
Zayne Iwatani |

Let's see what the dice say first.
Set 1
Str: 3d8 ⇒ (3, 1, 5) = 9
Dex: 3d8 ⇒ (7, 2, 2) = 11
Con: 3d8 ⇒ (4, 5, 4) = 13
Int: 3d8 ⇒ (8, 4, 5) = 17
Wis: 3d8 ⇒ (1, 7, 6) = 14
Cha: 3d8 ⇒ (8, 5, 8) = 21
Set 2
Str: 3d8 ⇒ (3, 1, 7) = 11
Dex: 3d8 ⇒ (6, 5, 6) = 17
Con: 3d8 ⇒ (5, 8, 5) = 18
Int: 3d8 ⇒ (3, 5, 8) = 16
Wis: 3d8 ⇒ (6, 1, 1) = 8
Cha: 3d8 ⇒ (4, 4, 4) = 12
Well the first is a caster of some sort. Was hoping for wis to do a cleric. Oracle is on the table though. The second is a really healthy rogue. Maybe a magus. Gotta think on this.

Zayne Iwatani |

I think I got it. Set 2 and Dervish Defender. Going to use the martial tradition Lens Maker Society for Mithril Current discipline which uses Perform(dance) for some maneuvers. Their beliefs should align well with Balseria. They're kinda like robin hood. Steal from the corrupt to give to the poor. My character adores all three guardians and has tried to blend their virtues into one.

Audria |

I think I got it. Set 2 and Dervish Defender. Going to use the martial tradition Lens Maker Society for Mithril Current discipline which uses Perform(dance) for some maneuvers. Their beliefs should align well with Balseria. They're kinda like robin hood. Steal from the corrupt to give to the poor. My character adores all three guardians and has tried to blend their virtues into one.
Well, this should be interesting, considering I'm playing one of the current guardians. :D

AdamWarnock |

Honestly, I don't know how close the GM will be sticking to what I came up with, so take this for what it's worth.
There are rumors of the guardians and the grail that are relatively well known, but the whole point was to protect the grail from those that'd misuse it. This makes concrete information on the guardians and the grail hard to come by. I came up with the idea because I wanted to play a character whose background was heavily inspired by the fates/norns/wyrd sisters, so yeah, I was picturing them as always female, even if I never said it outright in the doc I made and linked to for the GM. As for the virtues, the short answer is yes, they do embody the same virtues. A slightly longer answer is yes, but which virtues are emphasized differs from generation to generation. Audria, for example, embodies strength, but the guardian from two generations ago could have embodied courage and the guardian before that could have embodied perseverance, which are virtues that Audria also embodies, but to a lesser extent.

