Sky Piracy by the Stormborn (Inactive)

Game Master leinathan

Mythic Adventures.

The Airship.

Map of the Inner Sea region.

Golarion Worldwide Map.

Downtime Rules

Sky Piracy with a ragtag monster crew! Whee!


651 to 700 of 1,281 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>

HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Welcome =) !

... I like that item that you gave x100 copies of a certain item ^^ ...


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1
Sparel Radtymah wrote:
leinathan wrote:
FYI - being anywhere on the Plane of Fire (except for the City of Brass) deals 3d10 damage per round. That's an average of 17/round, so you're safe with planar adaptation. Inside the Elemental Lord's Palace, though, will be worse. If you were wondering for a bit more precision on the numbers.

Right. Planar adaptation is a must. My concern was that the place we're going to is Hotter than the rest of the plane. I was worried that planar adaptation wouldn't be enough.

Or am I overthinking this?

I dunno.

Are you? :)


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
Sparel Radtymah wrote:
leinathan wrote:
FYI - being anywhere on the Plane of Fire (except for the City of Brass) deals 3d10 damage per round. That's an average of 17/round, so you're safe with planar adaptation. Inside the Elemental Lord's Palace, though, will be worse. If you were wondering for a bit more precision on the numbers.

Right. Planar adaptation is a must. My concern was that the place we're going to is Hotter than the rest of the plane. I was worried that planar adaptation wouldn't be enough.

Or am I overthinking this?

I dunno.

Are you? :)

Ug. I'll prep for the worst and hope for the best. We'll find out.

Edit: Actually, Before going to bed I can do some divination. :-)


F Nogitsune Oni Vivisectionist Chirurgeon Alchemist 8 | hp 214/214 | AC 39, touch 29, FF 23 | CMD 45 | SR 18 | Fort +16 (+6 v poison), Ref +27, Will +14 | Init +24 | Perception +21, Darkvision 60ft, Scent, Arcane Sight
Lucrecia Henderthane wrote:

Welcome =) !

... I like that item that you gave x100 copies of a certain item ^^ ...

Why thank you! I was going through the list of alchemy items and herbs and thinking of what might be useful. Due to being so cheap, and of negligible weight, it seemed like a handy thing to stock up on :P


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

I'm just going to pre-roll my Diplomacy (for gathering information) and Know (local) to pick up rumours to make it easer later on :)

Diplomacy: 1d20 + 13 ⇒ (17) + 13 = 30

Know(local): 1d20 + 11 ⇒ (17) + 11 = 28

If this goes poorly, Lu can always resort to Intimidate. Somehow that got a few more ranks ... ^^

(I think we left our skills back home in Belor :P)


For intimidate I can come in handy. And I also have dominate person.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

A bar crawl would be a great time to introduce the new character.

Not saying just saying


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I'm chatting with the player about how to introduce their character right now. There are a few ideas floating around. I wanted to do something interesting and cool but it's possible that could take a back seat to "making sense".

Pff. Demigods and archdemons, planar travel and and a snake-lady with infinite fireballs. Since when did we have to make sense?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

I'm chatting with the player about how to introduce their character right now. There are a few ideas floating around. I wanted to do something interesting and cool but it's possible that could take a back seat to "making sense".

Pff. Demigods and archdemons, planar travel and and a snake-lady with infinite fireballs. Since when did we have to make sense?

Just wait until I get polymorph any object.

*Wrings hands deviously*


F Nogitsune Oni Vivisectionist Chirurgeon Alchemist 8 | hp 214/214 | AC 39, touch 29, FF 23 | CMD 45 | SR 18 | Fort +16 (+6 v poison), Ref +27, Will +14 | Init +24 | Perception +21, Darkvision 60ft, Scent, Arcane Sight

Background posted!


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Oh, Sparel, when you re-roll can you only roll history, religion and planes? The rest are less than useful for this particular inquiry.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
Oh, Sparel, when you re-roll can you only roll history, religion and planes? The rest are less than useful for this particular inquiry.

I wasn't sure, so I err'd on the side of caution.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Of course. I'd usually prefer you roll more than roll less, or say more than say less, so I can take what you did that's useful rather than having to ask you to do something extra.

Just lettin' you know since I had the opportunity.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

Of course. I'd usually prefer you roll more than roll less, or say more than say less, so I can take what you did that's useful rather than having to ask you to do something extra.

Just lettin' you know since I had the opportunity.

Fair enough. I usually do something I call the knowledge gauntlet, which I should probably set up for Sparel.

