-11-28T14:22:03ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#292012-02-01T21:28:09Z2012-02-01T21:28:09Z<p>Thanks for the heads up</p>Thanks for the heads upulgulanoth2012-02-01T21:28:09ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionTravis Murphy (alias of Balodek)https://paizo.com/campaigns/TaskForceVulture/discussion#282012-02-01T05:01:32Z2012-02-01T05:01:32Z<p>I regret that due to real life concerns I will need to withdraw from this PbP and several others to get my time back under control. My sincere apologies to those involved, but I felt it would be better posted now than just stop altogether.</p>I regret that due to real life concerns I will need to withdraw from this PbP and several others to get my time back under control. My sincere apologies to those involved, but I felt it would be better posted now than just stop altogether.Travis Murphy (alias of Balodek)2012-02-01T05:01:32ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionfeytharnhttps://paizo.com/campaigns/TaskForceVulture/discussion#272012-01-17T13:58:55Z2012-01-17T13:58:55Z<p>Thank you.</p>Thank you.feytharn2012-01-17T13:58:55ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#262012-01-17T13:49:34Z2012-01-17T13:49:34Z<p>Ok, i'll try to put more detail in my posts</p>Ok, i'll try to put more detail in my postsulgulanoth2012-01-17T13:49:34ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionloimprevistohttps://paizo.com/campaigns/TaskForceVulture/discussion#252012-01-17T12:38:17Z2012-01-17T12:38:17Z<p>I'm having the same problem. The one line updates don't give us a lot to work with and can make it hard to get immersed in the game.</p>I'm having the same problem. The one line updates don't give us a lot to work with and can make it hard to get immersed in the game.loimprevisto2012-01-17T12:38:17ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionfeytharnhttps://paizo.com/campaigns/TaskForceVulture/discussion#242012-01-17T12:07:33Z2012-01-17T12:07:33Z<p>Sorry for being that blunt, but I think it is better to voice my concerns.
<br />
I have some difficulties getting into play in this campaign, mainly because of the complete lack of - well getting something to play in.
<br />
I would be delighted if you could give us (me) some more details in your posts, like short descriptions of the places we get to, the things and people we encounter.
<br />
Please don't take this the wrong way - but it is a concern for me.</p>Sorry for being that blunt, but I think it is better to voice my concerns.
I have some difficulties getting into play in this campaign, mainly because of the complete lack of - well getting something to play in.
I would be delighted if you could give us (me) some more details in your posts, like short descriptions of the places we get to, the things and people we encounter.
Please don't take this the wrong way - but it is a concern for me.feytharn2012-01-17T12:07:33ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#232012-01-14T14:18:19Z2012-01-14T14:18:19Z<p>You didn’t get their names but here they are:
<br />
Carlos Bankarota – science specialist
<br />
Esmeralda Laguna – communications expert</p>You didn’t get their names but here they are:
Carlos Bankarota – science specialist
Esmeralda Laguna – communications expertulgulanoth2012-01-14T14:18:19ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionShane Frazier (alias of loimprevisto)https://paizo.com/campaigns/TaskForceVulture/discussion#222012-01-14T11:24:46Z2012-01-14T11:24:46Z<p>To help me keep everyone straight:</p>
<p>Wing Commander Shane Frazier: Comm/intel/infiltration specialist
<br />
Sergeant (?) Travis Murphy: Medic, infantry background, CQC specialist
<br />
Sergeant (?) Trevor MacAlistair: Counter-Revolutionary Warfare specialist, survival & CQC
<br />
Sergeant ___: (male) Chilean military
<br />
Sergeant ___: (female) Chilean military</p>
<p>Did we ever get the names for the NPCs, or which one was the science officer/comm specialist?</p>To help me keep everyone straight:
Wing Commander Shane Frazier: Comm/intel/infiltration specialist
Sergeant (?) Travis Murphy: Medic, infantry background, CQC specialist
Sergeant (?) Trevor MacAlistair: Counter-Revolutionary Warfare specialist, survival & CQC
Sergeant ___: (male) Chilean military