Me'mori |

Random stat generation? Oh my~!
20,19,9,21,10,15
or 14,19,11,17,16,17
No contest.
S: 3d8 ⇒ (7, 5, 8) = 20, 3d8 ⇒ (6, 2, 6) = 14
D: 3d8 ⇒ (4, 7, 8) = 19, 3d8 ⇒ (8, 4, 7) = 19
C: 3d8 ⇒ (2, 4, 3) = 9, 3d8 ⇒ (3, 3, 5) = 11
I: 3d8 ⇒ (7, 7, 7) = 21, 3d8 ⇒ (6, 4, 7) = 17
W: 3d8 ⇒ (3, 3, 4) = 10, 3d8 ⇒ (1, 8, 7) = 16
C: 3d8 ⇒ (5, 2, 8) = 15, 3d8 ⇒ (7, 2, 8) = 17
I've not seen any skill types, and while there seems to be a particularly religious bent with most of the proposals, there's that one character that I haven't seen offset the group: The Scoundrel.
It turned out that Ianthé "Call me Jack" Jack was a cornucopia of talents and skills. There were few things that she was not versed in, with a personal focus in Brewing, espousing a distaste for the inferiority of the swill that came in mugs at most taverns. When once asked how she learned her skills, her response was a cryptic, "Sometimes a lot can be learned when you don't know what to look for."
Ianthé Jack
N Female Dwarf
Unchained Rogue 5
Spd: 20
•
HP: 33
AC:
Saves: +2/+8/+2
CMD: 23
•
BAB: +3
CMB: +7
•
Traits: Artisan, Hidden Hand
Feats: Brewmaster, Toxic Recovery, Master Craftsman
Racial: Darkvision, Hardy, Lorekeeper, Mountaineer, Slow and Steady, Weapon Familiarity, Wyrmscourged
Special Abilities: Finesse Training(Dagger), Sneak Attack(+3d6), Trapfinding, Evasion, RT:Bleeding Attack, Danger Sense +1, Finesse Training(Rapier), Debilitating Injury, RT:Powerful Sneak, Uncanny Dodge, Rogue's Edge(Perception)
Favored Class: Rogue
Statistics: 20,19,12,21,12,13
•
Skills: =(A+R+C)
Acrobatics 9=(4+2+3)
Appraise 10=(5+2+3)
Bluff 9=(1+5+3)
Climb 10=(4+3+3)
Craft(Alchemy) 15=(5+5+3+2)
Diplomacy 9=(1+5+3)
Disable Device 12=(4+5+3)
Escape Artist 9=(4+2+3)
Intimidate 9=(1+5+3)
K.(Dungeoneering) 11=(5+4+3)
K.(Local) 13=(5+5+3)
Perception 9=(1+5+3)
Profession(Brewer) 9=(1+5+3)
Sense Motive =(1+4+3)
Sleight of Hand 10=(4+3+3+*)
Stealth 12=(4+5+3)
Swim 9=(5+1+3) 1
*Hidden Hand Trait
Disguise, Linguistics, Perform, Use Magic Device.
That was a bit to get out. I'll follow tomorrow with gear.

Zayne Iwatani |

Last question then. How are the next generation chosen? If its via trials that multiple candidates can try I have another idea that is almost the reverse of the above. Instead of adoration I was thinking she would have a grudge instead. A dark past taints her soul (CN at best) and thus prevents her from being chosen. Despite having excellent combat skills she's selfish, overly violent, and enjoys hurting people (even if they are evil). She's kind of manic in her reverence of Belsaria. She feels jaded and angry at having not been chosen. Hearing about how they are all dead now with the new generation on the run, she sees an opportunity. If she can save them she might get a second chance. Its not about any since of justice or kindness though. She just wants to prove she's better. Switching Warder for Harbinger.

AdamWarnock |

As I wrote it, the next generation is marked from birth with the image of Baliserius' holy symbol on their back and platinum eyes and hair.
That said there's nothing stopping your character from harboring a grudge about not being chosen. It could even be someone that was jealous of them getting treated as equals while they had to handle menial chores or help bring food to the temple the Grail was kept at. Just because the temple is/was hidden doesn't mean it was self-sufficient.
That said, this is my take on it and not the GM's. They may have a different idea about this.
On the other hand, this would be fun to play off of. :)

