RotRL aka "The Heroes of Sandpoint"

Game Master Hunger

Something sinister is happening in Sandpoint and only our heroes can stop it. See what happens when a group loses DM after DM and yet the heroes forge on!


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Sayniek thinks this is the necromancer...it should be clear to the rest of you it isn't. He was old, this one is young. But it hasn't been said out loud so...

The group above make their way down below and meet up with Vidar as Cristiel continues her cautious advance.

Cristiel:
Coming to the split in the tunnel a smell catches the magus' attention first and then she sees a light that was not there before.

Seeing no threat by way of the exit branch the magus is compelled to look in at the shrine to Uragotha. Melted candles stand lit, incensce of a pugent type smolders and the body of a small child, a human boy no more than 12 dressed in the simple clothes of farm folk, lies dead, his throat slashed, on the altar to the dark goddess.

And the band is back together save for the magus down the hall.


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

Hey now, Vidar have not left Cristiel alone. Vidar is no cad after all.


Sorry for my lack of posting, I haven't been able to get onto the site until now? Anyone else having that problem?

With that said let us revise...

The group descends to the necromancer's lab to find Vidar and Cristiel both departed.

Meanwhile Vidar and Cristiel see... Vidar go ahead and read Cristiel's blurb in my last post.


Female Elf Magus (Bladebound Kensai) 5
Spoiler:
hp 45 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +6(+8) // Effects: none

Cristiel slowly steps toward the split in the tunnel leading to a small shrine. She lifts her injured hand toward her face, waving the strong ordor away before it has a chance to linger in her nasal passages. She gives the small form on the altar a cursory glance before quickly surveying the rest of the room for any hidden dangers. She speaks over her shoulder to Vidar, "We have one youth snuffed out in some vile ritual. I don't think the priest can do much for him now. If I find out our whispering friend was responsible, he shall hunger for oblivion before I am done with him."


At this point everyone can hear each other, With Cristiel talking to vidar, the rest of you would hear what she had to say, so you all see:

...at the shrine to Uragotha. Melted candles stand lit, incense of a pungent type smolders and the body of a small child, a human boy no more than 12 dressed in the simple clothes of farm folk, lies dead, his throat slashed, on the altar to the dark goddess.

And as it is often said...and then?


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

Vidar, not the type of man to hold back his emotions or be overly careful with what he says, inhales sharply as his face slowly goes from his normal hue to pale white, the to crimson red.

"Bastard...bastard...EVIL VICIOUS BASTARD! You filthy nefarious lowlife scum!! You puerile morbid worm bait!!! When I find you, you will run and cower behind your vile goddess’s bony flank! And her displeasure with you will pale in comparison to what I think up to do to your odious undead hide!"


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

As Sayniek catches up with the Ulfen wizard, she is about to pronounce vengeance upon whoever murdered the child, but upon hearing the wizard's colorful proclamation, all she can do is nod her head in agreement.
Yes, vengeance shall be had for this heinous crime.


Female Elf Magus (Bladebound Kensai) 5
Spoiler:
hp 45 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +6(+8) // Effects: none

Cristiel continues to examine around the shrine for any hidden doors or extra passages in the walls, "The criminal was only just in the tunnel a few moments ago. If he fled out the exit, he can't be far. That is to say if he isn't watching us from some hidden murderhole this very moment."


Cristiel is thorough but can find no evidence of any other hiding spots or exits. At the mention of vengeance the candles do seem to conspicuously flicker.

Perception DC 20:
Upstairs the sound of a door being flung open and yelling winds its way through the complex For the love of Desna! Help me! Rullis! Cam! ANYONE help me!


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

Perception: 1d20 + 9 ⇒ (12) + 9 = 21

"Sssh! Someone is calling for aid upstairs, someone who is aware of our names.
Let us go, we are needed!"

Vidar will turn around and begin to bully the others back towards the stairs.
"Come on, move you luggards!"


Male Human Cleric 4 [HP 21/23; AC18,T12,FF16; F+5,R+4,W+10; Per+4; Init +2]

Perception: 1d20 + 4 ⇒ (2) + 4 = 6

With all the shouting about vengeance and the horrific scene before him has left Rullis rather numb to his surrounding. He doesn't hear a thing. But Vidar pulls him out of his trance as he dutifully turns and goes where the wizard directs...


