Pirate Rob's Confirmation (Inactive)

Game Master Pirate Rob


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Q-14 | Iron Battle

Gwynbel: The Gillman is wearing a similar style cloak to the one you found in the pit.

The gillman responds to Harl's question.
"Some foul smelling pale skinned human passed through here to the cave to the west. It is a cave my people use for the long eternal rest. I believe he had foul intentions for them, but was properly dealt with by the spirits of the dead."

"The tunnel to the east goes deeper into the hills and some tribe of small colorful creatures has begun to dig their way out from the earth. While they can feel the power of the this place and dare not enter, I would not describe them as friends."

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

So what I gather from this is that we no longer have to figure out why the gillman comes in on the full moon. Well, maybe we do. But we don't need to camp out and 'ambush' them. And we could probably take Janira on our next expedition? I wonder if we can split this into three days?

Grand Lodge

AC16/T13/F13/CMD15||HP17[17]F:+3 R:+5 W:+3||Init.+5|Percept.+7 Human Ranger (Trapper) 1

I'm guessing you didn't mean Janira responds to the question

Harlbrount nods. Can you describe these creature in more detail?

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Perception: 1d20 + 3 ⇒ (19) + 3 = 22

"Lizard-like creatures?" asks Mrachni, curiously. "What happened to the human who came with bad intentions?"


Q-14 | Iron Battle

Fixed to the Gillman.

"I did not examine the small creatures in detail, I do not believe they saw me though. The human did not return from the cave. I assume he has joined the dead in their long rest."

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

"May we go that way, and see what lies within? We mean no harm to those who rest."


Q-14 | Iron Battle

"I have no dominion over this place, and no objection to your entering. The creature may have done something foul and I'm sure the spirits of the dead would appreciate his removal."

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Mrachni nods. "I will go in, then, and seek justice for the dead and the living."

Bowing respectfully at Aroden's shrine, the half-orc glances around at his companions and then moves toward the tunnel mouth.

Grand Lodge

AC16/T13/F13/CMD15||HP17[17]F:+3 R:+5 W:+3||Init.+5|Percept.+7 Human Ranger (Trapper) 1

Harlbrount bows solemnly, pauses to bow to the pure water and follows Mrachni.

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

"Darius, the cloak. His matches." Gwynbel says after turning towards the mage. "Perhaps it is his?"


It takes a moment for the words to sink in. Darius pauses his scribbling to look up at the garment the elf was talking about. ”Oh, they do look similar.”

Fishing the cloak out of his pack, the young tiefling gets the sagely Gillman’s attention again.

”Excuse me sir, is this yours?”


Q-14 | Iron Battle

"It is not mine, but it likely belonged to one of my people."


"You should keep it for them then", Darius suggests as he offers the cloak up.


Q-14 | Iron Battle

The gillman accepts the cloak

"Thank you. Allow me to offer you this wand as thanks. It conjures protection for the faithful."

The Gillman hands you a wand in return. Shield of Faith


Darius's eye go wide at the gift. "Thank you!"


Q-14 | Iron Battle

Heading down the passageway...

I'm presuming you all follow along, let me know if that's not the case.

The cave’s damp air becomes increasingly stale as you continue down through this tunnel, the stench of decay growing increasingly evident.

The passage turns to the east and opens into a small cavern littered with bits of broken glass, rotting pieces of paper, and other unusable detritus. The body of what appears to be a male human lies facedown toward the back of the cavern.

GM Dice:
1d6 ⇒ 2

What do you do?

New MAP

Grand Lodge

AC16/T13/F13/CMD15||HP17[17]F:+3 R:+5 W:+3||Init.+5|Percept.+7 Human Ranger (Trapper) 1

Harlbrount peers around the room, then picks up a piece of rubble and tosses it at the body.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

Gwynbel looks about the room from a distance, and ponders the next course of action.

Do we see any other dead? I thought they were interred here.

Perception, +1 if Trap: 1d20 + 7 ⇒ (14) + 7 = 21

"That's quite...fishy? As the sailors say, I believe."


Q-14 | Iron Battle

Gwynbel: the body appears to be quite dead, at least from this distance, and there is no sound of motion from up ahead.

Harlbrount throws a rock at the body. The body does not stir, but the sound of bone scrapping against rock is quickly followed by the sight of a skeletal gillman with long bony fingers coming into view.

It turns its head towards you, visible evil radiating from its empty sockets.

It does not sound like it's alone.