Sergeant ___: (female) Chilean military
Did we ever get the names for the NPCs, or which one was the science officer/comm specialist?Shane Frazier (alias of loimprevisto)2012-01-14T11:24:46ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionShane Frazier (alias of loimprevisto)https://paizo.com/campaigns/TaskForceVulture/discussion#212012-01-14T11:09:54Z2012-01-14T11:09:54Z<p>I'm (finally) back home. My laptop died on the last leg of my trip and I just got a replacement computer and am catching up on my PbP games...</p>I'm (finally) back home. My laptop died on the last leg of my trip and I just got a replacement computer and am catching up on my PbP games...Shane Frazier (alias of loimprevisto)2012-01-14T11:09:54ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#202012-01-08T09:18:56Z2012-01-08T09:18:56Z<p>ok</p>okulgulanoth2012-01-08T09:18:56ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionShane Frazier (alias of loimprevisto)https://paizo.com/campaigns/TaskForceVulture/discussion#192012-01-08T08:42:59Z2012-01-08T08:42:59Z<p>Fair warning, I'm traveling back home from vacation over the next few days and my posting rate might be affected... pasting this into the discussion thread of all my active games.</p>Fair warning, I'm traveling back home from vacation over the next few days and my posting rate might be affected... pasting this into the discussion thread of all my active games.Shane Frazier (alias of loimprevisto)2012-01-08T08:42:59ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#182012-01-03T19:47:49Z2012-01-03T19:47:49Z<p>i'll post to keep things moving</p>i'll post to keep things movingulgulanoth2012-01-03T19:47:49ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionloimprevistohttps://paizo.com/campaigns/TaskForceVulture/discussion#172012-01-03T19:22:32Z2012-01-03T19:22:32Z<p>I've seen a few campaigns die off over the holiday, I'm not writing any of them off completely for another week or so...</p>I've seen a few campaigns die off over the holiday, I'm not writing any of them off completely for another week or so...loimprevisto2012-01-03T19:22:32ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionfeytharnhttps://paizo.com/campaigns/TaskForceVulture/discussion#162012-01-03T19:17:53Z2012-01-03T19:17:53Z<p>Is it dead this early?</p>Is it dead this early?feytharn2012-01-03T19:17:53ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionfeytharnhttps://paizo.com/campaigns/TaskForceVulture/discussion#152011-12-24T10:39:34Z2011-12-24T10:39:34Z<p>Too little Time for the whole weekend, but I don't want to sign of without wishing you all a merry yule, christmas or other seasons holiday of your chosing.</p>Too little Time for the whole weekend, but I don't want to sign of without wishing you all a merry yule, christmas or other seasons holiday of your chosing.feytharn2011-12-24T10:39:34ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionloimprevistohttps://paizo.com/campaigns/TaskForceVulture/discussion#142011-12-20T08:33:30Z2011-12-20T08:33:30Z<p>Sorry about the delay, travel was rough. I hope things are a bit easier going home!</p>Sorry about the delay, travel was rough. I hope things are a bit easier going home!loimprevisto2011-12-20T08:33:30ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#132011-12-15T23:12:07Z2011-12-15T23:12:07Z<p>Thanks for the notice Shane
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As for the NPC allies, I'm just going to introduce 2, a science officer and a communication expert</p>Thanks for the notice Shane
As for the NPC allies, I'm just going to introduce 2, a science officer and a communication expertulgulanoth2011-12-15T23:12:07ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionShane Frazier (alias of loimprevisto)https://paizo.com/campaigns/TaskForceVulture/discussion#122011-12-13T23:13:11Z2011-12-13T23:13:11Z<p>Vacation notice!</p>
<p>Pasting this to the discussion threads of all my games...</p>
<p>I'll be traveling halfway around the world starting tomorrow. I should have regular internet access the whole time, but I <i>may</i> miss a day while I'm in transit, and for the next month or so I'll be in the GMT-10 timezone instead of my usual late-evening GMT posts.</p>Vacation notice!
Pasting this to the discussion threads of all my games...