Bard (Arcane Duelist) 3/UC Rogue 4 | AC 22/14/18 (uncanny dodge), hp 42/46; 10/10 Bardic; Effect: None

Camillo shifts his burden and steps aside to let the others squeeze past him before following them.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Troubled, he nods, "I heard it, too. Who knows we are here? The guards?"


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Sayniek has no clue what the others heard, but with two of them claiming something is up, she takes off toward the front door.


Male Half Orc Barbarian 5/ Oracle 1/ RP 1, Perception +7, Darkvision, Fort +8/ Ref +1/ Will +3, Init +4, AC 18, HP :76

Kithian curses in orc then spits on the ground before releasing the dog's leash and moving with the others.


Female Elf Magus (Bladebound Kensai) 5
Spoiler:
hp 45 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +6(+8) // Effects: none

Perception vs DC20: 1d20 + 7 ⇒ (10) + 7 = 17

After making sure the area is secure, Cristiel begins to extinguish the candle flames with the flat of Manartyelo's blade and knock them off of the shrine with the sword. The shrine to the goddess of disease throughly desecrated, the elven woman uses the tip of her cloak to grab the sacrificed child and pull the small form off the altar and away from its foulness. When Vidar and Cam hear something in the distance, Cristiel stands from her arranging the child's body and shakes her head as she starts after the others, "Do not rush blindly into what is most likely a trap. Our foe has shown some tactical acumen in trying to divide us and conquer. Prepare for the worst and you shall never be surprised."


Kithian releases the dog who rushes ahead as the rest of you form up and warily make your way back through the necromancer's chambers and up the stairs and once more in Habe's apartment. Reggie howls from the doorway, one of attention and calling to his master, not one of pain.

Beyond in the foyer to the building you see a huddled mass of bodies.

One is the guard from the front of the building, clearly torn to shreds by teeth and claws. The second - a farmer perhaps - looks like an older man in simple work clothes who also has many scratches and bruises but looks alive though unconscious. The third man, one that the original group knows as a young solider named Jeon (you've seen him about in all the hustle and bustle the last few days) scrambles to do "something" to help with the other guard while also fretting over a serious wound to his abdomen.

Mostly he is slipping in blood and other bodily fluids as is caught in the throes of clear shock. Reggie whines at the entrance as the group approaches and he barks at the man who seems almost oblivious to the arrival of the animal as he frets and mumbles. For his part Reggie sniffs about and simultaneously whines and then growls, specifically at the dead guard.


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

"Quickly! Master Stillman, Lady Sayinek, See if you can do something about the wounded."

"You! Jeon, did the walking dead do this?"

"Master Darlock, watch over the corpse, if our "friends" from before did this, then this man might rise to attack us too."

"Master Duin, lady Cristiel, please cover the entrance in case they decide to come back."


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

The miniature armored figure quickly moves over by the injured farmer and soldier.

What happened?

As she does this, she place her hands upon the soldier and then the farmer.

LoH(soldier): 1d6 ⇒ 4
LOH(farmer): 1d6 ⇒ 4


Sayniek pressers her hands on the frantic solider and the unconscious farmer and soldoer both seem better for the magic. The soldier in particular seems to steady some though his skin is still ashen. On the walking patrol Aaron heard a noise, it was this man. Claiming that creatures had taken his family, attacked his farm! We though he was drunk! The light was bad we didnt see the wounds at first but then something grabbed Aaron... The man chest heaves with tension and his eyes become wet with tears but presses he on, The torch fell and I grabbed my sword and the farmer and ran. He screamed so much but I kept on, knowing you lot were on your way...it was too much for the old man and when we got here... The solider gestures at his fallen comrade and starts sobbing uncontrollably.

Elsewhere in the other wing it is easy to hear the sound of what sounds like furniture being moved about. Reggie growls at the noise. The farmer stirs but does not wake.


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

"We cannot tarry here much longer, if these men have been damaged by a ghoul they may be infected and will require proper care.
Let us deal with whatever is making the noise and then retreat to Sandpoint with our prisoner and our wounded."


Bard (Arcane Duelist) 3/UC Rogue 4 | AC 22/14/18 (uncanny dodge), hp 42/46; 10/10 Bardic; Effect: None

Camillo lowers the spellcaster to the ground. "A prisoner. If he wakes up and gives you any trouble, knock him cold. After tonight, if he has a little concussion, no one else will care. Just don't kill him."