Basically I set up the rolling formula for all the knowledge skills so all I have to do is copy and paste. Then the DM doesn't have to tell me which knowledge to roll. I just roll them all and he picks the one(s) he needs.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I went ahead and set it up for Sparel.

it'll look like this in gameplay

The below is only a test and not intended to represent any actual dice rolling. This is only a test.

Knowledge Gauntlet:

Please add +10 if the mask of 1000 tomes is in use

Knowledge (arcana) 1d20 + 22 ⇒ (12) + 22 = 34
Knowledge (dungeoneering) 1d20 + 12 ⇒ (11) + 12 = 23
Knowledge (engineering) 1d20 + 12 ⇒ (8) + 12 = 20
Knowledge (geography) 1d20 + 12 ⇒ (10) + 12 = 22
Knowledge (history) 1d20 + 12 ⇒ (20) + 12 = 32
Knowledge (local) 1d20 + 12 ⇒ (11) + 12 = 23
Knowledge (nature) 1d20 + 12 ⇒ (10) + 12 = 22
Knowledge (nobility) 1d20 + 12 ⇒ (15) + 12 = 27
Knowledge (planes) 1d20 + 20 ⇒ (5) + 20 = 25
Knowledge (religion) 1d20 + 16 ⇒ (5) + 16 = 21


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I think Sparel is in for the night as Lu and Prat prowl the town doing there mind control/diplomacy thing. Unless I can get my spells cast, rest, and prowl the "nightlife" with them.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Lu at least needs to rest too.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I assume they want to role-play their evening of carousal. I won't be present unless it happens after resting, which it appears to be doing.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I don't know how long everyone needs to rest, though. I remember Lu was saying that she wanted to leave a few hours before you were done.

It also takes more than an hour and a half just to make your knowledge checks, during which time Lu and Praetorius can go out and explore.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

I don't know how long everyone needs to rest, though. I remember Lu was saying that she wanted to leave a few hours before you were done.

It also takes more than an hour and a half just to make your knowledge checks, during which time Lu and Praetorius can go out and explore.

Fair enough. They can do their thing then let me know when they're done information gathering.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Update - I'm currently working on the one and only Storm King.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

The mask doesn't work like I thought it did, huh. You just need to wear it for 10 minutes and then it grants its bonus. Cool!

I need to spend some time brainstorming on how to respond, now.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

The mask doesn't work like I thought it did, huh. You just need to wear it for 10 minutes and then it grants its bonus. Cool!

I need to spend some time brainstorming on how to respond, now.

I'm playing it like a virtual reality reference library.


HP 185/185 | Init +5 | AC 26/14/21 | CMD 37 | Fort +11 Ref +15 Will +16 | Darkvision 60 ft., low-light vision; Perception +3

@leinathan - How are we handling Spell-like abilities and discreetness ?

Judging from Prae's comments, I suspect they are not especially sneaky ^^


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Spell-like abilities have no components, and so cannot be easily detected. Once their effects are observed, however, they can still be spellcrafted.

Belor is, historically a very discreet person. Praetorius is really very not discreet. His entrance to the campaign was flying out of a stormy sky, flaming sword in one hand and a lightning bolt shooting out of the other, screaming "PRAETORIUS HAS ARRIVED".


HP 185/185 | Init +5 | AC 26/14/21 | CMD 37 | Fort +11 Ref +15 Will +16 | Darkvision 60 ft., low-light vision; Perception +3

I see.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

*Sigh*

So our entrance was quite sub-par zen ?


HP 185/185 | Init +5 | AC 26/14/21 | CMD 37 | Fort +11 Ref +15 Will +16 | Darkvision 60 ft., low-light vision; Perception +3

Quite.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I'm 99% ready for Keiko's introduction but it requires a little bit of playing-along from the PCs. It's gonna be a little bit obvious, I hope that's okay.

I'm a little exhausted from the weekend, though, so the next post might be waiting until tomorrow afternoon.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Any further from my divinations?

Regardless, once I'm done I'll make my way out of the mansion to find the others.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I'm not done yet and there's a lot of people that haven't been responding. Mostly, I want to say no, not much else learned. Except for where the Palace is. You know where it is now. Do you have any actual specific questions? That's how I prefer Knowledge to be used.

Also, how're you gonna find 'em?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
I'm not done yet and there's a lot of people that haven't been responding. Mostly, I want to say no, not much else learned. Except for where the Palace is. You know where it is now. Do you have any actual specific questions? That's how I prefer Knowledge to be used.