I'll be traveling halfway around the world starting tomorrow. I should have regular internet access the whole time, but I may miss a day while I'm in transit, and for the next month or so I'll be in the GMT-10 timezone instead of my usual late-evening GMT posts.Shane Frazier (alias of loimprevisto)2011-12-13T23:13:11ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionfeytharnhttps://paizo.com/campaigns/TaskForceVulture/discussion#112011-12-12T19:54:54Z2011-12-12T19:54:54Z<p>I have no problem with one or two NPC allys, but I don't particularly dig the idea of a big support team...I'm not totally adverse to it, but have trouble imagining it work out(especially PbP) - still, if that is the way you would want to go, I will do my best to keep up ;-)</p>I have no problem with one or two NPC allys, but I don't particularly dig the idea of a big support team...I'm not totally adverse to it, but have trouble imagining it work out(especially PbP) - still, if that is the way you would want to go, I will do my best to keep up ;-)feytharn2011-12-12T19:54:54ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionShane Frazier (alias of loimprevisto)https://paizo.com/campaigns/TaskForceVulture/discussion#102011-12-11T21:32:24Z2011-12-11T21:32:24Z<p>I certainly wouldn't mind an NPC ally (or three)! I think a science officer would make a lot of sense, we would want someone on-site to analyze and evaluate any scientific data we capture. Make him Chilean and give him a <a href="http://en.wikipedia.org/wiki/Western_Hemisphere_Institute_for_Security_Cooperation" target="_blank" rel="nofollow">School of the Americas</a> background with a pilot's license and advanced vehicle operations training and that would all of our most glaring blindspots.</p>
<p>I would expect a team of at least 5 for something like this, and probably 12 or so more realistically. What if we're the 'tip of the spear', with a support team behind us to assist and perform overwatch?</p>I certainly wouldn't mind an NPC ally (or three)! I think a science officer would make a lot of sense, we would want someone on-site to analyze and evaluate any scientific data we capture. Make him Chilean and give him a School of the Americas background with a pilot's license and advanced vehicle operations training and that would all of our most glaring blindspots.
I would expect a team of at least 5 for something like this, and probably 12 or so more realistically. What if we're the 'tip...Shane Frazier (alias of loimprevisto)2011-12-11T21:32:24ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#92011-12-11T21:10:05Z2011-12-11T21:10:05Z<p>well i was thinking of maybe putting an NPC ally or two to help out in the battles, thoughts?</p>well i was thinking of maybe putting an NPC ally or two to help out in the battles, thoughts?ulgulanoth2011-12-11T21:10:05ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionfeytharnhttps://paizo.com/campaigns/TaskForceVulture/discussion#82011-12-11T12:04:39Z2011-12-11T12:04:39Z<p>Travis, if you update your character, you would have a chance to spend some of the points you 'get back' on some of the missing skills. If you rather would not have your character being a driver/interrogator, perhaps we could 'shuffle' skills a bit (only if necessary and if you don't mind, ulgulanoth)</p>Travis, if you update your character, you would have a chance to spend some of the points you 'get back' on some of the missing skills. If you rather would not have your character being a driver/interrogator, perhaps we could 'shuffle' skills a bit (only if necessary and if you don't mind, ulgulanoth)feytharn2011-12-11T12:04:39ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionShane Frazier (alias of loimprevisto)https://paizo.com/campaigns/TaskForceVulture/discussion#72011-12-11T11:29:49Z2011-12-11T11:29:49Z<p>So... are we going in with a 3 man team? Do we need to adjust our skills to fill in any gaps?</p>
<p>I notice we don't have anyone with particular skill at vehicle operations, interrogations, or scientific inquiry.</p>So... are we going in with a 3 man team? Do we need to adjust our skills to fill in any gaps?
I notice we don't have anyone with particular skill at vehicle operations, interrogations, or scientific inquiry.Shane Frazier (alias of loimprevisto)2011-12-11T11:29:49ZRe: Forums: Play-by-Post Discussion: Task Force Vulture DiscussionShane Frazier (alias of loimprevisto)https://paizo.com/campaigns/TaskForceVulture/discussion#62011-12-08T19:00:51Z2011-12-08T19:00:51Z<p>@Travis: I think you did your attributes a bit different from the rest of us. STR/DEX/STA were supposed to be at 3 dots each for free, and it looks like you didn't add anything to them from the 3/4/5 dots during character creation. Also, your fighting style is supposed to be at 5 dots for free. It looks like you haven't spent your full 20 dots in military equipment, but maybe I'm missing something...</p>@Travis: I think you did your attributes a bit different from the rest of us. STR/DEX/STA were supposed to be at 3 dots each for free, and it looks like you didn't add anything to them from the 3/4/5 dots during character creation. Also, your fighting style is supposed to be at 5 dots for free. It looks like you haven't spent your full 20 dots in military equipment, but maybe I'm missing something...Shane Frazier (alias of loimprevisto)2011-12-08T19:00:51ZRe: Forums: Play-by-Post Discussion: Task Force Vulture Discussionulgulanothhttps://paizo.com/campaigns/TaskForceVulture/discussion#52011-12-04T18:33:24Z2011-12-04T18:33:24Z<p>yea i was waiting for the new players... i think we might need to just move on...</p>yea i was waiting for the new players... i think we might need to just move on...ulgulanoth2011-12-04T18:33:24Z