Stretching his neck and shoulders, he readies sword and shield and offers, "Shall we go meet the new decorator, then?"


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

"I am beginning to find myself PROFOUNDLY irritated by this place. If it were up to me, we would proceed to burn it to the ground once we were done here."


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

Sayniek's eyes light up: Vengeance by fire. Yes, that would be fitting for the horrors that occurred here.


Male Human Cleric 4 [HP 21/23; AC18,T12,FF16; F+5,R+4,W+10; Per+4; Init +2]

Rullis rushes up behind Sayniek and checks the men for infection after she performs her own healing.

Heal Check(Solider): 1d20 + 9 ⇒ (2) + 9 = 11
Heal Check(Farmer): 1d20 + 9 ⇒ (9) + 9 = 18

He seems to be too shaken by everything and cannot concentrate properly.


The farmer looks un-infected having wounds that look mostly lke bumps, bruies scraps from brush and just profound exhaustion. The soldier's wounds are more vague with a gash that looks claw like but present no outward symptoms.

So I head some murmuring about the dead guard and then a desire to push into the other wing, what do you want to do about wounded, unconscious caster and dead guard before heading down the hall?


Bard (Arcane Duelist) 3/UC Rogue 4 | AC 22/14/18 (uncanny dodge), hp 42/46; 10/10 Bardic; Effect: None
Camillo Duin wrote:

Camillo lowers the spellcaster to the ground. "A prisoner. If he wakes up and gives you any trouble, knock him cold. After tonight, if he has a little concussion, no one else will care. Just don't kill him."

Stretching his neck and shoulders, he readies sword and shield and offers, "Shall we go meet the new decorator, then?"

Camillo intended to leave the trussed spellcaster with the guard and the farmer. He had no opinion on the dead guard.


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

"No time to be indecisive! The rest of you go ahead, I will remain here to care for the wounded.
If you need me, just shout.
But do not let it be master Darlock who does so, the fool is likely to get it wrong and smash his head with his weapon instead."


Male Half Orc Barbarian 5/ Oracle 1/ RP 1, Perception +7, Darkvision, Fort +8/ Ref +1/ Will +3, Init +4, AC 18, HP :76

"Yeah yeah. Try not to over exert yourself out here."
Kithian snaps the leash back onto Reggie's collar and holds it out to the mage. "Keep Reggie here with you, someone needs to remain that can take care of themselves."


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

"Oh, for shame! What will you do when you leave the BRAINS of your partnership here?
Try to remember that you cannot move both feet at once without falling."

Vidar smirks and blows Kithian a mock kiss.
"Go on, get out of here you big lug you."


Bard (Arcane Duelist) 3/UC Rogue 4 | AC 22/14/18 (uncanny dodge), hp 42/46; 10/10 Bardic; Effect: None

Camillo is already on his way to investigate, no doubt with the ladies from the team leading the way.


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

Sayniek is near the front. She is not the most skilled at tracking, but will see that vengeance is done.


Female Elf Magus (Bladebound Kensai) 5
Spoiler:
hp 45 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +6(+8) // Effects: none

Cristiel paces the room, checking doors and hallways for any sneaking ghouls looking for an easy meal once the party splits again. The elf shakes her head at Vidar's words at staying alone up with the wounded, "No, I shall stay with you up here. It is never prudent to leave one alone when the enemy has shown a perchance to attack from multiple fronts. They are probing for weakness as they attempt to stretch our strength thin. There is a sinister and devious mind with some grasp of tactics behind this siege."


Sayniek leads the group through the narrow hallway into the east wing that circles the exterior of the building with Kithian, Rullis, and Camillo in tow.

The lights of the sanitarium have died in the last twnety four hours so the dim light from Cam is all that illuminates the way of the group though the Aasimar and the Half-Orc are able to navigate despite the poor light.

As Sayniek approaches what was a thick and well re-enforced door the paladin finds pieces of the door has been torn to shreds. At the very edge of her darkvision Sayniek can see movement that blinks back out into the darkness but one figure, overly large As in large sized and powerfully built huddles over the body of a large rat like creature Former were-rat resident the tell tale sounds of eating suddenly interrupted as the figure turns to see the pale light of Cam's source, milky eyes and sharp black teeth highlighting a scarred and deformed face. Whatever this was it is a ghoul now but it certainly wasn't human before...

