Project Gatekeeper (Inactive)

Game Master Browman

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Male Human Dude

In keeping with the themes previously mentioned, I recommend that lack of input in the Gameplay thread means silent concurrence, and that we forge ahead.


Female Human Paratrooper Medic

Was thinking on what I could spend my 800xp on since I decided to bank what we got from the mission before.

I'll do the following:
-Simple Ballistic Skill Advance (250xp - 1 matching) from 37 to 42
-Simple and Intermediate Intelligence Advance (100xp and 250xp) from 32 to 42.

And Bank the Remaining 200xp for later use.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Agggh this internet is killing me, switching from fast home internet to slow as balls which makes uploads harder which then i normally check the threads for. Sorry for the silence

Let's see whats going on.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Alright I've understood whats happened. Question is how long does the Gene Therapy take and if I should do it here on in Gameplay since it seems like we passed that point in story?

Still deciding on what to do with the XP. I have a sort of Idea that could likely help.


Reconnaissance Specialist | Callsign "Spectre"

I've swapped some of my gear around, equipping myself with a silenced sniper rifle, adding a silencer and manstopper rounds to my M4, and dropping the smoke grenades I've only used once so far.

All ready to go.


Female Human Paratrooper Medic

Actually, scratch that, I might want to get a hold of a Silencer for my M16. If I have to give up some gear for it, I might as well drop the Smoke Grenades I've never used.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Well Then Since GM was quiet Ill assume here for the rolls. I'll Use Fate because I didnt do anything.

Toughness Check 34: 1d100 ⇒ 37
Toughness Check 34: 1d100 ⇒ 3

I'm combing through what to get because the 400 could really help I wanted to go towards Bladework.

Seems Im part Chameleon


I will give Pete another day.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

I was waiting really.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Also About how far are the ships and their relative reptilian brutes from our current location?


Female Human Paratrooper Medic

Made a mistake in my post (this is what I get for doing it right before bed) but its 2 Hits with 5 DoS and Semi-Auto.


Pete Carlton wrote:
Also About how far are the ships and their relative reptilian brutes from our current location?

Sorry it took me a while to respond, they are about 40 meters away.


Male Human Dude

Well thank God Jack has over 60 Toughness before factoring in armour. That still smarted, but could have been much worse.


Reconnaissance Specialist | Callsign "Spectre"

Could have been way worse. If I'd not dodged I'd be down to 3 wounds!


Female Human Paratrooper Medic

YEAH WELL, ABOUT THAT MARK :p

a 91, 98 and 78 (potentially). Guys, what did I do to deserve such rotten RNG luck?! I'm in a possibly very rough and deadly spot dudes!


Reconnaissance Specialist | Callsign "Spectre"

Sometimes the devil just craps in your teapot, but it would've been nice if it wasn't like that!


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Im sorry my internet had gone out among other terrible things and my phone had lost its charger, as such I had not been able to do much of anything until it got fixed. It has recently done so, and as such Im catching up to all the games that I have been in . I'm sorry for the sudden disappearance as you can see I had no control over it. Everything should be fine now. The catch up is real.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Happy Thanksgiving everyone


Female Human Paratrooper Medic

Happy thanksgiving to y'all who celebrate it a month after us Canadians :p Have fun, relax and get into a food coma!

May we put down these vile xenos in the name of the Empe- ...wait...

*cough*

May we pump these aliens full of lead in defence of Earth!


X-com 2 is 50% off on steam right now. Hopefully it downloads quickly.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

You won't regret it oh boy.


I love that the new assault class has a machete and they can use it at the end of a double move.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Like a good ol' fashioned Pete eh? I didnt base him on that but yeah Pretty much the Ranger Class.


Reconnaissance Specialist | Callsign "Spectre"

I'm going to pick up Xcom 2 for my new Xbox One. Can't wait!


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Oh yeah, that should be fun. make sure to name the people after us.. so when they die horribly you will feel the pain!


Male Human Dude

Hahaha, just bought it myself! Will have to name them after us and see how long they last. Jack is all or nothing: his head-first attitude will either kill him first mission, or his crazy toughness will see him through to the end.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Anna you better hope we take another down as the dice seem to hate you.


Female Human Paratrooper Medic

They Do D: I've upset RNGesus somehow!


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

RNGesus in general seems to spurn you.


Female Human Paratrooper Medic

He giveth and taketh away v_v


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Upside, if anything this fight will teach us more about the enemy and what does and doesnt work so that our characters can grow and improve. Also that Pete was right about armor being needed. Though I can't lie and say that he isnt eyeing those wristblades.

Anna might need to work on toughness.

As for Pete he is likely going to engage them closer to lay the hammer down.


Female Human Paratrooper Medic

Oh definitely. Coming from a Deathwatch game where I'm playing a Techmarine with "THE FLESH IS WEAK" and Mk 8 (dont have artificer yet) and unnatural toughness, going from soaking 20+ damage down to 2-4....yeah.

Pumping points into toughness soon.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

The Dalmascus Gulf? Yeah I read your misadventures well! Scorpelio is much different from Anna thats for sure.

Been thinking of what to put XP into next as well. I want to develop his Melee combat skills but I cant even wield his sword yet and likely weapon training will be eventually needed for the Xeno-tech.

Then based on progression I might have to raise things like Int and such.