The only specific questions I can think of are about the nature of the relationship between the fire queen and the Ruler of the City of Brass. History maybe.

leinathan wrote:
Also, how're you gonna find 'em?

I'll jump off that bridge when I get to it. I'm sure I'll think of something.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

In general, it'd be safe to say that there is no relationship. Like Ymeri's many other suitors over the centuries, the Sultan has been rebuffed as many times as he's tried an advance.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

ok. then just let me know when enough time has passed and ill emerge.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Pardon my slowness - Got a deadline by friday that has decided to bleed over into my freetime a bit :P


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

There! I have something up for Tris atleast : )

I have to sleep now, but I shall try and get Lu up tomorrow


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

There!

I'll let the others have a chance to set/take in the scene before I make up any more shenanigans : )


F Nogitsune Oni Vivisectionist Chirurgeon Alchemist 8 | hp 214/214 | AC 39, touch 29, FF 23 | CMD 45 | SR 18 | Fort +16 (+6 v poison), Ref +27, Will +14 | Init +24 | Perception +21, Darkvision 60ft, Scent, Arcane Sight

*Cracks knuckles* I look forward to this :D


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Are you two returning to the portal before or after you head to the arena? if Sparel gets impatient he'll have to try something else to find you.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I think the idea is to watch the blood-sports first.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Yes, it seemed like the thing that would amuse Lu. And that we might miss some plot otherwise ^^

I get some more of Tris thoughts up, but otherwise I'm kinda waiting for Beaufort to see if he have any comments on the city. The plan afterwards I guess is to check out the deal with the sunken ship (plague ship? might not wanna hang around then. Or it could get us some cheap desperate crew that wants to leave. And some more work for Spa^^) and wait for nightfall to brief/include Belor : )


F Nogitsune Oni Vivisectionist Chirurgeon Alchemist 8 | hp 214/214 | AC 39, touch 29, FF 23 | CMD 45 | SR 18 | Fort +16 (+6 v poison), Ref +27, Will +14 | Init +24 | Perception +21, Darkvision 60ft, Scent, Arcane Sight

And so begins the War of Visibility.

Keiko:
Visibility hinderers: Vanishing Move, Obscuring Mist
Visibility helpers: Darkvision, Arcane Sight, Scent

Giant:
Visibility hinderers: None that I know of?
Visibility helpers: If he can finish his ritual, See Invisibility

Stalkers:
Visibility hinderers: Deeper Darkness, Fog Cloud
Visibility helpers: See in Darkness

Dragon (Assuming Mature Cave Dragon):
Visibility hinderers: Darkness Aura, Deeper Darkness
Visibility helpers: Blindsight

Based on this alone, the logical course of events is:
1. Giant dies due to having no clue what's going on, unable to finish ritual
2. I fight stalkers, using Scent and/or Arcane Sight to try to pinpoint them long enough to shoot a flurry of misses, them using the opportunity to attack in turn with equal success due to my invisibility.
3. Dragon eats us all


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Deadly but so much fun!


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

*Checks for a pulse*


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Sorry! I've been procrastinating. Should get us forward soon.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
Sorry! I've been procrastinating. Should get us forward soon.

Just checking. :-)


HP 185/185 | Init +5 | AC 26/14/21 | CMD 37 | Fort +11 Ref +15 Will +16 | Darkvision 60 ft., low-light vision; Perception +3

Dropping by to say that I'll be a bit busy tomorrow - but I'll get something up by Sunday : )


HP 185/185 | Init +5 | AC 26/14/21 | CMD 37 | Fort +11 Ref +15 Will +16 | Darkvision 60 ft., low-light vision; Perception +3

Right on schedule! *Cough* :P

Feel free to respond to the 'meeting' post once you gathered intell Belor/Beaufort. After that I suggest we find a nice n cosy place and wait for nightfall : )


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Sorry for delays. It's finals week. Soon to be over.


F Nogitsune Oni Vivisectionist Chirurgeon Alchemist 8 | hp 214/214 | AC 39, touch 29, FF 23 | CMD 45 | SR 18 | Fort +16 (+6 v poison), Ref +27, Will +14 | Init +24 | Perception +21, Darkvision 60ft, Scent, Arcane Sight

*Standing by for further arena shenanigans*

651 to 700 of 1,281 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Sky Piracy by the Stormborn Discussion All Messageboards

Want to post a reply? Sign in.