Initiative:
Mrachni Swordfollower: 1d20 ⇒ 17
Harlbrount Keldermar: 1d20 + 3 ⇒ (9) + 3 = 12
Gwynbel Tathdiir: 1d20 + 2 ⇒ (6) + 2 = 8
Darius Orion: 1d20 + 4 ⇒ (11) + 4 = 15
Skeletons: 1d20 + 6 ⇒ (8) + 6 = 14

Initiative:

Mrachni
Darius

Skeletons
Harlbrount
Gwynbel

Mrachni and Darius are up.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Knowledge (Religion): 1d20 + 6 ⇒ (11) + 6 = 17

Mrachni frowns at the embodiment, speaking softly as he draws his club. "Quiet, dead one. We seek only to remove that one from this resting place. Step aside and let justice be done."

Stepping forward, he focuses on his sense of justice and feels himself becoming empowered to bring it about. War Mind on self; 2/3 daily. No benefit until beginning of my next turn.


Q-14 | Iron Battle

It appears to be a run of the mill Gillman-Skeleton.

Immune to cold, needs bludgeoning weapons, completely mindless.


Darius retrieves the curled whip from his hip and moves up behind the burly orc.


Q-14 | Iron Battle

Two more skeletons come from around the corner to the north, the same lifeless evil radiating from their empty sockets.

The first one makes it to the corridor and claws Mrachni for 6 damage.

The other 2 skeletons shuffle in line behind the front one, trying to claw and scrabble their way towards you.

GM Dice:
Claw: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Initiative:

Harlbrount
Gwynbel
Mrachni
Darius

Skeletons

Harlbrount, Gwynbel, Mrachni and Darius are up.

Grand Lodge

AC16/T13/F13/CMD15||HP17[17]F:+3 R:+5 W:+3||Init.+5|Percept.+7 Human Ranger (Trapper) 1

Harlbrount slings his bow and grabs his club. Back up. We need room to maneuver.

Can Harlbrount fit in the space immediately to his right?

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Ow, dat hurted. HP now 5/11.

Mrachni winces as the skeleton's claws tear past his armor. "Space would be good," he nods, agreeing with Harlbrount. Delaying; can Darius step 5' north or south so Mrachni can 5' step back?


Darius cracks his whip dramatically before flicking it at the lead skeleton's leg.

Trip: 1d20 ⇒ 20


Q-14 | Iron Battle

Any space at least 50% there is usable, including the one to Harl's right. Also I'm headed to bed so don't expect any more updates tonight.

Grand Lodge

AC16/T13/F13/CMD15||HP17[17]F:+3 R:+5 W:+3||Init.+5|Percept.+7 Human Ranger (Trapper) 1

Harlbrount will use a five foot from last action to step to the right. That should allow Darius to step into Harl's last position and Mrachni can five foot southwest.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

For War Mind, I'll elect to use the +1 to AC for this round. AC now 17.

The half-orc twitches involuntarily as the whip goes snaking past him, but nods in approval as the skeleton goes down. Not one to waste a good opportunity, he swings hard with his club at the downed undead before stepping back into the company of his fellows.

Attack (prone): 1d20 + 2 + 4 ⇒ (5) + 2 + 4 = 11
Damage?: 1d6 + 1 ⇒ (3) + 1 = 4

If I were a cleric, I could channel and keel them all!


Q-14 | Iron Battle

Harlbrount swaps his gear around, while Darius trips a skeleton and Mrachni misses with a swing off the back foot as she staggers back from the last hit.

The front Skeleton is currently prone.

Initiative:

Gwynbel
Skeletons
Harlbrount
Mrachni
Darius

Gwynbel is up.

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

Gwynbel pulls his sling out, says a quick word in elven, and lets loose a rock at the 2nd skeleton. "Begone, foul perversions!"

Sling attack, -4 for firing over da orkz: 1d20 - 2 ⇒ (1) - 2 = -1
damage, arcane strike: 1d3 + 3 ⇒ (1) + 3 = 4

He then steps to the northwest a bit, giving more room for maneuvering for the others.

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

Sorry if I hit your head, hork


Q-14 | Iron Battle

Gwynbel's slingshot gives his allies brief pause over who's side he's actually on but no harm done.

The front skeleton rises to its feet, almost like it's being pulled by a marionette and steps forward, once again clawing at Mrachni, hungry for his life force. Slicing into an exposed arm for 4 damage causing blood to spray all over Darius.

GM Dice:
Claw: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Initiative:

Harlbrount
Mrachni
Darius
Gwynbel

Skeletons

Harlbrount, Mrachni, Darius and Gwynbel are up.

