Can a paladin follow a CG goddess?
I've actually played a paladin of Desna in another game, but that required me to take a trait in order to do so as CG. Anyway, in that game I came up with the following code. Feel free to use, disregard or modify it if you want.
I will seek to do good deeds before all else and let my example be an inspiration for others.I will never give up hope, no matter how grim a situation or divination might be and it's my solem duty to try to change the outcome of dire portents.
I will always speak my mind and let noone put bonds to my words and I will fight for other's right to have their say as well.
I will not let anyone imprison me or any other unjustfully and will seek those who are confined without good cause.
I will do whatever is in my power to protect the innocents from direct attack. I will fight with all my power against those that threaten the common folk, especially those that seek to prey on dreams.
I will seek to stop the evil agents of Lamashtu and others I find attempting to do evil deeds.
I will always seek new experiences and travel the endless paths of the world, even if it's only a short trip around a settlement I will not let myself be shackled down to remaining stationary and without new input.
Somehow paizo have managed to make archtypes for LN and NG as well as antipaladin archetypes for NE and LE, but none yet for CG.
@Nilam: Welcome, i'll look into your character and add him to the submissions when possible.
@Draconillias: I've noticed you've been updating your alias, please tell me when your character is ready.
@Baldric: Sad to hear it, hope you get better soon.
@Balazar: While i'm still coming up with a solid method to pick the characters for the party, role overlap is very low on my priority list and will probably only be used as a tiebreaker.
About paladins, i personally always ruled that Paladins can serve any Good-aligned god, sometimes even Neutral ones, it never made much sense to me that a non lawful-good deity wouldn't want (or be able) to have divine warriors fighting for its cause.
@Lornis: Ok, have a nice dinner and good luck with work.
He is quiet, introspective, and very depressed. He attempts to eschew emotion and relationships, but is secretly fascinated by them. He tries to live his life following logic and logic alone. That doesn't always work out, though.
I only mentioned it because Nilam chose Desna for his goddess, but looks like that won't be a problem.
Didnt even think of it at the time! Never ran into issue before. Most of the time time as long as its a good or lawful deity, non-evil its been okay. Although, I've also seen where people dont choose a deity to follow which seems to be more weird.
Thanks for heads up and checking for me though!!
Alias of Paranoid Oldman.
Wandering cleric of Sivanah with a decent focus on healing. Later on will be summon focused. Very heavily specialized into profession (minister), which should be very fun to roleplay as a neutral cleric (administer last rites to the dying goblins anyone?). Spent a long time going back and forth on some of the choices with this character, so it took a lot longer than I thought. That being said, I do not envy the GM here, he has a lot of really strong applicants. Good luck everyone!
Wow, so many new faces.
Just something i'd like to ask of you all, if you're taking a drawback for a third trait, please put the drawback close to the traits in a place where i can see it.
@ GM WilkenI've got those bits and pieces at the end of my HL crunch.
Just a quick recap of them in the spoiler below.
Height: 5' 5" (165 cm)
Weight: 175 lbs. (79 kg)
Skin: Ruddy olive green
Hair: Medium red-black hair
Eyes: Yellow pupils
Special: Hair streaked with random yellow strands.
Alternate Racial Traits:
• City Raised: proficient with longswords and whips, and gets +2 kn (local) — replaces Orc Weapon Familiarity
• Sacred Tattoo: +1 to all saves — replaces Orc Ferocity
• Skilled: 1 additional skill rank per level — replaces Darkvision
Traits and Drawbacks:
• Almost Human trait — +4 Disguise to look human, Disguise is a class skill
• Arcante Temper trait — +1 Initiative & concentration
• Scholar of the Ancients trait — RotR AP trait: +1 Kn (arcana), +1 Kn(history), speaks and reads Thassilonian
• Pride Drawback — -2 Diplomacy & Sense M. vs someone who doesn't apologize
@Niusha/Naele/mcridill: It seems your character is from a past campaign that didn't continued. If you haven't already, please review it just to make sure she doesn't have anything carried over from the last game (such as acquired items), as well as making sure she adheres to the Character Creation rules i've established.