Female Human Paratrooper Medic

Yeah, thats the guy :P Just as blessed/cursed by RNGesus as all my characters like my first shadowrun character that I gave bad luck to for extra BP thinking "Itll never come up" 40 hours of game sessions later, I roll 3 1s on 6 dice for a crit fail, spend edge to reroll and get another 3 1s and just went "F@&! it, she's dead." since the probability of that occurring is so low that I veto'd the groups "If you dont want the character to die, we can fluff it." bit.

And now, another bad decision of having low toughness is biting me in the butt again LOL

At least my Medicae skill is decent despite RNGesus.

Maybe if I live through this mission some Not-That-Subtle suggestions to the Egg Heads about getting some truly beefy armour might be a good idea.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Upside, Pete can attempt a heal on you with his Medikit. ( Since you said you can't do it to yourself again for this day/sortie)

And technically you should likely be fine, you have Fate Points to Burn. Pete only has one, which based on his mindset will be quickly gone sooner or later.


Female Human Paratrooper Medic

Should have specified that you can only get healed by First Aid in general once ever 24 hours D:

And yeah, I've still got 1 or 2 left over for absolute "OH GOD" moments.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Ahh right forgot that little bit. Well then we can only hope it doesnt get too bad.

It also seems that Browman is enjoying Xcom 2 as is alot of people recently.


Female Human Paratrooper Medic

PRAISE BE UNTO RNGESUS FOR HE HATH BLESSED ME! :O


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Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Nice though Righteous Fury works differently in this game.

Righteous Blurb:

250
VIII: Combat
RIGHTEOUS FURY

When rolling Damage after a successful attack, if any die rolled
results in a natural 10 (rolling the 10 result on a 10 sided die),
a particularly bloody and spectacular hit may be inflicted (this
also includes a result of 10 when rolling 1d5 for Damage). After
resolving the effects of the hit, one of two things may happen.

If the attack dealt Damage after being reduced by Armour and
Toughness Bonus (see Step Five, below), then the shot becomes
more severe. The attacker then rolls 1d5 and consults the Critical
Hit Table appropriate to the Damage type and location of the
original attack. The target suffers all effects listed. However, the
target does not count as having suffered a Critical Hit. In other
words, if he takes Damage during later Turns it will affect his
Wounds, not directly stack onto worsening critical effects. Talents
that modify Critical Damage (such as Crack Shot and True Grit)
do not modify the critical effects generated by Righteous Fury, and
these critical effects do not stack if a target suffers Righteous Fury
multiple times. Each roll is applied as a separate effect.

Alternatively, if the attack does not do any Damage once
reduced by Armour and Toughness Bonus, then the attack Deals
1 point of Damage, not reduced by Armour or Toughness. This is
the extent of the Righteous Fury effect for this attack; the victim
does not suffer a roll on a Critical Hit Table. This represents some
weapons simply not being potent enough to deal major Damage,
but still able to do harm through a “lucky hit.

Good news both of the effects crit, bad news is they don't TECHNICALLY do more damage just could make them for example drop their weapon ( Which is good).

As for Pete how far is the fight between Jack and the Brute from Pete? I'm considering whether I want him to Charge, double move or shoot from where he stands. I need to known the meters to decide on which.


Male Human Dude

Well, this encounter has been the most exciting by far. I wonder what would have happened were I to fail my Toughness test. Poison maybe?


Reconnaissance Specialist | Callsign "Spectre"

And finally Anna is rewarded for the dice nearly killing her earlier.

Thanks for the Righteous Fury info Pete, I always forget that it's slightly different in Only War.

I'll hold my action until I know whether Anna dropped her target or not. If not, I'll shoot it. If so, I'll try and wade into melee to help out - even if I sick at melee I can help provide an outnumbering bonus.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Yurp it indeed is different. You can still shoot at the enemy in melee, your attacks just take a -20.

Jack I assume those bonuses to hit down include point-blank? As you actually don't get that with pistol weapons once you have been engaged in Melee.

you do however gain the bonus for a Standard attack as well as aim and whatnot. ( Assuming you did that ) That's Be +20 +5 for companion.


Male Human Dude

In that case, I drop down one degree'a worth of success.


Female Human Paratrooper Medic

Yeah, thanks for the info on the RF! Just assumed it worked like all the other 40k FFG Games :p


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

No problem.

That reminds me. What should we do about these guys? And how are we going to get them back to base? Normally we would call in transport but that sort of got shot down and they havent melted yet.

Is it possible to use thier stuff now and if so what does that count as for weapons?

I admit I'm sort of excited but the conundrum is daunting, we expected to assault them but not get hit with these things.


Male Human Dude

Thanks Doc, you're the best!

Wounds now 17/19

Jack shifts his focus to Pete giving him a hand with the prisoners.

Thanks for the hand! I agree that one hug from them is enough for today, I am looking forward to seeing what the geek squad can do with these specimens.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

lol, you posted in discussion.


Male Human Dude

Lol! So I did. Was at work, had to type quickly into my phone.


Male Human Dude

So..... I found an online documentary about our squad and will put the link below:

https://m.youtube.com/watch?v=qehLhqLx6Ak

It's Honest Trailers: XCom, and it's well done in my opinion.


Male African American SWAT Close Quarters Weapon Specialist | " Diehard "

Haha, I love their stuff.

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