Zayne Iwatani |

Here's the backstory I came up with.
First, it was my father. I didn't know it at the time but the signs were all there. One day he walked into our house, eyes red with hate. His every word was filled with anger and spite. He unleashed a torrent of hatred upon my mother. He even moved and swayed in some kind of demonic dance, to a disturbing tune neither I nor my mother could hear. And then he would rain blow after blow against my poor mother, sometimes to the point bleeding or unconsciousness. My father...had been possessed by a demon. Everyday the demon assumed control and beat my mother. Until the day she became so weak, a demon possessed her too. When my demon father was through with my demon mother, she would then turn on me and beat me as he had her.
For days this went on. I knew not what to do. I hid beneath my bed sometimes and prayed to the tiny figure of Balseria at my little mach-shift alter. I prayed for strength in case the demons came for me next, to possess me away and force me to do their bidding. To weaken another and repeat the cycle with some other family. That thought gave me strength. The strength to face the demons head on with Balseria's holy light. I challenged them one day, trying to banish them from my home. But they turned on me. They both attacked me and Balseria could not help me. It was the most painful thing I'd ever experienced. I realized my error too late. MY parents weren't possessed. They were gone, dead, replaced with demons that looked exactly like them. There was no way my flimsy holy symbol could banish real demons.
When I awoke. Things were different. The demons, they were acting nice. Too nice. They knew I was on to them. They tried to fool me. Make me think they were my parents once more. The act was good. They were kind and gentle people again. They treated my wounds. They fed me again. They consoled me again. They even played with me again. But we never went to the temple after that. They couldn't step foot there. I knew the truth. They were lying in wait. Fooling me so that when they attacked again I would be unprepared. I had to strike before them. Before they took me.
So one night as they slept, I grabbed a kitchen knife and sneaked into their room. I crawled up on their bed, prayed the knife would pierce demon hide, and struck. I went for my demon father first for he seemed strongest. I stabbed and stabbed and stabbed the knife into his chest, demon blood gushing from his wounds. I must have struck true because his retaliation was feeble and weak. He stopped soon after. My courage must have surprised my demon mother for she fell from the bed screaming. The death of her superior must have fractured her mind weakened her. I easily leapt from the bed and brought the blade down on her throat. She gained some semblance of her strength back and through me away. She ran out of the room but did not make it far. The wound on her throat was too grievous. She fell and crawled to the back door only to find she had not the strength to reach the handle. I finished the job there.
I had done it. I had killed the demons and saved the town. But my elation was short lived. I realized that my parents were long gone. Taken away a long time ago by the demons I had slayed. I was alone. So I cried. And I fled to the last place I felt safe. The temple of Balseria. As I had hoped, they took me. And once again I knew light and happiness.
I devoted myself to Balseria completely. I prayed day and night. I studied the tomes. I practiced with the sword and shield. I cleaned the temple. Eventually my devotion was recognized and I was sent away to a far off temple when I was still very young. I continued my duties there. I cleaned. I grew crops. I prayed. And I fought. I am proud to say I was one of the strongest too. I also learned of the temple's secret. It held a mighty artifact of Balseria's and was guarded by her chosen disciple's. Women that personified the goddess's virtues and were blessed by her radiance. When I learned of this secret I knew my purpose. I had defeated two powerful demons when I was but a child. I must be next in line to be a guardian.
But...no. I wasn't. A few years after arriving here, three girls with platinum hair and the mark of the goddess arrived. I was told they were chosen to be the next guardians by the goddess herself as foretold by there appearance. They were ones given the honor of protecting the goddess's sacred treasure. This...was wrong. It had to be. I had worshiped her since I was child. My faith was the strongest. I was stronger then them by far. I should have been chosen. I voiced my thoughts many times but the guardians refused me every time. They said I did not understand the tenets, did not understand what it meant to be a true believer was, that if I looked inside myself with eyes unclouded by hate I would see the truth. B@@@#$!!. All of it. But I waited patiently. My time would come. The guardians would see I was the better choice. That I was the chosen one.
That patience payed off. One day, cultists came to steal the artifact. Several broke off to stale the acolytes like myself while the strongest went straight for the guardians and the artifact. I slew all who stood before me and ran for the inner temple. But I was too late. Two of the guardians were dead and one remaining did not have long left. I could tell by her wounds. I vowed vengeance on the murderous scum and chased after them. I lost the trail but have been hunting for them ever since. But when I find them and bring the last one to justice, surely they will see me in a new light and know I was the right choice.

Marla May |

Still got some money left over but here is what I have. Deadly within about 40ft. Weak to Will saves, hidden enemies, liars and water. Yes she is mildly afraid of water. Extremely graceful on land but flailing mess in water.
Also: Because of the female theme I assumed Balseria was female too. And it sounds like a female name. I'll change things but Marla is staying female.

RelicBlackOUT |

Not sure if it is still open, I would be interested in this. I tried a space thing but that did not pan out for me or my schedule. Would love to give this a try. I would love to play a bard, Undine Watersinger possibly?
str: 3d8 ⇒ (8, 1, 2) = 11
Dex: 3d8 ⇒ (8, 5, 6) = 19
Con: 3d8 ⇒ (4, 1, 7) = 12
Int: 3d8 ⇒ (5, 7, 4) = 16
Wis: 3d8 ⇒ (5, 4, 7) = 16
Cha: 3d8 ⇒ (8, 4, 3) = 15
str: 3d8 ⇒ (2, 8, 5) = 15
Dex: 3d8 ⇒ (2, 8, 5) = 15
Con: 3d8 ⇒ (6, 6, 7) = 19
Int: 3d8 ⇒ (8, 8, 7) = 23
Wis: 3d8 ⇒ (5, 7, 4) = 16
Cha: 3d8 ⇒ (2, 2, 7) = 11