Submissions so far:
- Garbund (Half-Orc Crossblood Sorcerer)
- Squeeze Bits (Goblin Unchained Rogue)
- Sergei (Half-Elf Unchained Rogue)
- Sec Tel'Anon (Astomoi Faith Psychic)
- Nieneya (Human Ranger)
- Denlar (Half-Orc Siegebreaker Fighter)
- Bron Frostbreath (Human Slayer)
- Ansgar Ercanbald (Human Crusader Cleric)
- Bellis Aleste (Halfling Construct Rider Alchemist)
- Viridi Sorn (Vishkanya Oracle of Life)
- Sable (Human Sword-Devil Ranger)
- Kiwyn the White (Kitsune White Mage Arcanist)
- Kalais Ryndel (Aasimar Infiltrator Ranger)
- Balazar Unchained (Tiefling Bloodrager)
- Esmeralda Rosetti (Undine Hydrokineticist)
- Nalim Sunsword (Aasimar Divine Hunter Paladin)
- Muriall Goodwin (Gnome Herald Caller Cleric)
- Ylwœd Awdell (Elf Void Elementalist)
- Draconillias Welfind (Human Street Perfomer Bard)
- Naele Almaton (Human Hunter)
Last post for today, thanks everyone for the wonderful character concepts, tomorrow will be a hard decision day.
Monk(Flowing) - Lv 1 Magus(Kensai) - lv 0
Abiliy Score: +2 Wis, -2 Con, +2 Int
Base Speed: 30 ft
Shards of the Past:
Low Light Vision:
Bonus Feat: Dodge
Flurry of Blows: -1/-1
Unarmed Strike: Improved Unarmed Strike
AC Bonus: +3 AC
Improved Unarmed Strike:
Monk Weapon Skill(Quarterstaff):
Magic is Life:
Scholar of The Ancients:
Common, Samsaran, Draconic, Giant, Abyssal, Thassalion
[b]Acrobatics: 1 + 3 + 3 = 7
Escape Artist: 3
Knowledge(Arcana): 1 + 3 + 1 = 5
Knowledge(Dungeoneering): 3 + 1 + 3 = 7
Knowledge(History): 1 + 3 + 1 + 3 = 8
Perception: 1 + 3 + 3 = 7
Sense Motive: 1 + 3 + 3 = 7
Sleight of Hand:
Spellcraft: 1 + 3 = 4
Use Magic Device:
quarterstaff 1d20 + 3 1d6 + 1
HP:8 + 1 = 9
AC:10 + 3 + 3 + 1= 17
Touch AC:10 + 3 + 1 = 14
Flat-Footed:10 + 3 = 13
CMD:10 + 3 = 13
Reflex: 2 + 3 = 5
Will: 2 + 3 = 5
With translucent blue skin and long black hair as is the case with his people, he is often mistaken for half-breed or demon. Though most haunting about him is his pupils less eyes.
In Varsia to study Lissala and her relation to the runelords.
|Kiwyn the White|
Hope things goes well :). You said you would keep us posted. How is the selection coming along? Did you read through some of the submissions in advance and have been able to get through all of them, or have you been caught up in other things (like work) and been unable to get through the massive number?
I gave every character a quick read while they were posted but now i'm doing some deeper analysis, taking notes, etc.
Spent this day looking for any "weak links" that i could eliminate before moving foward, found none.
I have no work for tomorrow so hopefully i'll be able to find the final five or at least narrow it down to just ten people or something...
|Kiwyn the White|
It actually happens quite often that i try to save a character and it does't work, i think a had to retype every character i made so far, lol.
Just to update everyone on the selection process, i've just went once again trough every character's statblock and fluff, now i'm doing some healthy e-stalking :p
Kind of glad to see Im not the only one wondering what happen to half my profile.;)
Sadly, I've had had it happen more than I'd like to admit. I tend to pause in between writing and come back. Posting on the forum and editing profiles, tend not to agree with doing that.
Need to remember to use a office document, which would work better!
First of all sorry for taking so long to pick and announce the party. Thanks all of you for taking the time and effort to craft and submit so many awesome characters, you guys have no idea how much i wish could run four tables to fit everyone, and i was really debating wether or not to run two games before realizing i couldn't. In the end i felt that at least i could add one extra slot and have a party of six characters, so i did that.
But even then, the unfortunate nature of recruitment is that i have to let go from 70% of the characters; it was a bunch of very hard choices for me and i'll probably feel guilty for the weeks to come, lol.
So here we go:
The following people, please report to the Discussion section, we have some work to do before starting the game.
To everyone else, i hope your characters find many adventures in the future. If i ever need more characters for this campaign i'll make sure to invite you.
|Kiwyn the White|