Endrian |
"I'm still alive, aren't I?" Endrian jests as he pulls himself up off the ground.
"So does anyone have any idea what this thing is?"
As Ithriel inspects him, "You think I could have been tainted by this abomination?"
Leylyn Rhydoc |
Leylyn goes over to Jevon and attacks him from behind! Not wanting to sit in his injured lap. "Of course you can have some~ She purrs as she hugs him from behind. If he is shirtless, she rubs and messages his chest like she did with Baster. Otherwise she just hugs him from behind and rocks him as she sings literally right into his ear. She enunciates each verse of the song with a tight squeeze of her hug, making Jevon feel her breasts against his back and making him wish that she wasn't wearing her chain shirt. When the song finishes and jevon's wounds heal, she kisses Jevon's neck. "There, is that all you needed? ;3"
sure light wounds 1d8 + 3 ⇒ (7) + 3 = 10
"Something was unnatural about that bear, it was covered in runes and undead. Er, well, looked undead, I think. Should we check the cave out some more before heading back? Maybe we can find a clue about this thing?"
Jevon Ryker |
Jevon stays oddly stiff throughout Leylyn's healing. Anyone looking closely can see his manhood rise, but the rest of his body is rigid and unresponsive. Not my game lady. You're the paladin's b*tch now. Besides I don't p*ss where I eat. Aloud he says, "Thanks lovey. That'll do for now." He begins struggling back into his breastplate. "You could help me with these though." he says pointing to the buckles. "We should fetch the others before we explore the cave. I don't like this bein' separated bisniss. Makes us weak. We should get 'em down here to the cave. It's more defensible than the wreck."
Leylyn Rhydoc |
Leylyn helps both of them back into their armor, humming a little ditty as she does. "There you guys go, back in 'knight in shining armor' mode! Lets get back to the camp before something weirder than undead magical bears decides to attack us."
I guess we head back then.
Matt, Game Master |
The clouds slowly part, revealing gray-blue skies. At least the rain lets down.
Each of you feels wearied by your ordeals... but strengthened within. Your determination drives you forward, come hell or high water to complete your quest.
Level 3 has been reached
There is still people to be saved.
A course to be charted.
Adventure to be made.
Ithriel Latairn |
While finishing up his examination, seems to freeze in place.
Ithriel finds himself back in camp and it is completely abandoned. It is still intact, but everyone is gone. There are fire pits still burning with meats and other meals still cooking. "Are you ready for your lesson friend?" the elf hears suddenly from behind him. He whips around and sees Leon in shining silver plate, a long flowing maroon cape gently blowing in the wind, and a crown of fire upon his brow. "Here." the farmer turned king says as he tosses Ithriel a quarterstaff. The weapon feels more comfortable in his hands than previously before. But there was no time to admire it as Leon drew his weapon and came at the Elf with full strength. Ithriel was unable to block the blow sufficiently and it connected, but yet somehow the pain was not as bad as it should have been. They traded blows for some minutes when a monstrous roar split the sky. Crashing down from above came the dragon that attacked before. It struck the ground with a thud and as it looked upon the two companions, its head and neck split in two and both heads let out a roar. The two men stood ready to battle the beast. Leon turns to Ithriel and says, "Are you ready?"
Ithriel snaps back awake and finishes his exam of Endrian.
Endrian |
Endrian tenses at Leon's words.
He grips Sera a little more tightly.
He looks out trying to make out the shapes Leon seems to have spotted in the distance.
Perception: 1d20 - 2 ⇒ (11) - 2 = 9
"I can't quite tell..." Endrian says, struggling to see in the fading light.
Leylyn Rhydoc |
So, This bear walks into a bar. Then he sits down and orders a beer.
The bartender, amazed that this bear can actually talk, gives him a beer. The bear says, "What do I owe you?"
The bartender stops and thinks for a moment.
"Even though this bear is smart," thinks the bartender, "he probably hasn’t been in many bars."
So the bartender says, "That'll be ten gold pieces."
The bear forks over the money and starts drinking his beer.
After a few minutes, the bartender can't restrain his curiosity, so he walks back over to the bear and tries to strike up a conversation.
"You know, we don't get many bears in this bar."
The bear looks up from his beer and says, "Well, at ten gold a beer, I'm not surprised."
It is obviously Leylyn's voice.
Jevon and Baster auto succeed. And yes, the whole time.
Aldus Cottontail |
Once all the surviving crew are free and more or less cared for Aldus will meander over to the gathering of people. Waving his hand the air starts shimmering a few feet away from everyone. A closed scroll ten feet across unfurls itself and a quill begins writing out the words...
"So....what is our next course of action?"
...as it stops moving the quill continues to hover on the next line down.
Leon the Landless |
Leon blinks and shakes his head in amazement, then shrugs. "Well, we didn't get enough done to be able to get away from here tonight, and now it's too dark. We're going to have to stay the night here. That means a double watch all night in case more trouble shows up."
"Tomorrow we are going to bury the fallen, haul supplies to the waterline, build shelter and move the wounded. We're camping there until everyone's well enough to travel."
Jevon Ryker |
Jevon comes sauntering out of the woods with the others. Seeing the dead bear at the camp he laughs. "So youse got a dead bear too eh? We fond a big cave. Should be good for shelter once we make sure its empty. Everyone alright here?" he asks.
Baster of the Peacock |
"Jevon and I were wounded" Baster answers Ithriel. "I have some residual wounds left, as a matter of fact."
Baster looks around the improvised encampment.