Grand Lodge

AC16/T13/F13/CMD15||HP17[17]F:+3 R:+5 W:+3||Init.+5|Percept.+7 Human Ranger (Trapper) 1

With a primal scream, Harlbrount swings at the skeleton with his club.

Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d6 + 2 ⇒ (5) + 2 = 7


Q-14 | Iron Battle

Harlbrount's vicious blow scatters the skeleton's bones to the earth.

2 more with the same evil glow radiating from their eye sockets continue to advance.

Initiative:

Mrachni
Darius
Gwynbel

Skeletons
Harlbrount

Mrachni, Darius and Gwynbel are up.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Ohai. I haz 1 hp.

Mrachni steps back, reeling from the blow, and pulls out the wand given the group earlier. With a quick word to the Swordmistress, he concentrates on the worst of his injuries.

CLW from wand: 1d8 + 3 ⇒ (1) + 3 = 4
Wand down 1 charge.


Q-14 | Iron Battle

Mrachni steps back and heals himself with Janira's wand. Not out yet!

Initiative:

Darius
Gwynbel

Skeletons
Harlbrount
Mrachni

Darius and Gwynbel are up.

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

Gwynbel grumbles about his miss, steps south a bit all while scooping up a rock, and reloads his sling.

"My friend's head won't get in the way this time."

sling, -1 for rock: 1d20 + 1 ⇒ (20) + 1 = 21
sling damage, +1 AS: 1d3 + 3 ⇒ (1) + 3 = 4
crit confirmation: sling, -1 for rock: 1d20 + 1 ⇒ (20) + 1 = 21
sling damage, +1 AS: 1d3 + 3 ⇒ (1) + 3 = 4

With a slight smile, Gwynbel grunts "Hmph!"


Q-14 | Iron Battle

Another skeleton crumbles, leaving only one.

Initiative:

Darius
Skeletons
Harlbrount
Mrachni
Gwynbel

Darius is up.


Darius frowns at the orc’s bleeding but focuses on disables the remaining undead.

With another flick of his wrist, he lashes at the skeleton’s ankle.

Trip: 1d20 ⇒ 20

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

blink. blink blink blink. The dice! They are possessed.


Q-14 | Iron Battle

Darius trips the remaining skeleton. However it rises again and strides forward defiantly.

Initiative:

Harlbrount
Mrachni
Gwynbel
Darius

Skeletons

Everybody is up!

Grand Lodge

AC16/T13/F13/CMD15||HP17[17]F:+3 R:+5 W:+3||Init.+5|Percept.+7 Human Ranger (Trapper) 1

Can't see map atm.

Harlbrount winds up for another swing at the last skeleton.

Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Would you guys be okay with my using another charge from our unknown-charges CLW wand?

Mrachni eyes his wounds doubtfully, clutching his club and considering whether to go after the skeleton in his wounded condition. "These dead do not seem to be resting, do they?" he asks.


Q-14 | Iron Battle

Harlbrount clubs the skeleton. It staggers for a moment but does not stop.

Initiative:

Mrachni
Gwynbel
Darius

Skeletons
Harlbrount

Mrachni, Gwynbel and Darius are up.

Grand Lodge

M Elf Investigator 1 [ HP 10/10 (0 NL) | AC 15 Tch 12 FF 13 | Fort +1 Ref +4 Will +3 | CMD 14 | Init +2 | Perc +7 | Inspiration: 0 (3) | Effects: none ]

"Stay back for now, Mrachni."

With that, Gwynbel scoops up another rock into his sling, and aims for the nose of the skeleton before slinging another glowing rock at the skeleton.

Sling attack, -4 melee -1 rock: 1d20 - 3 ⇒ (16) - 3 = 13
Sling damage, AS: 1d3 + 3 ⇒ (1) + 3 = 4


Growing confident thanks to his previous successes, Darius reels back and tries to topple the undead once again.

Trip: 1d20 ⇒ 8


Q-14 | Iron Battle

Gwynbel's slings tone misses this time and Darius can't quite get the whip in the right spot.

Initiative:

Mrachni
Skeletons
Harlbrount
Gwynbel
Darius

Mrachni is up.

Silver Crusade

M Half-orc Warpriest 10 [ HP 56/83 (0 NL) | AC 30 Tch 11 FF 29 | Fort +10 Ref +4 Will +11 | CMD 21 | Init +0 | Perc +9, darkvision, scent | Effects: haste, inspire +2, sacred weapon 1/10 ]

Mrachni steps forward and swings his club at the skeleton, trying to bring the vile thing down. War Mind on attack.

Attack: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Q-14 | Iron Battle

Mrachni's blow drops the final skeleton.

We are out of combat.

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