Thick splinters of ruined furniture and general debris litter the main room of that sanitarium that once served as "cafeteria" and general purpose room. The floor is so littered with debris that the terrain is questionable at best {Difficult Terrain}

Kno:Nature DC 15:
It was an ogre...

Meanwhile in the foyer Reggie the mastiff whines as the farmer begins to stir. Slowly and not "eating your face" stirring to be clear.

Perception DC 25 Vidar/Cristiel Only:
Hiss goes a "thing" in the dark out of the front door. Pitter patter goes the very loud rain outside.

GM Screen:

Lead Block: 1d20 + 3 ⇒ (11) + 3 = 14
Ghoul Block: 1d20 + 2 ⇒ (4) + 2 = 6
Foyer Block: 1d20 + 4 ⇒ (15) + 4 = 19

Init!

Foyer Block {Vidar, Cristiel, Reggie, Guard}
Sanitarium Block {Rullis, Kithian, Cam, Sayniek}
Ghoul Block {Stuff that is not nice...}[/ooc

[ooc]Current LOS puts the "ghoul" about 25 feet in front of Sayniek. The room was roughly 80x80 based on your last visit. Until more light comes in you can't see more than the current creature though you can hear at least two more.


Female Elf Magus (Bladebound Kensai) 5
Spoiler:
hp 45 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +6(+8) // Effects: none

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Cristiel makes another circuit around the foyer as she stops to look over the farmer as he stirs. The elven woman positions Manartyelo's sharp edge between her body and the man's bruised, battered form as a precaution while she reaches out to tap his cheeks with the back of her hand, "Awaken yourself. This is not a place you wish to remain asleep over long."


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

Sayniek looks at the monster:
I think now is a good time for a blessing from Ragathiel.

With her sword in hand, the diminutive knight calls upon her Lord and a moment later, the air feels filled with energy causing all to seek vengeance upon whatever dark power is creating these undead.

Cast: Bless


Bard (Arcane Duelist) 3/UC Rogue 4 | AC 22/14/18 (uncanny dodge), hp 42/46; 10/10 Bardic; Effect: None

Camillo looks for a reasonably-sized chunk of debris, casts light on it, and chucks it into the room. When the situation allows him to take that many actions.


Male Half Orc Barbarian 5/ Oracle 1/ RP 1, Perception +7, Darkvision, Fort +8/ Ref +1/ Will +3, Init +4, AC 18, HP :76

Perception:1d20 + 5 ⇒ (5) + 5 = 10

Rage Charge!
Power Attack: 1d20 + 13 ⇒ (9) + 13 = 22
Damage: 2d4 + 17 ⇒ (1, 2) + 17 = 20


Male Human Cleric 4 [HP 21/23; AC18,T12,FF16; F+5,R+4,W+10; Per+4; Init +2]

Knowledge(Nature): 1d20 + 5 ⇒ (6) + 5 = 11

Rullis flings his everburning torch towards the creatures. Then immediately calls upon nature's power to fling a bolt of lightning at whatever undead thing the torch lights up. With that complete, he raises his shield (Ring of Shielding).

Move: Throw torch
Standard: Lightning Arc (Ranged Touch Attack/Point Blank/Precise Shot/Bless)
Free: Activate Shield

Lightning Arc: 1d20 + 7 ⇒ (4) + 7 = 11
Electrical Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]
Kithian Darlok wrote:

Perception:1d20+5

Rage Charge!
Power Attack: 1d20+13
Damage: 2d4+17

I thought it was difficult terrain.


Bard (Arcane Duelist) 3/UC Rogue 4 | AC 22/14/18 (uncanny dodge), hp 42/46; 10/10 Bardic; Effect: None

Shhh! As long as the barbarian doesn't know, it won't stop him. ;-P


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

More important, do not, under any circumstances, let the wizard know. The last thing we need to do is have him making underhanded comments about the time the barbarian tried charging across difficult terrain.