wanderer82 |

Figure I will throw some dice, see if an idea forms. Always fun for the details to be set for you.
SET 1
strength: 3d8 ⇒ (5, 8, 4) = 17
dexterity: 3d8 ⇒ (4, 2, 1) = 7
constitution: 3d8 ⇒ (7, 7, 4) = 18
intelligence: 3d8 ⇒ (3, 4, 5) = 12
wisdom: 3d8 ⇒ (8, 6, 6) = 20
charisma: 3d8 ⇒ (5, 4, 3) = 12
SET 2
strength: 3d8 ⇒ (5, 7, 1) = 13
dexterity: 3d8 ⇒ (6, 8, 2) = 16
constitution: 3d8 ⇒ (4, 8, 8) = 20
intelligence: 3d8 ⇒ (4, 1, 2) = 7
wisdom: 3d8 ⇒ (2, 8, 8) = 18
charisma: 3d8 ⇒ (8, 5, 1) = 14

Inlaa |

I'm curious as to what I get. Here goes...
SET ONE:
Strength: 3d8 ⇒ (2, 6, 7) = 15
Dexterity: 3d8 ⇒ (6, 1, 4) = 11
Constitution: 3d8 ⇒ (2, 4, 4) = 10
Intelligence: 3d8 ⇒ (5, 6, 8) = 19
Wisdom: 3d8 ⇒ (3, 6, 8) = 17
Charisma: 3d8 ⇒ (2, 4, 7) = 13
SET TWO:
Strength: 3d8 ⇒ (6, 8, 8) = 22
Dexterity: 3d8 ⇒ (2, 3, 5) = 10
Constitution: 3d8 ⇒ (3, 3, 2) = 8
Intelligence: 3d8 ⇒ (7, 8, 5) = 20
Wisdom: 3d8 ⇒ (6, 8, 6) = 20
Charisma: 3d8 ⇒ (8, 1, 4) = 13
Wow. That second set makes me feel obligated to roll up a character. 22, 20, 20 is great - even if the other stats are a little lackluster.
I'm... actually considering using an Undead template of some sort, if allowed, and then coupling it with Gestalt Cleric/Wizard. Presumably, that'd put the character at level 3 - not sure what the wealth would be. Would that be allowed? Non-evil undead allowed?
Argh, though. I just wish I could swap Intelligence and Charisma, or Wisdom and Charisma. Then I could be an undead paladin, non-gestalt. (Not being able to lay-on-hands myself would be unfortunate though.)

Zayne Iwatani |

Yo:
RealLifeCorn - Eleanor Aurist - Unchained Barbarian 2/Unchained Summoner(synthesist) 3 - Guessing she's already in.
adsapiens - Harbaestus - Male drow noble unchained monk 2/paladin (iroran paladin) 2/eldritch godling 4/gestalt 4 - Don't think that is a legal combo. I think all three classes are supposed to be level 3.
Pennate - Egryzon The White - Male Kobold Gestalt Summoner 4 / Kineticist 4
Me'mori - Ianthé Jack - Female Dwarf Unchained Rogue 5
And Marla May of course.
I assume these two are in since they were mentioned in the recruitment.
Critzible - Phaelanna Xiltoara - Female Drow Noble Witch(White Haired) 4/Unchained Rogue 4
AdamWarnock - Audria - Female angel-blooded aasimar (angelkin) sphere paladin 4/incanter 4/gestalt 4
Also that's three drow. Thought that was odd.

Harbaestus |

@Zayne: It's only a gestalt, not a tristalt. It's perfectly valid per gestalt rules: one side is monk/pally (2 levels each), the other side is godling (4 levels). This was checked with the GM already, and authorized - race, classes, third-parties. I don't see your character on the list - shouldn't you be more worried about it?