"Where is Koldir ?" he asks flatly.
Jevon Ryker |
"Dead I suppose." Jevon answers him with a sour look. "Rather ironical considerin' 'is fear o' heights. Poor sod." After staring at the ground with an angry expression for a few moments he says, "Now aint the time for mournin' though. We should get down to that cave."
Ithriel Latairn |
Closes his eyes and says an internal prayer for their fallen comrade. Then opens his eyes with a deep breath and a stern look on his face. "We are not going anywhere," sweeps his hand towards the gathered wounded, "These men, and us, have been through an airship crash and attacked by unnatural creatures within the past few hours. We ourselves are exhausted, battered and in need of some rest. The best course of action is to rest here until morning. Then with the sun out, and Eveldine's blessing, we can proceed to the cave, fresh and ready to defend what is left of our troop," Ithriel says with a tone of finality that left no room to argument.
Matt, Game Master |
The night passes with no other events troubling your sleep.
The stars in the sky were bright.
The morning comes as a surprise, sunlight streaming down.
Tim Deamon |
"Miss Koyr, good to you're awake. Can you help me with this please?"
Tim and miss Koyr take all the supplies that Leon finds and orginizes them and wraps them into easy to carry bundles.
Unless Miss Koyr finds some excuse to head off elsewhere that is.
Ithriel Latairn |
Survival: 1d20 + 8 ⇒ (7) + 8 = 15
Ithriel, being up slightly before dawn, felt the suns first rays come over the horizon. Even though he could not see the sun, the Elf's inner sense of direction indicated that they were blown northwards. He finds Leon and says, "Leon, I believe that if we were to head north-west, we would reach our intended destination."
Baster of the Peacock |
Baster, after he woke and refreshed himself, takes upon the digging of graves, perhaps aided by Endrian.
This is a long and arduous work, but the nobleman does not seem to mind, only occasionnaly stopping to rest a little and taking a sip from his waterskin.
As the hours progress, the final shallow resting places of the dead begin to dot an open area near the crash site.
Leon the Landless |
Looking at Ithriel with surprise and a bit of wonder, Leon raises an eyebrow. "You sure? Alright. Can you check the wounded and give me an idea of how long until they'll be able to travel? We need to figure out if we should head to that cave or just build litters now."
How could he know which way to go after that storm? I guess it's silly to ask how an elf knows anything. He's an elf. He's probably forgotten more than I'll ever know.
Tim Deamon |
I think is a good time to ask how much of these injuries can be healed with magic and if we can at least get them ambulatory. If we can then we should just pick up what fresh water we can and head to meet up with the rest of the seekers, taking it easy if broken arms can't be completely mended (though setting them then healing the flesh around them should be mostly fine, just don't use the limb for any strenuous work. A leg done the same way and they could possibly walk carefully, though not quickly, depending on if it was the small bone or both bones)
Ithriel Latairn |
"Understood." Ithriel replies to Leon. The Elf turns around and heads towards where the wounded are gathered. Once there, he begins his assessment.
Heal check to get a list of injuries: 1d20 + 11 ⇒ (4) + 11 = 15
Endrian |
Endrian spends an hour of the night in prayer before going to sleep.
Sorry guys, been trying to think of something to say and nothing was coming to me.
In the morning, Endrian seeks out the more wounded Seekers, working with Ithriel under Leon's instruction.
Heal check: 1d20 + 3 ⇒ (7) + 3 = 10
Anyone looking particularly injured, Endrian uses Lay on Hands on.
"Be restored by Eveldine's grace."
Endrian can do this four times per day. With the Greater Mercy Feat, these add an extra d6 if the person being healed isn't fatigued.
Lay on Hands: 2d6 ⇒ (4, 6) = 10
Lay on Hands: 2d6 ⇒ (2, 4) = 6
Lay on Hands: 2d6 ⇒ (6, 4) = 10
Lay on Hands: 2d6 ⇒ (2, 1) = 3
Running Count: 26 points of Healing
Ithriel Latairn |
Nothing life threatening but they aren't going to be moving very fast. Ailoki agar Koldir, why did you have to die. Ithriel thinks to himself and helps Endrian with the healing.
"Harwa Fallanmellon," he says a couple of times.
Cure Light Wounds: 1d8 + 2 ⇒ (7) + 2 = 9
Cure Light Wounds: 1d8 + 2 ⇒ (8) + 2 = 10
This is going to deplete us too much. "Gather those who have not been healed around me." Ithriel commands.
Once gathered, the Oracle of Eveldine raises his staff and cries out, "Nawanwa!" and strikes one end of the staff on the ground. A burst of white energy rolls over the wounded.
Channel Energy: 1d6 ⇒ 2
Seeing that not all were healed completely, he does it once more.
Channel Energy: 1d6 ⇒ 4
Healing total: Endrian's 26 + Ithriel's 25 = We should be fine.
Ithriel turns to Leon and says, "They should be able to move now."
The Elf proceeds to the graves of the fallen and sings an Elven Funeral song over them.
Stars that guide in the night,
Sun that lights up the day.
Take these souls to their glory,
And let them rest in the arms of their Elders.
Jevon Ryker |
Oh well, what's done is done.
Jevon watches Ithriel and Endrian healing everyone. He's clearly impressed by their abilities. Once they are finished he approaches them smiling and says, "It's good to have you two around. Great work." Once everyone is ready to go, he says to Ithriel, "So north-west is it? I'll be happy to take point. Lets get this train moving."