Bard (Arcane Duelist) 3/UC Rogue 4 | AC 22/14/18 (uncanny dodge), hp 42/46; 10/10 Bardic; Effect: None

Yup, I told the others, first time I laid eyes on you, "That one, she's gonna catch on quick. And here you are. Said the same thing about the elven magus, for the record."


Female Elf Magus (Bladebound Kensai) 5
Spoiler:
hp 45 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +6(+8) // Effects: none

Don't worry, Vidar and myself will be too busy trying not to be eaten by hungry undead to make many cutting jabs at the tactical choices of an enraged barbarian. Maybe later around the fire but for now you could say we'll put a rain... /puts on shades ...delay on it. /que Yeeeeeeaaahhhhh!


Male Half Orc Barbarian 5/ Oracle 1/ RP 1, Perception +7, Darkvision, Fort +8/ Ref +1/ Will +3, Init +4, AC 18, HP :76

Tactical choices of an enraged barbarian...don't think I have ever heard that used in a sentence before.


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 61/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

Lol - Tactical decisions by an enraged barbarian.


So I want to be clear on something because it is important. The ghoul is clearly large (reach) and the floor is diff terrain...is Kithian going to just get in its face and risk the hit? Seems like his style but I don't want to sucker punch you...


Male Half Orc Barbarian 5/ Oracle 1/ RP 1, Perception +7, Darkvision, Fort +8/ Ref +1/ Will +3, Init +4, AC 18, HP :76

Hate to say it but yeah. Kithian will risk it, he has survived worse.


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

Perception: 1d20 + 9 ⇒ (1) + 9 = 10

"Mildew...this place looks structurally sound, but I am not so sure that is really the case.
I am not particularly enamoured of this place at all..."


Hmm lost a post...

Gm Screen:

1d20 + 6 ⇒ (18) + 6 = 24
1d10 + 3 ⇒ (10) + 3 = 13

In the interest of speeding things up...
Kithian Wil Save (+2 for Rage): 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24

Allrighty then...

The group breaks into action with Sayniek uttering a blessing of her avenging archangel patron and Kithian flying into his barbarian's rage.

Despite the debris Kithian thunders forward at the large ghoul whose eyes grow in anticipation as the half-orc closes the gap.

The two creatures collide together as the ghoul uses its large size to swing at the oracle, lashing out with a clawed hand and catching Kithian in full force with a blow on the shoulder. Kithian takes 13 And though many men would falter from the ghoul's paralysis curse the party's resident barbarian surges forward and bring his blade down in a horrible gash that crushes the creatures shoulder. Were the creature alive it surely would scream out in pain but it merely roars in anticipation of slaking its undead hunger.

That moment is cut short as lighting arcs through the air and zaps the last remaining bit of whatever motivating force the ghoul had as its carcasses collapses, the soft whiff of smoke tinging the air.

Rullis throws his torch in the room while Camillo stokes a magical light on a piece of nearby debris. The two soft circumferences of light are dim in the room but enough to show two more ghouls of this large size roaming the area. Both are clearly staged to engage the group and both scrabble to the barbarian as he is clearly the dominating figure in the room from their perspective.

Gm Screen (Part Deux):

1d20 + 6 ⇒ (10) + 6 = 16
1d20 + 6 ⇒ (20) + 6 = 26
1d10 + 3 ⇒ (3) + 3 = 6

The two ghouls close to the half-orc. One tries to bite at the barbarian and is turned away by the forged steel of Kithian's breastplate. The other does land another solid blow Take another 6 and once more the aura of paralysis chips at Kithian's mental defenses DC 13 Wil or paralyzed for 1d4 + 1 ⇒ (4) + 1 = 5 rounds

In the foyer The farmer continues to stir and looks on with no small amount of panic Where am I? I remember running but I... The man sits on his haunches and rubs at his head in confusion.

Reggie begins barking at the door and whining/growling.

Both player blocks are up.


Male Human (Ulfen) Wizard (Enhancer) 6 HP 43/43 | AC 15 T 12 FF 10 | Ft +3 Rf +3 Wi +6 | Init +2 | Perc +6

Vidar, grateful that one of the animals present seems to have been on the lookout for trouble merely raises a finger to his lips and shushes the farmer.
He then readies his wand of shocking grasp and takes a step back.

More ghouls? He must have been at this for months, no necromancer capable of binding so many ghouls from the graveyard would have fled so easily otherwise.

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